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Hidden Texture : Future Worm ?


xxdeathknight72xx

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So I found this a while ago and didnt think much of it but with Todd Howard saying there are still secrets in the game I figure I'll let this one out. This can be found in the extracted files under textures/gamejam. Its found among other simple textures being a poster, load map, jet pack, synths and a sand texture. This Future worm texture is a 2k texture so its obviously something that was important. I cant find any other gamejam folders and looking through the code one of the whales references an explosion effect in a gamejam folder in the meshes folder which isnt there any more so I'm thinking they just forgot to delete this gamejam folder in the textures. As for the whale, I did some looking around in the assetts and there are 2 models for the whale and then there is the same model used for a dolphin. Im thinking in an update it would be possible to overwrite the "whale" now with a larger whale if that's what people are looking for all while keeping the mutated dolphins in the game with out any one noticing the nif switch. just a thought What do you guys think.

http://i.imgur.com/nAUIY0Y.jpg

Edited by xxdeathknight72xx
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I think this is further confirmation that something in the game originally has some more types of aquatic based gameplay. Perhaps in the upcoming DLC that takes supposedly takes place in Maine? Maine has had ties with whaling for centuries, and Massachusetts as well. In fact Moby Dick, one of the most famous American novels of all time, was based on the experiences of a new England whaler. Bethesda has shown a willingness to incorporate themes from literature into their games, as Lovecraftian themes and even names are especially common.

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