beanydood Posted February 24, 2016 Share Posted February 24, 2016 Hi guys I've had an idea for a small mod I'd like to make after realising that your settlers stop producing junk items and scrap after your settlements have accumulated a certain number of junk/scrap.I really liked the idea of having a network of settlements all producing scrap so I wouldn't have to, and I could just build indefinitely, but this limit kills that. So I want to make a small mod that removes that limit, or otherwise increases the limit. I get the idea the data for this limit might be found in the data for the scavenging station.Does anyone know how/where to find the scavenging station in FO4Edit? I'm fairly new to it and haven't found it yet. Any help will be appreciated. I'm sure lots of folks hate this limit :) Link to comment Share on other sites More sharing options...
chucksteel Posted February 24, 2016 Share Posted February 24, 2016 I think it's in the furniture category, I'm betting the limit is in a script though so you may not be able to do this until the GECK is released. Link to comment Share on other sites More sharing options...
humanindustry Posted February 24, 2016 Share Posted February 24, 2016 (edited) Hi guys I've had an idea for a small mod I'd like to make after realising that your settlers stop producing junk items and scrap after your settlements have accumulated a certain number of junk/scrap.I really liked the idea of having a network of settlements all producing scrap so I wouldn't have to, and I could just build indefinitely, but this limit kills that. So I want to make a small mod that removes that limit, or otherwise increases the limit. I get the idea the data for this limit might be found in the data for the scavenging station.Does anyone know how/where to find the scavenging station in FO4Edit? I'm fairly new to it and haven't found it yet. Any help will be appreciated. I'm sure lots of folks hate this limit :smile: As chucksteel said, it's under furniture, FormID 0008674c. Don't think the value is defined by the script, since it seems to be the exact same one as for the settlement beds. But on other hand, there doesn't seem to be anything obvious that defines that limit, with the possible exception of one or both of the Properties. (The properties themselves, which can be found under Actor Value Information, doesn't seem to be editable in any meaningful way in fo4edit), or if it's defined in one of the unknown record flags which haven't been decrypted yet. So well.... good luck! :) Edited February 24, 2016 by humanindustry Link to comment Share on other sites More sharing options...
beanydood Posted February 25, 2016 Author Share Posted February 25, 2016 Hi guys Thanks for the replies! And thanks for the formID, humanindustry. I opened up that item, and from there found "workshop_scavengingStation", in the Transform section (formID 00203B0A).In there I found various unknown values that I'm going to randomly change, and see what happens in game. Trial and error! :) For starters, I've changed the 2nd unknown value from 600 to 10,000. Now I'll wait and see if the junk scavenging behavior changes in any way If anyone wants to join in, randomly change one of these values at a time and see what gets affected? Link to comment Share on other sites More sharing options...
beanydood Posted February 29, 2016 Author Share Posted February 29, 2016 Ok, so I didn't see any noticeable changes from messing around with those values, so I've decided to wait until the official mod tools are released before I tackle this again. In the meantime, I've found this mod which helps get around the settlement resource problem. Basically it adds "farms" for different resources, and although their yield it pretty good, it seems like you have no choice but to go and collect from the new farms/scavenging stations yourself. Good enough for me :)http://www.fallout4world.com/mods/northland-diggers/ Link to comment Share on other sites More sharing options...
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