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ArchiveInvalidation Invalidated! Tweak


SGTDRE

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Okay silly me installing mods and double checking everything as I RE-Install FO3, I completely for got to install ArchiveInvalidation Invalidated! until I started installing a megaton retex. So I looking for a more resent version because the mod author linked to the tesnexus Obilivian page and that AII was not for FO3 any how I downloaded and installed it and opened up the read me you see below and added these tweaks to my ini & prefs files except for the higlighted section, as I'm unsure where in the General section to add that one tweak.

 

I would greatly appreciate it if someone could tell me where to insert that one tweak please.

 

Fallout 3: ArchiveInvalidation Invalidated!

24.12.2008

By Quarn

 

 

 

1.) First open your FALLOUT3.INI which is located in My Documents\My Games\Fallout3 and search for SArchiveList, once found add "ArchiveInvalidationInvalidated!.bsa" to the list before "Fallout - Textures.bsa".

 

 

What it looks like before adding the new BSA to the list:

SArchiveList=Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa

 

What it looks like after adding the new BSA to the list:

SArchiveList=ArchiveInvalidationInvalidated!.bsa, Fallout - Textures.bsa, Fallout - Meshes.bsa, Fallout - Voices.bsa, Fallout - Sound.bsa, Fallout - MenuVoices.bsa, Fallout - Misc.bsa

 

 

2.) Search for bInvalidateOlderFiles and change it from 0 to 1.

 

3.) (optional) Find SInvalidationFile and change it from ArchiveInvalidation.txt to nothing, this will stop Fallout 3 from loading the ArchiveInvalidation.txt which you don't need anymore.

 

4.) (optional) Find the [General] section of the Fallout3.ini and add this new line in: bLoadFaceGenHeadEGTFiles=1 This will allow skin/face colors to work properly.

 

5.) Save Fallout3.ini.

 

6.) Place ArchiveInvalidationInvalidated!.bsa into your \Fallout 3\Data\ folder.

 

7.) All done!

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does this mean the mod no longer works?

 

what happened to "archive Invalidation Invalidated"

 

does the version from FOMM no longer work either?

Edited by Fonger
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I have not tried to load up the game as I'm still installing the mods I want to use, I figured that I get all the simple things out of the way and just work on the mods and reading the install readme's of all the mods. And I have yet to try and start up the game as some of the mods I have have been updated, basically I'm trying to make sure that I have everything as up to date as I can. this new Rig that I just built and FO3 was never installed on it.

 

But what I seem to be getting from your questions is that the tweak is not needed at all and I really did not have to install ArchiveInvalidation Invalidated! to my data folder?

 

does this mean the mod no longer works?

 

what happened to "archive Invalidation Invalidated"

 

does the version from FOMM no longer work either?

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Thanks much for the info, I thought that by doing the few extra tweaks in the ini & prefs files would give that little extra assist with the game, and I did watch those videos twice mind you :) and he does a pretty good job explaining things. I have been installing mods with Fomm as he explains in the video, well now that I have most recent version of Fomm, it's much easier.

 

But now the question is, the tweaks that I did to the ini & prefs files will that hurt or make no difference? or should I just revert them back to the way they were, I have back ups of them before the edit's. And by just using the the option through Fomm, does it make any difference that I have ArchiveInvalidation Invalidated! is installed in to the data folder of FO3 ( i did the Manuel install of it)

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Thanks much for the info, I thought that by doing the few extra tweaks in the ini & prefs files would give that little extra assist with the game, and I did watch those videos twice mind you :) and he does a pretty good job explaining things. I have been installing mods with Fomm as he explains in the video, well now that I have most recent version of Fomm, it's much easier.

 

But now the question is, the tweaks that I did to the ini & prefs files will that hurt or make no difference? or should I just revert them back to the way they were, I have back ups of them before the edit's. And by just using the the option through Fomm, does it make any difference that I have ArchiveInvalidation Invalidated! is installed in to the data folder of FO3 ( i did the Manuel install of it)

 

You can probably just leave it the way it is, as FOMM does the same as what you've done manually. Should be good to go! :)

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