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Crash upon exiting Sewers


DarkXessZ

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I was able to fix my crash upon starting new game. I was able to play for a while, but now i got this crash upon exiting sewers. I was wondering what is it up. I tried to fix it by turning off pusewatershader. Tried to use Windom Earle_s Oblivion Crash Prevention System. Tried turning off Fransceco optional stuff. Tried lowering my resolutions. Tried turning off distant lands. Nothing worked so far. BTW: i pass on the system requirements except the windows 7 thing, which i get is this:

OS

Minimum: Windows 2000/XP/XP 64-bit

You Have: Microsoft Windows 7 Ultimate Edition Service Pack 1 (build 7601), 64-bit

Unfortunately Windows 7 was not available when this product was released, so it is not OFFICIALLY supported. In some cases if the product runs on Windows Vista, it may also run on Windows 7. Please review the publisher’s website for more information.

 

Video Card: Nvidia Geforce GTX 460

 

Anyone know what is wrong?

 

P.S I have used boss and wrye bash

 

 

 

Oblivion.esm

TR_OoT_Main.esm

Francesco's Leveled Creatures-Items Mod.esm

Francesco's Optional New Items Add-On.esm

Francesco's Optional New Creatures Add-On.esm

Cobl Main.esm

Kvatch Rebuilt.esm

Better Cities Resources.esm

BetterMusicSystem.esm

bookplacing.esm

DA Run Fatigue.esm

CM Partners.esm

Toaster Says Share v3.esm

HorseCombatMaster.esm

UnnecessaryViolence.esm

bookplacing.esp

emperorface.esp

Unofficial Oblivion Patch.esp

UOP Vampire Aging & Face Fix.esp

Oblivion Citadel Door Fix.esp

DLCShiveringIsles.esp

Unofficial Shivering Isles Patch.esp

MOBS SI Optional Combat Settings.esp

Better Cities .esp

Natural_Weather_HDR_by_Max_Tael.esp

Natural_Habitat_by_Max_Tael.esp

Natural_Water_by_Max_Tael.esp

Book Jackets Oblivion - BP.esp

Bedrollsanyone.esp

ClocksOfCyrodiil_BC_OBC_OC_OCLR_Vanilla.esp

personality_idles2.esp

Personality Idles - Modified version.esp

StandingJOJO.esp

C&C - The Blackwood Company.esp

DropLitTorchOBSE.esp

Get Wet v0.92.esp

DLCHorseArmor.esp

DLCHorseArmor - Unofficial Patch.esp

DLCOrrery.esp

DLCOrrery - Unofficial Patch.esp

DLCVileLair.esp

DLCVileLair - Unofficial Patch.esp

DLCMehrunesRazor.esp

DLCMehrunesRazor - Unofficial Patch.esp

Adonnays Elven Weaponry.esp

Adonnays Elven Weaponry for NPCs.esp

Hiyoko_Store.esp

Knight of Skeleton.esp

KohdiScimitar.esp

Oonas_Outfitters.esp

Reznod_Mannequin_HD[Eng].esp

SK_Berserk_v0.6.esp

WarriorBandages_V2.0.esp

RealSwords - Argonian LO-NPC.esp

RealSwords - Breton LO-NPC.esp

RealSwords - Goblin.esp

RealSwords - Khajiit LO-NPC v1.3.esp

RealSwords - Nord LO-NPC SI.esp

RealSwords - Orc LO-NPC v1.0.esp

RealSwords - Redguard LO-NPC.esp

Weapon Expansion Pack for Oblivion Nthusiasts.esp

DLCThievesDen.esp

DLCThievesDen - Unofficial Patch.esp

DLCThievesDen - Unofficial Patch - SSSB.esp

Francesco's Optional Files.esp

Cobl Glue.esp

Cobl Si.esp

Alluring Potion Bottles v3.esp

Alluring Wine Bottles.esp

Harvest[Containers].esp

Harvest[Containers] - Player Home Add-on.esp

Harvest[Containers] - Flat-Top Barrels Add-on.esp

Harvest[Containers] - Havok Crates Add-on.esp

