ScrollThief84 Posted March 7, 2016 Share Posted March 7, 2016 Skyrim modding dying...! Burn the witch!!! ;) Link to comment Share on other sites More sharing options...
dek55 Posted March 7, 2016 Share Posted March 7, 2016 (edited) Don't think it's dying, we still get many bikini mods and like. Edited March 7, 2016 by dek55 Link to comment Share on other sites More sharing options...
Laereal Posted March 11, 2016 Share Posted March 11, 2016 (edited) People have been predicting the death of Skyrim's modding community for years, yet it's still alive and kicking now. I'm sure there's still a lot of good mods coming our way. Edited March 11, 2016 by Laereal Link to comment Share on other sites More sharing options...
Boombro Posted March 11, 2016 Share Posted March 11, 2016 All past titles still get mods. And there good mods coming, I'm hyping BS. Link to comment Share on other sites More sharing options...
Moksha8088 Posted March 11, 2016 Share Posted March 11, 2016 Can't wait for Inigo 3.0. Â There are no Supermutants knocking at Skyrim's door and declaring the Holds are now under the control of Fallout 4. Not while the College of Winterhold can conjure up a response. Link to comment Share on other sites More sharing options...
skyquest32 Posted March 11, 2016 Share Posted March 11, 2016 No, the mod community keeps the game fresh and alive, without such the game prob would not have its longevity. Its like agd said in the book of general knowledge in the kingsquest 2 remake, ''romancing the stones'' some worlds were created perfect the first time, and some were left for the gods to remake. The moders are the real gods of skyrim and the player, is the avatar of such. Link to comment Share on other sites More sharing options...
woodsman30 Posted March 11, 2016 Share Posted March 11, 2016 I doubt it Skyrim leave so much to be modded including the DLC. True I think some of the "program peoples" have moved on but for those that leave new people show up with fresh ideas and fresh new skills. My belief is fallout 4 happened because making a new Elder Scrolls to match what Skyrim has become is nothing short of intimidating. I stopped playing fallout 4 as it sure did not meet my expectation perhaps in time when it can be modded properly I will revisit it. 46,000+ mods for Skyrim on the Nexus alone that does not include other sites and there are a few. I would not want to try and fill Skyrim's shoes as a programmer as it would be the most scrutinized game perhaps to date...just my 2 cents Link to comment Share on other sites More sharing options...
Shiroryoo Posted March 11, 2016 Share Posted March 11, 2016 iv seen alot of big projects going on atm so most modders might be busy with them all but updates happen alot for current mods Link to comment Share on other sites More sharing options...
stratdragon Posted March 11, 2016 Share Posted March 11, 2016 Is skyrim modding finally dying? I've played some great mods, but recently I have seen no quest/ new world mods. Is modding in skyrim finally dying? I hope not either, I bought a ROG laptop for my kid and just left my Xbox at level 72 so I could start over on windows.  Level 18 suckaz! Link to comment Share on other sites More sharing options...
BigBizkit Posted March 11, 2016 Share Posted March 11, 2016 Yes and no.  Of course it is not literally "dead", neither is Morrowind modding etc., but a decrease in interest, which is noticeable, equals a decrease in mod output. A good reason why you are not seeing many new quest or new world mods is because those have one of the crappiest workload-to-recognition/exposure rates. Making a quest mod, for instance, takes a lot of time and skill, because you will need a diverse skillset. However, due to the way hotfiles work, mods like quest mods are put at a "disadvantage" compared to visual mods, which are quick to try out. That is one of the reasons why the unfiltered hotfiles are by and large occupied by visual mods like pretty followers, new body shapes, retextured plants etc. You see a new texture that looks good in pictures, you install it, see it ingame, like it, and endorse. With a quest mod though, you likely won't even play it for a while. And when you do, you will naturally want to experience all of it first. By that time, even if you do remember to endorse, the time to make it to the hotfiles will already be up. Of course, there is the odd exception. But my point is that in order to make it to the hotfiles with a quest mod, it would need to excel in both quality and quantity of content. Whereas a quality texture, no matter how small, always has a better shot at hotfiles.  And if they don't make it to the hotfiles, they don't get picked up by "reviewers", who by and large have moved on to the more popular (read: more views) fallout 4 mods.   As much as I would like to say otherwise, because I like to mod for Skyrim, I think a lot of talent has moved onto fallout, and I cannot blame them, it is the course of things. Link to comment Share on other sites More sharing options...
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