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Fallout 3 load order perfected.


Tamujiin

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00 fallout3.esm

• 01 Anchorage.esm

• 02 ThePitt.esm

• 03 StreetLights.esm

• 04 BrokenSteel.esm

• 05 PointLookout.esm

• 06 Zeta.esm

• 07 Unofficial Fallout 3 Patch.esm

• 08 CRAFT.esm

• 09 CALIBR.esm [Version 1.4]

• 0A xCALIBR.esm

• 0B DCInteriors_ComboEdition.esm

• 0C FCOMaster.esm

• 0D Project Beauty.esm

• 0E AWorldOfPainFO3.esm

• 0F Impervious Power Armour.esm

• 10 Advanced Recon Tech.esm

• 11 EVE.esm

• 12 FO3 Wanderers Edition - Main File.esm

• 13 Mart's Mutant Mod.esm

• 14 20th Century Weapons.esm

• 15 UCO-UrbanCombatOverhaul.esm

• 16 RH_IRONSIGHTS.esm

• 17 iHUD.esm

• 18 Enhanced Weather - Rain and Snow.esm

• 19 Sharing and Caring Companions.esm

• 1A DarNifiedUIF3.esp

• 1B DYNAVISION - Dynamic Lens Effect.esp

• 1C ImaginatorFO3.esp

• 1D 1PipboyPDA.esp

• 1E Realistic Interior Lighting.esp

• 1F Realistic Interior Lighting - OA.esp

• 20 Realistic Interior Lighting - BS.esp

• 21 Realistic Interior Lighting - PL.esp

• 22 Advanced Recon Tech.esp

• 23 Advanced Recon Gear.esp

• 24 Advanced Recon Armor.esp

• 25 Advanced Recon Armor-Easier Stealth.esp

• 26 Moriarty's Saloon Fen chui Mod.esp

• 27 Rivet City Merchants.esp

• 28 Regulators.esp

• 29 BoSPatrols.esp

• 2A Attentater's Wasteland Economy.esp

• 2B Bonds Tenpenny Tower Complete.esp

• 2C CrowdedCities_v2_lessNPCs.esp

• 2D Named Wasteland.esp

• 2E MTC Wasteland Travellers.esp [Version 2.0]

• 2F NPC Height Randomizer.esp

• 30 UCO-The Mall.esp

• 31 UCOHotfix1.esp

• 32 UCO-FOBs.esp

• 33 Vehicles of the Wasteland.esp

• 34 M14_EBR.esp

• 35 ZL-ACR.esp

• 36 ZL-ACRForFWE.esp

• 37 ACR FWE IS.esp

• 38 H&K PSG-1 Sniper Rifles.esp

• 39 BlackWolf Backpack.esp

• 3A BlackWolf Backpack - Blank's Container Patch.esp

• 3B BlackWolf Backpack - Vendor Script Replenish.esp

• 3C DIM TYPE3clothesRETAIL.esp

• 3D Echo_UseBothGloves.esp

• 3E NAPA.esp

• 3F OutFits.esp [Version 1.1]

• 40 WasteWearGloves.esp

• 41 CantaburyCommonsGuards.esp

• 42 KillableChildren.esp [Version 1.5]

• 43 KillableChildren - MMM.esp [Version 1.5]

