BlackCrusaderX Posted April 13, 2016 Share Posted April 13, 2016 Could anyone make a craftable cryo pod which could be closed and opened? I am unsure how hard it is to do this as I have not seen any after an extensive googling and searching. The only one so far exists in Expanded Settlements (I think. Not 100%sure which mod put them in) but is not interact-able. Thanks in advance! Link to comment Share on other sites More sharing options...
LordElfa Posted April 13, 2016 Share Posted April 13, 2016 A cryopod you could get in and wait an infinite amount of game time. Wake up, it's the year 3000, the world has rebuilt itself, had another nuclear war and it's a wasteland again. Link to comment Share on other sites More sharing options...
Jeffman12 Posted April 13, 2016 Share Posted April 13, 2016 Don't forget, the descendants of all the characters have taken up residing in the same places all their fore-bearers did. Link to comment Share on other sites More sharing options...
Wunderbot Posted April 14, 2016 Share Posted April 14, 2016 Homemaker adds one, but the in-game description mentions that it's not fully useable due to the limitations of FO4Edit. You'll have to wait for the GECK to be released. Link to comment Share on other sites More sharing options...
BlackCrusaderX Posted April 15, 2016 Author Share Posted April 15, 2016 (edited) Homemaker adds one, but the in-game description mentions that it's not fully useable due to the limitations of FO4Edit. You'll have to wait for the GECK to be released. Yea, I have that one, but I am not even able to close it. While in the menu, it is seemingly closed, but once built, it is open... It would be nice if I could just close it somehow. *cough*stuffing victims in a fridge*cough* Even by using scripts is OK I just wanna shut it closed :P (Activate command is not working on it...) Edited April 15, 2016 by BlackCrusaderX Link to comment Share on other sites More sharing options...
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