StolenTerminal Posted March 22, 2016 Share Posted March 22, 2016 DLC installed no problem. :cool: Run the game with shed load a mods and No Problems. :cool: Link to comment Share on other sites More sharing options...
Kikaimegami Posted March 22, 2016 Share Posted March 22, 2016 (edited) I built a very shiny institute-themed workshop for my robot build station, upgraded Ada with new goodies, then built a red, floating Assaultron that only speaks in clicks. She now sells food. I think as long as your mods were all working correctly before and you make sure your load order is good, then the DLC shouldn't break anything. That meaning, if something broke, it wasn't setup correctly before, and it's just super obvious now. I'm sure there will probably be keyword cap issues if you haven't been very vigilant about ensuring AWKCR/SK compatibility of things you're installing (or making your own patches for things that don't have them). I've yet to notice any (not saying there aren't any for certain, but I did some weapon upgrading and crafting and other crap and didn't notice anything missing). Though the DLC did break something. My character's loadout. I didn't have anything for killing robots :geek: (though bumrishing them with an incendiary spear with extra blades added does work hilariously well). Edited March 22, 2016 by Kikaimegami Link to comment Share on other sites More sharing options...
RelicDuDe Posted March 22, 2016 Share Posted March 22, 2016 Fallout4.esmDLCRobot.esmArmorKeywords.esmHomemaker.esmSpringCleaning.esmAzarPonytailHairstyles.espEasyHacking.espArmorsmith Extended.espVasstek_VaultSuit.espNanoArmor.espDX Courser X-92 Power Suit.espB-90.espStealthSuit.espKerriganGlasses.espKerrigan.espNanoHelmet.espArmorsmith Prototypes Extended.esp1nivDX Courser X-92 Power Suit Male.espThe Rebel.espValdacilsItemSorting-00-ValsPicks.espCompanionBugfix.espCompanion Infinite Ammo.espLegendaryModification.espLegendaryModification2LM.espLegendaryModification2LMAKPatch.espLegendaryModificationMisc.espLegendaryModificationCSA.espLegendaryModificationGroknak.espPower Conduits and Pylons - Increased Radius x3.espCSEMod.espMoreSpawns_Medium.espLEVEL SCALE all in one.espSavant.espCBBE.espRaiderOverhaul.espRaider Overhaul - AE Patch.espWET Murkier.espWaterworld.espWaterworld - Puddle Fix.espTrueStormsFO4.espTrueStormsFO4-ClimateSettings.espDD_TRUMP_2016_MAKE_MODDING_GREAT_AGAIN.espHomemaker - Streetlights Use Passive Power.espHomemaker - Unlocked Institute Objects.espInfinite generators - homemaker.espSC_ExpandedScrapList.espDisableAllFaction.espMore Where That Came From Diamond City.espdef_inv_scrap_en.espzWInsanity.espRangergearnew.espArmorsmith Unoctium Extended.esp ^ Mod list I can't get into the game. I can get to the main menu, but as soon as I try starting a new game (I deleted my old saves, was done with that game), it just continues to play the music and that background video. So yes, the DLC breaks mods. Its not certain that all mods are save.. but if i look at your load order, it differs from mine. So first use LOOT to sort your load order, and try again. Link to comment Share on other sites More sharing options...
endersblade Posted March 22, 2016 Share Posted March 22, 2016 Fallout4.esmDLCRobot.esmArmorKeywords.esmHomemaker.esmSpringCleaning.esmAzarPonytailHairstyles.espEasyHacking.espArmorsmith Extended.espVasstek_VaultSuit.espNanoArmor.espDX Courser X-92 Power Suit.espB-90.espStealthSuit.espKerriganGlasses.espKerrigan.espNanoHelmet.espArmorsmith Prototypes Extended.esp1nivDX Courser X-92 Power Suit Male.espThe Rebel.espValdacilsItemSorting-00-ValsPicks.espCompanionBugfix.espCompanion Infinite Ammo.espLegendaryModification.espLegendaryModification2LM.espLegendaryModification2LMAKPatch.espLegendaryModificationMisc.espLegendaryModificationCSA.espLegendaryModificationGroknak.espPower Conduits and Pylons - Increased Radius x3.espCSEMod.espMoreSpawns_Medium.espLEVEL SCALE all in one.espSavant.espCBBE.espRaiderOverhaul.espRaider Overhaul - AE Patch.espWET Murkier.espWaterworld.espWaterworld - Puddle Fix.espTrueStormsFO4.espTrueStormsFO4-ClimateSettings.espDD_TRUMP_2016_MAKE_MODDING_GREAT_AGAIN.espHomemaker - Streetlights Use Passive Power.espHomemaker - Unlocked Institute Objects.espInfinite generators - homemaker.espSC_ExpandedScrapList.espDisableAllFaction.espMore Where That Came From Diamond City.espdef_inv_scrap_en.espzWInsanity.espRangergearnew.espArmorsmith Unoctium Extended.esp ^ Mod list I can't get into the game. I can get to the main menu, but as soon as I try starting a new game (I deleted my old saves, was done with that game), it just continues to play the music and that background video. So yes, the DLC breaks mods. Its not certain that all mods are save.. but if i look at your load order, it differs from mine. So first use LOOT to sort your load order, and try again. I run LOOT every time I so much as look at my mod list. So I have an interesting problem, I'm not sure what's going on. Running Wrye Flash, I get a message saying that DLCRobot.esm is Missing String Localization Files. I've uninstalled and reinstalled the DLC, still getting the same message. It's the only mod, at least in Wrye, that is showing any sort of error. Link to comment Share on other sites More sharing options...