SkingradBridgeLights.esp

Cyrodiil transportation network 1.3.esp

Amajor7 Imperial Furniture.esp

AnvilBayExpansion.esp

Better Benirus Manor - Helping Hands.esp

Abriael_Human.esp

Jagnot- Imperial City Library V1.3.esp

Kvatch Rebuilt.esp

GlenvarCastle.esp

Nascosto Isles 3.esp

Romuska Fantasy Store.esp

The Ayleid Steps.esp

TR_Stirk.esp

Stirk_Compatibility_Patch.esp

Valenwood Improved.esp

Apachii_Goddess_Store.esp

Wretched Pit and Witherstone Caverns.esp

za_bankmod.esp

DLCFrostcrag.esp

DLCFrostcrag - Unofficial Patch.esp

Knights.esp

Knights - Unofficial Patch.esp

TOTF.esp

The Lost Spires.esp

ElsweyrAnequina.esp

Reaper's Esmeralda's Desert Manor.esp

ElsweyrC&CBlackwoodPatch.esp

Elsweyr plantations & co..esp

Tales from Elsweyr Anequina.esp

ElsweyrValenwoodImprovedPatch.esp

Walkabout.esp

Vergayun.esp

Villages II.esp

xuldarkforest.esp

xulStendarrValley.esp

xulTheHeath.esp

XulEntiusGorge.esp

xulFallenleafEverglade.esp

Valenwood Improved - Fallenleaf Everglade EV - Patch.esp

xulColovianHighlands_EV.esp

xulChorrolHinterland.esp

xulBeachesOfCyrodiilLostCoast.esp

xulBravilBarrowfields.esp

Tales Elsweyr Anq Bravil Barrowfields Patch.esp

xulLushWoodlands.esp

xulAncientYews.esp

xulAncientRedwoods.esp

xulCloudtopMountains.esp

xulArriusCreek.esp

xulPatch_AY_AC.esp

xulRollingHills_EV.esp

xulPantherRiver.esp

xulRiverEthe.esp

Valenwood Improved - River Ethe EV - Patch.esp

xulBrenaRiverRavine.esp

xulImperialIsle.esp

xulBlackwoodForest.esp

xulCheydinhalFalls.esp

xulAspenWood.esp

xulSkingradOutskirts.esp

xulSnowdale.esp

xulCliffsOfAnvil.esp

xulSilverfishRiverValley.esp

ImpeREAL Empire - Unique Forts.esp

ImpeREAL Forts + Lost Spires + Silverfish River Patch.esp

LostSpiresImpeREALFortsPatch2.esp

BravilSeaDomes.esp

Salmo the Baker, Cobl.esp

Natural_Vegetation_by_Max_Tael.esp

Harvest [Flora].esp

Harvest [Flora] - DLCFrostcrag.esp

HUD Status Bars.esp

Dungeon Actors Have Torches 1.6 DT.esp

Exterior Actors Have Torches 1.3 DT.esp

Leviathan Soulgems.esp

P1DcandlesForKleptos.esp

P1DkeyChain.esp

sgLighterQuivers.esp

UV Vanilla Quest Fixes.esp

Tyler's Hungry, Thirsty, Sleepy, Tired.esp

DA Fatigued Running.esp

DA Sprint.esp

hilarity_121.esp

MidasSpells.esp

Alchemical Formulas.esp

Adrenaline Fuelled Archery- Bow Sway.esp

More_Arrows_Recovered-2169.esp

Deadly Reflex 6 - Timed Block with no damage or durability changes.esp

Mounted_Spellcasting_Deadly_Reflex_Compatible.esp

DRSplatter.esp

Oblivion XP.esp

Oblivion XP - Midas Magic.esp

Oblivion XP - The Ayleid Steps.esp

Oblivion XP - The Lost Spires.esp

SP1stPLegs.esp

CM Partners.esp

Nec Mystic High Elf-Remake.esp

Nec Mystic Dark Elf-Remake.esp

_Ren_BeautyPack_full.esp

TSS Custom Companion Template.esp

Toaster Says Share Faction Recruitment.esp

CM Partners Special NPCs.esp

CM Partners NPC.esp

CM Partners More NPCs.esp

CM Partners Marker NPCs.esp

CM Partners Extra NPCs.esp

DAKaleahSuccubus.esp

DAKaleah.esp

Nec-Elf_Kaleah.esp

ElsweyrWhitelockCMPartner.esp

OrcrestCMPartners.esp

Cobl Races.esp

KT_CustomRaceFix.esp

Better Cities Full.esp

Better Cities - VWD of the IC.esp

Better Imperial City.esp

Better Cities Full FPS Patch.esp

