Aterr Posted February 27, 2016 Share Posted February 27, 2016 I recently (last 2 days updated almost every mod in my list. I was playing when apparently the cells reset. Bushes, Trees and stumps are back making a mess of all of my elaborate buildings. Any ideas what the culprit is and can I stop it? Mod list below... Fallout4.esm=1ArmorKeywords.esm=1Homemaker.esm=1SettlementKeywords.esm=1CWP - Experimental.ESM=1Snap'n Build.esm=1AlternateSettlements.esp=0BrighterSettlementLights_ExtraBrightv1.1.esp=1CBBE.esp=1SettlementContainers_NoRespawn.esp=1DD_I_Ran_Out_Of_Funny_Names.esp=1EasyHacking.esp=1EasyLockpicking.esp=1CaitBeautyV1.5.esp=1CurieBeautyV1.esp=1DocAmariV1.esp=1IrmaNEWV1.esp=1MacCreadyV1.esp=1MagnoliaBeautyV1.esp=1MamaMurphyV1.esp=1PaladinDanseRF.esp=1PiperBeautyV2.esp=1PrestonGarveyV1.esp=1Homemaker - Bunker Disabler SK.esp=1Homemaker - SK Integration Patch.esp=1Homemaker - Streetlights Use Passive Power.esp=1ImmersiveScrapping.esp=1Scrapper Corpse Highlighting.esp=1LovingCurie_DarkHair.esp=1MoreBeards2.esp=1N7-Armor-Standalone_by_Ruddy88.esp=1NoAffinityCooldown.esp=1SuperAffinity.esp=1MY-VIS-KeyNuke-Patch.esp=1AzarPonytailHairstyles.esp=1LovingPiper.esp=1RezSettlerMakeover.esp=1Settlement Aid Program EASY.esp=1SkjAlert_S+.esp=1Simple Intersection.esp=1Snap'n Build - Modules.esp=1Snap'n Build - Patches.esp=1TrueStormsFO4.esp=1TrueStormsFO4-ClimateSettings.esp=1TrueStormsFO4-Performance-Fog.esp=1UNnaked Power Armor.esp=1Scrap Everything.esp=1Buildable_PAFrames.esp=1Snap'n Build v1.6 SK patch.esp=1Beautiful Female Enemies.esp=1RebuiltSeriesPrewarHousesFullyRestored.esp=1AdvSettleTurretSet.esp=1AdvSettleTurretSet-SKPatch.esp=1DD_AIO_I_Hate_You_All.esp=1SelectMarkMacTurret.esp=1CombinedExpansion4.1.esp=1 Link to comment Share on other sites More sharing options...
mac2636 Posted February 27, 2016 Share Posted February 27, 2016 Combined Expansion = Increased settlement build area? If so, that is most likely your problem as all settlement build area mods cause cell reset bug that will affect Scrap Everything. Really better to use Spring Cleaning for scrapping. Also, take a look at Wax2k's load order guide here. http://forums.nexusmods.com/index.php?/topic/3767665-ten-rules-to-get-a-mod-setup-with-a-lot-of-workshop-crafting-mods-to-work/ Link to comment Share on other sites More sharing options...
Aterr Posted February 27, 2016 Author Share Posted February 27, 2016 Combined Expansion = Increased settlement build area? If so, that is most likely your problem as all settlement build area mods cause cell reset bug that will affect Scrap Everything. Really better to use Spring Cleaning for scrapping. Also, take a look at Wax2k's load order guide here. http://forums.nexusmods.com/index.php?/topic/3767665-ten-rules-to-get-a-mod-setup-with-a-lot-of-workshop-crafting-mods-to-work/I'll look at that... it's so bleeding obvious that I missed that entirely... Thanks! Link to comment Share on other sites More sharing options...
JnPathfinder Posted February 26, 2017 Share Posted February 26, 2017 (edited) Similar issue here, Only I also do use 'Loot' for sorting. (which can create its own issues if one is not careful) But in my case, I found that the "spring cleaning - compatibility patch" had some-how been dropped or otherwise deactivated. I re-activated it, In NMM , and made sure it was last in the load order. Then I loaded the last save prior to my finding the "returned / regenerated" buildings in Sanctuary,and Presto! They are gone again! Much thanks folks !! Edited February 26, 2017 by JnPathfinder Link to comment Share on other sites More sharing options...
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