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Looking for a way to skip the launcher


Solariz

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Just used Inspect tab to update Workshop ID on that mod, clicked Save then Reset (to see if that would populate mod's details), leads to Unhandled Exception:

 

 

See the end of this message for details on invoking

just-in-time (JIT) debugging instead of this dialog box.

 

************** Exception Text **************

System.NullReferenceException: Object reference not set to an instance of an object.

at BrightIdeasSoftware.NativeMethods.GetScrolledColumnSides(ListView lv, Int32 columnIndex)

at BrightIdeasSoftware.OLVListItem.GetSubItemBounds(Int32 subItemIndex)

at BrightIdeasSoftware.ObjectListView.HandleCustomDraw(Message& m)

at BrightIdeasSoftware.ObjectListView.HandleReflectNotify(Message& m)

at BrightIdeasSoftware.ObjectListView.WndProc(Message& m)

at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

 

 

************** Loaded Assemblies **************

mscorlib

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll

----------------------------------------

XCOM2 Launcher

Assembly Version: 0.3.0.0

Win32 Version: 0.3.0.0

CodeBase: file:///C:/Programs/XCOM%202%20Mod%20Launcher/XCOM2%20Launcher.exe

----------------------------------------

System.Windows.Forms

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

----------------------------------------

System

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

----------------------------------------

System.Drawing

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1068.2 built by: NETFXREL3STAGE

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

----------------------------------------

Newtonsoft.Json

Assembly Version: 8.0.0.0

Win32 Version: 8.0.3.19514

CodeBase: file:///C:/Programs/XCOM%202%20Mod%20Launcher/Newtonsoft.Json.DLL

----------------------------------------

Steamworks.NET

Assembly Version: 8.0.0.0

Win32 Version: 8.0.0

CodeBase: file:///C:/Programs/XCOM%202%20Mod%20Launcher/Steamworks.NET.DLL

----------------------------------------

System.Core

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

----------------------------------------

System.Numerics

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll

----------------------------------------

System.Runtime.Serialization

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll

----------------------------------------

System.Xml.Linq

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll

----------------------------------------

System.Xml

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1067.0 built by: NETFXREL3STAGE

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

----------------------------------------

System.Data

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll

----------------------------------------

System.Configuration

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

----------------------------------------

ObjectListView

Assembly Version: 2.9.0.25611

Win32 Version: 2.9.0.0

CodeBase: file:///C:/Programs/XCOM%202%20Mod%20Launcher/ObjectListView.DLL

----------------------------------------

Accessibility

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/Accessibility/v4.0_4.0.0.0__b03f5f7f11d50a3a/Accessibility.dll

----------------------------------------

 

************** JIT Debugging **************

To enable just-in-time (JIT) debugging, the .config file for this

application or computer (machine.config) must have the

jitDebugging value set in the system.windows.forms section.

The application must also be compiled with debugging

enabled.

 

For example:

 

<configuration>

<system.windows.forms jitDebugging="true" />

</configuration>

 

When JIT debugging is enabled, any unhandled exception

will be sent to the JIT debugger registered on the computer

rather than be handled by this dialog box.

 

 

 

[Edit: Exiting and re-starting got that problematic mod's information populated just fine]

 

Oh, not sure if there's anything you can do about this (I guess it's something to do with Steam integration going on) but whenever the launcher's running Steam thinks XCOM 2 itself is running, so it won't cloud synch or update mods.

Edited by Dragon32
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Hehe.

 

Oh, not sure if there's anything you can do about this (I guess it's something to do with Steam integration going on) but whenever the launcher's running Steam thinks XCOM 2 itself is running, so it won't cloud synch or update mods.

Yeah, I'm not sure I can do much about that. Although Firaxis patched the main .exe so that it doesn't need this steam workaround anymore, but by now I use the steam API for modinfos etc...

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Confirming 0.4.1 has fixed the unhiding of hidden mods.

 

In the changelog for 0.4.0 is "Added (experimental?) support for mod profiles", how can I set-up a mod profile? I can't seem to find anything relevant in the UI.

 

Edit:

 

Ugh. I'm an idiot. Profiles tab.

 

Works in the Launcher UI, yet to try in game (want to try some mod debugging, maybe in a day or two now...).

 

One thing I noticed is that loading a profile, but not saving one, leads to hidden mods being unhidden. Not sure if that's intentional or not? A profile may have some mods active which are hidden in another profile I think.

 

Edit Edit:

Just got an Unhandled Exception. I'd updated a mod's .XComMod file to add in its Steam Workshop ID (set to 0). Exited and Re-loaded the launcher as it was stuck on the "Updating mods" bit, 159/160 or some such number.

 

Right-click on a (different) mod and Unhandled Exception:

 

 

See the end of this message for details on invoking

just-in-time (JIT) debugging instead of this dialog box.

