Furiant Posted April 1, 2016 Share Posted April 1, 2016 (edited) I'm getting frustrated with the overall KB/M experience. Here's what I'd really like to see in a mod, if it's possible. The ability to map keys to common menus (like M for the map, E for equipment, J for the quest journal, etc.); obviously it would be ideal to use whichever keys you wanted, and for it not to conflict with other keybinds mapped with the native mapping toolThe keys used to open menus act as toggles, i.e.: press M to open the map, press it again to close it; same with native mappings such as the inventoryMouse wheel functionality on any scrollable area! How this was neglected is just beyond me...Hide the console controller graphics when in Mouse/Keyboard mode. They're irrelevant and distracting, and I don't want to disable the keyboard/mouse hints just to get rid of themI have no idea if any of these improvements are feasible, but they would seriously extend the lifetime of the game for me. Thanks for your consideration. Edited April 1, 2016 by Furiant Link to comment Share on other sites More sharing options...
textitexto Posted April 3, 2016 Share Posted April 3, 2016 Half of what do you asking for already exist http://www.nexusmods.com/dragonsdogma/mods/96/? For the other half, I dont know if it can be done... < And for the ''console controller graphics'' I do not have this problem on my side I have the keyboard graphics so it should come from one of your mods. Link to comment Share on other sites More sharing options...
Furiant Posted April 3, 2016 Author Share Posted April 3, 2016 Thanks! I don't know how I missed that. Link to comment Share on other sites More sharing options...
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