oc3 Posted July 1, 2011 Share Posted July 1, 2011 OK, I have another issue that I have always had. Distant architecture appears orange or red as though it's dawn or dusk. Not sure but I think it only happens in the morning and evening but well after the sky turns from orange. Not sure if that has anything to do with it or not. If I change my viewing angle it will switch from yellow to orange to red. Is there anything that can be done about this or does it happen to everyone? Active Mod Files: 00 Oblivion.esm 01 All Natural Base.esm [Version 1.0] 02 Qarls_Harvest.esm 03 Better Cities Resources.esm [Version 4.9.5] 04 Beautiful_Women_NiceOnly.esp 05 Beautiful_Women_SI.esp 06 Beautiful_Women_Vampires_50.esp 07 Unofficial Oblivion Patch.esp [Version 3.3.3] 08 DLCShiveringIsles.esp 09 Unofficial Shivering Isles Patch.esp [Version 1.4.0] 0A Oblivion Vwalk UOS.esp 0B DLCShiveringIsles Vwalk UOS.esp 0C DLCShiveringIsles Vwalk DG_DS UOS.esp 0D Beautiful_Women_NiceOnly Vwalk UOS.esp 0E Beautiful_Women_SI Vwalk UOS.esp 0F Beautiful_Women_Vampires_50 Vwalk UOS.esp 10 Better Cities .esp [Version 4.7.0] 11 Natural_Habitat_by_Max_Tael.esp 12 All Natural.esp [Version 1.1] 13 All Natural - SI.esp [Version 1.0] 14 Immersive Interiors.esp [Version 0.7] 15 Idle Dialogue.esp 16 AmbientTownSounds.esp 17 MIS Low Wind.esp 18 Atmospheric Oblivion.esp 19 Distant Chapel Bells.esp 1A Side's EAX Control.esp [Version 1.0] 1B Better Rainbows.esp 1C All Natural - Real Lights.esp [Version 1.1] 1D Cities Alive At Night.esp 1E WindowLightingSystem.esp 1F Dangerous Waters.esp 20 AliveWaters.esp 21 AliveWaters - Koi Addon.esp 22 AliveWaters - Slaughterfish Addon.esp 23 Cats & Rats.esp 24 VipCxj_BulletCamera.esp 25 Foxfire Mushrooms.esp 26 Pegasus.esp 27 PTFallingStars.esp 28 Qarls_Harvest.esp 29 QQuix - Rock, rock, rock your ship - V3.esp 2A RAEVWD Cities.esp [Version 1.8] 2B RAEVWD Imperial City.esp [Version 1.8] 2C FormID Finder4.esp 2D Dynamic Map.esp [Version 2.0] 2E MaleBodyReplacerV4.esp 2F Crossbows of Cyrodiil.esp 30 OBSE-Storms & Sound SI.esp 31 Creatures Alive v1.3.esp 32 Creature Diversity.esp [Version 1.06] 33 Mag1cWind0w_The_Imperial_Water.esp 34 VaultsofCyrodiilBC.esp 35 Knights.esp 36 Knights - Unofficial Patch.esp [Version 1.1] 37 Knights Vwalk UOP.esp 38 road+bridges.esp [Version 4.6] 39 Harvest [Flora].esp [Version 3.0.0] 3A Dungeon Actors Have Torches 1.6 DT.esp 3B Exterior Actors Have Torches 1.3 DT.esp 3C P1DkeyChain.esp [Version 5.00] 3D Rowboats.esp 3E Meteor Shower.esp 3F Duke Patricks - Near Miss Magic And Arrows Alert The Target.esp [Version 7.1] 40 PTArcheryRange.esp 41 Better Cities Full.esp [Version 4.9.1] 42 Better Cities - VWD of the IC.esp [Version 4.7.0] 43 Better Imperial City.esp [Version 4.9.1] 44 Better Cities - All Natural.esp [Version 4.9.5] 45 Real Lights IC light overhaul compatibility.esp 46 DS Flaming Arrows.esp [Version 1.2] 47 VWD-Chapels.esp 48 Scarier Orcs.esp 49 PitcherPlantHarvestable.esp 4A Get Wet.esp 4B autosavertest.esp 4C OBGE - Liquid Water.esp 4D Oblivion Graphics Extender Support.esp [Version 0.42] 4E Better Clocks for Better Cities.esp 4F Better Clocks-Better Cities IC Lighting Overhaul.esp Link to comment Share on other sites More sharing options...
