mechazowa788 Posted April 30, 2016 Share Posted April 30, 2016 In response to post #37154580. #37155085, #37155285, #37155670 are all replies on the same post.mindcrime02 wrote: Don't know if anyone answered this, but I got my game to work, finally. I followed the instructions according to the article: updated NMM to the newest update, had all my mods restored, made sure all my mods were checked, then started up the game. Once I started up a save game, my PC would CTD, even if I chose new game. If I read correctly (don't know if I read it from bethesda.net forums or here), you need to disable any UI mods, in my case, it would be Pleasant UI. Once done, started up my game again, and Viola! Game loaded up!I had played on Survival before without the beta (1.4). My save game changed the difficulty from survival to very hard. You will get notified that you can change the difficulty back to survival.Update: I just tried enabling Pleasant UI and it crashes. Once removed the game works.mindcrime02 wrote: I've read people having issues with their mods being disabled every time they load their game. For some reason mine remain the same. I have a profile on NMM and made a backup of my mod list. Also, I am running the latest NMM update (0.61.20).My plugins.txt has an asterisk before every line (not added by me, more than likely by NMM). I got Fallout 4 Configuration Tool running with "Set INI to Readonly after saving" turned on.So far my game loads without any issues and I hope it stays that way.smdursoii wrote: Thank you for the explanation!! Was having exactly the same problem until I disabled my ui mods and now I'm back in action. Also having issue of mods being disabled each time I play. My plugins.txt is set readonly, but I will give the Fallout 4 Configuration Tool a shot with that option enabled. Ty againmindcrime02 wrote: Let me know if it works. If it does, we might have a temporary, if not, permanent solution for the disabling issue, until the next update comes around.mindcrime02 solution worked for me finally after trying everything suggested on here. What I noticed with mine tho is that the archive invalidation was not working at all. This tool helped turn that on which made all my mods turn on. However there was another problem I noticed, the ini files in the documents folder aren't being read at all if you enable mods within fallout 4's menu. I have custom fov so I could immediately tell when I tried starting a new game during my trial and error process. Plus there's a new 'mods' folder in the main directory. Whatever bethesda updated they royally effed up all custom settings in the ini files. At least the game boots... Link to comment Share on other sites More sharing options...
Fatherbrain1 Posted April 30, 2016 Share Posted April 30, 2016 In response to post #37154580. #37155085, #37155285, #37155670, #37191585 are all replies on the same post.mindcrime02 wrote: Don't know if anyone answered this, but I got my game to work, finally. I followed the instructions according to the article: updated NMM to the newest update, had all my mods restored, made sure all my mods were checked, then started up the game. Once I started up a save game, my PC would CTD, even if I chose new game. If I read correctly (don't know if I read it from bethesda.net forums or here), you need to disable any UI mods, in my case, it would be Pleasant UI. Once done, started up my game again, and Viola! Game loaded up!I had played on Survival before without the beta (1.4). My save game changed the difficulty from survival to very hard. You will get notified that you can change the difficulty back to survival.Update: I just tried enabling Pleasant UI and it crashes. Once removed the game works.mindcrime02 wrote: I've read people having issues with their mods being disabled every time they load their game. For some reason mine remain the same. I have a profile on NMM and made a backup of my mod list. Also, I am running the latest NMM update (0.61.20).My plugins.txt has an asterisk before every line (not added by me, more than likely by NMM). I got Fallout 4 Configuration Tool running with "Set INI to Readonly after saving" turned on.So far my game loads without any issues and I hope it stays that way.smdursoii wrote: Thank you for the explanation!! Was having exactly the same problem until I disabled my ui mods and now I'm back in action. Also having issue of mods being disabled each time I play. My plugins.txt is set readonly, but I will give the Fallout 4 Configuration Tool a shot with that option enabled. Ty againmindcrime02 wrote: Let me know if it works. If it does, we might have a temporary, if not, permanent solution for the disabling issue, until the next update comes around.mechazowa788 wrote: mindcrime02 solution worked for me finally after trying everything suggested on here. What I noticed with mine tho is that the archive invalidation was not working at all. This tool helped turn that on which made all my mods turn on. However there was another problem I noticed, the ini files in the documents folder aren't being read at all if you enable mods within fallout 4's menu. I have custom fov so I could immediately tell when I tried starting a new game during my trial and error process. Plus there's a new 'mods' folder in the main directory. Whatever bethesda updated they royally effed up all custom settings in the ini files. At least the game boots...I tried doing this and now it crashes before the menu even loads. Link to comment Share on other sites More sharing options...
viper1968 Posted April 30, 2016 Share Posted April 30, 2016 In response to post #37148135. #37168115, #37170040, #37187520 are all replies on the same post.dom77us wrote: Screw it!I don't need more aggravation in my life so I uninstalled Fallout 4.I'll wait for Bethesda to stop with the bs, decide how they're going go forward with it and get the game to a more reliably playable state.vlaka wrote: i'm borderline this :Psickjoke419 wrote: I'm at this point as well =(SpecialS4UC3 wrote: Unfortunately that's where I ended up as well. I hear you, so fed up with all this crap from BGS. Link to comment Share on other sites More sharing options...
