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Bashed Patch causing CTD


vikm

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Hello fellow oblivion fans,

 

I recently got interested in oblivion again after watching the E3 preview of Skyrim and wanted to play Fcom and a few other mods, which worked fine the last time I used them about a year ago. I had deleted oblivion long ago so I started with a fresh install. I used the instructions from the Fcom post in the Bethesda Forums to get the latest versions of all files. I also added on a bunch of mods that I remembered using and some that I found in the top 100 mods list in tesnexus (Great feature for finding awesome mods). So now that I finally finished installing everything the game loads just fine and i see the intro movie and then the main menu. I click on New Game and it starts loading and at about 20-30% loading it crashes. I have found after hours of testing that the based patch is the cause. So I came here hoping someone with more expertise can point out my obvious mistakes so that I can once again enjoy my modded Oblivion.

 

I have the latest versions of the official patches (GOTY edition), Unofficial Oblivion Patch, Unofficial Shivering Isles Patch, Unofficial Oblivion Mods Patch, Unofficial Oblivion Supplemental Patch and the latest version of Fcom

I also followed the readmes for all the mods to the best of my abilities

 

Here is my load order. I have the latest versions of Wrye Bash and Boss so I am pretty sure that the load order is good

 

 

00 Oblivion.esm

01 You Are Here.esm

02 All Natural Base.esm [Version 1.3.1]

03 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]

04 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]

05 Cobl Main.esm [Version 1.72]

06 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]

07 Mart's Monster Mod.esm [Version 3.7b3p3]

08 Enhanced Daedric Invasion.esm

09 FCOM_Convergence.esm [Version 0.9.9MB3]

0A Artifacts.esm [Version 1.1]

0B Kvatch Rebuilt.esm

0C Better Cities Resources.esm [Version 4.9.5]

0D Progress.esm [Version 2.2]

0E HorseCombatMaster.esm

0F UnnecessaryViolence.esm

10 ScreenEffects.esm

++ HrmnsOblivionScriptOptimizationv1.0.esp

11 Unofficial Oblivion Patch.esp [Version 3.3.5]

12 DLCShiveringIsles.esp

13 Unofficial Shivering Isles Patch.esp [Version 1.4.2]

14 SM Plugin Refurbish - SI.esp [Version 1.30]

15 Better Cities .esp [Version 4.7.0]

16 Francesco's Optional Chance of Stronger Bosses.esp

17 Francesco's Optional Chance of Stronger Enemies.esp

18 Francesco's Optional Chance of More Enemies.esp

19 Francesco's Optional Leveled Quests-SI only.esp

1A Francesco's Optional Leveled Guards.esp

++ FCOM_Francescos.esp [Version 0.9.9]

++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]

1B FCOM_FrancescosNamedBosses.esp [Version 0.9.9]

1C Fran Armor Add-on.esp

1D Fran_Lv30Item_Maltz.esp

1E All Natural.esp [Version 1.3.1]

1F All Natural - SI.esp [Version 1.3]

++ All Natural - MMM Patch.esp [Version 1.3]

++ Improved Water.esp

++ Symphony of Violence.esp

20 Soundscaper.esp

21 PowerAttack Voicemod.esp [Version v1.32]

22 PowerAttack Voicemod - The Shivering Isles.esp [Version v1.32]

23 All Natural - Real Lights.esp [Version 1.3]

24 WindowLightingSystem.esp

++ Item interchange - Extraction.esp [Version 0.76]

25 wd purse of wonders.esp

26 Enhanced Economy.esp [Version 5.3]

27 ScreenControls.esp

28 DLCHorseArmor.esp

29 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6]

2A SM Plugin Refurbish - HorseArmor.esp [Version 1.11]

2B DLCOrrery.esp

2C DLCOrrery - Unofficial Patch.esp [Version 1.0.4]

2D SM Plugin Refurbish - Orrery.esp [Version 1.11]

2E DLCVileLair.esp

2F DLCVileLair - Unofficial Patch.esp [Version 1.0.6]

++ SM Plugin Refurbish - VileLair.esp [Version 1.21]

30 Lair_mobs.esp

31 DLCMehrunesRazor.esp

32 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5]

33 Mehrunes_mobs.esp

34 SM Plugin Refurbish - MehrunesRazor.esp [Version 1.30]

35 DLCSpellTomes.esp

++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]

36 Thieves Arsenal.esp

++ Thieves_Arsenal_Patch_033010.esp

37 DLCThievesDen.esp

38 DLCThievesDen - Unofficial Patch.esp [Version 1.0.9]

39 SM Plugin Refurbish - ThievesDen.esp [Version 1.30]

3A Thievesden_mobs.esp

++ MMM_Runeskull_Rebalance_BETA2.esp [Version Beta]

3B Cobl Glue.esp [Version 1.72]

3C Cobl Si.esp [Version 1.63]

3D Bob's Armory Oblivion.esp

3E FCOM_BobsArmory.esp [Version 0.9.9]

3F Loth's Blunt Weapons for Npcs.esp

++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]

40 Oblivion WarCry EV.esp [Version 1.09]

41 FCOM_WarCry.esp [Version 0.9.9MB5]

42 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]

43 OMOBS_SI.esp [Version 2.0]

44 OOO 1.32-Cobl.esp [Version 1.72]

45 FCOM_Convergence.esp [Version 0.9.9Mb3]

++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]

46 FCOM_RealSwords.esp [Version 0.9.9]

47 FCOM_DurabilityAndDamage.esp [Version 0.9.9]

48 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]

++ FCOM_SaferRoads.esp [Version 0.9.9]

++ FCOM_LessRats.esp [Version 0.9.9]

++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]

++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3]

49 Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3]

4A Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]

4B Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

4C Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]

4D Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]

4E Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]

4F Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3]

++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]

++ FCOM_DiverseGuardUnity.esp [Version 0.9.9]

++ FCOM_BobsGuardUnity.esp [Version 0.9.9]

++ FCOM_HungersUnitySI.esp [Version 0.9.9]

50 FCOM_FriendlierFactions.esp [Version 0.9.9]

51 FCOM_MoreRandomSpawns.esp [Version 0.9.9]

52 FCOM_MoreRandomItems.esp [Version 0.9.9]

++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]

++ FineWeapons for OOO.esp

53 RustyItems for OOO.esp

54 OOO-WaterFish.esp [Version 1.34]

++ MMM-Cobl.esp [Version 1.73]

