chancebb15 Posted March 25, 2016 Share Posted March 25, 2016 So when I enter the east pump station (Near the NCR Sharecropper's Farm) I get a black screen with the ambient noise playing and metal banging around. I have only two mods that are changing that area and they are: Y.U.P. (Can't pronounce the name), and Factions Reloaded, Raider's. Unfortunately even if I remove these mods it still has the bug. Here's my load order. Thanks in advance for any help! falloutnv.esmDeadMoney.esmHonestHearts.esmOldWorldBlues.esmLonesomeRoad.esmGunRunnersArsenal.esmClassicPack.esmMercenaryPack.esmTribalPack.esmCaravanPack.esmYUP - Base Game + All DLC.esmJIP Selective-Fire.esmNVInteriors_Core.esmNVInteriors_ComboEdition.esmMomod.esmfactions reloaded raiders v2.espNVWillow.espMore Perks.esmMore Perks for Honest Hearts.esmMore Perks for Dead Money.esmMore Traits.esmProject Nevada - Core.esmProject Nevada - Equipment.esmProject Nevada - Cyberware.espProject Nevada - Extra Options.esmWeapons.of.the.New.Millenia.esmMore Perks for Old World Blues.esmMore Perks for Companions.esmYUP - NPC Fixes (Base Game + All DLC).espVurt's WFO.espEVE FNV - ALL DLC.espdD - Enhanced Blood Main NV.espGRA-WRP-Patch-Two_Unofficial.espThe Mod Configuration Menu.espZan_AutoPurge_SmartAgro_NV.espMiscItemIconsNV.espFP gun follows crosshairs.espFlashlightNVSE.espDigital_Nightmare.espCASM.espNCR Rearmament v1.5.espProject Nevada - Dead Money.espProject Nevada - Honest Hearts.espProject Nevada - Old World Blues.espProject Nevada - Lonesome Road.espProject Nevada - Gun Runners' Arsenal.espProject Nevada - EVE All DLC.espProject Nevada - Cyberware Additions.espWeapons.of.the.New.Millenia.Leveled.Lists.espMore Perks Update.espMore Perks for Companions Update.espMore Perks for Dead Money Update.espMore Traits Update.espMore Perks for Honest Hearts Update.espMore Perks for Old World Blues Update.espReload Sounds.espSneakFoley.espIronSightsFoley.espPerkEveryLevel.espMonster Mod Wasteland Edition.espWeapons.of.the.New.Millenia.Store.espMMWE-Passive Rad Horns.espMMWE-No Werewolves.espMMWE-LoreOut.espMMWE-No Oblivion.espMerged.espWeapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.espFNV Realistic Wasteland Lighting - Full.esp Link to comment Share on other sites More sharing options...
Billy1969 Posted March 25, 2016 Share Posted March 25, 2016 (edited) Did you use masterupdate the mods in your load order with FNVEdit? If yes, then that could be your problem, one of your mods doesn't like to be masterupdated, the same problem occured with a Fallout 3 mod (Apocalypse Armory) when you masterupdated it, when entering the escape tunnel under the Washington memorial every object in that cell would clutter around the player, and you couldn't move an inch and make metal banging noises like you describe, maybe it's the same problem. Or if you didn't masterupdate then try to disable all mods, and enter that cell with just vanilla game, if it works, great, reactivate your mods one by one and enter again until the behaviour occurs to find the culprit. Edited March 25, 2016 by Billy1969 Link to comment Share on other sites More sharing options...
chancebb15 Posted March 25, 2016 Author Share Posted March 25, 2016 Ok so I got it working... It was apparently my smaa injector causing the graphics pipeline to crash without crashes the main thread... Switched to SGSSAA and i'm back in the world of fallout. See you guys in 30 years... Link to comment Share on other sites More sharing options...
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