Xander9009 Posted March 13, 2016 Share Posted March 13, 2016 (Same mod as this thread, not that it's described in the thread or anything...) Is there a way to change the times an AI package uses? I need to alter its hours and duration fields via script so the player can determine how long a certain NPC will maintain a given package. I can't seem to find any info on this, though. If it's not possible, the mod won't be hurt much, but it'd be a nice feature to be able to change. Alternatively, I could potentially just make several packages as options, but it'd be a lot cleaner to have one package that changes via an MCM rather than several packages activated/deactivated via an MCM. Ways to do this or alternatives that would be better would be appreciated. Link to comment Share on other sites More sharing options...
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