55 EVE_StockEquipmentReplacer4FCOM.esp

56 Artifacts.esp [Version 1.1]

57 Kvatch Rebuilt.esp

++ Kvatch Rebuilt - OOO Compatibility.esp

58 Kvatch Rebuilt - Leveled Guards - FCOM.esp

59 Kvatch Rebuilt Weather Patch.esp

5A VaultsofCyrodiilBC.esp

5B DLCBattlehornCastle.esp

5C DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.5]

5D Battlehorn_mobs.esp

5E DLCFrostcrag.esp

5F DLCFrostcrag - Unofficial Patch.esp [Version 1.0.5]

60 SM Plugin Refurbish - FrostCrag.esp [Version 1.2]

61 Knights.esp

62 Knights - Unofficial Patch.esp [Version 1.1]

63 EVE_KnightsoftheNine.esp

++ SM Plugin Refurbish - Knights.esp [Version 1.06]

++ FCOM_Knights.esp [Version 0.9.9Mb3]

64 Enhanced Daedric Invasion.esp

++ FCOM_EnhancedDaedricInvasion.esp [Version 0.9.9]

65 JQ-Fighters_Guild_United.esp

++ FCOM_FighterGUnited.esp

++ FCOM_UnofficialFranArmorAddon.esp [Version 0.9.9]

++ Visually Realistic Deadly Lava.esp

66 HUD Status Bars.esp [Version 4.2.1]

67 EVE_ShiveringIslesEasterEggs.esp

68 Quest Award Leveling SI.esp

69 Quest Award Leveller.esp [Version 2.0.1]

6A Quest Award Leveller - Vile Lair.esp [Version 2.1.0]

++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0]

6B SM_EnchantStaff.esp [Version 0.90]

6C RenGuardOverhaul.esp

6D Deadly Reflex 6 - Timed Block with no damage or durability changes.esp

6E Mounted_Spellcasting_Deadly_Reflex_Compatible.esp

6F nGCD.esp

70 nGCD Oghma Infinium.esp

++ nGCD Skeleton Key.esp

71 ProgressMBSP.esp [Version 2.0]

72 ProgressSBSP.esp [Version 1.0]

73 ProgressRBSP.esp [Version 1.0]

74 ProgressRacial.esp

75 ProgressArmorer.esp [Version 1.0]

76 ProgressMercantile.esp [Version 1.11]

++ Item interchange - Placement for FCOM.esp [Version 0.76]

++ Item interchange - Placement for Frostcrag.esp [Version 0.78]

77 bgBalancingEVCore.esp [Version 10.52EV-D]

78 bgMagicEV.esp [Version 1.7EV]

79 SupremeMagicka.esp [Version 0.90b]

7A SM_ShiveringIsles.esp [Version 0.90]

++ SM_DLCSpellTome.esp [Version 0.90]

++ SM_OOO.esp [Version 0.90]

++ SM_MMM.esp [Version 0.90]

++ SM_COBL.esp [Version 0.90]

++ SM_Scrolls.esp [Version 0.90]

++ SM_SigilStone.esp [Version 0.90]

++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV]

++ bgMagicItemSigil.esp [Version 1.68EV]

7B bgMagicBonus.esp [Version 1.7EV]

++ bgMagicEVAddEnVar.esp [Version 1.68EV]

7C bgMagicEVPaperChase.esp [Version 1.68EV]

7D bgMagicAlchemy.esp [Version 1.57]

7E bgMagicPotionNumberSoulGemValue.esp [Version 1.68UV]

++ bgMagicEV_Conjuration_for_Supreme_Magicka.esp [Version 1.5]

++ bgBalancingEVOptionalClasses.esp [Version 9.0EV-U]

++ bgBalancingEVOptionalMoreEyes.esp [Version 10]

7F bgBalancingEVOptionalNPCDiversity, Beautification.esp [Version 10.0EV-D]

++ bgBalancingEVOptionalFCOMAdditions.esp [Version 10.]

80 bgBalancingOptionalNPCDiversityKvatchRebuilt, for Wrye Bash.esp [Version 9.0EV-D]

81 bgBalancingEVLAMEAddition.esp [Version 10.51EV-D]

++ bgBalancingEVLAMEGlue.esp [Version 10.0EV-D1.62EV]

82 bgBalancingEVOptionalNPCDiversityLAME.esp [Version 10.5EV-D]

++ bgBalancingEVOptionalSeamReducerHighElfFix.esp [Version 10.0EV-D]

83 Better Cities Full.esp [Version 4.9.5]

84 Better Cities - VWD of the IC.esp [Version 4.7.0]

85 Better Imperial City.esp [Version 4.9.5]

86 Better Cities - All Natural.esp [Version 4.9.5]

87 Better Cities - COBL.esp [Version 2.1]

++ Better Cities - Open Better Cities.esp [Version 4.9.5]

88 Francesco's 10 days respawn time - 1-20 day lenght rescale.esp

89 bgMagicEVShader.esp [Version 1.7EV]

++ bgMagicShaderLifeDetect.esp [Version 1.68]

8A bgMagicLightningbolt.esp

8B FCOM_Archery.esp [Version 0.9.9]

8C UnnecessaryViolence.esp

8D DeadlyReflex 6 - Combat Moves.esp

++ SM_DeadlyReflex.esp [Version 0.90]

++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]

8E Cobl Silent Equip Misc.esp [Version 01]

** All Natural - Indoor Weather Filter For Mods.esp [Version 1.3]

8F Bag of Holding.esp [Version 1.5.0]

90 Bashed Patch, 0.esp

91 Mart's Monster Mod - Diverse Runeskulls Loot beta Place After Bashed Patch.esp

 

 

Also here is the Bashed Patch Readme (its reeeaaallly long)

 

 

= Bashed Patch, 0.esp ==============================#

{{CONTENTS=1}}

 

= Overview

 

=== Date/Time

* 7/11/2011 1:41:48 AM

* Elapsed Time: 0:07:40.58

 

=== Active Mods

* 00 Oblivion.esm

* 01 You Are Here.esm

* 02 All Natural Base.esm [Version 1.3.1]

* 03 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]

* 04 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]

* 05 Cobl Main.esm [Version 1.72]

* 06 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]

* 07 Mart's Monster Mod.esm [Version 3.7b3p3]

* 08 Enhanced Daedric Invasion.esm

* 09 FCOM_Convergence.esm [Version 0.9.9MB3]

* 0A Artifacts.esm [Version 1.1]

