Brendon123123 Posted May 13, 2011 Share Posted May 13, 2011 (edited) Title says it all. I need the \Data folder structure for Oblivion, so the Meshes and Textures I download can go to the right place. When I extract the files to my Data folder and try to add the meshes/textures to a new item, the mesh doesn't show up in the CS or in-game, and when I try to add the proper texture I get a message saying "Invalid Directory". Any help? Where should the files go? I have this problem every time I try to get back into ES modding. TL;DR = What directories should the Textures/Meshes go in to? Edited May 13, 2011 by Brendon123123 Link to comment Share on other sites More sharing options...
HeyYou Posted May 13, 2011 Share Posted May 13, 2011 Most mods are packaged such that installation is a simply drag and drop procedure. Have a look in your data files folder, and see if you also have a data subfolder.... that's the most common mistake. (yep, guilty as charged. :D) Link to comment Share on other sites More sharing options...
ArmeniusLOD Posted May 13, 2011 Share Posted May 13, 2011 (edited) x:\Program Files\Bethesda Softworks\Oblivion\Data\DistantLOD .Data\Fonts .Data\Menus .Data\Meshes .Data\Music .Data\Shaders .Data\Sound .Data\Textures .Data\Trees .Data\VideoI might be missing one or two, but you get the idea. Also make sure you're using some from of Archive Invalidation or ArchiveInvalidationInvalidated! Edited May 13, 2011 by ArmeniusLOD Link to comment Share on other sites More sharing options...
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