mac2636 Posted March 22, 2016 Share Posted March 22, 2016 Fallout4.esmDLCRobot.esmArmorKeywords.esmHomemaker.esmSpringCleaning.esmAzarPonytailHairstyles.espEasyHacking.espArmorsmith Extended.espVasstek_VaultSuit.espNanoArmor.espDX Courser X-92 Power Suit.espB-90.espStealthSuit.espKerriganGlasses.espKerrigan.espNanoHelmet.espArmorsmith Prototypes Extended.esp1nivDX Courser X-92 Power Suit Male.espThe Rebel.espValdacilsItemSorting-00-ValsPicks.espCompanionBugfix.espCompanion Infinite Ammo.espLegendaryModification.espLegendaryModification2LM.espLegendaryModification2LMAKPatch.espLegendaryModificationMisc.espLegendaryModificationCSA.espLegendaryModificationGroknak.espPower Conduits and Pylons - Increased Radius x3.espCSEMod.espMoreSpawns_Medium.espLEVEL SCALE all in one.espSavant.espCBBE.espRaiderOverhaul.espRaider Overhaul - AE Patch.espWET Murkier.espWaterworld.espWaterworld - Puddle Fix.espTrueStormsFO4.espTrueStormsFO4-ClimateSettings.espDD_TRUMP_2016_MAKE_MODDING_GREAT_AGAIN.espHomemaker - Streetlights Use Passive Power.espHomemaker - Unlocked Institute Objects.espInfinite generators - homemaker.espSC_ExpandedScrapList.espDisableAllFaction.espMore Where That Came From Diamond City.espdef_inv_scrap_en.espzWInsanity.espRangergearnew.espArmorsmith Unoctium Extended.esp ^ Mod list I can't get into the game. I can get to the main menu, but as soon as I try starting a new game (I deleted my old saves, was done with that game), it just continues to play the music and that background video. So yes, the DLC breaks mods. Its not certain that all mods are save.. but if i look at your load order, it differs from mine. So first use LOOT to sort your load order, and try again. I run LOOT every time I so much as look at my mod list. So I have an interesting problem, I'm not sure what's going on. Running Wrye Flash, I get a message saying that DLCRobot.esm is Missing String Localization Files. I've uninstalled and reinstalled the DLC, still getting the same message. It's the only mod, at least in Wrye, that is showing any sort of error.LOOT isn't really up to date with correct load order requirements and doesn't always know where conflicts will occur. You really should read Wax2k's guide. He and several mod authors have come up with some really good guidelines. Link to comment Share on other sites More sharing options...