* 0B Kvatch Rebuilt.esm

* 0C Better Cities Resources.esm [Version 4.9.5]

* 0D Progress.esm [Version 2.2]

* 0E HorseCombatMaster.esm

* 0F UnnecessaryViolence.esm

* 10 ScreenEffects.esm

* ++ HrmnsOblivionScriptOptimizationv1.0.esp

* 11 Unofficial Oblivion Patch.esp [Version 3.3.5]

* 12 DLCShiveringIsles.esp

* 13 Unofficial Shivering Isles Patch.esp [Version 1.4.2]

* 14 SM Plugin Refurbish - SI.esp [Version 1.30]

* 15 Better Cities .esp [Version 4.7.0]

* 16 Francesco's Optional Chance of Stronger Bosses.esp

* 17 Francesco's Optional Chance of Stronger Enemies.esp

* 18 Francesco's Optional Chance of More Enemies.esp

* 19 Francesco's Optional Leveled Quests-SI only.esp

* 1A Francesco's Optional Leveled Guards.esp

* ++ FCOM_Francescos.esp [Version 0.9.9]

* ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]

* 1B FCOM_FrancescosNamedBosses.esp [Version 0.9.9]

* 1C Fran Armor Add-on.esp

* 1D Fran_Lv30Item_Maltz.esp

* 1E All Natural.esp [Version 1.3.1]

* 1F All Natural - SI.esp [Version 1.3]

* ++ All Natural - MMM Patch.esp [Version 1.3]

* ++ Improved Water.esp

* ++ Symphony of Violence.esp

* 20 Soundscaper.esp

* 21 PowerAttack Voicemod.esp [Version v1.32]

* 22 PowerAttack Voicemod - The Shivering Isles.esp [Version v1.32]

* 23 All Natural - Real Lights.esp [Version 1.3]

* 24 WindowLightingSystem.esp

* ++ Item interchange - Extraction.esp [Version 0.76]

* 25 wd purse of wonders.esp

* 26 Enhanced Economy.esp [Version 5.3]

* 27 ScreenControls.esp

* 28 DLCHorseArmor.esp

* 29 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6]

* 2A SM Plugin Refurbish - HorseArmor.esp [Version 1.11]

* 2B DLCOrrery.esp

* 2C DLCOrrery - Unofficial Patch.esp [Version 1.0.4]

* 2D SM Plugin Refurbish - Orrery.esp [Version 1.11]

* 2E DLCVileLair.esp

* 2F DLCVileLair - Unofficial Patch.esp [Version 1.0.6]

* ++ SM Plugin Refurbish - VileLair.esp [Version 1.21]

* 30 Lair_mobs.esp

* 31 DLCMehrunesRazor.esp

* 32 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5]

* 33 Mehrunes_mobs.esp

* 34 SM Plugin Refurbish - MehrunesRazor.esp [Version 1.30]

* 35 DLCSpellTomes.esp

* ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]

* 36 Thieves Arsenal.esp

* ++ Thieves_Arsenal_Patch_033010.esp

* 37 DLCThievesDen.esp

* 38 DLCThievesDen - Unofficial Patch.esp [Version 1.0.9]

* 39 SM Plugin Refurbish - ThievesDen.esp [Version 1.30]

* 3A Thievesden_mobs.esp

* ++ MMM_Runeskull_Rebalance_BETA2.esp [Version Beta]

* 3B Cobl Glue.esp [Version 1.72]

* 3C Cobl Si.esp [Version 1.63]

* 3D Bob's Armory Oblivion.esp

* 3E FCOM_BobsArmory.esp [Version 0.9.9]

* 3F Loth's Blunt Weapons for Npcs.esp

* ++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]

* 40 Oblivion WarCry EV.esp [Version 1.09]

* 41 FCOM_WarCry.esp [Version 0.9.9MB5]

* 42 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]

* 43 OMOBS_SI.esp [Version 2.0]

* 44 OOO 1.32-Cobl.esp [Version 1.72]

* 45 FCOM_Convergence.esp [Version 0.9.9Mb3]

* ++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]

* 46 FCOM_RealSwords.esp [Version 0.9.9]

* 47 FCOM_DurabilityAndDamage.esp [Version 0.9.9]

* 48 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]

* ++ FCOM_SaferRoads.esp [Version 0.9.9]

* ++ FCOM_LessRats.esp [Version 0.9.9]

* ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]

* ++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3]

* 49 Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3]

* 4A Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]

* 4B Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

* 4C Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]

* 4D Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]

* 4E Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]

* 4F Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3]

* ++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]

* ++ FCOM_DiverseGuardUnity.esp [Version 0.9.9]

* ++ FCOM_BobsGuardUnity.esp [Version 0.9.9]

* ++ FCOM_HungersUnitySI.esp [Version 0.9.9]

* 50 FCOM_FriendlierFactions.esp [Version 0.9.9]

* 51 FCOM_MoreRandomSpawns.esp [Version 0.9.9]

* 52 FCOM_MoreRandomItems.esp [Version 0.9.9]

* ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]

* ++ FineWeapons for OOO.esp

* 53 RustyItems for OOO.esp

* 54 OOO-WaterFish.esp [Version 1.34]

* ++ MMM-Cobl.esp [Version 1.73]

* 55 EVE_StockEquipmentReplacer4FCOM.esp

* 56 Artifacts.esp [Version 1.1]

* 57 Kvatch Rebuilt.esp

* ++ Kvatch Rebuilt - OOO Compatibility.esp

* 58 Kvatch Rebuilt - Leveled Guards - FCOM.esp

* 59 Kvatch Rebuilt Weather Patch.esp

* 5A VaultsofCyrodiilBC.esp

* 5B DLCBattlehornCastle.esp

* 5C DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.5]

* 5D Battlehorn_mobs.esp

* 5E DLCFrostcrag.esp

* 5F DLCFrostcrag - Unofficial Patch.esp [Version 1.0.5]

* 60 SM Plugin Refurbish - FrostCrag.esp [Version 1.2]

* 61 Knights.esp

* 62 Knights - Unofficial Patch.esp [Version 1.1]

* 63 EVE_KnightsoftheNine.esp

* ++ SM Plugin Refurbish - Knights.esp [Version 1.06]

* ++ FCOM_Knights.esp [Version 0.9.9Mb3]

* 64 Enhanced Daedric Invasion.esp

* ++ FCOM_EnhancedDaedricInvasion.esp [Version 0.9.9]

