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Wall and floor glitching with automatron DLC


Arkahels

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You're welcome.

 

Yeah, that one's a bit tricky because there's no visible change to the interior, it's just a variable in there that's changed. Unless you've been messing around with FO4Edit, it's difficult to know that whether you can fast travel from a location or not is actually stored inside each interior location and counts as a change for things like this.

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  • 10 months later...

When I entered Robco Sales, nearly all of the walls were invisible. The solution was to uninstall Scrap Everything.

 

It was not good enough just to uncheck the boxes to remove the mods from being loading. I had to uninstall it/them. Since I didn't figure I'd be scraping anything in the place, I uninstalled All of the Scrap Everything mods. When I did (via NMM), I noticed Scrap Everything replaced meshes. That had to be the answer.

 

I like Scrap Everything and will reinstall after the Mechanists demise.

 

Update: After finishing the DLC, I reinstalled Scrap Everything. But, instead of installing the core and the individual mods, I installed the Ultimate Edition version. All the walls were good. Then I went back to the original savegame with the invisible walls and reloaded it. All the walls were now solid. All is good in the Commonwealth.

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  • 1 month later...

Load up just Fallout 4.esm and DLCRobot.esm in FO4Edit and run an identical to master filter you will see it's a Bethesda bug. There are two identical to master records in DLCRobot.esm for General Atomics Factory and whenever you have a cell that has these in it you are likely to get things not rendering properly!

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