Cacticat Posted February 18, 2016 Share Posted February 18, 2016 I don't know how far DDDA modding has come, but I hope this would be possible in the future.As the title says, that a core skill similar to "Controlled Fall" would be added to daggers. This could be an skill only available to the Assassin vocation, so that pawns don't possibly break or get banned. Dagger users already roll around, so I thought it would make sense if they could roll on landing too.As said, I don't know if this is possible as of yet, but I hope that in the future, this could be added. :tongue:Thanks in advance! Link to comment Share on other sites More sharing options...
textitexto Posted February 18, 2016 Share Posted February 18, 2016 For what I know dinput8.dll hooks by Jaryn123 http://www.nexusmods.com/dragonsdogma/mods/96/? have an option that unlook skill, so you should be able to use the skill you want with your dagger without having to mod the game. Link to comment Share on other sites More sharing options...
Cacticat Posted February 19, 2016 Author Share Posted February 19, 2016 (edited) I have looked at that earlier and was interested, but didn't download it because I felt like I didn't need it. But I will now definitely download it later today! EDIT:After experimenting with the dinput8 hooks for a while, I still can't get it to work. I don't know if it's user error, or if it just isn't possible to unlock a sword/mace/greatsword/greathammer skill to daggers.You can with it unlock so that you can use all dagger skills no matter what vocation, but that of course doesn't really help :/As said, it could be user error. I will continue to check if I can find some sort of solution. Edited February 19, 2016 by Cacticat Link to comment Share on other sites More sharing options...
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