* 65 JQ-Fighters_Guild_United.esp

* ++ FCOM_FighterGUnited.esp

* ++ FCOM_UnofficialFranArmorAddon.esp [Version 0.9.9]

* ++ Visually Realistic Deadly Lava.esp

* 66 HUD Status Bars.esp [Version 4.2.1]

* 67 EVE_ShiveringIslesEasterEggs.esp

* 68 Quest Award Leveling SI.esp

* 69 Quest Award Leveller.esp [Version 2.0.1]

* 6A Quest Award Leveller - Vile Lair.esp [Version 2.1.0]

* ++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0]

* 6B SM_EnchantStaff.esp [Version 0.90]

* 6C RenGuardOverhaul.esp

* 6D Deadly Reflex 6 - Timed Block with no damage or durability changes.esp

* 6E Mounted_Spellcasting_Deadly_Reflex_Compatible.esp

* 6F nGCD.esp

* 70 nGCD Oghma Infinium.esp

* ++ nGCD Skeleton Key.esp

* 71 ProgressMBSP.esp [Version 2.0]

* 72 ProgressSBSP.esp [Version 1.0]

* 73 ProgressRBSP.esp [Version 1.0]

* 74 ProgressRacial.esp

* 75 ProgressArmorer.esp [Version 1.0]

* 76 ProgressMercantile.esp [Version 1.11]

* ++ Item interchange - Placement for FCOM.esp [Version 0.76]

* ++ Item interchange - Placement for Frostcrag.esp [Version 0.78]

* 77 bgBalancingEVCore.esp [Version 10.52EV-D]

* 78 bgMagicEV.esp [Version 1.7EV]

* 79 SupremeMagicka.esp [Version 0.90b]

* 7A SM_ShiveringIsles.esp [Version 0.90]

* ++ SM_DLCSpellTome.esp [Version 0.90]

* ++ SM_OOO.esp [Version 0.90]

* ++ SM_MMM.esp [Version 0.90]

* ++ SM_COBL.esp [Version 0.90]

* ++ SM_Scrolls.esp [Version 0.90]

* ++ SM_SigilStone.esp [Version 0.90]

* ++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV]

* ++ bgMagicItemSigil.esp [Version 1.68EV]

* 7B bgMagicBonus.esp [Version 1.7EV]

* ++ bgMagicEVAddEnVar.esp [Version 1.68EV]

* 7C bgMagicEVPaperChase.esp [Version 1.68EV]

* 7D bgMagicAlchemy.esp [Version 1.57]

* 7E bgMagicPotionNumberSoulGemValue.esp [Version 1.68UV]

* ++ bgMagicEV_Conjuration_for_Supreme_Magicka.esp [Version 1.5]

* ++ bgBalancingEVOptionalClasses.esp [Version 9.0EV-U]

* ++ bgBalancingEVOptionalMoreEyes.esp [Version 10]

* 7F bgBalancingEVOptionalNPCDiversity, Beautification.esp [Version 10.0EV-D]

* ++ bgBalancingEVOptionalFCOMAdditions.esp [Version 10.]

* 80 bgBalancingOptionalNPCDiversityKvatchRebuilt, for Wrye Bash.esp [Version 9.0EV-D]

* 81 bgBalancingEVLAMEAddition.esp [Version 10.51EV-D]

* ++ bgBalancingEVLAMEGlue.esp [Version 10.0EV-D1.62EV]

* 82 bgBalancingEVOptionalNPCDiversityLAME.esp [Version 10.5EV-D]

* ++ bgBalancingEVOptionalSeamReducerHighElfFix.esp [Version 10.0EV-D]

* 83 Better Cities Full.esp [Version 4.9.5]

* 84 Better Cities - VWD of the IC.esp [Version 4.7.0]

* 85 Better Imperial City.esp [Version 4.9.5]

* 86 Better Cities - All Natural.esp [Version 4.9.5]

* 87 Better Cities - COBL.esp [Version 2.1]

* ++ Better Cities - Open Better Cities.esp [Version 4.9.5]

* 88 Francesco's 10 days respawn time - 1-20 day lenght rescale.esp

* 89 bgMagicEVShader.esp [Version 1.7EV]

* ++ bgMagicShaderLifeDetect.esp [Version 1.68]

* 8A bgMagicLightningbolt.esp

* 8B FCOM_Archery.esp [Version 0.9.9]

* 8C UnnecessaryViolence.esp

* 8D DeadlyReflex 6 - Combat Moves.esp

* ++ SM_DeadlyReflex.esp [Version 0.90]

* ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]

* 8E Cobl Silent Equip Misc.esp [Version 01]

* 8F Bag of Holding.esp [Version 1.5.0]

 

= Import Actors

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Francesco's Optional Leveled Guards.esp

* DLCThievesDen.esp

* DLCThievesDen - Unofficial Patch.esp

* Oblivion WarCry EV.esp

* FCOM_WarCry.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* FCOM_DiverseGuardUnity.esp

* Mart's Monster Mod - Shivering Isles.esp

* DLCFrostcrag - Unofficial Patch.esp

* Knights - Unofficial Patch.esp

* RenGuardOverhaul.esp

* bgBalancingEVOptionalFCOMAdditions.esp

 

=== Modified Records

* CREA: 261

* NPC_: 1064

 

= Import Actors: AIPackages

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* DLCOrrery.esp

* DLCThievesDen.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Slof Horses Complete.esp

* Mart's Monster Mod - Shivering Isles.esp

* Kvatch Rebuilt.esp

* Knights.esp

* Knights - Unofficial Patch.esp

* Better Cities - Open Better Cities.esp

 

=== AI Package Lists Changed: 113

* Oblivion.esm: 90

* Mart's Monster Mod.esm: 23

 

= Import Actors: Death Items

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Oblivion WarCry EV.esp

* FCOM_WarCry.esp

* FCOM_Convergence.esp

 

=== Modified Records

* CREA: 77

* NPC_: 2

 

= Import Actors: Spells

=== Source Mods

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* FCOM_DiverseGuardUnity.esp

 

=== Spell Lists Changed: 439

* Oblivion.esm: 400

* Oscuro's_Oblivion_Overhaul.esm: 4

* Mart's Monster Mod.esm: 35

 