Basoar Posted April 30, 2016 Share Posted April 30, 2016 Hey All. Â So I had the issue where each time I loaded Fallout 4 it would require me to manually activate my mods one at a time in their mod menu. (Whoever in Bethesda designed that should be shot) Â So of course that made playing the game a hassle especially if you run with a lot of mods. (At my peak I have had 100+ running at one time) Â So I did some research and found a previous work around that was broadcasted by Gopher. Follow the steps he outlines in this video and your mods will be active when you actually load your save file and/or start a new game. Â Video URL: Link to comment Share on other sites More sharing options...
straatschoffie Posted April 30, 2016 Share Posted April 30, 2016 In response to post #37199970. Basoar wrote: Hey All. So I had the issue where each time I loaded Fallout 4 it would require me to manually activate my mods one at a time in their mod menu. (Whoever in Bethesda designed that should be shot) So of course that made playing the game a hassle especially if you run with a lot of mods. (At my peak I have had 100+ running at one time) So I did some research and found a previous work around that was broadcasted by Gopher. Follow the steps he outlines in this video and your mods will be active when you actually load your save file and/or start a new game. Video URL: Hold the shift key and click the on the first and last mod in the list and then press space, only the selected mods will be enabled together all at once Link to comment Share on other sites More sharing options...
BioAftermath Posted April 30, 2016 Share Posted April 30, 2016 In response to post #37148135. #37168115, #37170040, #37187520, #37198900 are all replies on the same post.dom77us wrote: Screw it!I don't need more aggravation in my life so I uninstalled Fallout 4.I'll wait for Bethesda to stop with the bs, decide how they're going go forward with it and get the game to a more reliably playable state.vlaka wrote: i'm borderline this :Psickjoke419 wrote: I'm at this point as well =(SpecialS4UC3 wrote: Unfortunately that's where I ended up as well. viper1968 wrote: I hear you, so fed up with all this crap from BGS.Hopefully we can turn all of this annoyance with Bethesda's bullshit in a positive direction: push for a brand new engine, which could look a s#*! ton better, and run a s#*! ton better, among other stuff. They got a LOT of money from Fallout 4, they have the resources. C'mon Bethy, make a great game! :D Link to comment Share on other sites More sharing options...
Yamayashi Posted May 1, 2016 Share Posted May 1, 2016 Need help ! I updated my fallout 4, got the newest script (f4se) and everything, but now when I start up fallout then press continue, the game bar just stays at the same spot (about 25% loaded) then just sits there. Everything else moves, like the tips and rotating picture but it just loads forever, whats up with that? Link to comment Share on other sites More sharing options...
Ulyssys Posted May 1, 2016 Share Posted May 1, 2016 In response to post #37154580. #37155085, #37155285, #37155670, #37191585, #37193350 are all replies on the same post.mindcrime02 wrote: Don't know if anyone answered this, but I got my game to work, finally. I followed the instructions according to the article: updated NMM to the newest update, had all my mods restored, made sure all my mods were checked, then started up the game. Once I started up a save game, my PC would CTD, even if I chose new game. If I read correctly (don't know if I read it from bethesda.net forums or here), you need to disable any UI mods, in my case, it would be Pleasant UI. Once done, started up my game again, and Viola! Game loaded up!I had played on Survival before without the beta (1.4). My save game changed the difficulty from survival to very hard. You will get notified that you can change the difficulty back to survival.Update: I just tried enabling Pleasant UI and it crashes. Once removed the game works.mindcrime02 wrote: I've read people having issues with their mods being disabled every time they load their game. For some reason mine remain the same. I have a profile on NMM and made a backup of my mod list. Also, I am running the latest NMM update (0.61.20).My plugins.txt has an asterisk before every line (not added by me, more than likely by NMM). I got Fallout 4 Configuration Tool running with "Set INI to Readonly after saving" turned on.So far my game loads without any issues and I hope it stays that way.smdursoii wrote: Thank you for the explanation!! Was having exactly the same problem until I disabled my ui mods and now I'm back in action. Also having issue of mods being disabled each time I play. My plugins.txt is set readonly, but I will give the Fallout 4 Configuration Tool a shot with that option enabled. Ty againmindcrime02 wrote: Let me know if it works. If it does, we might have a temporary, if not, permanent solution for the disabling issue, until the next update comes around.mechazowa788 wrote: mindcrime02 solution worked for me finally after trying everything suggested on here. What I noticed with mine tho is that the archive invalidation was not working at all. This tool helped turn that on which made all my mods turn on. However there was another problem I noticed, the ini files in the documents folder aren't being read at all if you enable mods within fallout 4's menu. I have custom fov so I could immediately tell when I tried starting a new game during my trial and error process. Plus there's a new 'mods' folder in the main directory. Whatever bethesda updated they royally effed up all custom settings in the ini files. At least the game boots...Fatherbrain1 wrote: I tried doing this and now it crashes before the menu even loads.This was my problem as well. Thanks for the solution! Link to comment Share on other sites More sharing options...
