Chrissy123456 Posted February 26, 2016 Share Posted February 26, 2016 hey guys! i cant mod for **** and im currently suffering from vanilla gun sounds being low... but im an idea man!!! Right: i had this vision as you would whilst you do on the crapper. So: I hate having settlements with a bunch of settlers either idling or on guard posts. im thinking, why does it take so long to change people to different stations and assign in the first place? ok so heres what i think could solve this A JOB BORED!!!! so: U press acvitvate on the bored and u get a list of all settlers and there current jobs (idle, svanger etc) and it updates in real time (this mod is for the geck) Example: You have a settler on guard duty, and u want him or her on svanger station, u have to find them, and then run over to teh station you want to move to. sooo longSO on this bored u click them, and then a drop down menu appears, and u can simply change there station, and when you come out the bored, its done! there a thte new station!Would save time, frustation, and make it less of a ballache to manage the damn thing!!! SO: a job bored to assign people in settlements to tasks so its more easy and i'l say more fun!(maybe a side file being settlers auto assign themselves tasks?) someone make this come april! Link to comment Share on other sites More sharing options...
Ethreon Posted February 26, 2016 Share Posted February 26, 2016 Bored jobs? You mean every day office hours? :P Link to comment Share on other sites More sharing options...
sunny17 Posted February 27, 2016 Share Posted February 27, 2016 Presently, assignment of settlers is really a boring task, while however it could be turned into a most interesting feature of the game. What we need is a settlers management system which allows to click on a settler to list the available workstations as to assign or reassign him, with automatic renaming. Then, he could be equiped by a direct link to the local workshop where could be stocked weapons and armours for the whole settlement, thus avoiding the complication of transfering equipment from workshop to the player then from the player in the settler, Incidentally, a useful simplification would also be to allow direct transfer from the companion in the workshop or in another container. An additional feature would be direct after fight looting by companions. Link to comment Share on other sites More sharing options...
MLeonhardt Posted February 27, 2016 Share Posted February 27, 2016 Presently, assignment of settlers is really a boring task, while however it could be turned into a most interesting feature of the game. What we need is a settlers management system which allows to click on a settler to list the available workstations as to assign or reassign him, with automatic renaming. Then, he could be equiped by a direct link to the local workshop where could be stocked weapons and armours for the whole settlement, thus avoiding the complication of transfering equipment from workshop to the player then from the player in the settler, Incidentally, a useful simplification would also be to allow direct transfer from the companion in the workshop or in another container. An additional feature would be direct after fight looting by companions. I've always wanted something like an Armory, which would store all the weapons for the Settlement to use.It is extremely tiresome having to hunt down each nearly identical Settler and swap out their ghetto pipe crap with my mass production upgraded Combat Rifles, Combat Shotguns, Sniper Rifles, and Missile Launchers The option to specify combat personnel (Guards/Soldiers) and non combat personnel (Shopkeepers, Farmers) for the purpose of distributing weapons through the Armory would be fantastic. This way, your farmers don't go charging in to face a handful of raiders and get gunned down because they don't have armor or decent weapons, and now you're out of food and your whole settlement is pissed at you because clearly the raider attack was your fault. An Armory could be handled like a Shop, where the Quartermaster holds the weapons and ammo for the Guards. Would also be nice if the addition of shops would gradually improve the gear of yours standard settlers over time. like if you install a Clothing Emporium, they go from their flannel shirt and jeans to a dirty suit and fedora I'm just rambling here. Link to comment Share on other sites More sharing options...
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