= Import Cells

=== Source Mods

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* All Natural.esp

* All Natural - SI.esp

* DLCHorseArmor - Unofficial Patch.esp

* DLCThievesDen.esp

* DLCThievesDen - Unofficial Patch.esp

* DLCFrostcrag.esp

* DLCFrostcrag - Unofficial Patch.esp

* Better Cities Full.esp

* Better Imperial City.esp

* Better Cities - All Natural.esp

* All Natural - Indoor Weather Filter For Mods.esp

 

=== Cells/Worlds Patched

* Oblivion.esm: 626

* Kvatch Rebuilt.esm: 57

* Better Cities Resources.esm: 191

* DLCBattlehornCastle.esp: 1

* Knights.esp: 1

 

= Import Factions

=== Source Mods/Files

* Mart's Monster Mod.esm

* FCOM_Convergence.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* FCOM_HungersUnitySI.esp

* Mart's Monster Mod - Shivering Isles.esp

* DLCFrostcrag.esp

* Knights.esp

* Knights - Unofficial Patch.esp

* FCOM_Knights.esp

 

=== Refactioned Actors

* CREA: 43

* NPC_: 24

 

= Import Graphics

=== Source Mods

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm

* All Natural - Real Lights.esp

* DLCVileLair - Unofficial Patch.esp

* Oblivion WarCry EV.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Slof Horses Complete.esp

* FCOM_HungersUnitySI.esp

* Mart's Monster Mod - Shivering Isles.esp

* RustyItems for OOO.esp

* EVE_StockEquipmentReplacer4FCOM.esp

* EVE_KnightsoftheNine.esp

* SupremeMagicka.esp

* bgMagicEVShader.esp

* DeadlyReflex 6 - Combat Moves.esp

 

=== Modified Records

* AMMO: 7

* ARMO: 2

* CREA: 170

* EFSH: 1

* LIGH: 1

* MGEF: 19

* MISC: 22

* WEAP: 107

 

= Import Inventory

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Fran Armor Add-on.esp

* DLCMehrunesRazor - Unofficial Patch.esp

* Oblivion WarCry EV.esp

* FCOM_WarCry.esp

* Oscuro's_Oblivion_Overhaul.esp

* OOO 1.32-Cobl.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Hunting & Crafting.esp

* FCOM_DiverseGuardUnity.esp

* FCOM_HungersUnitySI.esp

* Mart's Monster Mod - Shivering Isles.esp

* MMM-Cobl.esp

* Kvatch Rebuilt.esp

* JQ-Fighters_Guild_United.esp

* Item interchange - Placement for FCOM.esp

* Item interchange - Placement for Frostcrag.esp

 

=== Inventories Changed: 1849

* Oblivion.esm: 1017

* Oscuro's_Oblivion_Overhaul.esm: 143

* Mart's Monster Mod.esm: 173

* Enhanced Daedric Invasion.esm: 50

* Better Cities Resources.esm: 32

* Francesco's Optional Chance of Stronger Enemies.esp: 343

* Thieves Arsenal.esp: 7

* DLCThievesDen.esp: 12

* DLCBattlehornCastle.esp: 17

* DLCFrostcrag.esp: 1

* Knights.esp: 54

 

= Import NPC Faces

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* bgBalancingEVOptionalNPCDiversity, Beautification.esp

* bgBalancingEVOptionalFCOMAdditions.esp

* bgBalancingOptionalNPCDiversityKvatchRebuilt, for Wrye Bash.esp

* bgBalancingEVOptionalNPCDiversityLAME.esp

 

=== Faces Patched: 255

 

= Import Names

=== Source Mods/Files

* Oblivion.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Slof Horses Complete.esp

* Mart's Monster Mod - Shivering Isles.esp

* bgMagicEV.esp

* SupremeMagicka.esp

* Guard_Names.csv

* OOO_Potion_Names.csv

* Random_NPC_Alternate_Names.csv

* Random_NPC_Names.csv

* Rational_Names.csv

 

=== Renamed Items

* ALCH: 248

* AMMO: 117

* APPA: 21

* ARMO: 211

* BOOK: 592

* CLOT: 203

* CONT: 1

* CREA: 20

* EYES: 2

* FACT: 1

* INGR: 33

* LIGH: 14

* MISC: 117

* NPC_: 657

* SGST: 175

* SLGM: 20

* SPEL: 459

* WEAP: 561

 

= Import Relations

=== Source Mods/Files

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm

* FCOM_Convergence.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* FCOM_FriendlierFactions.esp

* Mart's Monster Mod - Shivering Isles.esp

* Knights.esp

* Knights - Unofficial Patch.esp

* FCOM_Knights.esp

 

=== Modified Factions: 11

 

= Import Scripts

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* All Natural - MMM Patch.esp

* All Natural - Real Lights.esp

* wd purse of wonders.esp

* DLCHorseArmor.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Hunting & Crafting.esp

* Mart's Monster Mod - Slof Horses Complete.esp

* FCOM_DiverseGuardUnity.esp

* Mart's Monster Mod - Shivering Isles.esp

 

=== Modified Records

* CONT: 1

* CREA: 30

* INGR: 75

* LIGH: 24

* MISC: 20

* NPC_: 217

* WEAP: 9

 

= Tweak Actors

 

===As Intended: Boars

* 44 Boars Tweaked

* Oblivion.esm: 5

* Oscuro's_Oblivion_Overhaul.esm: 21

* Mart's Monster Mod.esm: 11

* Kvatch Rebuilt.esm: 1

* Better Cities Resources.esm: 4

* DLCThievesDen.esp: 1

* bgMagicEV.esp: 1

 

===As Intended: Imps

* 45 Imps Tweaked

* Oblivion.esm: 4

* Oscuro's_Oblivion_Overhaul.esm: 24

* Mart's Monster Mod.esm: 13

* Kvatch Rebuilt.esm: 1

* Thieves Arsenal.esp: 1

* DLCFrostcrag.esp: 1

* bgMagicEV.esp: 1

 

===Bigger Nords and Orcs

* 5 Races tweaked.

