wluddy Posted February 20, 2016 Share Posted February 20, 2016 Any help would be greatly appreciated. Have been tinkering around with this for a while and can't seem to get these three to work together - I can get Homemaker and Snap n'Build together but not with OCDecorator. Here is my current load order: GameMode=Fallout4 Fallout4.esm=1SettlementKeywords.esm=1Homemaker.esm=1Snap'n Build.esm=1SpringCleaning.esm=1ArmorKeywords.esm=1Robot Home Defence.esm=1OCDecorator.esp=1SkjAlert_S+.esp=1LegendaryModification.esp=1Snap'n Build - Capsule Paints.esp=1Snap'n Build - Modules.esp=1Workshop_Planters.esp=1EasyHacking.esp=1Simple Intersection.esp=1SC_ExpandedScrapList.esp=1SpringCleaning_GrassDirt.esp=1SpringCleaning_SancConcrete.esp=1Armorsmith Extended.esp=1Homemaker - SK Integration Patch.esp=1Homemaker - Streetlights Use Passive Power.esp=1Homemaker - Unlocked Institute Objects SK.esp=1OCDispenser.esp=1 Link to comment Share on other sites More sharing options...
Deleted3507349User Posted February 20, 2016 Share Posted February 20, 2016 (edited) Homemaker.esm needs to go BELOW Snap'n Build.esm for a start. GameMode=Fallout4Fallout4.esm=1SpringCleaning.esm=1Arbitration - Resources.esm=1Damage Threshold.esm=1SettlementKeywords.esm=1Snap'n Build.esm=1Homemaker.esm=1DeadBodyCollision.esp=1SkjAlert_RS-.esp=1BetterSettlers.esp=1BetSetMortalPatch.esp=1Depth of Field Removal.esp=1free_downgrades_stubs_NoCrates.esp=1free_downgrades_stubs.esp=1CookingOilExpensive.esp=1Arbitration - Button Lowered Weapons.esp=1Arbitration - 2x Cover Distance.esp=1SettlerRenaming-Indicators.esp=1TrueStormsFO4.esp=1TrueStormsFO4-LITE-Audio.esp=1TrueStormsFO4-ClimateSettings.esp=1Impervious Power Armour.esp=1Tougher Vertibirds.esp=1Arbitration - Better Combat AI.esp=1Arbitration - Reduced Grenade Spam.esp=1Arbitration - Farther Grenade Detection.esp=1Arbitration - Stealth Overhaul.esp=1Arbitration - Fall Damage Overhaul.esp=1Arbitration - Compass Radar Reduction.esp=1Arbitration - Molotov.esp=1Arbitration - No Condition Regeneration.esp=1SafelyScrapCovenantAndZamonjaTurrets.esp=1D13SynthSpyDetectionElimination.esp=1Move that Workbench!.esp=1WorkshopPowerOverhaul.esp=1Buildable_PAFrame_v1.3.esp=1ModelRobotDisplay.esp=1NukaColaDisplayStand.esp=1DogBed.esp=1BrighterSettlementLights_LongAndSoft.esp=1Repaired Sanctuary Bridge.esp=1Screen Flicker Killer.esp=1Workshop Shipments Rebalanced - discount.esp=1WAYN_CompanionTracking.esp=1Minutemenoverhaul.esp=1IncreasePatrol.esp=1OCDispenser.esp=1SC_ExpandedScrapList.esp=1NX Pro - Farm Core.esp=1NX Pro - Harvest Overhaul.esp=1NX Pro - Farm Core - Homemaker.esp=1NX Pro - Farm Core - Spring Cleaning.esp=1NX Pro - Farm Core - No Requirements.esp=1NoWildFruit (Dynamic).esp=1AmmoCraft_Conventional.esp=1AmmoCraft_Energy.esp=1RenRadioMod.esp=1Conelrad 640-1240.esp=1Realtime Death.esp=1SneakPerkNerfMIDv2MinesTraps.esp=1SneakPerkNerfMIDv2.esp=1Wolf100.esp=11954HolmesianRadio.esp=1PersonalRadio.esp=1OWR.esp=1SettlementStarterKit.esp=1PARepairKit.esp=1AlternateSettlements.esp=1Homemaker - SK Integration Patch.esp=1Homemaker - Greenhouse Disabler SK.esp=1Snap'n Build - Modules.esp=1MinutemenQuestRelief.esp=1SoundOfSilence-No_HP_Noise.esp=1SoundOfSilence-CFBE+DiamondCity.esp=1brtrn_dogmeatArmor.esp=1Dogmeat behavior reflagged.esp=1AutoDoors.esp=1Companion Infinite Ammo.esp=1SatelliteWorldMap.esp=1ProtectedDeezer.esp=1 Edited February 20, 2016 by digitaltrucker Link to comment Share on other sites More sharing options...
