Jump to content

Need help with my mods.


manne88

Recommended Posts

Hey. I decided to start playing oblivion again and as usual installed a lot of mods. This time however there is something really wrong, i'm getting LOADS of WTF missing meshes in game and my game is crashing constantly or almost constantly. I'm using obmm for the mods and boss to sort the load order and tes4edit for the merged patch.

 

I'm pretty clueless when it comes to mods, i've used them for years for oblivion and fallout 3 and new vegas etc. But all I can do is download them install them with mod manager or by hand and sort the load order with boss pretty much.

So if anyone wiser than me, would be so kind as to point out, which of the mods are conflicting and what should I do to get rid of the constant ctds and WTF meshes. I'd really appreciate it =).

 

In case you need my system info:

 

Windows 7 64bit - no service pack

Intel E8600 @ 3,33ghz

Ati Radeon HD 6870

4gb ddr2 800

 

 

 

And my mod list + load order: edit. i'm not using all the mods in that list, it just copied the whole list for some reason. But i know that i'm not using noreaver spawn and low reaver spawn with MMM for example.

 

 

Oblivion.esm

Windfall.esm

AWS-Core.esm

Oscuro's_Oblivion_Overhaul.esm

Mart's Monster Mod.esm

Mart's Monster Mod for OOO.esm

Kvatch Rebuilt.esm

Better Cities Resources.esm

HorseCombatMaster.esm

Beautiful_Women_NiceOnly.esp

Beautiful_Women_DB_Addon.esp

Beautiful_Women_SI.esp

Beautiful_Women_Vampires.esp

Beautiful_Women_Vampires_50.esp

Beautiful_Women_NotSoNice_Bonus.esp

Handsome_Gents_SI.esp

Handsome_Gents_Vampires.esp

Handsome_Gents_Vampires_50.esp

Handsome_Gents_Bonus.esp

Unofficial Oblivion Patch.esp

UOP Vampire Aging & Face Fix.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