* Oblivion.esm: 2

* Mart's Monster Mod.esm: 1

* Better Cities Resources.esm: 1

* Thieves Arsenal.esp: 1

 

===MAO Skeleton Setter

* 7173 Skeletons Tweaked

* Oblivion.esm: 2481

* Francesco's Leveled Creatures-Items Mod.esm: 380

* Cobl Main.esm: 1

* Oscuro's_Oblivion_Overhaul.esm: 1111

* Mart's Monster Mod.esm: 1218

* Enhanced Daedric Invasion.esm: 183

* FCOM_Convergence.esm: 3

* Artifacts.esm: 8

* Kvatch Rebuilt.esm: 72

* Better Cities Resources.esm: 470

* Francesco's Optional Chance of Stronger Bosses.esp: 144

* Francesco's Optional Chance of Stronger Enemies.esp: 343

* Francesco's Optional Leveled Guards.esp: 15

* FCOM_FrancescosNamedBosses.esp: 371

* DLCOrrery.esp: 5

* DLCVileLair.esp: 3

* DLCMehrunesRazor.esp: 63

* DLCSpellTomes.esp: 1

* Thieves Arsenal.esp: 24

* DLCThievesDen.esp: 9

* Oblivion WarCry EV.esp: 37

* FCOM_Convergence.esp: 36

* Mart's Monster Mod - Hunting & Crafting.esp: 1

* VaultsofCyrodiilBC.esp: 34

* DLCBattlehornCastle.esp: 19

* DLCFrostcrag.esp: 1

* Knights.esp: 61

* bgMagicEV.esp: 10

* SupremeMagicka.esp: 2

* bgBalancingEVLAMEAddition.esp: 66

* UnnecessaryViolence.esp: 1

 

===No Bloody Creatures

* 786 Creatures Tweaked

* Oblivion.esm: 155

* Francesco's Leveled Creatures-Items Mod.esm: 8

* Oscuro's_Oblivion_Overhaul.esm: 78

* Mart's Monster Mod.esm: 487

* FCOM_Convergence.esm: 2

* Better Cities Resources.esm: 1

* Unofficial Oblivion Patch.esp: 4

* Thieves Arsenal.esp: 1

* DLCThievesDen.esp: 4

* Oblivion WarCry EV.esp: 22

* FCOM_WarCry.esp: 7

* DLCBattlehornCastle.esp: 1

* DLCFrostcrag.esp: 3

* Knights.esp: 1

* bgMagicEV.esp: 7

* SupremeMagicka.esp: 5

 

===Quite Feet

* 1113 Creatures Tweaked

* Oblivion.esm: 88

* Francesco's Leveled Creatures-Items Mod.esm: 4

* Cobl Main.esm: 1

* Oscuro's_Oblivion_Overhaul.esm: 385

* Mart's Monster Mod.esm: 494

* Enhanced Daedric Invasion.esm: 9

* FCOM_Convergence.esm: 1

* Kvatch Rebuilt.esm: 21

* Better Cities Resources.esm: 21

* Unofficial Oblivion Patch.esp: 12

* DLCHorseArmor.esp: 1

* Thieves Arsenal.esp: 3

* DLCThievesDen.esp: 1

* Oblivion WarCry EV.esp: 51

* FCOM_Convergence.esp: 2

* VaultsofCyrodiilBC.esp: 1

* DLCFrostcrag.esp: 4

* Knights.esp: 3

* bgMagicEV.esp: 8

* SupremeMagicka.esp: 1

* bgMagicEVPaperChase.esp: 2

 

===RWalk for Female NPCs

* 2813 NPCs Tweaked

* Oblivion.esm: 777

* Francesco's Leveled Creatures-Items Mod.esm: 189

* Oscuro's_Oblivion_Overhaul.esm: 593

* Mart's Monster Mod.esm: 539

* Enhanced Daedric Invasion.esm: 30

* Artifacts.esm: 5

* Kvatch Rebuilt.esm: 11

* Better Cities Resources.esm: 144

* Francesco's Optional Chance of Stronger Bosses.esp: 69

* Francesco's Optional Chance of Stronger Enemies.esp: 165

* FCOM_FrancescosNamedBosses.esp: 177

* DLCOrrery.esp: 2

* DLCMehrunesRazor.esp: 12

* Thieves Arsenal.esp: 5

* DLCThievesDen.esp: 2

* Oblivion WarCry EV.esp: 7

* FCOM_Convergence.esp: 18

* VaultsofCyrodiilBC.esp: 2

* DLCBattlehornCastle.esp: 4

* DLCFrostcrag.esp: 1

* Knights.esp: 13

* bgMagicEV.esp: 6

* bgBalancingEVLAMEAddition.esp: 42

 

===Redguard FGTS Patcher

* 433 Redguard NPCs Tweaked

* Oblivion.esm: 134

* Francesco's Leveled Creatures-Items Mod.esm: 37

* Oscuro's_Oblivion_Overhaul.esm: 21

* Mart's Monster Mod.esm: 75

* Enhanced Daedric Invasion.esm: 14

* Kvatch Rebuilt.esm: 3

* Better Cities Resources.esm: 39

* Francesco's Optional Chance of Stronger Bosses.esp: 18

* Francesco's Optional Chance of Stronger Enemies.esp: 27

* FCOM_FrancescosNamedBosses.esp: 44

* DLCOrrery.esp: 2

* Thieves Arsenal.esp: 2

* DLCThievesDen.esp: 2

* Oblivion WarCry EV.esp: 1

* DLCBattlehornCastle.esp: 4

* Knights.esp: 10

 

===SWalk for Female NPCs

* 2813 NPCs Tweaked

* Oblivion.esm: 777

* Francesco's Leveled Creatures-Items Mod.esm: 189

* Oscuro's_Oblivion_Overhaul.esm: 593

* Mart's Monster Mod.esm: 539

* Enhanced Daedric Invasion.esm: 30

* Artifacts.esm: 5

* Kvatch Rebuilt.esm: 11

* Better Cities Resources.esm: 144

* Francesco's Optional Chance of Stronger Bosses.esp: 69

* Francesco's Optional Chance of Stronger Enemies.esp: 165

* FCOM_FrancescosNamedBosses.esp: 177

* DLCOrrery.esp: 2

* DLCMehrunesRazor.esp: 12

* Thieves Arsenal.esp: 5

* DLCThievesDen.esp: 2

* Oblivion WarCry EV.esp: 7

* FCOM_Convergence.esp: 18

* VaultsofCyrodiilBC.esp: 2

* DLCBattlehornCastle.esp: 4

* DLCFrostcrag.esp: 1

* Knights.esp: 13

* bgMagicEV.esp: 6

* bgBalancingEVLAMEAddition.esp: 42

 

===VadersApp's Oblivion Real Bodies

* 0 Skeletons Tweaked

 

===Vanilla Beast Skeleton

* 1 Skeletons Tweaked

* Oblivion.esm: 1

 

