Solariz Posted March 15, 2016 Author Share Posted March 15, 2016 (edited) Thanks for the report, which version is that? Edit: I realized just now, the last link was only for the exe, lol. Please try again. Edited March 15, 2016 by Solariz Link to comment Share on other sites More sharing options...
Dragon32 Posted March 15, 2016 Share Posted March 15, 2016 No errors for me (Win7, installed in C:\Programs if it's relevant) with 0.13. I do notice that the "Last Update" column is filled for my first three Steam mods, the others don't have that value filled. Was thinking about non-Steam mods and it'd be a bit hard to fill that column (search mod's directory and subdirectories, identify file with the most recent Last Modified date, display that) so was going to suggest changing "Unknown" to "Non-Workshop mod" or something for any mods in Steam\SteamApps\common\XCOM 2\XComGame\Mods Link to comment Share on other sites More sharing options...
Solariz Posted March 15, 2016 Author Share Posted March 15, 2016 The way it works right now:check if mod is in workshop mod dir (SteamApps\workshop\content\268500)try to turn mod dir into number (e.g. 577409322 contains LW_SMGPack)that's the workshop id (e.g. LW_SMGPack)use this id to get name, last updated etc.There's also the publishedid field in the [mod dir]/[mod name].xcommod file, but many modders have that field set to 0 -_- I'll have to change that up anyway, so mods that aren't in the workshop dir still try to read the xcommod file and try to get infos from steam.Plus there's also a file that the NMM creates, I think. Link to comment Share on other sites More sharing options...
Dragon32 Posted March 16, 2016 Share Posted March 16, 2016 It only seems to be working for these Steam Workshop mods of mine: Improved AI - 618390218 Ignore Missing Content - 619141883 Replikant's Custom Facepaints - 619525059 The other Steam Workshop mods I have, e.g. Fix Deadeye Aim Penalty, don't have a Last Update entry The Inspect pane shows (for "Fix Deadeye Aim Penalty") a Path of E:\Steam\steamapps\workshop\content\268500\620954396 But... Source = Unknown and SourceID = -1 Whilst Improved AI Path = E:\Steam\steamapps\workshop\content\268500\618390218 Source = SteamWorkshop SourceID = 618390218 BTW, I install mods manually. I don't use Nexus Mod Manager and I copy and paste my Steam Workshop mods over into the manual mod directory: Steam\steamapps\common\XCOM 2\XcomGame\Mods So none of the "Source" options in the Inspection pane really apply to me... Link to comment Share on other sites More sharing options...
stormchaser6 Posted March 16, 2016 Share Posted March 16, 2016 Could we either get the command line arguments changed to text box, or add -autodebug and -allowconsole to the options? Link to comment Share on other sites More sharing options...
Solariz Posted March 16, 2016 Author Share Posted March 16, 2016 @stormchaser6 done @Dragon32 Can you try the new version and check if more mods now have their sourceID set and are being updated? Link to comment Share on other sites More sharing options...
stormchaser6 Posted March 16, 2016 Share Posted March 16, 2016 Thanks! Works great. Link to comment Share on other sites More sharing options...
vathar Posted March 16, 2016 Share Posted March 16, 2016 Hi there, and thanks for the work done. I followed the link on the first page, that sent me to the reddit page and to a mega download link ... that only contained the exe. I had to fish out the remaining files from a previous version link somewhere in this thread before I could run the launcher. You may want to fix this. Link to comment Share on other sites More sharing options...
Solariz Posted March 16, 2016 Author Share Posted March 16, 2016 Thanks for the heads up, will fix it when I get home. That's the second time that happend, ugh... :D Link to comment Share on other sites More sharing options...
Dragon32 Posted March 16, 2016 Share Posted March 16, 2016 <snip> @Dragon32 Can you try the new version and check if more mods now have their sourceID set and are being updated?With 0.1.5 there're still only those three mods with information filled from the Steam Workshop Link to comment Share on other sites More sharing options...
Recommended Posts