Better Cities - Unique Landscape Barrowfields.esp

Better Cities - Unique Landscape Chorrol Hinterland.esp

Better Cities - Tears of the Fiend.esp

Better Cities - Unique Landscape Cheydinhal Falls.esp

Better Cities - Unique Landscape Skingrad Outskirts.esp

Better Imperial City FPS Patch.esp

Better Cities - The Lost Spires.esp

Better Cities - COBL.esp

Better Cities - Unique Landscape Imperial Isle.esp

Better Cities - No LEYAWIIN Flooding.esp

Francesco's 10 days respawn time - 1-20 day lenght rescale.esp

GW71_Life_Detect.esp

UnnecessaryViolence.esp

UnnecessaryViolenceNormalSpeed.esp

DeadlyReflex 6 - Combat Moves.esp

Cobl Silent Equip Misc.esp

Bashed Patch, 0.esp

Adonnays Elfische Waffen.esp

BloodPotions.esp

Hunter Mod.esp

 

 

Edited by DarkXessZ
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Interesting. If I read this right, you have Win7 / 64 bit Ultimate? If so, then Oblivion installed as a 32 bit program, which is fine. But, with Win 7 / 64 bit Ultimate, you should have the 'Virtual XP' option included. If not, you can download it free from MS. I installed Oblivion in the 'Virtual XP' and it runs fine, just like it was in an Win XP environment. have you tried this by chance? Some folks don't know that Win 7 64 bit Ultimate includes the Virtual Win XP, but it is a download. It has been quite handy for me to run older games and applications that I used with XP. :biggrin:
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Win7 x64 works just fine with no virtuilization or compatability settings. Thousands of people - including me have been using it since Win7 came out with no problems at all. In fact - It runs much better than it did on the original WinXP 32 bit.

 

Unfortunately Windows 7 was not available when this product was released, so it is not OFFICIALLY supported. In some cases if the product runs on Windows Vista, it may also run on Windows 7. Please review the publisher’s website for more information.

 

This is just a legal disclaimer - Bethsoft did not test using either Vista or Win7 - However, both will play the game fine - You will have to look elsewhere for the problem.

 

There is a huge jump in video requirement when you exit the sewer. That may be a hint. You do have a lot of visual enhancement mods running.

 

Be sure you have a solid save just before exiting for troubleshooting. Make several new saves there in case one gets broken by testing.

 

Here is a troubleshooting suggestion - see if you can exit in the vanilla game - No mods installed, not just disabled.

Bben's Oblivion Revert to Vanilla game

WIKI

http://wiki.tesnexus.com/index.php/Revert_to_vanilla_data

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Win7 x64 works just fine with no virtuilization or compatability settings. Thousands of people - including me have been using it since Win7 came out with no problems at all. In fact - It runs much better than it did on the original WinXP 32 bit.

 

Unfortunately Windows 7 was not available when this product was released, so it is not OFFICIALLY supported. In some cases if the product runs on Windows Vista, it may also run on Windows 7. Please review the publisher’s website for more information.