= Import Stats

=== Source Mods/Files

* Francesco's Leveled Creatures-Items Mod.esm

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Lair_mobs.esp

* Mehrunes_mobs.esp

* Thievesden_mobs.esp

* Oblivion WarCry EV.esp

* FCOM_WarCry.esp

* Oscuro's_Oblivion_Overhaul.esp

* OMOBS_SI.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Hunting & Crafting.esp

* Mart's Monster Mod - Shivering Isles.esp

* Battlehorn_mobs.esp

* FCOM_Archery.esp

 

=== Modified Stats

* Sigil Stones: 255

* Mart's Monster Mod.esm: 255

* Misc: 19

* Oblivion.esm: 19

* Armors: 9

* Oblivion.esm: 8

* Oscuro's_Oblivion_Overhaul.esm: 1

* Weapons: 15

* Oblivion.esm: 15

 

= Globals

* Crime: Force Jail set to: 1000.00

* Thieves Guild: Quest Attacking Penalty set to: 100.00

* Thieves Guild: Quest Killing Penalty set to: 250.00

* Thieves Guild: Quest Stealing Penalty set to: 100.00

* Timescale set to: 1.00

 

= Tweak Settings

* Actor Strength Encumbrance Multiplier: 1

* AI: Max Active Actors: 20

* AI: Max Dead Actors: [x 1]

* AI: Max Smile Distance: No Smiles

* Arrow: Litter Count: [15]

* Arrow: Litter Time: 1 Minute

* Arrow: Recovery from Actor: [50%]

* Arrow: Speed: x 1.2

* Bounty: Attack: 300

* Bounty: Horse Theft: 100

* Bounty: Theft: 1/4

* Camera: Chase Distance: x 1.5

* Camera: Chase Tightness: x 1.5

* Camera: PC Death Time: 15 Seconds

* Cell Respawn Time: 1 Day

* Combat: Alchemy: Allow

* Combat: Max Actors: [10]

* Combat: Max Ally Hits: 3

* Combat: Maximum Armor Rating: 50

* Combat: Recharge Weapons: [Allow]

* Combat: Repair: Allow

* Companions: Max Number: 2

* Compass: Disable: Quests

* Compass: POI Recognition: x 0.25

* Cost Multiplier: Enchantment: [10]

* Cost Multiplier: Recharge: 0.1

* Cost Multiplier: Repair: 0.1

* Cost Multiplier: Spell Making: [3]

* Crime Alarm Distance: 6000

* Crime: Pickpocketing Fine: 5

* Crime: Trespass Fine: 1

* Essential NPC Unconsciousness: [10 Seconds]

* Fatigue from Running/Encumbrance: x 1.5

* Greeting Distance: 100

* Horse Turning Speed: x 1.5

* Inventory Quantity Prompt: 1

* Jump Higher: x 1.1

* Leveled Item Max level difference: 1

* Magic: Bolt Speed: x 1.2

* Magic: Chameleon Refraction: Zero

* Magic: Max NPC Summons: 1

* Magic: Max Player Summons: [1]

* Master of Mercantile extra gold amount: 300

* Msg: Equip Misc. Item: [None]

* No NPC Blood

* Training Max: 1

* UOP Vampire Aging and Face Fix.esp

* Warning: Exterior Distance to Hostiles: 10

* Warning: Interior Distance to Hostiles: 10

 

= Tweak Clothes

* Gloves Show Rings: 2

* Max Weight Amulets: [0.00]: 154

* Max Weight Hoods: [0.20]: 98

* Max Weight Rings: [0.00]: 271

* Robes Show Amulets: 142

* Robes Show Pants: 173

* Unlimited Amulets: 160

* Unlimited Rings: 282

 

= Tweak Assorted

 

=== Playable Armor

* Armor pieces set as playable: 242

* Oblivion.esm: 88

* Francesco's Leveled Creatures-Items Mod.esm: 3

* Oscuro's_Oblivion_Overhaul.esm: 17

* Mart's Monster Mod.esm: 60

* FCOM_Convergence.esm: 15

* Artifacts.esm: 1

* Oblivion WarCry EV.esp: 57

* Mart's Monster Mod - Zombies for Body Meshes.esp: 1

 

=== Playable Clothes

* Clothes set as playable: 67

* Oblivion.esm: 1

* Oscuro's_Oblivion_Overhaul.esm: 1

* FCOM_Convergence.esm: 1

* Better Cities Resources.esm: 8

* Unofficial Oblivion Patch.esp: 1

* Thieves Arsenal.esp: 2

* Oblivion WarCry EV.esp: 3

* bgBalancingEVLAMEAddition.esp: 1

* DeadlyReflex 6 - Combat Moves.esp: 49

 

=== Armor Shows Amulets

* Armor Pieces Tweaked: 520

* Oblivion.esm: 171

* Francesco's Leveled Creatures-Items Mod.esm: 11

* Francesco's Optional New Items Add-On.esm: 41

* Oscuro's_Oblivion_Overhaul.esm: 117

* Mart's Monster Mod.esm: 23

* Enhanced Daedric Invasion.esm: 1

* FCOM_Convergence.esm: 4

* Artifacts.esm: 48

* Kvatch Rebuilt.esm: 5

* Better Cities Resources.esm: 5

* Fran Armor Add-on.esp: 10

* Enhanced Economy.esp: 1

* DLCVileLair.esp: 6

* DLCMehrunesRazor.esp: 5

* Oblivion WarCry EV.esp: 46

* Mart's Monster Mod - Zombies for Body Meshes.esp: 1

* Mart's Monster Mod - Hunting & Crafting.esp: 4

* VaultsofCyrodiilBC.esp: 8

* Knights.esp: 11

* bgMagicEV.esp: 2

 

=== Armor Shows Rings

* Armor Pieces Tweaked: 372

* Oblivion.esm: 151

* Francesco's Leveled Creatures-Items Mod.esm: 6

* Francesco's Optional New Items Add-On.esm: 27

* Oscuro's_Oblivion_Overhaul.esm: 81

* Mart's Monster Mod.esm: 8

* Enhanced Daedric Invasion.esm: 1

* FCOM_Convergence.esm: 5

* Artifacts.esm: 31

* Better Cities Resources.esm: 3

* Fran Armor Add-on.esp: 8

* DLCMehrunesRazor.esp: 5

* DLCThievesDen.esp: 8

* Oblivion WarCry EV.esp: 20

* Mart's Monster Mod - Hunting & Crafting.esp: 2

* VaultsofCyrodiilBC.esp: 1

* Knights.esp: 10

* JQ-Fighters_Guild_United.esp: 1

* bgMagicEV.esp: 4

 