ThomasMcCray Posted February 20, 2016 Share Posted February 20, 2016 (edited) This may be exactly what I am looking for, I am having the same issue! I'll try this order and get back to you. Edit: Only thing missing is the Homemaker "Perfab" Section? Edited February 20, 2016 by ThomasMcCray Link to comment Share on other sites More sharing options...
wax2k Posted February 20, 2016 Share Posted February 20, 2016 (edited) @wluddy:Please refer to this guide.Your issues are related to Workshop_Planters.esp=1 and maybe to not using OCDecorators "frameworked" version or to having allowed OCDecorator to overwrite SettlementKeywords.esm during installation. Remove Working Food Planters (and consider NX Pro Farming as an alternative or just use Homemakers planters), reinstall OCDecorator and choose the frameworked version and lastly reinstall Settlement Keywords 0.8 on top of that and apply the recommended load order from the guide.@ThomasMcCray:You should also read and follow the guide first. If still having issues afterwards, please describe them and post your load order as well (preferrably in spoiler tags). Edited February 20, 2016 by wax2k Link to comment Share on other sites More sharing options...
wluddy Posted February 22, 2016 Author Share Posted February 22, 2016 @ThomasMcCray Thanks for the advice. I did a little more research and removed Working Planters and added NX Pro. I also made sure the settlements keywords was updated and not overwritten by other mods, I checked to be sure all my mods are current versions. Good news, OC Decorator is now working, bad news is that NX Pro is not. I have tried moving it in the load order, see below for current, to no effect - any ideas? GameMode=Fallout4 Fallout4.esm=1SettlementKeywords.esm=1ArmorKeywords.esm=1SpringCleaning.esm=1Robot Home Defence.esm=1Snap'n Build.esm=1Homemaker.esm=1NX Pro - Farm Core.esp=1OCDecorator.esp=1LightDark.esp=1SkjAlert_S+.esp=1LegendaryModification.esp=1Snap'n Build - Capsule Paints.esp=1Snap'n Build - Modules.esp=1EasyHacking.esp=1Simple Intersection.esp=1SC_ExpandedScrapList.esp=1SpringCleaning_GrassDirt.esp=1SpringCleaning_SancConcrete.esp=1Armorsmith Extended.esp=1Homemaker - SK Integration Patch.esp=1Homemaker - Streetlights Use Passive Power.esp=1Homemaker - Unlocked Institute Objects SK.esp=1OCDispenser.esp=1NX Pro - Farm Core - No Requirements.esp=1NX Pro - Farm Core - Spring Cleaning.esp=1 Link to comment Share on other sites More sharing options...
wax2k Posted February 22, 2016 Share Posted February 22, 2016 (edited) NX and Homemaker have their crops, plants, planters etc. in the following SK categories: Resources-- Farming-------- Crops (Food)-------- Plants-------- Small Planters-------- Large Planters-------- Farming Structures-------- Misc Farming Did you look there? Edited February 22, 2016 by wax2k Link to comment Share on other sites More sharing options...
