PATTON122145 Posted February 14, 2016 Share Posted February 14, 2016 I recently downloaded a bunch of resources to make a house mod :) One of these is a physical building, minus all the interior clutter; it's basically a house mod template, if you will. I know how to add resources (i.e. a new barrel, a bed, a crafting station, etc.), but I'm clueless about how to add this template house to the CK, and then be able to edit it as I wish. Any help? Link to comment Share on other sites More sharing options...
LegacyCloud Posted February 15, 2016 Share Posted February 15, 2016 Check out this tutorial: http://www.creationkit.com/Exporting_meshes_to_Creation_Kit It's based on adding meshes for small clutter items, but the principles should be there. and this one: http://www.creationkit.com/Bethesda_Tutorial_Layout_Part_1 shows you how to create a new interior cell Link to comment Share on other sites More sharing options...
Boombro Posted February 15, 2016 Share Posted February 15, 2016 It just another static item. Link to comment Share on other sites More sharing options...
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