oc3 Posted July 3, 2011 Author Share Posted July 3, 2011 Well, it seems to be happening during all daylight hours, not just near dawn or dusk. It also appears to be the LOD that is affected not the full models.Any ideas? Is anyone else experiencing this? Link to comment Share on other sites More sharing options...
HeyYou Posted July 3, 2011 Share Posted July 3, 2011 If you are running HDR, or Bloom, Switch to the other one, and see if the problem goes away. Link to comment Share on other sites More sharing options...
oc3 Posted July 4, 2011 Author Share Posted July 4, 2011 If you are running HDR, or Bloom, Switch to the other one, and see if the problem goes away. I turned off HDR and the problem is still there. Haven't tried with bloom, but if it's there without HDR, I don't think turning on bloom will make it go away. I take it no one else is having this issue? Link to comment Share on other sites More sharing options...
oc3 Posted July 14, 2011 Author Share Posted July 14, 2011 Still have not found the cause of this. Although RAEVWD may have something to do with it. I would really like to hear whether or not anyone else is having this issue. Even if you don't have a solution. If you have never seen this, let me know that too. Thank you. Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 14, 2011 Share Posted July 14, 2011 Your problem is related to... this: http://tescosi.com/wiki/PCS:All_distant_(lod)_objects_turn_black or this: Distant objects light up yellow (Oblivion): http://tescosi.com/wiki/PCS:Distant_objects_light_up_yellow_(Oblivion) I still haven't found a solid solution for it. :L --Tomlong54210 Link to comment Share on other sites More sharing options...
oc3 Posted July 14, 2011 Author Share Posted July 14, 2011 Your problem is related to... this: http://tescosi.com/w...ll_distant_(lod)_objects_turn_black or this: Distant objects light up yellow (Oblivion): http://tescosi.com/w...ellow_(Oblivion) I still haven't found a solid solution for it. :L --Tomlong54210 Thanks Tom, I guess you are having the problem also? I believe I have solved it. Or rather Arthmoor did. I just checked and there is a newer version of RAEVWD and it even mentions the issue in the readme. The newer version 1.92 fixes it. It was related to specular data in the meshes. Anyway, I installed it and it seems fine now. Here's a link to the new version. http://www.tesnexus.com/downloads/file.php?id=20053 Link to comment Share on other sites More sharing options...
Tomlong54210 Posted July 14, 2011 Share Posted July 14, 2011 I have the latest version installed. RAEVWD isn't the only mod that adds _Far.NIF files. I think my problem may be part of Better Cities. I don't know. Furthermore, those aren't just my problems. Some of them I've never hed (although I havehad that particular problem in the past.) I just collect problems and solutions I run across or help with and record them by creating a page for them on that site, ha-ha. It's nice to hear that your set is looking good again though. ^___^ Happy gaming!--Tomlong54210 Link to comment Share on other sites More sharing options...
MotoSxorpio Posted July 15, 2011 Share Posted July 15, 2011 (edited) You All Natural needs to be upgraded to 1.3 ( http://www.tesnexus....ad.php?id=77403 ) .I've actually HAD all of the problems I post suggestions in. Edited July 15, 2011 by MOTOSXORPIO Link to comment Share on other sites More sharing options...
oc3 Posted July 15, 2011 Author Share Posted July 15, 2011 You All Natural needs to be upgraded to 1.3 ( http://www.tesnexus....ad.php?id=77403 ) .I've actually HAD all of the problems I post suggestions in. Thanks! Looks like the new version is a good improvement. Link to comment Share on other sites More sharing options...
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