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How to determine the order weapon/armor mods appear in menu


mm137

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Hi, I'm working on a mod that adds several tiers of new material mods to certain armors, and I can't figure out how to force them to appear at the bottom of the list. Any Ideas?

 

I suspect it's got something to do with the "unknown" number in the OMOD file list, but it doesn't seem to be working properly.

 

I feel like I've seen a topic on this but couldn't find it, so sorry if this is redundant.

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  • 2 months later...

For settlement objects, I never had any luck changing priorities, it never changed anything. In order to get objects to appear at the start, I simply added 000 in front, as it sorted alphabetically. I haven't messed with weapon mods and such, so not sure how relevant it is, but settlement objects always seem to stick to alphabetical, so when I am testing new things, I add 000 and they always appear at the front. *shrug*

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