Manttis567 Posted March 22, 2016 Share Posted March 22, 2016 (edited) Fallout4.esmDLCRobot.esmArmorKeywords.esmHomemaker.esmSpringCleaning.esmAzarPonytailHairstyles.espEasyHacking.espArmorsmith Extended.espVasstek_VaultSuit.espNanoArmor.espDX Courser X-92 Power Suit.espB-90.espStealthSuit.espKerriganGlasses.espKerrigan.espNanoHelmet.espArmorsmith Prototypes Extended.esp1nivDX Courser X-92 Power Suit Male.espThe Rebel.espValdacilsItemSorting-00-ValsPicks.espCompanionBugfix.espCompanion Infinite Ammo.espLegendaryModification.espLegendaryModification2LM.espLegendaryModification2LMAKPatch.espLegendaryModificationMisc.espLegendaryModificationCSA.espLegendaryModificationGroknak.espPower Conduits and Pylons - Increased Radius x3.espCSEMod.espMoreSpawns_Medium.espLEVEL SCALE all in one.espSavant.espCBBE.espRaiderOverhaul.espRaider Overhaul - AE Patch.espWET Murkier.espWaterworld.espWaterworld - Puddle Fix.espTrueStormsFO4.espTrueStormsFO4-ClimateSettings.espDD_TRUMP_2016_MAKE_MODDING_GREAT_AGAIN.espHomemaker - Streetlights Use Passive Power.espHomemaker - Unlocked Institute Objects.espInfinite generators - homemaker.espSC_ExpandedScrapList.espDisableAllFaction.espMore Where That Came From Diamond City.espdef_inv_scrap_en.espzWInsanity.espRangergearnew.espArmorsmith Unoctium Extended.esp ^ Mod list I can't get into the game. I can get to the main menu, but as soon as I try starting a new game (I deleted my old saves, was done with that game), it just continues to play the music and that background video. So yes, the DLC breaks mods.Try to disable CSEMod.esp mod and try again.It's not the DLC it's starting a new game conflicts with the CSEMod script,you can turn it back on afterwards. Edited March 22, 2016 by Manttis567 Link to comment Share on other sites More sharing options...
endersblade Posted March 22, 2016 Share Posted March 22, 2016 Fallout4.esmDLCRobot.esmArmorKeywords.esmHomemaker.esmSpringCleaning.esmAzarPonytailHairstyles.espEasyHacking.espArmorsmith Extended.espVasstek_VaultSuit.espNanoArmor.espDX Courser X-92 Power Suit.espB-90.espStealthSuit.espKerriganGlasses.espKerrigan.espNanoHelmet.espArmorsmith Prototypes Extended.esp1nivDX Courser X-92 Power Suit Male.espThe Rebel.espValdacilsItemSorting-00-ValsPicks.espCompanionBugfix.espCompanion Infinite Ammo.espLegendaryModification.espLegendaryModification2LM.espLegendaryModification2LMAKPatch.espLegendaryModificationMisc.espLegendaryModificationCSA.espLegendaryModificationGroknak.espPower Conduits and Pylons - Increased Radius x3.espCSEMod.espMoreSpawns_Medium.espLEVEL SCALE all in one.espSavant.espCBBE.espRaiderOverhaul.espRaider Overhaul - AE Patch.espWET Murkier.espWaterworld.espWaterworld - Puddle Fix.espTrueStormsFO4.espTrueStormsFO4-ClimateSettings.espDD_TRUMP_2016_MAKE_MODDING_GREAT_AGAIN.espHomemaker - Streetlights Use Passive Power.espHomemaker - Unlocked Institute Objects.espInfinite generators - homemaker.espSC_ExpandedScrapList.espDisableAllFaction.espMore Where That Came From Diamond City.espdef_inv_scrap_en.espzWInsanity.espRangergearnew.espArmorsmith Unoctium Extended.esp ^ Mod list I can't get into the game. I can get to the main menu, but as soon as I try starting a new game (I deleted my old saves, was done with that game), it just continues to play the music and that background video. So yes, the DLC breaks mods.Try to disable CSEMod.esp mod and try again.It's not the DLC it's starting a new game conflicts with the CSEMod script,you can turn it back on afterwards. HA! That worked. Thanks! So basically just get the game going, save, turn CSE back on, and I should be good? Link to comment Share on other sites More sharing options...
Manttis567 Posted March 22, 2016 Share Posted March 22, 2016 (edited) Yep,the problem is only with the scripts the game runs when a new game begins,afterwards it's all good. Edited March 22, 2016 by Manttis567 Link to comment Share on other sites More sharing options...
JuJooGuppy Posted March 22, 2016 Share Posted March 22, 2016 Actually it appears Automatron doesn't even register as a plugin on plugin.txt.. and some how I already had it downloaded just not activated. Guess last patch.. Link to comment Share on other sites More sharing options...
Zetsumi_Nihilus Posted March 22, 2016 Share Posted March 22, 2016 I was completely expecting the DLC to break everything, but it seems most mods are unaffected by it. Considering it added it's own workbench rather then adding recipes to the others, and added it to the fairly unmodcluttered special category rather then the bench category, conflicts have been kept to an absolute minimum. Guess you'll just have to wait for the next patch to break everything again instead! Link to comment Share on other sites More sharing options...
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