ArmegeddonReborn Posted June 13, 2011 Share Posted June 13, 2011 Recently, I heard that Oblivion does not support multi-core processors. Since I'm planning on buying a new computer soon, I'd likely end up buying a multicore processor. The model I'm looking at is a 4x 2.20 GB. Now, I'm pretty sure I'd technically be capable of playing the game, but 2.20 GB is (correct me if I'm wrong) below or just barely above Oblivion's minimum system requirements, and if the game can only take advantage of one core, that's how much processing power the game will get. I like this game a lot, but I'm not planning on designing whatever new computer I'm buying on it. Link to comment Share on other sites More sharing options...
MarkInMKUK Posted June 13, 2011 Share Posted June 13, 2011 (edited) That's pretty much correct. Having said that, the game may still be playable but without some of the cosmetic enhancements and CPU- (as opposed to GPU-) based eye candy. You might also need to run at a lower resolution or with the viewing distance turned down a notch. But, realistically, if you are used to a 3.0GHz single core or thereabouts, you'll notice quite a drop when shifting to 2.2GHz. Skyrim will, hopefully, be fine though. Having said that, it's worth making all our usual recommended tweaks if you DO want to try it - separate sound card is a must, and having at least 4GB of RAM (and using the 3GB patch); Defragging daily, and using Windows 7's readyboost to effectively gain a fast RAM disk for virtual memory; Tweaking your antivirus to avoid "on access" scanning; and don't go for "power user" mods like Better Cities and Unique Landscapes where you are pushing the processing power WAY over its original limits. Edited June 13, 2011 by MarkInMKUK Link to comment Share on other sites More sharing options...
ArmegeddonReborn Posted June 13, 2011 Author Share Posted June 13, 2011 Hmm, maybe the RAM change (2 4 GB cores vs 1 2 GB core) will balance out the reduced processor capacity. Currently I run the game at fairly low resolution, largely because my video card and ram aren't all that great. Link to comment Share on other sites More sharing options...
MarkInMKUK Posted June 13, 2011 Share Posted June 13, 2011 A decent video card may well redress the balance in some areas - but the bottlenecks like AI will still exist. Link to comment Share on other sites More sharing options...
Netwit2008 Posted June 14, 2011 Share Posted June 14, 2011 I have an Intel Core 2 Quad (quad core) cpu and 4 GB RAM, running at 2.50 GHz. Vista 64 bit. My video card is an Nvidia 9800. I run Oblivion at almost top settings for everything and at a higher resolution. I've had no significant problems at all. With some of the programs here, like Stutter Remover, my gameplay is pretty smooth, especially considering I'm also running like 240+ mods as well. So based on my experiences, I'm thinking you won't have much of a problem at all. I figure I'm all set for Skyrim. :thumbsup: (hope this color is better Mark :smile: Let me know if it's not!) Link to comment Share on other sites More sharing options...
MichikoUnknownFox Posted June 14, 2011 Share Posted June 14, 2011 The idea of the "multiple cores not supported" thing is that Oblivion doesn't really make good use of all the cores, and if you have problems and call their service hotline, they can't help you (that's what "not supported" originally meant anyway). It doesn't mean it won't work. You can still play. I myself have an AMD Phenom x4 2.2 GHz. The game is playable even with rather high settings (and OBGE). I think your GPU will be more important a factor for this. Link to comment Share on other sites More sharing options...
MarkInMKUK Posted June 14, 2011 Share Posted June 14, 2011 Note: AMD processors noticeably outperform the Intel equivalents at the same clock speed - a Phenom at 2.2 is close to an Intel chip at 2.6-2.7GHz. I'm using an older AMD Dual core at 3GHz, and it beats the same clock speed Intel dual core in another PC hands down for speed. Link to comment Share on other sites More sharing options...
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