Better Cities .esp

AWS-Main.esp

AWS-ShiveringIsles.esp

AWS-Water.esp

Natural_Weather_by_Max_Tael.esp

Natural_Weather_HDR_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

Idle Dialogue.esp

PCSoundBrekke.esp

AliveWaters.esp

AliveWaters - Koi Addon.esp

AliveWaters - Slaughterfish Addon.esp

Akatosh Mount By Saiden Storm.esp

C&C - The Blackwood Company.esp

Oblivion Graphics Extender Support.esp

Streamline 3.1.esp

DLCHorseArmor.esp

DLCOrrery.esp

DLCVileLair.esp

DLCMehrunesRazor.esp

DLCSpellTomes.esp

DesuChan's Store.esp

New Frostmourne Sword by Jojjo v1_0.esp

Warglaives by Jojjo v1.0.esp

DLCThievesDen.esp

Oscuro's_Oblivion_Overhaul.esp

Mart's Monster Mod.esp

Mart's Monster Mod for Fran.esp

Mart's Monster Mod for OOO.esp

Mart's Monster Mod - Shivering Isles.esp

Mart's Monster Mod - Additional Enemy NPC Vars.esp

Mart's Monster Mod - Diverse Imperial Armor.esp

Mart's Monster Mod - Gems & Gem Dust.esp

Mart's Monster Mod - Hunting & Crafting.esp

Mart's Monster Mod - Looting NPCs & Creatures.esp

Mart's Monster Mod - Zombies for Body Meshes.esp

Mart's Monster Mod - Durability & Damage.esp

Mart's Monster Mod - Fran's leveled quests.esp

Mart's Monster Mod - Less Bone Loot.esp

Mart's Monster Mod - Less Rats.esp

Mart's Monster Mod - Less Reavers.esp

Mart's Monster Mod for OOO - LessReaversInGates.esp

Mart's Monster Mod - Safer Roads.esp

Mart's Monster Mod - No Swarms.esp

Mart's Monster Mod - No Reavers.esp

Mart's Monster Mod for OOO - NoReaversInGates.esp

Mart's Monster Mod - No Carrion Rats.esp

Mart's Monster Mod - No Blood.esp

Mart's Monster Mod - No Bone Loot.esp

Mart's Monster Mod - No Giants.esp

Mart's Monster Mod - No Undead Rise.esp

Mart's Monster Mod - No Spiders.esp

Mart's Monster Mod - No Fiends.esp

Mart's Monster Mod - No Slimes.esp

Mart's Monster Mod - No Werewolves.esp

Mart's Monster Mod - No Lanterns.esp

Mart's Monster Mod - No Adventurers.esp

Mart's Monster Mod - No Wyvern.esp

Mart's Monster Mod - No Pests.esp

Mart's Monster Mod - No Beholdens.esp

Mart's Monster Mod - No Uberhulks.esp

Mart's Monster Mod - No Skeep.esp

Mart's Monster Mod - No Balrogs.esp

Mart's Monster Mod - Spawn Rates - Increased.esp

Mart's Monster Mod - Spawn Rates - Moderate Increased.esp

Mart's Monster Mod - Spawn Rates - Reduced.esp

Mart's Monster Mod - Spawn Rates - Reduced Reduced.esp

Mart's Monster Mod - Spawn Rates - Reduced Vanilla.esp

Mart's Monster Mod - Safer Quest Locations.esp

Mart's Monster Mod - Dungeons of MMM.esp

Mart's Monster Mod - More Wilderness Life.esp

Mart's Monster Mod - More Wilderness Life No Gates.esp

Mart's Monster Mod - More Passive Wildlife.esp

Mart's Monster Mod - City Defences.esp

Mart's Monster Mod - Extra Wounding.esp

Mart's Monster Mod - Friendlier Factions MMM+Fran.esp

Mart's Monster Mod - Friendlier Factions OOO.esp

Mart's Monster Mod - Farm Animals.esp

Mart's Monster Mod - Diverse WaterLife.esp

Mart's Monster Mod - Slof Horses Complete.esp

Mart's Monster Mod - Diverse Runeskulls Loot.esp

Mart's Monster Mod - Diverse Runeskulls Loot G&GD.esp

Mart's Monster Mod - Diverse Runeskulls Loot OOO.esp

C&C - The Blackwood Company - OOO.esp

Dwemer_Skyship_1_1_0.esp

Kvatch Rebuilt.esp

Kvatch Rebuilt - OOO Compatibility.esp

Kvatch Rebuilt - Leveled Guards - FCOM.esp

MountainTower.esp

Tona's_ModsStore.esp

VHBloodlines 1.2.esp

Apachii_Goddess_Store.esp

Windfall.esp

za_bankmod.esp

DLCFrostcrag.esp

Knights.esp

Mart's Monster Mod - Knights.esp

Mart's Monster Mod for OOO - Knights .esp

ElsweyrAnequina.esp

Natural_Vegetation_by_Max_Tael.esp

Vtoy.esp

Quest Award Leveller.esp

Quest Award Leveller - Vile Lair.esp

Quest Award Leveller - Mehrunes Razor.esp

Quest Award Leveller - Knights of the Nine.esp

RenGuardOverhaul.esp

seph dual wield.esp

Deadly Reflex 6 - Timed Block with no damage or durability changes.esp

Deadly Reflex 6 - Timed block and 150% damage.esp

Deadly Reflex 6 - Timed Block and 250% damage.esp

Mounted_Spellcasting_Deadly_Reflex_Compatible.esp

Oblivion XP.esp

DMC Stylish - Specialanims.esp

Moonshadow Elves - NoSc.esp

CuteElf11.esp

Synx.esp

1em_Vilja.esp

Mart's Monster Mod - Resized Races.esp

KT_CustomRaceFix.esp

Better Cities Full.esp

Better Cities - VWD of the IC.esp

Better Imperial City.esp

Better Cities Full FPS Patch.esp

Better Cities - VHBloodlines.esp

Better Imperial City FPS Patch.esp

Better Cities - No LEYAWIIN Flooding.esp

Better Cities - Open Better Cities.esp

OOO-Respawn_Two_Week.esp

DeadlyReflex 6 - Combat Moves.esp

1em_Vilja_as_ Synx_by_Xtudo.esp

ElzMoreVoice.esp

MSE Hairs And Eyes 03.esp

Offhand Weapons.esp

xd.esp

 

 

 

Thanks in advance =).

Edited by manne88
Link to comment
Share on other sites

Meshes/textures issues are almost always due to them being miss or misplaced. Supposing the mods were correctly installed there are some pitfalls still, one the most common is when two mods share the same files (I mean they mutually overwrites files from the other, which mean the last installed is the prevalent, does not matter the load order in this case) and one of them is uninstalled afterward. since OBMM removes the files common to "both" mods, the remaining one gets spoiled.

 

If it's the case, reinstalling the seemingly "already there mod" will return the missing files, good luck.

 

PS: Should not be a problem to install OMOD and OMOD ready files but some care must be taken if creating OMODs from a generic mod file. OBMM is smart enough to place the folders and files in the correct place most of times but not every time. This is particularly meaningful when the mod has choices to be made and can't be installed whole. In this case you must unpack the mod into a folder and keep only whatever you want from it before creating the OMOD.

 

The above case might mean whole texture/meshes and etc folders... or just one of ( let's say) 3 ESPs where only one should be used this while... (The ideal would be creating scripts to deal with the situation, but this is beyond this post scope).

Edited by nosisab
Link to comment
Share on other sites

Meshes/textures issues are almost always due to them being miss or misplaced. Supposing the mods were correctly installed there are some pitfalls still, one the most common is when two mods share the same files (I mean they mutually overwrites files from the other, which mean the last installed is the prevalent, does not matter the load order in this case) and one of them is uninstalled afterward. since OBMM removes the files common to "both" mods, the remaining one gets spoiled.

 

If it's the case, reinstalling the seemingly "already there mod" will return the missing files, good luck.

 

Thanks. Would you happen to know if QTP and Better cities could do this kind of conflict ? I tried reinstalling better cities, but i still get a lot of missing meshes especially in Imperial city. And yes i did install the both of the resources aswell =). Never had a problem with better cities and QTP before tho.

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...