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Lethargy


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So with the new survival mode, you have to sleep at least one hour to save the game. I sleep for one hour, get lethargy from TAKING A NAP, and now need drugs to cure it.

 

Really? Really? REALLY?!?

 

Y'know, I think if I want survival-type stuff I'll just wait for a modder to make one that's not bat-**** insane.

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Part of the problem might be if they looked at what the communities of some survival games like/dislike. Going from a lot of the responses/comments I have read on the forums of some such games, there are a lot of masochists who claim to be "survival game enthusiasts".

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So with the new survival mode, you have to sleep at least one hour to save the game. I sleep for one hour, get lethargy from TAKING A NAP, and now need drugs to cure it.

 

Really? Really? REALLY?!?

 

Y'know, I think if I want survival-type stuff I'll just wait for a modder to make one that's not bat-**** insane.

It's a disease. Many infectious diseases can have lethargy as a symptom.

 

The idea is that you slept on a dirty mattress in a post apocalyptic wasteland, it's probably infested with bedbugs. You got bitten and picked up a disease. One of the symptoms of the disease you picked up is lethargy.

 

It makes perfect sense.

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I think it's pretty crafty on Beth's part to include a way to penalize people who will still try to spam the save function. They know someone will come out with a sleeping bag mod or something (already have and I wouldn't be surprised if even they bring one out in a DLC) so they add something to try to dissuade you from abusing it. It goes well with the game, it's another calculated choice you have to make that has a consequence. Nothing is free.

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So with the new survival mode, you have to sleep at least one hour to save the game. I sleep for one hour, get lethargy from TAKING A NAP, and now need drugs to cure it.

 

Really? Really? REALLY?!?

 

Y'know, I think if I want survival-type stuff I'll just wait for a modder to make one that's not bat-**** insane.

It's a disease. Many infectious diseases can have lethargy as a symptom.

 

The idea is that you slept on a dirty mattress in a post apocalyptic wasteland, it's probably infested with bedbugs. You got bitten and picked up a disease. One of the symptoms of the disease you picked up is lethargy.

 

It makes perfect sense.

 

Except it was a nice clean brand-new bed in my own house.

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Nah, if you're smart you won't get sick very often. My character is level 22 and has gotten sick maybe 5 times? Always had enough antibiotics to help. If anything I don't like that you get sick with parasites, lethargy, whatever and take "antibiotics". It should have been more complex like a Wasteland Survival guide which explains you need different drugs for different illnesses.

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So with the new survival mode, you have to sleep at least one hour to save the game. I sleep for one hour, get lethargy from TAKING A NAP, and now need drugs to cure it.

 

Yeah, I love Survival Mode including the save at bed feature but I'll admit that when I needed to save and quit to answer someone at my door IRL, it was a little irritating for my character to wake up with insomnia. I might have to start using the console to save in that sort of situation.

 

Have you looked at Sleep or Save by LoganBacca? It's a very new mod, I just saw it today but it apparently allows you to save at a bed without sleeping. However it also includes owned beds, which isn't quite what I'm after.

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