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East Pump Station Black Screen


chancebb15

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So when I enter the east pump station (Near the NCR Sharecropper's Farm) I get a black screen with the ambient noise playing and metal banging around. I have only two mods that are changing that area and they are: Y.U.P. (Can't pronounce the name), and Factions Reloaded, Raider's. Unfortunately even if I remove these mods it still has the bug. Here's my load order. Thanks in advance for any help!

 

 

 

falloutnv.esm
DeadMoney.esm
HonestHearts.esm
OldWorldBlues.esm
LonesomeRoad.esm
GunRunnersArsenal.esm
ClassicPack.esm
MercenaryPack.esm
TribalPack.esm
CaravanPack.esm
YUP - Base Game + All DLC.esm
JIP Selective-Fire.esm
NVInteriors_Core.esm
NVInteriors_ComboEdition.esm
Momod.esm
factions reloaded raiders v2.esp
NVWillow.esp
More Perks.esm
More Perks for Honest Hearts.esm
More Perks for Dead Money.esm
More Traits.esm
Project Nevada - Core.esm
Project Nevada - Equipment.esm
Project Nevada - Cyberware.esp
Project Nevada - Extra Options.esm
Weapons.of.the.New.Millenia.esm
More Perks for Old World Blues.esm
More Perks for Companions.esm
YUP - NPC Fixes (Base Game + All DLC).esp
Vurt's WFO.esp
EVE FNV - ALL DLC.esp
dD - Enhanced Blood Main NV.esp
GRA-WRP-Patch-Two_Unofficial.esp
The Mod Configuration Menu.esp
Zan_AutoPurge_SmartAgro_NV.esp
MiscItemIconsNV.esp
FP gun follows crosshairs.esp
FlashlightNVSE.esp
Digital_Nightmare.esp
CASM.esp
NCR Rearmament v1.5.esp
Project Nevada - Dead Money.esp
Project Nevada - Honest Hearts.esp
Project Nevada - Old World Blues.esp
Project Nevada - Lonesome Road.esp
Project Nevada - Gun Runners' Arsenal.esp
Project Nevada - EVE All DLC.esp
Project Nevada - Cyberware Additions.esp
Weapons.of.the.New.Millenia.Leveled.Lists.esp
More Perks Update.esp
More Perks for Companions Update.esp
More Perks for Dead Money Update.esp
More Traits Update.esp
More Perks for Honest Hearts Update.esp
More Perks for Old World Blues Update.esp
Reload Sounds.esp
SneakFoley.esp
IronSightsFoley.esp
PerkEveryLevel.esp
Monster Mod Wasteland Edition.esp
Weapons.of.the.New.Millenia.Store.esp
MMWE-Passive Rad Horns.esp
MMWE-No Werewolves.esp
MMWE-LoreOut.esp
MMWE-No Oblivion.esp
Merged.esp
Weapons.of.the.New.Millenia.Honest.Hearts.Grunt.Patch.esp
FNV Realistic Wasteland Lighting - Full.esp

 

 

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Did you use masterupdate the mods in your load order with FNVEdit? If yes, then that could be your problem, one of your mods doesn't like to be masterupdated, the same problem occured with a Fallout 3 mod (Apocalypse Armory) when you masterupdated it, when entering the escape tunnel under the Washington memorial every object in that cell would clutter around the player, and you couldn't move an inch and make metal banging noises like you describe, maybe it's the same problem. Or if you didn't masterupdate then try to disable all mods, and enter that cell with just vanilla game, if it works, great, reactivate your mods one by one and enter again until the behaviour occurs to find the culprit.

Edited by Billy1969
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Ok so I got it working... It was apparently my smaa injector causing the graphics pipeline to crash without crashes the main thread... Switched to SGSSAA and i'm back in the world of fallout. See you guys in 30 years...

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