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[WIP] Thirsk Saga


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Guest deleted2159825

So, a game warden quest? Does that mean you want me to make "no poaching" signs and what not? An "Imperial Tamriel" game warden uniform texture? Possibilities...

One mod at a time! I'm saving it for SSS!

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So, a game warden quest? Does that mean you want me to make "no poaching" signs and what not? An "Imperial Tamriel" game warden uniform texture? Possibilities...

One mod at a time! I'm saving it for SSS!

 

OK, just let me know if theres anything else you need for Thirsk, other than the crate and labels and stuff I'm still working through...

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@Hengebobs

 

No, we're golden for the time being. I might hit you up for some Thalmor-related content when I make the maritime mercenary side-quest.

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TODAY'S PROGRESS REPORT:

- Dialogue.

- Began work on the brewery that will be added in the first side-quest.

- Experimenting with voicework for the second side-quest.

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@Hengebobs

 

No, we're golden for the time being. I might hit you up for some Thalmor-related content when I make the maritime mercenary side-quest.

Pray tell, doth thine mean knife ear jarheads perchance? That... I'm not sure if I'm offended by the idea or not, though it is certainly an intriguing one...

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@Hengebobs

 

No, we're golden for the time being. I might hit you up for some Thalmor-related content when I make the maritime mercenary side-quest.

Pray tell, doth thine mean knife ear jarheads perchance? That... I'm not sure if I'm offended by the idea or not, though it is certainly an intriguing one...

 

Not true Marines, just the usual military cadre that's aboard an important Thalmor vessel. However, when I eventually make my Legion mod, there could be a quest involving Imperial Marines.

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Nothing like a hangover to fuel modding. Lots of progress today.

- Conducted numerous tests of Felix Magnus' side-quest. The "Last Temptation of Jorg" (the one with Argonian Whores) went swimmingly.

- Tweaked and finalized the outline for the Sons of Shor side-quest. It's going to be fun.

- This will be a large mod, at least relative to what I originally planned. There could be 5+ hours of content in the final build.

- Tons of dialogue.

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