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Fallout 4 Survival Mode Beta


SirSalami

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In response to post #36179015. #36184145 is also a reply to the same post.


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true, but since launch day there are a bunch of bugs in the game, which i adressed at the bug submitting page at Bethesda with a lot of extra information on my rig and the circumstances in which they occur in and screenshots and as much technical information i could give, i even know what the problems are, script errors and shader errors, and they haven't either bothered to fix them to this date, so how are we supposed to test a survival BETA if all the bugs i encountered haven't been fixed yet and still occur to this date ?

I develop games myself, and atleast half of the bugs i encountered must be easy to fix for an entire team of developers, but they just don't fix them.

Instead, like with FO3 and FNV those bugs are probably going to be fixed by modders later on.

I agree that mods should not be applied to a BETA test, but making a BETA before all the other problems are fixed is just unwise.
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In response to post #36170555. #36171990, #36173870, #36176205, #36185395 are all replies on the same post.


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The thing that bothers me about the phoning home part is that there was no indication that this was going to be in this beta. That for me at least is a problem.
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In response to post #36184765. #36185820 is also a reply to the same post.


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you obviously do not know how to beta test, go someplace else
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In response to post #36169075.


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the reason is that it makes people go to bethesda for help, if something can be fixed by a single command line, and is never reported to bethesda, it wont get fixed.

isolating variables.
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In response to post #36178485. #36188430 is also a reply to the same post.


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@rotwhip
Says who exactly? Unless they make a separate executable I don't think there's any way for them to permanently block mods from survival mode. It's something you enable in-game.

Unless you just mean they're not going to enable it in the beta test, which would mean he isn't going to actually be waiting forever.

Heck you can even circumvent the block and get mods working on the beta now anyway. ;)
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In response to post #36179015. #36184145, #36187930 are all replies on the same post.


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"Instead, like with FO3 and FNV those bugs are probably going to be fixed by modders later on."

Yep, thats how it works today. To be very honest. They released the eat/drink/sleep feature, but its so f*#@ing bad. It's not even close to realism. Don't say, but it's beta. They already had this feature in NV and they weren't able to just carry it over. I call that very incompetent. Also they keep adding things in beta, which is also not the purpose of a beta. A beta is feature complete and is for testing the system. What they run is an alpha

Yes, people who want to test with mods... no words... but i also don't believe that they get any valueable feedback. I have looked into the beta thread. It's a mess.
Now you can argue about disabling the console, because you can hotload with console, which would destroy their plan. But disabling is also dumb because there is already a way to load mods (surprise surprise).

With a console we would be able to test their system even better, because we can tweak values, find the best values and report them.

And saving with sleeping... srsly... i lost faith in them. Fallout 4 is only playable in a realistic way with mods from this beautiful modding community. We can just hope for a solid game frame, but thats it
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Oh man, I totally forgot about this and was like WTF?!. I started uninstalling mods and reinstalling mods...and then did other foolish things. Now I can pull my head out of my butt and get back to things.

 

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