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Texture problem


socool

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OK, I am no noob to installing mods into Fallout which is why this is bugging me so bad. I have been installing mods into New Vegas for months now and they all work. I drag the files into the data folder, merge the mesh, texture and sound files and check them off in FOMM. Great, done, easy. But just recently I decided to start modding my Fallout 3. Now, I do the same thing as New Vegas, the game doesn't crash, the thing I downloaded shows up....and the texture is not there. For some reason, my game uses the built-in textures and switches constantly. So, for example, I download an armor. In game it might have a ghoul face texture when I find it. Few seconds later, a ground texture, then a dirt texture, ect. I hate it! Everything but the texture work! Argh!

 

Now, I think I KNOW what my problem is...I have the Steam version of Fallout 3 GOTY that I bought back in May 2010. That's the only thing I can think of that is causing this problem. I have the Steam version of New Vegas as well, so I think it's the GOTY part that's buggin me. If anyone knows how to fix this problem, please respond. These vanilla armors and weapons are killing me... :(

 

Thanks.

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"my game uses the built-in textures and switches constantly" typical for a missing texture in a models mesh part's path.

 

Load up the NIF file in Nifscope. In the models node tree look for BSShaderTextureSet. This is the place to set a texture for a specific mesh part. In block details you will see the path set. Look for it it must be a missing dds file (also look for *_n.dds or *_g.dds).

 

I recommend to read

 

http://cs.elderscrolls.com/constwiki/index.php/Category:Texturing_Tutorials

 

http://cs.elderscrolls.com/constwiki/index.php/Better_Retextures_:_Detailed_Guide_For_NifSkope_and_the_GIMP

 

http://niftools.sourceforge.net/wiki/NifSkope/Documentation_And_Tutorials

 

Using Nifskope is tricky and you need to set it up properly first.

 

Good luck messing with models:) Its a nice thing and a way to learn a lot.

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