 

************** Exception Text **************

System.ArgumentException: An item with the same key has already been added.

at System.ThrowHelper.ThrowArgumentException(ExceptionResource resource)

at System.Collections.Generic.Dictionary`2.Insert(TKey key, TValue value, Boolean add)

at XCOM2Launcher.Mod.ModChangelogCache.<GetChangeLogAsync>d__2.MoveNext()

--- End of stack trace from previous location where exception was thrown ---

at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)

at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNotification(Task task)

at XCOM2Launcher.Forms.MainForm.<CheckAndUpdateChangeLog>d__34.MoveNext()

--- End of stack trace from previous location where exception was thrown ---

at System.Runtime.CompilerServices.AsyncMethodBuilderCore.<>c.<ThrowAsync>b__6_0(Object state)

 

 

************** Loaded Assemblies **************

mscorlib

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll

----------------------------------------

XCOM2 Launcher

Assembly Version: 0.4.1.0

Win32 Version: 0.4.1.0

CodeBase: file:///C:/Programs/XCOM%202%20Mod%20Launcher/XCOM2%20Launcher.exe

----------------------------------------

System.Windows.Forms

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

----------------------------------------

System

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

----------------------------------------

System.Drawing

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1068.2 built by: NETFXREL3STAGE

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

----------------------------------------

Newtonsoft.Json

Assembly Version: 8.0.0.0

Win32 Version: 8.0.3.19514

CodeBase: file:///C:/Programs/XCOM%202%20Mod%20Launcher/Newtonsoft.Json.DLL

----------------------------------------

Steamworks.NET

Assembly Version: 8.0.0.0

Win32 Version: 8.0.0

CodeBase: file:///C:/Programs/XCOM%202%20Mod%20Launcher/Steamworks.NET.DLL

----------------------------------------

System.Core

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

----------------------------------------

System.Numerics

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll

----------------------------------------

System.Runtime.Serialization

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll

----------------------------------------

System.Xml.Linq

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll

----------------------------------------

System.Xml

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1067.0 built by: NETFXREL3STAGE

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

----------------------------------------

System.Data

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll

----------------------------------------

System.Configuration

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

----------------------------------------

ObjectListView

Assembly Version: 2.9.0.25611

Win32 Version: 2.9.0.0

CodeBase: file:///C:/Programs/XCOM%202%20Mod%20Launcher/ObjectListView.DLL

----------------------------------------

 

************** JIT Debugging **************

To enable just-in-time (JIT) debugging, the .config file for this

application or computer (machine.config) must have the

jitDebugging value set in the system.windows.forms section.

The application must also be compiled with debugging

enabled.

 

For example:

 

<configuration>

<system.windows.forms jitDebugging="true" />

</configuration>

 

When JIT debugging is enabled, any unhandled exception

will be sent to the JIT debugger registered on the computer

rather than be handled by this dialog box.

 

 

 

Edit Edit Edit:

And another Unhandled Exception, disabled some individual voice packs as they've been bundled into a single one. Ran Update Entries.

 

 

 

See the end of this message for details on invoking

just-in-time (JIT) debugging instead of this dialog box.

 

************** Exception Text **************

System.ArgumentOutOfRangeException: Value of '279' is not valid for 'Value'. 'Value' should be between 'minimum' and 'maximum'.

Parameter name: Value

at System.Windows.Forms.ProgressBar.set_Value(Int32 value)

at XCOM2Launcher.Forms.MainForm.Updater_ProgressChanged(Object sender, ProgressChangedEventArgs e)

at System.ComponentModel.BackgroundWorker.OnProgressChanged(ProgressChangedEventArgs e)

 

 

************** Loaded Assemblies **************

mscorlib

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.NET/Framework64/v4.0.30319/mscorlib.dll

----------------------------------------

XCOM2 Launcher

Assembly Version: 0.4.1.0

Win32 Version: 0.4.1.0

CodeBase: file:///C:/Programs/XCOM%202%20Mod%20Launcher/XCOM2%20Launcher.exe

----------------------------------------

System.Windows.Forms

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

----------------------------------------

System

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

----------------------------------------

System.Drawing

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1068.2 built by: NETFXREL3STAGE

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

----------------------------------------

Newtonsoft.Json

Assembly Version: 8.0.0.0

Win32 Version: 8.0.3.19514

CodeBase: file:///C:/Programs/XCOM%202%20Mod%20Launcher/Newtonsoft.Json.DLL

----------------------------------------

Steamworks.NET

Assembly Version: 8.0.0.0

Win32 Version: 8.0.0

CodeBase: file:///C:/Programs/XCOM%202%20Mod%20Launcher/Steamworks.NET.DLL

----------------------------------------

System.Core

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

----------------------------------------

System.Numerics

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Numerics/v4.0_4.0.0.0__b77a5c561934e089/System.Numerics.dll

----------------------------------------

System.Runtime.Serialization

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Runtime.Serialization/v4.0_4.0.0.0__b77a5c561934e089/System.Runtime.Serialization.dll

----------------------------------------

System.Xml.Linq

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml.Linq/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.Linq.dll

----------------------------------------

System.Xml

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1067.0 built by: NETFXREL3STAGE

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

----------------------------------------

System.Data

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_64/System.Data/v4.0_4.0.0.0__b77a5c561934e089/System.Data.dll

----------------------------------------

System.Configuration

Assembly Version: 4.0.0.0

Win32 Version: 4.6.1055.0 built by: NETFXREL2

CodeBase: file:///C:/Windows/Microsoft.Net/assembly/GAC_MSIL/System.Configuration/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Configuration.dll

----------------------------------------

ObjectListView

Assembly Version: 2.9.0.25611

Win32 Version: 2.9.0.0

CodeBase: file:///C:/Programs/XCOM%202%20Mod%20Launcher/ObjectListView.DLL

----------------------------------------

 

************** JIT Debugging **************

To enable just-in-time (JIT) debugging, the .config file for this

application or computer (machine.config) must have the

jitDebugging value set in the system.windows.forms section.

The application must also be compiled with debugging

enabled.

 

For example:

 

<configuration>

<system.windows.forms jitDebugging="true" />

</configuration>

 

When JIT debugging is enabled, any unhandled exception

will be sent to the JIT debugger registered on the computer

rather than be handled by this dialog box.

 

 

Edited by Dragon32
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