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Recruiting for my mod project!


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Thanks Jokerine! Incidentally, I'm using some of your mod resources for this too :D

 

I guess I did a bad thing then, I guess I'm going to spend some time going back into each mesh and set it back, because all of the ones I used have the E: drive listed, oops!

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Thanks for the link Jokerine! I always freak out because when I try to match the nif paths in shorthand, the item is white with no textures in the view window in Nifskope so I always think I'm doing it wrong!

 

Also, I'm having a little issue with the follower's appearance himself, it sees his face texture isn't switching to the one I've set for him. Now, I've tried creating a custom race but I'm getting confused over the whole copying textures thing, as he's already been given his own textures to make him standalone. I think because he's a vampire, his textures keep getting replaced by the Dawnguard ones, is there any workaround to this? I was thinking a custom race will do it, but I'm struggling with texture paths for diffuse maps and things because there are some I'm missing from his files, not sure if I need duplicates e.g. for eyes, I only have the vampire eyes texture, do I need the other vanilla textures as copies in his folder? This is getting really technical >.>

 

This would be so much easier if he wasn't a vampire! Bah mad.gif

 

I have a few guides I've been following, but I'm not sure if it's going right, there's a lot of trial and error! Unfortunately, this worked perfectly before and then I had a computer crash so I'm trying to rebuild the mod from what I lost last year, so yeah, not easy xD

Edited by Darkrogue21
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