mac2636 Posted April 12, 2016 Share Posted April 12, 2016 For armor/clothing. Any tutorial on creating or editing them? Link to comment Share on other sites More sharing options...
mac2636 Posted April 13, 2016 Author Share Posted April 13, 2016 Thank you very much for the reply Diranar. Please excuse me if the questions seem silly or dumb. So for the _em files do the individual channels affect anything? I'm trying to convert a Skyrim outfit to FO4. It is latex, but it is a little too shiny. The original mod has a diffuse, a normal, and an environment map, but no specular. I'm trying to tone down the shininess just a little, but to this point nothing I try actually works. The best I could do so far is change to a matte look vs glossy by creating a specular by copying the normal and deleting the alpha. I've tried esiting the red and green channels in both the normal and the specular, but I'm not really seeing any effect. I'm sure this is easier than I am making it but I'm just not quite understanding. Link to comment Share on other sites More sharing options...
Recommended Posts