 

This is just a legal disclaimer - Bethsoft did not test using either Vista or Win7 - However, both will play the game fine - You will have to look elsewhere for the problem.

 

There is a huge jump in video requirement when you exit the sewer. That may be a hint. You do have a lot of visual enhancement mods running.

 

Be sure you have a solid save just before exiting for troubleshooting. Make several new saves there in case one gets broken by testing.

 

Here is a troubleshooting suggestion - see if you can exit in the vanilla game - No mods installed, not just disabled.

Bben's Oblivion Revert to Vanilla game

WIKI

http://wiki.tesnexus.com/index.php/Revert_to_vanilla_data

i was able to get out of the sewers and using vanilla but the water and some part of the far lands is purple. Also some bushes. (btw i am using someone elses save) Also the characters. I am able to exit out of the vanilla game without any crashes.

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If a texture is missing, but the Mesh is present, then the object turns a nice lavender shade of purple. The vanilla Textures are all included in the vanilla BSA files that are loaded when you install the game. If you are using the revert to vanilla data list, then I suspect you may have a problem with one of the vanilla BSA files. OR, some mod has changed yours. Mods should NEVER make changes to the vanilla BSA files as that can cause problems that will require a full uninstall/reinstall to fix.

 

Any textures put in by a mod should be in the Textures folder in the data folder - which does not exist in the vanilla game before adding. OR, in that mod's own BSA file, and NEVER in the Vanilla BSAs

 

Here is a link to my complete uninstall/reinstall procedure located in the WIKI section of the Nexus

http://wiki.tesnexus.com/index.php/Oblivion_reinstall_procedure

 

It allows you to preserve any saves and mods, or remove them completely - your choice.

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If a texture is missing, but the Mesh is present, then the object turns a nice lavender shade of purple. The vanilla Textures are all included in the vanilla BSA files that are loaded when you install the game. If you are using the revert to vanilla data list, then I suspect you may have a problem with one of the vanilla BSA files. OR, some mod has changed yours. Mods should NEVER make changes to the vanilla BSA files as that can cause problems that will require a full uninstall/reinstall to fix.

 

Any textures put in by a mod should be in the Textures folder in the data folder - which does not exist in the vanilla game before adding. OR, in that mod's own BSA file, and NEVER in the Vanilla BSAs

 

Here is a link to my complete uninstall/reinstall procedure located in the WIKI section of the Nexus

http://wiki.tesnexus.com/index.php/Oblivion_reinstall_procedure

 

It allows you to preserve any saves and mods, or remove them completely - your choice.

i fixed the purple thing i forgot to put in Knight esm and BSA file so it kind of bugged out. What do i do now that i can get out of the sewer?

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If you are safely out of the sewer, the real game starts. The sewer is kind of like a tutorial to teach you how to play. Now you do whatever you want to. If you don't want to you don't even have to follow the main quest at all - there is no penalty for that. Most people seem to swim across the lake and check out the ruin over there - but watch out for the bandits that are camped there.
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If you are safely out of the sewer, the real game starts. The sewer is kind of like a tutorial to teach you how to play. Now you do whatever you want to. If you don't want to you don't even have to follow the main quest at all - there is no penalty for that. Most people seem to swim across the lake and check out the ruin over there - but watch out for the bandits that are camped there.

uhhh i meant do i put in all my mod in our what? cause i am confused cause my oblivion still in vanilla.

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Sorry. First, make a new save.

Now start putting in one mod at a time and testing each one. As soon as you start seeing problems, try using BOSS to set load order. If you cannot fix it by changing load order, remove the last mod and test to be sure it works, then try another mod. When you have a working game with all but those mods that cause problems, then you can make the decision whether to live without those or continue troubleshooting if you can't. Not every mod is going to be compatable with every other mod no matter what you do. :thumbsup:

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Add your mods one at a time, or for mods that come with additional compatibility patches, in related groups. Test between to confirm no problems before adding more. Makes troubleshooting a breeze when you add a mod that breaks the game. Edited by Striker879
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