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Looking for a fallout 4 ship mod


captainoddball

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I don't know the first thing about making mods. Would anyone out there that can be interested in making a mod for a placeable non-damaged boat near the Castle for the Minutemen?

Okay go to the caste and in the water. Open the console and type player.placeatme 001116fb that will spawn a large, flat barge for you to build on. You can move up and down with modpos z [postive or negative number] Negative is down postive is up

You can also move it around with modpos for x and y

 

 

player.placeatme 0011b63b spawns a fishing boat.

 

 

 

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Not sure where SeekingTheSun got that from, but the solution they're suggesting is the same one I was investigating when I was trying to make a mod to let you dynamically place down objects in the commonwealth in game. I gave up for my mod because I couldn't find a way to dynamically add the persistent flag mid-game, but I believe you could do it through FO4Edit the way they're suggesting if you're just creating an object in advance.

 

 

I haven't specifically tested it yet, but it looks to me like it should work and SeekingTheSun seems to have gotten results with it apparently.

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It's not that hard. You find an object near where you want an item to go. It has to be a permanent item like a rock, or a decal. Click on it, you'll get an reference ID. Open Fo4edit, find that reference and add its worldspace cell as an override to a new .esp. Look that up in Fo4edit and Ctrl+click on the baseID. Now write that down.

Now format that new entry like the object that was near where you want the object. Just copy stuff across. Then paste in the base ID where the base ID is in the other object. Save the file as a mod, and add it to NMM.

Now if you want to fine-tune the location of where you want it, go in game and drop something like a piece of junk where you want your boat. then open console, click on it and type "Getpos X" and repeat that for coordinates z and y. Write those down, then fill those into the position data at the bottom of your object. If you want that thing you added to stay, under the "flags" section right click and in the menu there's an option for "persistent" flag it with that, save, close, and load it.

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