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Random sound FTW ?


Dreagar

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Hi, I've been off oblivion for a while so it may be a simple mistake, however it's a rather annoying and persistant one...

Basically I make a rather odd noise everytime I go to hit something, but thing is the usual hit sound plays too. Also everytime I go outside I CTD :(

Please help.

 

Active Mod Files:

00 Oblivion.esm

01 All Natural Base.esm [Version 1.3]

02 Cobl Main.esm [Version 1.72]

03 Mart's Monster Mod.esm [Version 3.7b3p3]

04 A_Bloody_Mess.esm

05 DLCShiveringIsles.esp

06 All Natural.esp [Version 1.3]

07 All Natural - SI.esp [Version 1.3]

08 All Natural - MMM Patch.esp [Version 1.3]

09 All Natural - Real Lights.esp [Version 1.3]

++ Item interchange - Extraction.esp [Version 0.76]

0A RAEVWD Cities.esp [Version 1.9]

0B RAEVWD New Sheoth.esp [Version 1.7]

0C RAEVWD Imperial City.esp [Version 1.9]

0D Cobl Glue.esp [Version 1.72]

0E Cobl Si.esp [Version 1.63]

0F Cobl Tweaks.esp [Version 1.44]

10 Mart's Monster Mod.esp [Version 3.7b3p3]

11 Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]

12 Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]

13 Mart's Monster Mod - Diverse Imperial Armor.esp [Version 3.7b3p]

14 Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]

15 Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]

16 Mart's Monster Mod - Durability & Damage.esp [Version 3.7b3p3]

17 Mart's Monster Mod - Spawn Rates - Increased.esp [Version 3.7b3p3]

18 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

19 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]

1A Mart's Monster Mod - City Defences.esp [Version 3.7b3p3]

1B Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]

1C Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]

1D Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3]

1E Mart's Monster Mod - Diverse Runeskulls Loot.esp [Version 3.7b3p3]

1F MMM-Cobl.esp [Version 1.69]

20 Side's Sailing Ships.esp [Version 0.93.5]

21 Side's Sailing Ships (COBL).esp [Version 1.2]

22 Salmo the Baker, Cobl.esp [Version 3.08]

23 A Bloody Mess - Bloody Fights.esp

24 A Bloody Mess - Armor Shader Supression.esp

25 A Bloody Mess - Arena Wash Basin.esp

26 Wrye Shivering Death.esp [Version 05]

27 LTDVampireOverhaul.esp

28 Sneaking Detection Recalibrated.esp

++ Cava Obscura - Cyrodiil.esp

++ Cava Obscura - SI.esp

** Cava Obscura - Filter Patch For Mods.esp

** Item interchange - Placement.esp [Version 0.76]

29 Cobl Races.esp [Version 1.52]

2A Cobl Races - Balanced.esp [Version 1.52]

++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]

2B Cobl Silent Equip Misc.esp [Version 01]

** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3]

2C Bashed Patch, 0.esp

 

 

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The problem seems to have fixed itself now, however a new one has arisen, Derp.

 

Active Mod Files:

00 Oblivion.esm

01 All Natural Base.esm [Version 1.3]

02 Cobl Main.esm [Version 1.72]

03 Oscuro's_Oblivion_Overhaul.esm [Version 1.33]

04 Mart's Monster Mod.esm [Version 3.7b3p3]

05 A_Bloody_Mess.esm

06 CM Partners.esm

07 UnnecessaryViolence.esm

08 Unofficial Oblivion Patch.esp [Version 3.2.0]

09 DLCShiveringIsles.esp

0A Unofficial Shivering Isles Patch.esp [Version 1.4.0]

0B Natural_Habitat_by_Max_Tael.esp

0C All Natural.esp [Version 1.3]

0D All Natural - SI.esp [Version 1.3]

++ All Natural - MMM Patch.esp [Version 1.3]

0E Immersive Interiors.esp [Version 0.8]

0F Immersive Interiors - Lights Addon.esp [Version 0.8]

10 All Natural - Real Lights.esp [Version 1.3]

11 WindowLightingSystem.esp

++ Item interchange - Extraction.esp [Version 0.76]

12 RAEVWD Cities.esp [Version 1.9]

13 RAEVWD New Sheoth.esp [Version 1.7]

14 RAEVWD Imperial City.esp [Version 1.9]

15 Living Economy.esp

16 Living Economy - Items.esp

++ Cutthroat Merchants.esp

17 DynamicLeveledLists.esp

18 Cobl Glue.esp [Version 1.72]

19 Cobl Si.esp [Version 1.63]

++ Cobl Tweaks.esp [Version 1.44]

