Acendant Posted July 9, 2016 Author Share Posted July 9, 2016 I wonder if anyone will ever make a customisable settlement raiding mod... It's been what? 2 months since the creation kit launched? Link to comment Share on other sites More sharing options...
Acendant Posted November 23, 2016 Author Share Posted November 23, 2016 I wonder if anyone will ever make a customisable settlement raiding mod... It's been what? 2 months since the creation kit launched?6 MONTHS since the CK launched and sadly, still no customizable raiding mod... Link to comment Share on other sites More sharing options...
Ethreon Posted November 24, 2016 Share Posted November 24, 2016 I wonder if anyone will ever make a customisable settlement raiding mod... It's been what? 2 months since the creation kit launched?6 MONTHS since the CK launched and sadly, still no customizable raiding mod... Guess what. CK is free to use, and anyone can learn how to do it. So can you ! Be the first to conquer the limits of the skies. Link to comment Share on other sites More sharing options...
Acendant Posted November 24, 2016 Author Share Posted November 24, 2016 (edited) I wonder if anyone will ever make a customisable settlement raiding mod... It's been what? 2 months since the creation kit launched?6 MONTHS since the CK launched and sadly, still no customizable raiding mod... Guess what. CK is free to use, and anyone can learn how to do it. So can you ! Be the first to conquer the limits of the skies. I've slowly been learning how to use it. It's super crashy for me for some reason though which makes it considerably more difficult. Here's a question that someone with 7.6k posts may know. Was the cell reset bug that was caused by editing settlements like sanctuary fixed? Edited November 24, 2016 by Acendant Link to comment Share on other sites More sharing options...
Ethreon Posted November 24, 2016 Share Posted November 24, 2016 Yea, but you still have to deal with precombined data and other bs they put in place to overcome performance issues. Link to comment Share on other sites More sharing options...
genolune Posted November 25, 2016 Share Posted November 25, 2016 4 > WH40K Mod - Purge the wasteland of heretics. 40K Bolters and Bolt Pistols and Space Marine Power Armor and bolter rifles 7 > Send out foragers or tell your companion to scavenge an area. Try Salvage Beacons 9 > Bows and arrows Done. Bow and Arrows I've used it and I like it. The hand positioning is weird though. 21 > Dispatch a settler to loot (Like, loot and pillage everything that isn't nailed down to the floor) a dungeon that you've cleared. You would need to have actually cleared it or they may get killed etc Try Salvage Beacons 24 > New map-wide artillery weapon that you would need to provide ammo for. The effects of the artillery would depend on the ammo that's been stored into it's reserves. Mininukes, Missiles, Fusion Cores, etc. Grenades make a carpet bombing effect etc. Try Artillery Overhaul Be sure to link to everything you find in your main post for others. Maybe they want the same things. Link to comment Share on other sites More sharing options...
Acendant Posted November 25, 2016 Author Share Posted November 25, 2016 (edited) Yea, but you still have to deal with precombined data and other bs they put in place to overcome performance issues.What is that and what are the effects? Edited November 25, 2016 by Acendant Link to comment Share on other sites More sharing options...
Ethreon Posted November 25, 2016 Share Posted November 25, 2016 Yea, but you still have to deal with precombined data and other bs they put in place to overcome performance issues.What is that and what are the effects? Meshes combined into one to allow for performance gains. Link to comment Share on other sites More sharing options...
electricetch5000 Posted August 8, 2021 Share Posted August 8, 2021 Interactive Environments ! ! ! more situations with objects storing large potential energy you can trigger, or a draw bridge, useable crane to move boxcars (oooo, this could be its own mod) , cutable elevators like assassins creed, push large things off of roofs, etc, etc. Link to comment Share on other sites More sharing options...
Moksha8088 Posted August 12, 2021 Share Posted August 12, 2021 Holosuites with advanced AI at the Thuggysmurf Reformed Institute. Link to comment Share on other sites More sharing options...
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