Yamayashi Posted May 1, 2016 Share Posted May 1, 2016 (edited) In response to post #37154580. #37155085, #37155285, #37155670, #37191585, #37193350, #37250985 are all replies on the same post.mindcrime02 wrote: Don't know if anyone answered this, but I got my game to work, finally. I followed the instructions according to the article: updated NMM to the newest update, had all my mods restored, made sure all my mods were checked, then started up the game. Once I started up a save game, my PC would CTD, even if I chose new game. If I read correctly (don't know if I read it from bethesda.net forums or here), you need to disable any UI mods, in my case, it would be Pleasant UI. Once done, started up my game again, and Viola! Game loaded up!I had played on Survival before without the beta (1.4). My save game changed the difficulty from survival to very hard. You will get notified that you can change the difficulty back to survival.Update: I just tried enabling Pleasant UI and it crashes. Once removed the game works.mindcrime02 wrote: I've read people having issues with their mods being disabled every time they load their game. For some reason mine remain the same. I have a profile on NMM and made a backup of my mod list. Also, I am running the latest NMM update (0.61.20).My plugins.txt has an asterisk before every line (not added by me, more than likely by NMM). I got Fallout 4 Configuration Tool running with "Set INI to Readonly after saving" turned on.So far my game loads without any issues and I hope it stays that way.smdursoii wrote: Thank you for the explanation!! Was having exactly the same problem until I disabled my ui mods and now I'm back in action. Also having issue of mods being disabled each time I play. My plugins.txt is set readonly, but I will give the Fallout 4 Configuration Tool a shot with that option enabled. Ty againmindcrime02 wrote: Let me know if it works. If it does, we might have a temporary, if not, permanent solution for the disabling issue, until the next update comes around.mechazowa788 wrote: mindcrime02 solution worked for me finally after trying everything suggested on here. What I noticed with mine tho is that the archive invalidation was not working at all. This tool helped turn that on which made all my mods turn on. However there was another problem I noticed, the ini files in the documents folder aren't being read at all if you enable mods within fallout 4's menu. I have custom fov so I could immediately tell when I tried starting a new game during my trial and error process. Plus there's a new 'mods' folder in the main directory. Whatever bethesda updated they royally effed up all custom settings in the ini files. At least the game boots...Fatherbrain1 wrote: I tried doing this and now it crashes before the menu even loads.gabraham wrote: This was my problem as well. Thanks for the solution!What article..!? Edited May 1, 2016 by Yamayashi Link to comment Share on other sites More sharing options...
xTLRxPrototype Posted May 1, 2016 Share Posted May 1, 2016 In response to post #37148135. #37168115, #37170040, #37187520, #37198900, #37222215 are all replies on the same post.dom77us wrote: Screw it!I don't need more aggravation in my life so I uninstalled Fallout 4.I'll wait for Bethesda to stop with the bs, decide how they're going go forward with it and get the game to a more reliably playable state.vlaka wrote: i'm borderline this :Psickjoke419 wrote: I'm at this point as well =(SpecialS4UC3 wrote: Unfortunately that's where I ended up as well. viper1968 wrote: I hear you, so fed up with all this crap from BGS.BioAftermath wrote: Hopefully we can turn all of this annoyance with Bethesda's bullshit in a positive direction: push for a brand new engine, which could look a s#*! ton better, and run a s#*! ton better, among other stuff. They got a LOT of money from Fallout 4, they have the resources. C'mon Bethy, make a great game! :DLets start a petition. Link to comment Share on other sites More sharing options...
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