• 44 StarWarsMusicMod.esp

• 45 GunImpactLODIncreased.esp

• 46 SniperAimCorrected.esp

• 47 SniperAimCorrected - nodemo.esp

• 48 Gore_No_More_Basic.esp

• 49 Laulas More Food.esp

• 4A More Food - Broken Steel Patch.esp

• 4B More Food - Distributed.esp

• 4C More Food - FWE Patch.esp

• 4D FO3 Error Fixes.esp

• 4E FO3 Wanderers Edition - Main File.esp

• 4F FO3 Wanderers Edition - DLC Anchorage.esp

• 50 FO3 Wanderers Edition - DLC Broken Steel.esp

• 51 FO3 Wanderers Edition - DLC The Pitt.esp

• 52 FO3 Wanderers Edition - DLC Point Lookout.esp

• 53 FO3 Wanderers Edition - DLC Mothership Zeta.esp

• 54 FO3 Wanderers Edition - Alternate Travel.esp

• 55 Advanced Recon Tech FWE.esp

• 56 ImperviousArmorUpgrade.esp

• 57 Alt Start Weapons - FWE.esp

• 58 WeaponModKits.esp

• 59 WeaponModKits - FWE Master Release.esp

• 5A RH_IronSights_Basic_VanillaPlugin.esp

• 5B RH_IronSights_Basic_AnchoragePlugin.esp

• 5C RH_IronSights_Basic_PittPlugin.esp

• 5D RH_IronSights_Basic_BrokenSteelPlugin.esp

• 5E RH_IronSights_Basic_PointLookoutPlugin.esp

• 5F RH_IronSights_Basic_ZetaPlugin.esp

• 60 RH_IronSights_Pitt_NewRifleSights.esp

• 61 RH_IronSights_RemoveReticule.esp

• 62 RH_IronSights_PL_NewItems.esp

• 63 RH_FWE_Bridge.esp

• 64 RH_EVE_Bridge.esp

• 65 RH_WMK_Bridge.esp

• 66 Mart's Mutant Mod.esp

• 67 Mart's Mutant Mod - DLC Anchorage.esp

• 68 Mart's Mutant Mod - DLC The Pitt.esp

• 69 Mart's Mutant Mod - DLC Broken Steel.esp

• 6A Mart's Mutant Mod - DLC Point Lookout.esp

• 6B Mart's Mutant Mod - DLC Zeta.esp

• 6C Mart's Mutant Mod - Master Menu Module.esp

• 6D dD - Enhanced Blood Main.esp

• 6E dD-Reduced Ragdoll Force.esp

• 6F dD-Reduced Dismember Force.esp

• 70 dD-Smaller Wounds.esp

• 71 dD-Smaller Spatters Realistic.esp

• ++ Fellout Brighter Nights.esp

• 72 Fellout-pipboylight.esp

• 73 Enhanced Weather - Rain and Snow in Fallout.esp

• 74 Enhanced Weather - REBOOT.esp

• 75 Enhanced Weather - Sneak Bonus during Storms.esp

• 76 Enhanced Weather - Weather Sounds in Interiors.esp

• 77 Fellout-Full.esp

• 78 Fellout-Anchorage.esp

• 79 Fellout-BrokenSteel.esp

• 7A Fellout-Zeta.esp

• 7B Fellout-PointLookout.esp

• 7C RealisticBulletSpeedxCalibr.esp

• 7D Blackened FWE + MMM + EVE + Project Beauty.esp

• 7E Flora Overhaul.esp

• 7F aMpPlants_2_eng.esp

• 80 aMpPlants_1_eng.esp

• 81 xCALIBR_20CW_v5.12.esp

• 82 20th Century v5 ALIVE (Vendor).esp

• 83 20th Century v5 ALIVE (Containers).esp

• 84 20th Century v5 ALIVE (NPC_Settler).esp

• 85 20th Century v5 ALIVE (Vault 101).esp

• 86 20th Century v5 ALIVE (SuperMutant).esp

• 87 20th Century v5 ALIVE (Brotherhood_Outcast).esp

• 88 20th Century v5 ALIVE (TEST Container).esp

• 89 20th Century v5 ALIVE (Talon_Regulator).esp

• 8A 20th Century v5 ALIVE (Chinese Ghoul).esp

• 8B 20th Century v5 ALIVE (RivetCity).esp

• 8C 20th Century v5 ALIVE (Raider).esp

• 8D 20th Century v5 ALIVE (Slaver).esp

• 8E 20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp

• 8F 20th_Century_Weapons -Plus- Reborn_v1_70RC-18668_Ironsights_v1_1.esp

• 90 20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE(Chinese Ghoul).esp

• 91 20th Century Weapons -Plus- Reborn v1_70RC-18668-ALIVE (TEST Container).esp

• 92 SCC - Talk to Anyone.esp

• 93 SCC Armor.esp

• 94 RegulatorCompanionsV1.05.esp

• 95 20thCenturySpread.esp

• 96 20thCenturyDamage.esp

• 97 xCALIBRammo_override.esp

• 98 xCALIBRammo_FWE.esp

• 99 megalight.esp

• 9A mergedpatch.esp

• 9B MutantHP.esp

• 9C Merger2.esp

• 9D 20th Century Weapons -Plus- Reborn V1_70RC-18668-ALIVE(SuperMutant).esp

• 9E xCALIBR_ammo_Override_v1_01_for_20th Century Weapons -Plus- Reborn FWE-WMK-Calibr14_V1_70RC_18668.esp

• 9F HelmPOV.esp

• A0 BetterGamePerformance.esp

Edited by Chogori
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  • 1 year later...
  • 4 weeks later...

@JediFortner:

 

You've got a few options here for load order export.

