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Workshop Not letting me build


HippeusOmega

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Not sure what is going on but I'm encountering a lot of resistance building in the Castle. I would think its my settlement limit but it shows I still have a lot of space left. I had recently updated the craftable castle walls mod its latest version and started noticing it. Then uninstalled it to eliminate that but it still giving me issues like building shack roofs and such. I know I've built a lot in the castle. Can someone help me narrow this down?

 

My current load order:

 

GameMode=Fallout4
Fallout4.esm=1
Homemaker.esm=1
ConcealedArmor.esm=1
SpringCleaning.esm=1
ArmorKeywords.esm=1
DeadBodyCollision.esp=1
Realistic Death Physics.esp=1
BetterArmorModDescriptions.esp=1
Craftable Armor Size.esp=1
Idiot s!@£.esp=1
Robot Home Defence.esp=1
Vault Meat Paintings.esp=1
ScrapDeadThings.esp=1
TrueStormsFO4.esp=1
TrueStormsFO4-LITE-Audio.esp=1
TrueStormsFO4-ClimateSettings.esp=1
TrueStormsFO4-Performance-Fog.esp=1
Radiant Clouds and Fogs.esp=1
FogOut.esp=1
Fr4nssonsLightTweaks.esp=1
DarkerNights.esp=1
DarkerNights-FogOut.esp=1
DarkerNights-Radiant.esp=1
DarkerNights-TrueStorms-LITE-Audio.esp=1
QuickEnterFromStand.esp=1
QuickExitToStand.esp=1
zWGirlClothSimply.esp=1
slootyVaultSuit.esp=1
ConcealedArmor.esp=1
Crafting Workbench.esp=1
Crafting Workbenches - Ammo.esp=1
Crafting Workbenches - Ammo Special.esp=1
Crafting Workbenches - Power Armor.esp=1
LegendaryModification.esp=1
LegendaryModificationMisc.esp=1
LegendaryModificationCSA.esp=1
CBBE.esp=1
DDP_Ramps_mark1.esp=1
DDP_Bridge_mark1.esp=1
SC_ExpandedScrapList.esp=1
DD_1x1_Foundation_Blocks.esp=1
DD_Floor_brace.esp=1
Armorsmith Extended.esp=1
AzarPonytailHairstyles.esp=1
Rangergearnew.esp=1
Eli_Sleeveless Outfits.esp=1
Vasstek_VaultSuit.esp=1
NanoHelmet.esp=1
Under1wear.esp=1
DX Courser X-92 Power Suit.esp=1
Gorgeous VaultGirl.esp=1
Gorgeous_VaultGirlV1_preset2.esp=1
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Known issue in relation to the ini setting bUseCombinedObjects=0 (default=1) or using Spring Cleaning's non-ini version, which applies the same setting on a per-cell base only in settlement cells. While this triggers that bug, the real cause behind it is Bethesda being lazy with the collisions of some objects in some areas and relying on the use of combined objects.

 

Using Simple Intersections should solve that issue for most vanilla workshop objects. Many of Homemaker's objects should be fine as well due to incorporating the same features like Simple Intersection does.

 

And of course Place Everywhere shouldn't have this issue on any workshop object anymore.

Edited by wax2k
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Known issue in relation to the ini setting bUseCombinedObjects=0 (default=1) or using Spring Cleaning's non-ini version, which applies the same setting on a per-cell base only in settlement cells. While this triggers that bug, the real cause behind it is Bethesda being lazy with the collisions of some objects in some areas and relying on the use of combined objects.

 

Using Simple Intersections should solve that issue for most vanilla workshop objects. Many of Homemaker's objects should be fine as well due to incorporating the same features like Simple Intersection does.

 

And of course Place Everywhere shouldn't have this issue on any workshop object anymore.

 

So its a bug that causes the workshop to become unresponsive where it won't let me build something I select then?

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Oh wait, you can't even select and try to place something? I thought, it just wouldn't let you place it due to being red everywhere. Does the outline of the object show up, just in red, or does the object not show up when selecting it in the workshop menu?

 

And what happens, if you scrap some of the objects already built? Are you then able to place new ones?

Edited by wax2k
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Oh wait, you can't even select and try to place something? I thought, it just wouldn't let you place it due to being red everywhere. Does the outline of the object show up, just in red, or does the object not show up when selecting it in the workshop menu?

 

And what happens, if you scrap some of the objects already built? Are you then able to place new ones?

 

Won't even bring up the outline of the object. If I scrap them or store them I could build them. As I said have settlement limit still. Maybe its glitching cause of the scrap dead things and spring cleaning. Was allowing me to build again but not sure if'll come back.

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Since he doesn't seem to use the Castle Wall mod, it's most probably unrelated. Also as far as I know, that would be the same issue I described related to disabling combined objects, which would show the objects but not let them be placed. His issue is, that the objects won't even show, as if he either didn't have enough resources or as if he hit the settlement size limit.

Edited by wax2k
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The only reason I mentioned it, is some mods might leave a bad effect in the game, even if you uninstall it.

 

Yeah I was using the castle mod. Might've caused issues when I had ugpraded from 1.0 to 2.0. It was only happening with certain objects. Like Shack roofs and floor pieces.

Edited by HippeusOmega
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