++ Oscuro's_Oblivion_Overhaul.esp [Version 1.33]

++ OOO-Water_Weeds.esp [Version 1.33]

++ OOO-Combat_Skills_Perks_Marksmanship.esp [Version 1.33]

1A OOO-DaedraLord_Quests.esp [Version 1.33]

++ OOO-Dangerous_Traps.esp [Version 1.33]

++ OOO-Deadly_Combat.esp [Version 1.33]

++ OOO-DLT_Immersion.esp [Version 1.33]

1B OOO-Magic_Effects+Enchantments.esp [Version 1.33]

++ OOO-Magic_Game_Settings.esp [Version 1.33]

++ OOO-Potions.esp [Version 1.33]

++ OOO-ThiefGuild_Difficult.esp [Version 1.33]

++ Mart's Monster Mod.esp [Version 3.7b3p3]

++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]

1C Mart's Monster Mod - Additional Enemy NPC Vars.esp [Version 3.7b3p3]

1D Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]

++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]

++ Mart's Monster Mod - Spawn Rates - Increased.esp [Version 3.7b3p3]

1E Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

1F Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]

20 Mart's Monster Mod - City Defences.esp [Version 3.7b3p3]

21 Mart's Monster Mod - Extra Wounding.esp [Version 3.7b3p3]

22 Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]

23 Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3]

++ Mart's Monster Mod - Diverse Runeskulls Loot.esp [Version 3.7b3p3]

++ MMM-Cobl.esp [Version 1.69]

24 AlchemistsCave-COBL.esp

25 Imperial Furniture Renovated.esp

26 Side's Sailing Ships.esp [Version 0.93.5]

27 Side's Sailing Ships (COBL).esp [Version 1.2]

28 Salmo the Baker, Cobl.esp [Version 3.08]

++ Natural_Vegetation_200%_by_Max_Tael.esp

29 Harvest [Flora].esp [Version 3.0.0]

++ Harvest [Flora] - Shivering Isles.esp [Version 3.0.0]

2A A Bloody Mess - Bloody Fights.esp

++ A Bloody Mess - Armor Shader Supression.esp

++ A Bloody Mess - Arena Wash Basin.esp

2B DecoratorAssistant with OBSE v1.1.esp

2C Wrye Shivering Death.esp [Version 05]

2D LTDVampireOverhaul.esp

2E Advanced Magecraft.esp

2F SupremeMagicka.esp [Version 0.90b]

30 SM_ShiveringIsles.esp [Version 0.90]

++ SM_OOO.esp [Version 0.90]

++ SM_MMM.esp [Version 0.90]

++ SM_COBL.esp [Version 0.90]

31 SM_EnchantStaff.esp [Version 0.90]

++ SM_Scrolls.esp [Version 0.90]

++ SM_SigilStone.esp [Version 0.90]

++ ActorValueUncapper_Example.esp

32 Sneaking Detection Recalibrated.esp

++ Cava Obscura - Cyrodiil.esp

++ Cava Obscura - SI.esp

** Cava Obscura - Filter Patch For Mods.esp

** Item interchange - Placement.esp [Version 0.76]

++ CM Partners.esp

33 CM Partners Special NPCs.esp

34 CM Partners NPC.esp

35 CM Partners More NPCs.esp

36 CM Partners Marker NPCs.esp

37 CM Partners Extra NPCs.esp

38 Cobl Races.esp [Version 1.52]

++ Cobl Races - Balanced.esp [Version 1.52]

39 Alternate Start Revamped.esp

3A UnnecessaryViolence.esp

++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]

3B Cobl Silent Equip Misc.esp [Version 01]

** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3]

3C Bashed Patch, 0.esp

 

 

When I load a save it just gets to the point where the screen renders, but CTDs before any action happens. :(

 

Btw for my old problem it seemed to be fixed by a bash merge, just forgot what XD

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Side sailing ships has two versions, a COBL and a none COBL. Pick only one. Make sure you are not doing the same with any other mods that have this fearture. As to the sound, what kind is it?

 

Sides Sailing Ships COBL is mastered to the non COBL version.

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Side sailing ships has two versions, a COBL and a none COBL. Pick only one. Make sure you are not doing the same with any other mods that have this fearture. As to the sound, what kind is it?

 

Sides Sailing Ships COBL is mastered to the non COBL version.

 

Got it. Have you considered a new save game? You might just have to start over.

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Well I lately switched from DLL v3 to the v2, it seems stabler and backtracking helped a lot too. Thanks though everyone, Maybe this can be used to help squash bugs or something now that my game SEEMS stable and the mobs APPEAR to be spawning well :P
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