PsychoGenesis Posted June 27, 2011 Share Posted June 27, 2011 As the description says, FNV doesn't load new mods, or un-load mods that were activated. I can edit the load order or check the boxes in FOMM as mutch as i like, it doesn't change a thing in FNV. i deactivated deadmoney recently because i finished it and wanted to start a new game, but when i did that and added another mod to FOMM it didn't load in FNV, and Deadmoney was still active in my new game. Which is impossible because i clearly deactivated it. Please help! Link to comment Share on other sites More sharing options...
Fonger Posted June 27, 2011 Share Posted June 27, 2011 the DLC are quite hard to deactivate steam knows you paid for them so it demands they be in your game some mods exist to deactivate the DLC but you gotta find them Link to comment Share on other sites More sharing options...
PsychoGenesis Posted June 27, 2011 Author Share Posted June 27, 2011 Posted Today, 06:45 PMthe DLC are quite hard to deactivate steam knows you paid for them so it demands they be in your game some mods exist to deactivate the DLC but you gotta find them @Fonger I don't really care about the DLC, but i just want the newly downloaded and installed mods to work hehe.. Link to comment Share on other sites More sharing options...
bethjunkie Posted June 27, 2011 Share Posted June 27, 2011 1. Unless you delete the DeadMoney.nam file (or move it to another folder), Steam will automatically load Dead Money whether you want it or not.2. Did you install the mod correctly? FOMM can't install mods with incorrect folder structure. Easiest thing to do is to unzip the mod to a temporary folder on your desktop, make sure the meshes/textures/sound/esp/esms are all right there at the top level and not hidden inside a Data folder or two, then click "Create From Folder" in Fomm's Package Manager. Let it do its thing and when it's finished, activate the fomod. Arrange the esp/esm properly in your load order, go play and enjoy. Link to comment Share on other sites More sharing options...
Fonger Posted June 27, 2011 Share Posted June 27, 2011 (edited) Posted Today, 06:45 PMthe DLC are quite hard to deactivate steam knows you paid for them so it demands they be in your game some mods exist to deactivate the DLC but you gotta find them @Fonger I don't really care about the DLC, but i just want the newly downloaded and installed mods to work hehe..you talked at great length about Dead Money re-appearing in your game wonder why you talked to much about this issue anyways is this a simple UAC issue?http://www.pcmag.com/encyclopedia_term/0,2542,t=UAC&i=58223,00.asp Edited June 27, 2011 by Fonger Link to comment Share on other sites More sharing options...
PsychoGenesis Posted June 27, 2011 Author Share Posted June 27, 2011 @bethjunkie I know how to install mods, i'm doing it for a year now, in F3 and FNV, but for some reason it just aint loading the new mods. It is supposed to put new buildings in the game, but when i go to the location, there aint a thing. The building isn't rezzed. Even if i deactivate other random mods i have in the game, it still shows up in the game. It's something different.. Link to comment Share on other sites More sharing options...
bethjunkie Posted June 27, 2011 Share Posted June 27, 2011 Is your game updated to the newest patch? Mods made with the newest version of the Geck generally don't appear in pre-1.3 patch games. Try updating your game. Link to comment Share on other sites More sharing options...
omegaspectre Posted July 11, 2011 Share Posted July 11, 2011 I'm having the same problem, how would I update the retail version of the game? Link to comment Share on other sites More sharing options...
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