mac2636 Posted April 18, 2016 Share Posted April 18, 2016 (edited) When converting an outfit from Skyrim CBBE to FO4 CBBE, Outfit Studio stretches the neck front too much and wrinkles the upper chest. Is there any way to have the rest of the body morph correctly, but leave these certain sections alone or have them morph less/better? Thanks in advance for any assistance. Edited April 18, 2016 by mac2636 Link to comment Share on other sites More sharing options...
mac2636 Posted April 20, 2016 Author Share Posted April 20, 2016 Found the solution. Mask the specific sections before conforming all for the first time. Takes a bit of trial and error because you can't go back and mask additional areas without restarting, but it does work pretty well. And to a complete modeling clutz like myself, its much easier than using 3ds or Maya. Link to comment Share on other sites More sharing options...
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