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Fallout 4 Creation Kit Beta and an Important Notice to Survival Testers


SirSalami

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In response to post #37254995. #37272690, #37272990, #37287140 are all replies on the same post.


Yamayashi wrote: Ok I have a strange problem, I updated NMM and Fallout 4, and have all dlc. Every time I play the game, it gives me this message "there is new downloadable content, do you want to enable them?"
I click yes but it just restarts the game without going to desktop then says the same thing like nothing happened..
ravernware wrote: Bethesda wants you (all of us) to create Bethesda.net accounts so they can send us spam. I am at the same rock and a hard place. I did everything yatz (stop screwing with my UI) suggested and it now appears I have to creat a Bethesda.net account to enable the mods downloaded to NMM. Bethesda really sucks right now. GEERRR!!!! Not a happy camper.
_Nite_ wrote: what spam? only emails I got from bethesda is account create and account verified thats it
jake1976 wrote: As of yet no spam, it only ties your copy of Fallout 4 to their Mod Download system. NMM has no connection to that system, FYI. And what Spam??? Only thing I have ever received anything is about ESO as I had played that game for a bit.

For original Poster question, that I have no clue maybe a quick google search for that? I can look into later gotta get ready for work


Virus :biggrin:
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In response to post #37273765. #37277505, #37278860 are all replies on the same post.


ravernware wrote: ok.. I placed steam online and updated to the latest version about an hour ago. After seeing what most of you went through, my game and NMM installed mods now work and they are no longer being deactivated in NMM.
Here is what I did:
Follow yatz's instructions http://www.nexusmods.com/fallout4/mods/12772/? Kudos to him.
Update to the lastest F4se (www.f4se.silverlock.org)
Create a Bethesda.net account
start the game using the Bethesda starter (not via NMM)
select mods, login to Bethesda.net, activate you NMM installed mods.
Play, create a new save (important!). I noticed that for me the update wiped out all saves except the most recent, which suks.
exit game
restart using NMM (I start using F4SE), and all my plugins were enabled. No crash, the NMM mods were there.
I seriously hope this works for any of you still having problems. =) Going to endorse yatz's contribution now.
ff7legend wrote: Doesn't work for me. I noticed that NMM is warning me that certain plug-ins are disabled despite being enabled in NMM. Any attempt to fast travel in-game results in a CTD a split second after loading. Game loads fine from the main menu though. This is driving me up a wall. Thanks Bethesda for breaking the game with the 1.5 update. What a disaster.

Update: Disabling the Steam Overlay fixed my CTD on fast travel issue. Have no idea why the Steam Overlay would cause a CTD on fast travel but at least the issue is gone.
ravernware wrote: yea.. disable just about everything steam related like that. A couple years back we were advised to disable the steam cloud too. Go figure eh?


Bethesda did NOT break the game with the 1.5 update. Lies and slander!!

Some mods have issues, update where necessary or delete and wait for update.
All in all: the game works fine
:)
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In response to post #37273765. #37277505, #37278860, #37291885 are all replies on the same post.


ravernware wrote: ok.. I placed steam online and updated to the latest version about an hour ago. After seeing what most of you went through, my game and NMM installed mods now work and they are no longer being deactivated in NMM.
Here is what I did:
Follow yatz's instructions http://www.nexusmods.com/fallout4/mods/12772/? Kudos to him.
Update to the lastest F4se (www.f4se.silverlock.org)
Create a Bethesda.net account
start the game using the Bethesda starter (not via NMM)
select mods, login to Bethesda.net, activate you NMM installed mods.
Play, create a new save (important!). I noticed that for me the update wiped out all saves except the most recent, which suks.
exit game
restart using NMM (I start using F4SE), and all my plugins were enabled. No crash, the NMM mods were there.
I seriously hope this works for any of you still having problems. =) Going to endorse yatz's contribution now.
ff7legend wrote: Doesn't work for me. I noticed that NMM is warning me that certain plug-ins are disabled despite being enabled in NMM. Any attempt to fast travel in-game results in a CTD a split second after loading. Game loads fine from the main menu though. This is driving me up a wall. Thanks Bethesda for breaking the game with the 1.5 update. What a disaster.

Update: Disabling the Steam Overlay fixed my CTD on fast travel issue. Have no idea why the Steam Overlay would cause a CTD on fast travel but at least the issue is gone.
ravernware wrote: yea.. disable just about everything steam related like that. A couple years back we were advised to disable the steam cloud too. Go figure eh?
Eruadur wrote: Bethesda did NOT break the game with the 1.5 update. Lies and slander!!

Some mods have issues, update where necessary or delete and wait for update.
All in all: the game works fine
:)


Bethesda DID break the Game. Even my vanilla game was broken. I can't load saves, or start new games. Edited by Sertith
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I just got to say, I feel so lucky; I haven’t had much of a problem. I got the usual “Mods missing” message after the update, but I updated the NMM and all is good. I even created a Bethesdanet account after the NMM update and everything is still working. Am I wrong or are most of the major issues being caused by the F4SE?
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In response to post #37273765. #37277505, #37278860, #37291885, #37294505 are all replies on the same post.


ravernware wrote: ok.. I placed steam online and updated to the latest version about an hour ago. After seeing what most of you went through, my game and NMM installed mods now work and they are no longer being deactivated in NMM.
Here is what I did:
Follow yatz's instructions http://www.nexusmods.com/fallout4/mods/12772/? Kudos to him.
Update to the lastest F4se (www.f4se.silverlock.org)
Create a Bethesda.net account
start the game using the Bethesda starter (not via NMM)
select mods, login to Bethesda.net, activate you NMM installed mods.
Play, create a new save (important!). I noticed that for me the update wiped out all saves except the most recent, which suks.
exit game
restart using NMM (I start using F4SE), and all my plugins were enabled. No crash, the NMM mods were there.
I seriously hope this works for any of you still having problems. =) Going to endorse yatz's contribution now.
ff7legend wrote: Doesn't work for me. I noticed that NMM is warning me that certain plug-ins are disabled despite being enabled in NMM. Any attempt to fast travel in-game results in a CTD a split second after loading. Game loads fine from the main menu though. This is driving me up a wall. Thanks Bethesda for breaking the game with the 1.5 update. What a disaster.

