lgpmichael Posted May 13, 2011 Share Posted May 13, 2011 Well, I can understand the fairly low enthusiasm for providing artwork for a mod you know nothing about, so I ended up with two choices. 1) I could release the mod and let people GET interested, and generate the needed artwork2) I could offer a bounty for the creation of the artwork. So, as I really really don't want to release a shoddy looking mod, I am offering the bounty. At the URL: http://www.toomanysites.org/bounty.html you will find a list of artwork requirements, with bounties ranging from £20 to £150 depending on difficulty. I hope that this can spur the enthusiasm that simply asking for artwork based on an unknown mod failed to {:-) I can't really negotiate on price, I don't have THAT much spare money, sorry, it is pretty much take it or leave it. Link to comment Share on other sites More sharing options...
ub3rman123 Posted May 13, 2011 Share Posted May 13, 2011 No offence, but that payment seems a bit high. Some of your models could be done easily with a tiny amount of NifSkope knowledge. You could likely do the easy ones with NifSkope and a few mouse clicks. As for the more difficult pieces, you can look to modders' resources. There are a lot of Dwemer machines out there. As for interest, you can simply explain some of the background to the mod on the request post. You don't need to upload the whole mod. Edit: Found it, I think. Maybe I need to make a video tutorial myself with just the retexturing process.. It starts around 0:40 in. Link to comment Share on other sites More sharing options...
lgpmichael Posted May 13, 2011 Author Share Posted May 13, 2011 (edited) No offence, but that payment seems a bit high. Some of your models could be done easily with a tiny amount of NifSkope knowledge. You could likely do the easy ones with NifSkope and a few mouse clicks. As for the more difficult pieces, you can look to modders' resources. There are a lot of Dwemer machines out there. As for interest, you can simply explain some of the background to the mod on the request post. You don't need to upload the whole mod. Edit: Found it, I think. Maybe I need to make a video tutorial myself with just the retexturing process.. It starts around 0:40 in. <snip video> Heh, yeah but the thing is, I can code well, I just don't do well on graphics {:-) Ive looked at nifskope and like all other 3d things it makes my eyes bleed {:-) Im perfectly happy to pay the small bounties that are listed for the small jobs mentioned, even if it is just a quick few clicks, that is why they are the small bounties. As for existing resources, there are a lot of things, I agree. There is a whole lot out there, but I've looked and everything I can find is 'almost' right, I am looking for 'exactly' right {:-) Dwemer machines sure, but none that I saw that fit the bill, the need is pretty specific for that one, and thats why it is a high value one. Ive had people point me at things like the 20creatures mod for an undead ogre, and it comes close but when I looked closer, it just isn't quite what I'm looking for, good but not quite right. I am happy with the amount, because I really want the mod to be how I want it to be, and I cant really tell people too much about the background and story behind it, as it is a mystery situation. The more information there is, the less fun it is to play. So, I decided to do it this way. I just hope that it catches the interest of people and they can help out. Edited May 13, 2011 by lgpmichael Link to comment Share on other sites More sharing options...
ub3rman123 Posted May 13, 2011 Share Posted May 13, 2011 Well, from what I can see none of your requests require you to actually make any new textures, but rather reapply them onto a different mesh. That was actually one of the first things I learned when I started modeling. If you learn how to do that, it becomes a very simple leap to start doing retextures on a lot of things, which allows a lot more versatility in your mods with a little ingenuity. I can probably work on a few of these, but I doubt I'll need payment for it. Some like the triggerbox are beyond my ability, as well as making animations, but the rest should be simple-ish. Link to comment Share on other sites More sharing options...
lgpmichael Posted May 13, 2011 Author Share Posted May 13, 2011 Well, from what I can see none of your requests require you to actually make any new textures, but rather reapply them onto a different mesh. That was actually one of the first things I learned when I started modeling. If you learn how to do that, it becomes a very simple leap to start doing retextures on a lot of things, which allows a lot more versatility in your mods with a little ingenuity. I can probably work on a few of these, but I doubt I'll need payment for it. Some like the triggerbox are beyond my ability, as well as making animations, but the rest should be simple-ish. Well, I will still be happy to make the payment. Now I've made the offer I'd feel incredibly guilty about NOT doing so if someone is generous enough to offer to not accept it. If you honestly don't want it, pick some good cause that could need it, and I'll make the donation {:-) If you could drop me a message let me know which ones you are thinking of looking at, I'll make a note so others don't duplicate. And - thanks! Link to comment Share on other sites More sharing options...
LHammonds Posted May 17, 2011 Share Posted May 17, 2011 I am unhiding this thread so long as the following is clear: The Nexus cannot officially support or act as a 3rd-party for financial transactions between members...meaning, you are on your own for better or worse. We also do not allow modders (on this site) to make money off other peoples work. For example, taking an asset that ships with the game, modifying it and making money off the derivative. Same goes for content created by the community. Everything shared in the community is assumed to be done with no money changing hands. So if a modder releases a model as a modder's resource, it is NOT a resource for somebody to take and sell to somebody else. Asking somebody to make a model or texture from scratch and getting paid for it is one thing but as soon as other assets are introduced into the mix, it becomes a no-no. Certainly a no-no in the public view. So, if you want to pay somebody for creating an armor set, go right ahead but it better not include assets such as the skeleton that ships with the game or prepared by members of the community. If you want to pay somebody for creating a new texture for an existing model, it better not be a derivative. Needs to be 100% created by that person and not "modified" such as a hue alteration. LHammonds (File Admin) Link to comment Share on other sites More sharing options...
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