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CTD at Imperial Bridge


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I've installed the following mods on Oblivion;

 

Active Mod Files:

00 Oblivion.esm

01 All Natural Base.esm [Version 1.3]

02 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]

03 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]

04 Francesco's Optional New Creatures Add-On.esm [Version 4.5bSI]

05 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]

06 Mart's Monster Mod.esm [Version 3.7b3p3]

07 Mart's Monster Mod for OOO.esm [Version 0.9.9MB3]

08 FCOM_Convergence.esm [Version 0.9.9a7]

09 Better Cities Resources.esm [Version 4.9.5]

0A DLCShiveringIsles.esp

0B Better Cities .esp [Version 4.7.0]

0C Francesco's Optional Chance of Stronger Bosses.esp

0D Francesco's Optional Chance of Stronger Enemies.esp

0E Francesco's Optional Chance of More Enemies.esp

0F Francesco's Optional Leveled Guards.esp

10 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]

11 Natural_Weather_by_Max_Tael.esp

12 Natural_Weather_HDR_by_Max_Tael.esp

13 Natural_Habitat_by_Max_Tael.esp

14 All Natural.esp [Version 1.3]

15 All Natural - SI.esp [Version 1.3]

16 Immersive Interiors.esp [Version 0.7]

17 Immersive Interiors - Lights Addon.esp [Version 0.7]

18 Enhanced Water v2.0 ND.esp

19 Enhanced Water v2.0 HD.esp

1A Natural_Water_by_Max_Tael.esp

1B AmbientTownSounds.esp

1C Storms & Sound.esp

1D Rainbows.esp

1E All Natural - Real Lights.esp [Version 1.3]

1F WindowLightingSystem.esp

20 Living Economy.esp

21 Living Economy - Items.esp

22 Bob's Armory Oblivion.esp

23 Cheat Bob's Armory Oblivion.esp

24 FCOM_BobsArmory.esp [Version 0.9.9]

25 Oblivion WarCry EV.esp [Version 1.08a]

26 FCOM_WarCry.esp [Version 0.9.9]

27 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]

28 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]

29 FCOM_Convergence.esp [Version 0.9.9]

2A FCOM_RealSwords.esp [Version 0.9.9]

2B Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]

2C Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]

2D Mart's Monster Mod - Foxes.esp [Version 3.5.5b4]

2E Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

2F Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]

30 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]

31 OOO-WaterFish.esp [Version 1.34]

32 VaultsofCyrodiilBC.esp

33 Knights.esp

34 Natural_Vegetation_by_Max_Tael.esp

35 Harvest [Flora].esp [Version 3.0.0]

36 Better Cities Full.esp [Version 4.9.5]

37 Better Cities - VWD of the IC.esp [Version 4.7.0]

38 Better Imperial City.esp [Version 4.9.5]

** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3]

39 Bashed Patch, 0.esp

 

That's my active load order. I'm using wrye bash, OBMM and BOSS, aswell as having v20 OBSE, and have followed tutorials to the letter, yet when I walk to go across the Imperial Bridge to Weye, the game CTD's on me... Again. Could anyone tell me why?

 

I'd be gratefull for any feedback. Thankyou

 

Mark Sutcliffe

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That's a really messed up FCOM installation you have there. You should reinstall and start from scratch following this thread. Updating to UFCOM solves some problems. The Unofficial Oblivion Patch is required by FCOM. OMOBS is also required to balance the game with the mods integrated into FCOM. All this and the following information is available in the above thread. Make sure you follow the install instructions closely, along with the Bashed Patch guidelines. If any of the links are broken, the one's at the top of the thread are up to date.

 

To start, these plugins don't work with FCOM and should be removed.

07 Mart's Monster Mod for OOO.esm [Version 0.9.9MB3] (Not used for FCOM)

23 Cheat Bob's Armory Oblivion.esp (Only use Bob's Armory Oblivion.esp)

 

Use only one of these, not both at the same time:

18 Enhanced Water v2.0 ND.esp

19 Enhanced Water v2.0 HD.esp

 

Use Enhanced Economy instead of Living Economy.

 

Also use either Natural Weather or All Natural, not both.

 

Make absolutely SURE that you have all required .BSAs installed and properly named.

Edited by ArmeniusLOD
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Ok, I've tried that to. the. letter. but still it CTD's when I try and leave imperial city. It looks like it's worse than before. I tried a new save and It crashes on leaving for the outside world. Also, I found that there's a missing mesh on some of the torches the guards are carrying of the guards and I dunno what that is from. If you can help I'd be grateful.

 

Current Active Load Order:

 

00 Oblivion.esm

01 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]

02 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]

03 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]

04 Mart's Monster Mod.esm [Version 3.7b3p3]

05 FCOM_Convergence.esm [Version 0.9.9MB3]

06 Unofficial Oblivion Patch.esp [Version 3.2.0]

07 DLCShiveringIsles.esp

08 Unofficial Shivering Isles Patch.esp [Version 1.4.0]

09 Francesco's Optional Chance of Stronger Bosses.esp

0A Francesco's Optional Chance of Stronger Enemies.esp

0B Francesco's Optional Chance of More Enemies.esp

0C Francesco's Optional Leveled Guards.esp

0D FCOM_Francescos.esp [Version 0.9.9]

0E FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]

0F FCOM_FrancescosNamedBosses.esp [Version 0.9.9]

10 Living Economy.esp

11 Living Economy - Items.esp

** Oblivion WarCry.esp [Version 1.085a]

12 Oblivion WarCry EV.esp [Version 1.08a]

13 FCOM_WarCry.esp [Version 0.9.9MB5]

14 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]

15 OMOBS.esp [Version 2.0]

16 OMOBS_SI.esp [Version 2.0]

17 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]

18 FCOM_Convergence.esp [Version 0.9.9Mb3]

19 FCOM_RealSwords.esp [Version 0.9.9]

1A Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]

1B Mart's Monster Mod - More Passive Wildlife.esp [Version 3.7b3p3]

1C Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]

1D Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]

1E Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

1F Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]

20 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]

21 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3]

** Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]

** Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]

22 OOO-WaterFish.esp [Version 1.34]

23 Knights.esp

** FCOM_Knights.esp [Version 0.9.9Mb3]

24 Harvest [Flora].esp [Version 3.0.0]

25 Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]

26 Francesco's 10 days respawn time - 1-20 day lenght rescale.esp

27 Bashed Patch, 0.esp

 

** ones with two asterisks arent active. **

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