Update: Disabling the Steam Overlay fixed my CTD on fast travel issue. Have no idea why the Steam Overlay would cause a CTD on fast travel but at least the issue is gone.
ravernware wrote: yea.. disable just about everything steam related like that. A couple years back we were advised to disable the steam cloud too. Go figure eh?
Eruadur wrote: Bethesda did NOT break the game with the 1.5 update. Lies and slander!!

Some mods have issues, update where necessary or delete and wait for update.
All in all: the game works fine
:)
Sertith wrote: Bethesda DID break the Game. Even my vanilla game was broken. I can't load saves, or start new games.


For whatever reason, the game is adding a duplicate Fallout4.esm entry to my Plug-ins.txt file. Setting it to Read Only will hopefully fix this issue. My issue is a CTD on fast travel a split second after loading. This did not happen before the 1.5 update. Everything was working as it should before the 1.5 update on my end. Also, the game seems fit to load some of my .esm mods above the official .esms (Fallout4.esm, DLCRobot.esm, & DLCworkshop01.esm) automatically for whatever reason despite me having those loaded after the official .esms.
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In response to post #37268545. #37269435, #37277270, #37284255 are all replies on the same post.


xTLRxPrototype wrote: I just deleted all 308 of my mods, like i mean completely removed from my PC (Even Cleared my Recycle Bin) and this game still crashes... I went into the data files, verified cache, u name it, i did it. I was able to get into the main menu before but i just couldnt load a new game or a previous save. Now that I uninstalled all my mods, i cant even make it into the main menu.
ThaMan wrote: I had a similar issue some days ago, turns out that NMM deleted some files in my STRINGS folder, u might wanna double check it and see if it's all there
Sertith wrote: What should be in the STRINGS folder?
ThaMan wrote: Fallout4_en.DLSTRINGS
Fallout4_en.ILSTRINGS
Fallout4_en.STRINGS

Those 3 files should be in it AND the other languages files (3 for each language, but they're not mandatory unless you're using one of them, like Italian for example)

I've had my some of my stings files simply DELETED from the game folder by Mod Organizer 2 several times, but it happened too with NMM when uninstalling all of my mods


There should be strings files for the DLC in that folder as well. Said files for the DLCs were missing from my Strings folder entirely & Wrye Flash warned me that said files were missing, which can cause issues with CTDs.
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i dont have any problem with the new updates or loot or f4se or mods....my problem is nmm isnt showing if there are updates for mods....click the check for updates and it runs in nmm ....and after checking for updates nmm dont show if there really is any updates....ill scroll down the list of installed mods and go to there nexus page and theres a new update for mods i have installed...thats the only problem im having and have tried clicking get mods missing id's as well....anybody know how to fix this? Edited by eddieeddieeddie
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In response to post #37301910.


Authenticus wrote: I just completely reinstalled Fallout 4. When I click "Play", launcher disappears and then reappears. As if it's not even going pass the launcher.


Disregard, I resolved the issue by;

1. Rename the "Fallout4Launcher" to "Fallout4Launcher1".
2. Rename "Fallout4" to "Fallout4Launcher".
3. Enjoy!

Reference.
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In response to post #37213130. #37230205, #37233355, #37233475, #37277010, #37285485 are all replies on the same post.


Sertith wrote: Just a quick note:

For everyone saying the problem has to be certain mods, or UI mods, you are WRONG. Last night I uninstalled FO4, Nexus, Deleted ALL MODS. Re-download FO4, just vanilla, not even using Nexus at all, and it STILL CTD on start up.
Mvpbeserker wrote: Same for me.
KazFoxsen wrote: I had that problem, plus validating files did nothing. What fixed mine was deleting the .ini files and starting without validating files.

EDIT: Mine crashed on attempting to load or start a new game. Not sure if yours does the same.
ZombieArron wrote: For me, it was deleting the Archive section in FalloutCustoms, CTD at main menu everytime, but others have told me that didnt help.
Also, Im not sure if it will help, but your plugins.txt may be outta order. NMM is mixing up the DLC esms. Wouldn't hurt to look even if your not using mods. Should look like this:

# This file is used by Fallout4 to keep track of your downloaded content.
# Please do not modify this file.
*Fallout4.esm
*DLCRobot.esm
*DLCworkshop01.esm
Sertith wrote: Mine doesn't make it to load screens, no less save files. I hit play in Steam, I get a black screen for about 3 seconds, and that's it.

My .ini file contains this:
# This file is used by Fallout4 to keep track of your downloaded content.
# Please do not modify this file.
*Fallout4.esm
*DLCRobot.esm
*DLCworkshop01.esm
macdaddy1176 wrote: that's not your ini file, thats Plugins.txt
your .ini files are located in Documents/My Games/Fallout 4, delete both Fallout4.ini and FalloutPrefs.ini, run steam launcher to generate new ones, worked for me


Same.
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