ddavies10693 Posted April 5, 2016 Share Posted April 5, 2016 Just announced on twitter, wasteland workshop coming April 12th! See @BethesdaStudios for the trailer! EDIT: Direct link to the trailer posted below as well. check 4 posts below this one Link to comment Share on other sites More sharing options...
ddavies10693 Posted April 5, 2016 Author Share Posted April 5, 2016 The trailer shows more traps, placeable dirt planters, constructible arenas, arena battles and a lot of other stuff. I haven't had time to analyze every part in detail yet, but to anyone who has, what else did you notice in the trailer? Link to comment Share on other sites More sharing options...
Mavkiel Posted April 5, 2016 Share Posted April 5, 2016 Different paint graffiti based on what the bins are holding, radiation removing device. Traps.. Oh and a device to turn hostile creatures non hostile when you release them. Oh and fusion core power generator. Lastly, you can take damage from ceiling fans, not sure if they meant to show that or not, but when the character got up from his chair, he made a wounded noise and the fan stopped. Link to comment Share on other sites More sharing options...
ddavies10693 Posted April 5, 2016 Author Share Posted April 5, 2016 Wounded by ceiling fans? SO MUCH IMMERSION Link to comment Share on other sites More sharing options...
Raycheetah Posted April 5, 2016 Share Posted April 5, 2016 Looks like there is a Fusion Core powered generator at 33 seconds in, powering the decontamination arch. New item dump? =^[.]^= ETA: Here's the trailer, for convenient reference: https://www.youtube.com/watch?v=HjASHR7F79Q Link to comment Share on other sites More sharing options...
ddavies10693 Posted April 5, 2016 Author Share Posted April 5, 2016 Do you guys think the full Survival update will correspond with the DLC next week? or will it stay in Beta longer? Link to comment Share on other sites More sharing options...
zanity Posted April 5, 2016 Share Posted April 5, 2016 This 'DLC' really does take the mick, showing absolutely NOTHING that wouldn't have been done better with FREE mods, had the GECK been released on day one. Worse, it proves that settlement building in the vanilla game was purposely nerfed, just so this DLC could be sold later on. And wasn't the GECK supposed to be released between DLC 1 and 2? Why do I hold the suspicion that if this trivial second DLC sells well, Beth will delay the GECK once again to allow them to sell more simplistic mod like DLC before the main 'new region' DLC finally appears toward the end of the year? What is so galling is that there is DLC Beth could make that modders find very difficult to produce. This DLC is new missions with new dungeons, new voice recordings and new models. Co-ordinating all these types of new assets is beyond modders because of the need to find so many differing forms of skillsets, and organise the co-operation between so many people. Beth should never have got into the business of selling what modders can easily make in the GECK. Link to comment Share on other sites More sharing options...
ddavies10693 Posted April 5, 2016 Author Share Posted April 5, 2016 Personally, I think that Bethesda never expected the settlement building to become as hugely popular as it is now, especially on pc where you can do a lot more which is why this DLC was created. I would like to think this wasn't intentional, but obviously we'll probably never know. Link to comment Share on other sites More sharing options...
Mavkiel Posted April 5, 2016 Share Posted April 5, 2016 I wonder though if we will get the construction kit still this month. Could have sworn it was supposed to be released before this dlc. Link to comment Share on other sites More sharing options...
bladexdsl Posted April 5, 2016 Share Posted April 5, 2016 (edited) so we can have cat fights too?! :laugh: Edited April 5, 2016 by bladexdsl Link to comment Share on other sites More sharing options...
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