wluddy Posted February 22, 2016 Author Share Posted February 22, 2016 (edited) I have the following sub-categories under Resources:WaterFoodStoresMiscNone of these subs have nested categories, there are no planters whatsoever in Food, or anywhere else - pretty sure I've looked in every menu. I also seem to now have TWO Stores menu categories, one at the top level and one under resources (duplicate items in each) My current categories and subs are as follows: SpecialStructuresWoodWood PrefabsWood FloorsWood WallsWood RoofsWood StairsWood WindowsWood MiscMetalMetal PrefabsMetal FloorsMetal WallsMetal RoofsMetal StairsMetal WindowsMetal MiscConcreteConcrete FloorsConcrete WallsConcrete RoofsConcrete StairsConcrete MiscDoorsFencesCatwalksInterior StructuresExterior StructuresMisc StructuresFurnitureBedsChairsContainersCouchCountersShelvesTablesMisc FurnitureDecorationsFloor CoveringsWall DecorationsStatuesClutterVehiclesMisc DecorElectricityGeneratorsConnectors & SwitchesLightsCeiling LightsInteractiveMisc ElectricityDefenseGuard PostsTurretsTrapsRobotsResourcesWaterFoodStoresMisc ResourcesStoresWorkbenchesOCDecoratorHousehold & Personal EffectsKitchen & DiningEntertainmentOffice & LoungeChemistry & MedicalWorkshopSports & FitnessBody PartsSo with the current load order running in NMM, with all mods up-to-date, none overwriting the latest SK, etc. I am not seeing the planters from NX Farm or most of Snap n'Build. Thoughts? Here is my current load order, to be clear: GameMode=Fallout4 Fallout4.esm=1SettlementKeywords.esm=1ArmorKeywords.esm=1SpringCleaning.esm=1Robot Home Defence.esm=1Snap'n Build.esm=1Homemaker.esm=1NX Pro - Farm Core.esp=1NX Pro - Farm Core - No Requirements.esp=1NX Pro - Farm Core - Spring Cleaning.esp=1OCDecorator.esp=1LightDark.esp=1SkjAlert_S+.esp=1LegendaryModification.esp=1Snap'n Build - Capsule Paints.esp=1Snap'n Build - Modules.esp=1EasyHacking.esp=1Simple Intersection.esp=1SC_ExpandedScrapList.esp=1SpringCleaning_GrassDirt.esp=1SpringCleaning_SancConcrete.esp=1Armorsmith Extended.esp=1Homemaker - SK Integration Patch.esp=1Homemaker - Streetlights Use Passive Power.esp=1Homemaker - Unlocked Institute Objects SK.esp=1OCDispenser.esp=1 Edited February 22, 2016 by wluddy Link to comment Share on other sites More sharing options...
wax2k Posted February 22, 2016 Share Posted February 22, 2016 (edited) You're missing a lot, yes. Snap'n Build's stuff is supposed to be in Structures / Prefab for example. First off: you again did NOT install the frameworked version of OCDecorator. You wouldn't have a separate OCDecorator menu anymore if you did. All its items would be in the various submenus provided by SK. Secondly: It might also be that you're not using an SK cmpatible version of SnB yet. Which version of Snap'n Build do you use? If it's 1.5b, you can (and have to) choose SK compatibility during installation. The filenames for the three files will be the same, but the content is different (as in: SK compatible) and you will still have to use all three files. And in case you use 1.6, you have to download and install the separate SK patch for that and only use the esm file plus the patch, so disable these two afterwards in that case: Snap'n Build - Capsule Paints.esp=1 Snap'n Build - Modules.esp=1 Edited February 22, 2016 by wax2k Link to comment Share on other sites More sharing options...
wluddy Posted February 22, 2016 Author Share Posted February 22, 2016 Reinstalling is a challenge for me, I download a new version from Nexus and install in NMM, but on reinstallation I do not get the prompt to chose options within the mod, as several of these mods have integrated versions with installer options this is a problem. Would simply manually deleting the mod file from their install folders then redownloading and installing in NMM solve this and enable me to access the options? For OCDecorator, the version I have installed is Ver 1.05 which is listed as an all-in-one install - it supposedly contains both standalone and framework versions. Same deal with Snap n'Build, I am running 1.5b and to confirm that I selected the SK version I have updated multiple times but each time it doesn't let me access the install options within the mod simply shows an update in NMM. Link to comment Share on other sites More sharing options...
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