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Interior FPS Drop


Heracles262

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I have a standart gaming PC, it isn't very good but I can play Fallout 4 nearly-flawless in medium to high custom quality. I enjoy how it looks and it doesn't bothers me that I can't play at ultra quality. I turned off Godrays and there isn't a real problem actually, when I'm at outside. When I get inside, like Corvega, Museum of Freedom, Pickman's Gallery or something, my FPS drops to the ground actually. It decreases when I enter Diamond City or Goodneighbor but it can't be compared to Corvega or Fort Hagen or something and it's bugging me out, I can't fight because of it and I can't complete some of the quest because of this problem. I think it's connected to lighting or shadows or something but I don't really know and I hope you got a fix for this, cause I can't solve this by myself.
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When I started Vanilla FO4 on my 1GB 6870, it was the interiors that ran well, and the exteriors ran like ass, and had constant lo-res textures.

 

With the .ini hacks/enb I now have excellent performance, the BEST textures always, and mostly high settings for everything else. But it is now the interiors that run worse- curious since technically they shoulp place less pressure on the renderer.

 

So 'blame' Beth for choices they have made across the updates- choices that definitely improved memory management in the more difficult down-town areas, but certainly seemed to have made some dungeons run slower.

 

PS godrays (at a lower setting) run fine on my rig, and i think the 'benefit' of deactivating them is frequently exagerated here. Clearly try the setting on and off, but if off doesn't improve FPS, leave godrays on. They really make a visual difference.

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When I started Vanilla FO4 on my 1GB 6870, it was the interiors that ran well, and the exteriors ran like ass, and had constant lo-res textures.

 

With the .ini hacks/enb I now have excellent performance, the BEST textures always, and mostly high settings for everything else. But it is now the interiors that run worse- curious since technically they shoulp place less pressure on the renderer.

 

So 'blame' Beth for choices they have made across the updates- choices that definitely improved memory management in the more difficult down-town areas, but certainly seemed to have made some dungeons run slower.

 

PS godrays (at a lower setting) run fine on my rig, and i think the 'benefit' of deactivating them is frequently exagerated here. Clearly try the setting on and off, but if off doesn't improve FPS, leave godrays on. They really make a visual difference.

So should I look for some .ini tweaks? Do you think it will work for me too? And I turned off godrays because even in ultra settings it has pixels sometimes and it's disturbing me.

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Honestly I've never heard of anything like this. Interior cells (even the largest ones in the game) are many multitudes smaller than the overworld, and so logically are significantly easier to run for any pc. I would recommend lowering each setting within the start up window, one at a time, and seeing if it affects performance at all. If it doesn't, restore that setting to what it was before, and lower the next one down the list, and repeat that for each setting. Luckily there aren't that many. Also due to the bizarre nature of this issue, don't skip any of the settings, even if you think it wouldn't make a difference.

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Honestly I've never heard of anything like this. Interior cells (even the largest ones in the game) are many multitudes smaller than the overworld, and so logically are significantly easier to run for any pc. I would recommend lowering each setting within the start up window, one at a time, and seeing if it affects performance at all. If it doesn't, restore that setting to what it was before, and lower the next one down the list, and repeat that for each setting. Luckily there aren't that many. Also due to the bizarre nature of this issue, don't skip any of the settings, even if you think it wouldn't make a difference.

In fact, it doesn't make sense to me either, but it happens and I googled it and found people that has exactly the same problem, and it seems there's no apparent fix to it so far. By the way, I tried what you recommended, lowered all settings and then raise them one by one, but it seems even on the lowest settings, I have a brutal FPS drop when I'm inside. Exterior? I have no problem, whether it's raining or sunny, foggy or storm, doesn't matter. Just have a drop when I'm in Goodneighbor or Diamond City. It drives me crazy because I have lot of interior quest.

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