TheHermit84 Posted October 30, 2017 Share Posted October 30, 2017 TODAY'S PROGRESS REPORT:- Dialogue.- Polishing, polishing, polishing.- Adding dialogue for certain characters to enrich characterization (some of them were neglected in the initial production pass). That's great news! What did you have to do in the end? Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted October 30, 2017 Share Posted October 30, 2017 TODAY'S PROGRESS REPORT:- Dialogue.- Polishing, polishing, polishing.- Adding dialogue for certain characters to enrich characterization (some of them were neglected in the initial production pass). That's great news! What did you have to do in the end? I just added the topics to pre-existing quests and it worked fine. The new quests work without a hitch, dialogue notwithstanding. f*#@ it, whatever works, I say. Link to comment Share on other sites More sharing options...
Hengebobs Posted October 31, 2017 Share Posted October 31, 2017 K, PMed you the dropbox link. Its the balls, sign and book. I'm still messing with the other stuff. Anything else you need for thirsk? If not I'll focus on getting the FG stuff finished... Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted October 31, 2017 Share Posted October 31, 2017 K, PMed you the dropbox link. Its the balls, sign and book. I'm still messing with the other stuff. Anything else you need for thirsk? If not I'll focus on getting the FG stuff finished...I'll PM you. Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted November 1, 2017 Share Posted November 1, 2017 TODAY'S PROGRESS REPORT:- Finalized both of the primary questlines.- Continued work on the first epilogue quest, "Wealth of Wrought Gold", which is about restoring commerce to the island.- If you're interested in EARLY testing, then I would like to have a few players give the main quests a look. I'm eager to get feedback on the quest and character design, in addition to basic functionality. PM me if you'd like to participate. Link to comment Share on other sites More sharing options...
Hengebobs Posted November 1, 2017 Share Posted November 1, 2017 (edited) I... I think I have a problem... I. Can't. Stop. One might even say that I have... Issues? Eh? Eh? Ok, I'll stop now...Seriously though, I need to stop, every crazy idea that pops in my head I start messing with it... Of course in this instance, its your fault someguy for having posted oblivion before I woke up so I was watching it while I smoked my wake up cig at 5 this morning, and thats never good to expose yourself to that kind of crazy when you're half asleep... And then wondering down to the comments just sealed my fate... Edited November 1, 2017 by Hengebobs Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted November 2, 2017 Share Posted November 2, 2017 TODAY'S PROGRESS REPORT:- Dialogue.- Worked on a dungeon for the first epilogue quest.- Made adjustments based on feedback from testers. THANK YOU, TESTERS! Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted November 3, 2017 Share Posted November 3, 2017 TODAY'S PROGRESS REPORT:- Dialogue- Continued work on first epilogue quest.- More tweaks based on feedback from testers. Link to comment Share on other sites More sharing options...
Guest deleted2159825 Posted November 4, 2017 Share Posted November 4, 2017 (edited) TODAY'S PROGRESS REPORT:- Dialogue (to be specific, including more dialogue options in conversations throughout the Nord questline).- Based on tester feedback, I may alter the quest so that the player may decline the title of chieftain if they so choose.- Continued work on first epilogue quest. I'm having quite a bit of fun writing it. Edited November 4, 2017 by someguy2000 Link to comment Share on other sites More sharing options...
Kazuya482 Posted November 8, 2017 Share Posted November 8, 2017 (Beware of Sigdan, though) Jesus H. Christ, you were not saying that lightly. I...I need to go lie down. Link to comment Share on other sites More sharing options...
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