 

The easiest is to use NMM (Nexus Mod Manager). In the 'plugins' tab ... on the lefthand side ... click the 2nd icon from the bottom (the one which shows 'export the current load order' when hovering over it). Save as .txt file - that's it.

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  • 1 month later...

Could someone look at this and tell me where I'm going wrong please?

Fallout3.esm=1
Anchorage.esm=1
ThePitt.esm=1
BrokenSteel.esm=1
PointLookout.esm=1
Zeta.esm=1
Unofficial Fallout 3 Patch.esm=1
HairPack.esm=1
iHUD.esm=1
CRAFT.esm=1
CALIBR.esm=1
Project Beauty.esm=1
EVE.esm=1
FO3 Wanderers Edition - Main File.esm=1
Mart's Mutant Mod.esm=1
RH_IRONSIGHTS.esm=1
FO3 Wanderers Edition - Alternate Travel.esp=1
BelthansQuoVagis.esm=1
DarNifiedUIF3.esp=1
Project Beauty- Broken Steel.esp=1
Project Beauty- Point Lookout.esp=1
hair_add_npc.esp=1
RH_IronSights_Basic_VanillaPlugin.esp=1
RH_IronSights_Basic_AnchoragePlugin.esp=1
RH_IronSights_Basic_PittPlugin.esp=1
RH_IronSights_Basic_BrokenSteelPlugin.esp=1
RH_IronSights_Basic_PointLookoutPlugin.esp=1
RH_IronSights_Basic_ZetaPlugin.esp=1
RH_IronSights_Pitt_NewRifleSights.esp=1
RH_IronSights_RemoveReticule.esp=1
RH_IronSights_PL_NewItems.esp=1
GNR Enhanced.esp=1
CONELRAD 640-1240.esp=1
megalight.esp=1
FO3 Wanderers Edition - Main File.esp=1
FO3 Wanderers Edition - DLC Anchorage.esp=1
FO3 Wanderers Edition - DLC The Pitt.esp=1
FO3 Wanderers Edition - DLC Broken Steel.esp=1
FO3 Wanderers Edition - DLC Point Lookout.esp=1
FO3 Wanderers Edition - DLC Mothership Zeta.esp=1
FO3 Wanderers Edition - Optional Restore Tracers (automatics only).esp=1
WeaponModKits.esp=1
WeaponModKits - FWE Master Release.esp=1
WeaponModKits - OperationAnchorage.esp=1
WeaponModKits - ThePitt.esp=1
WeaponModKits - BrokenSteel.esp=1
WeaponModKits - PointLookout.esp=1
WeaponModKits - Zeta.esp=1
DIM TYPE3clothesRETAIL.esp=1
RH_EVE_Bridge.esp=1
Mart's Mutant Mod.esp=1
Mart's Mutant Mod - DLC Anchorage.esp=1
Mart's Mutant Mod - DLC The Pitt.esp=1
Mart's Mutant Mod - DLC Broken Steel.esp=1
Mart's Mutant Mod - DLC Point Lookout.esp=1
Mart's Mutant Mod - DLC Zeta.esp=1
Mart's Mutant Mod - Zones Respawn.esp=1
Mart's Mutant Mod - Tougher Traders.esp=1
Mart's Mutant Mod - Natural Selection.esp=1
Mart's Mutant Mod - Master Menu Module.esp=1
Mart's Mutant Mod - Project Beauty.esp=1
dD - Enhanced Blood Main.esp=1
Fellout-Full.esp=1
Realistic Interior Lighting.esp=1
Realistic Interior Lighting - BS.esp=1
Realistic Interior Lighting - OA.esp=1
Realistic Interior Lighting - PL.esp=1
DUIF3Extras.esp=0
RH_WMK_Bridge.esp=1
Blackened FWE + MMM + EVE.esp=1
HZSmoothLight - FO3.esp=1
MergedPatch.esp=0

Edited by AcidHelix
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@AcidHelix

 

You are not using the Paradox Ignition version of Mart's Mutant Mod that is required by the Blackened patch. Or, you did not read the instructions for installing the patch that is shown on the Paradox Ignition description page.

 

The Blackened patch should not be included in the merged patch and should load after an active merged patch.

 

Did the game ever run without mods?

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  • 11 months later...

I tried using your Load Oder as a guide but half my mods are not listed on there. :( I used to love playing this game but when it keeps crashing on every cell, what's the use in playing it? Maybe someone here can help me. My mod list is listed below and would welcome any advice on it. Thank you in advance.

 

fallout3.esm
anchorage.esm
thepitt.esm
brokensteel.esm
pointlookout.esm
zeta.esm
unofficial fallout 3 patch.esm
hairday.esm
rhkbrisaalmodovar.esm
calibr.esm
mothership crew.esm
20th century weapons.esm
rts nw.esm
enhanced weather - rain and snow.esm
streetlights.esm
darnifieduif3.esp
distributed necklaces and chains.esp
magic fingers perk no karma.esp
mark and recall.esp
misc_names.esp
streetlights - wasteland.esp
casm.esp
centered 3p cam.esp
cheatterminalupdated.esp
chems and meds re-textures pack.esp
clean pitt.esp
clutter removal - graffitti.esp
clutter removal - street & office litter.esp
summer_2.5.esm
point lookout reborn by jcro25.esm
sharing and caring companions.esm
norepairneededv2.esm
jokristinasclosetfo3.esm
bnb special armors.esm
enhancedchildren.esm
arwen_core.esm
yetanotherpurgecellbuffersplugin.esp
20th century v5 alive (brotherhood_outcast).esp
20th century v5 alive (npc_settler).esp
20th century v5 alive (raider).esp
20th century v5 alive (slaver).esp
feng shui.esp
find merchants.esp
fo3 better followers - ignore traps.esp
fo3 better followers.esp
fo3 npcs travel.esp
antagonizercompanion.esp
unlimited ammo companion.esp
unlimited ammo vanilla.esp
vampirism.esp
vaultgirlrp.esp
zap-away.esp
purewater-veryclearnorad-.esp
recievetenpennysuite.esp
reduced karma loss for stealing.esp
rhkbrisaalmodovaridlesaddon.esp
rts nw - volume 1st.esp
rts nw - volume 2nd.esp
rts nw - volume 3rd.esp
rts nw - volume 4 stone.esp
scavengerwasteland.esp
streetlightsaddendum.esp
overhead3pcamera.esp
placable lights v2.2.esp
scc - talk to anyone.esp
scc armor.esp
sccalotmoreidlesaddon.esp
sccidlesaddon.esp
sd's wasteland furniture.esp
si_essentialnpc.esp
stop insulting me outcasts.esp
moremapmarkers.esp
named wasteland.esp
named wastelanders.esp
arwen_realism_core.esp
arwen_med-tec.esp
arwen_full_goty_patch.esp
noscopewobble.esp
not alone in the wasteland anymore.esp
follower amata ultimate.esp
followershire.esp
kikaiequipment.esp
grenadelauncher_converter.esp
nostupidexplosivecars.esp
k2_playwearclub.esp
ba_masterkeys.esp
bab idles.esp
gore_no_more.esp
less_blood.esp
all companions essential.esp
allspeakdlc.esp
point lookout travel fix.esp
enhancedskies.esp
greenerworld.esp
enhanced weather - rain and snow in fallout.esp
enhanced weather - weather sounds in interiors.esp
essential npcs for me.esp
eulogydies.esp
ewwghoulybody.esp
no more oldster.esp
rts - new walls.esp
isolated camp (clean).esp
rhkbrisaalmodovar - custom - hairday.esp
rhkbrisaalmodovar - dlc.esp
noweaponarmordegrade.esp
ez0n3_fallout3_mymansion.esm
ez0n3_fallout3_mymansion_update.esp
rts - new space 1.esp
my clothing replacer.esp
my godly weapons.esp

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@crowlotus,

 

Please, make only one post per topic. Making multiple posts will not get you any more answers.

 

I think you need to review the Terms of Service, particularly this: Do not necro old topics

Do not revive a "dead thread" (a thread that has had no new posts in it for more than a month) with something that has no relevance to it. For example do not post "hey cool" (see SPAM) or "that was really helpful, thanks".

 

With the mess you have, it is a wonder the game even loads. Master files (.esm) must always load before plugin files (.esp).

 

It is also necessary to read the mod description pages and previous posts in the comments sections. For example, StreetLights needs to load between ThePitt and BrokenSteel. Also, StreetLights - Wasteland is incorporated in the latest edition of StreetLights.

 

You need to use a load order sorting program to correct your load order. Under no circumstances should you use LOOT to sort Fallout3 mods. Use B.O.S.S. instead.

 

You also need to make a merged or bashed patch to help with stability. The use of the Large Address Aware program for Fallout3 would help.

 

You have been a member here for seven years so none of this should not be new to you.

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