=== Bow Reach Fix

* Bows fixed: 0

 

=== Clothing Shows Amulets

* Clothing Pieces Tweaked: 53

* Oblivion.esm: 42

* Oscuro's_Oblivion_Overhaul.esm: 1

* Mart's Monster Mod.esm: 1

* Artifacts.esm: 1

* Better Cities Resources.esm: 4

* Thieves Arsenal.esp: 1

* Oblivion WarCry EV.esp: 3

 

=== Clothing Shows Rings

* Clothing Pieces Tweaked: 6

* Oblivion.esm: 2

* Unofficial Oblivion Patch.esp: 1

* DeadlyReflex 6 - Combat Moves.esp: 3

 

=== DarNified Books

* Books DarNified: 1003

* Oblivion.esm: 293

* Cobl Main.esm: 218

* Oscuro's_Oblivion_Overhaul.esm: 74

* Artifacts.esm: 3

* Kvatch Rebuilt.esm: 8

* Better Cities Resources.esm: 80

* Unofficial Shivering Isles Patch.esp: 2

* PowerAttack Voicemod.esp: 1

* PowerAttack Voicemod - The Shivering Isles.esp: 1

* Enhanced Economy.esp: 3

* DLCVileLair.esp: 2

* DLCMehrunesRazor.esp: 5

* DLCSpellTomes.esp: 286

* Thieves Arsenal.esp: 1

* Mart's Monster Mod - Gems & Gem Dust.esp: 1

* Mart's Monster Mod - Hunting & Crafting.esp: 4

* VaultsofCyrodiilBC.esp: 2

* Knights.esp: 11

* bgBalancingEVCore.esp: 1

* SupremeMagicka.esp: 7

* Default Icons: 0

 

=== Disable Wind

* Winds Disabled: 415

* Oblivion.esm: 36

* All Natural Base.esm: 374

* Thieves Arsenal.esp: 2

* Knights.esp: 3

 

=== Faction crime Gold Multiplier Fix

* Factions fixed: 125

* Oblivion.esm: 125

 

=== Harvest Chance

* Harvest Chances Changed: 164

* Oblivion.esm: 155

* Cobl Main.esm: 2

* Better Cities Resources.esm: 2

* DLCVileLair.esp: 1

* VaultsofCyrodiilBC.esp: 1

* DLCFrostcrag.esp: 3

 

=== Magic: Script Effect Silencer

Script Effect silenced.

 

=== No Light Fade Value Fix

* Lights with fade values added: 64

* Oblivion.esm: 64

 

=== No Light Flicker

* Lights unflickered: 1034

* Oblivion.esm: 578

* Francesco's Optional New Items Add-On.esm: 13

* Cobl Main.esm: 1

* Oscuro's_Oblivion_Overhaul.esm: 24

* Mart's Monster Mod.esm: 2

* Artifacts.esm: 7

* Kvatch Rebuilt.esm: 2

* Better Cities Resources.esm: 104

* Unofficial Oblivion Patch.esp: 1

* All Natural - Real Lights.esp: 229

* DLCOrrery.esp: 4

* DLCVileLair.esp: 9

* DLCMehrunesRazor.esp: 2

* Thieves Arsenal.esp: 47

* Oblivion WarCry EV.esp: 1

* DLCFrostcrag.esp: 3

* Knights.esp: 4

* bgMagicEV.esp: 1

* SupremeMagicka.esp: 1

* DeadlyReflex 6 - Combat Moves.esp: 1

 

=== Set Enchantment Number of Uses

* Enchantments set: 880

* Oblivion.esm: 549

* Francesco's Optional New Items Add-On.esm: 3

* Cobl Main.esm: 66

* Oscuro's_Oblivion_Overhaul.esm: 78

* Mart's Monster Mod.esm: 2

* FCOM_Convergence.esm: 3

* Artifacts.esm: 3

* Kvatch Rebuilt.esm: 2

* Better Cities Resources.esm: 26

* Fran_Lv30Item_Maltz.esp: 2

* DLCVileLair.esp: 7

* DLCMehrunesRazor.esp: 4

* Thieves Arsenal.esp: 8

* DLCThievesDen.esp: 7

* Oblivion WarCry EV.esp: 54

* FCOM_RealSwords.esp: 6

* VaultsofCyrodiilBC.esp: 3

* DLCBattlehornCastle.esp: 6

* Knights.esp: 29

* bgBalancingEVCore.esp: 6

* bgMagicEV.esp: 11

* SupremeMagicka.esp: 4

* bgBalancingEVLAMEAddition.esp: 1

 

=== Nvidia Fog Fix

* Oblivion.esm: 267

* You Are Here.esm: 1

* All Natural Base.esm: 1

* Francesco's Leveled Creatures-Items Mod.esm: 1

* Oscuro's_Oblivion_Overhaul.esm: 1

* Enhanced Daedric Invasion.esm: 1

* Kvatch Rebuilt.esm: 6

* ScreenEffects.esm: 1

* Unofficial Shivering Isles Patch.esp: 1

* PowerAttack Voicemod.esp: 1

* PowerAttack Voicemod - The Shivering Isles.esp: 1

* Enhanced Economy.esp: 1

* DLCHorseArmor.esp: 1

* DLCVileLair - Unofficial Patch.esp: 1

* Thieves Arsenal.esp: 12

* DLCThievesDen.esp: 2

* Oblivion WarCry EV.esp: 1

* Mart's Monster Mod - Dungeons of MMM.esp: 1

* DLCBattlehornCastle.esp: 1

* Knights.esp: 3

* RenGuardOverhaul.esp: 1

* ProgressRBSP.esp: 1

* bgMagicEV.esp: 1

* SupremeMagicka.esp: 1

* DeadlyReflex 6 - Combat Moves.esp: 1

* Bag of Holding.esp: 1

 

=== Reweigh: Arrows

Arrows set to maximum weight of 0.000000

* Arrows Reweighed: 268

* Oblivion.esm: 128

* Cobl Main.esm: 16

* Oscuro's_Oblivion_Overhaul.esm: 29

* Mart's Monster Mod.esm: 11

* Artifacts.esm: 11

* Kvatch Rebuilt.esm: 1

* Better Cities Resources.esm: 20

* Thieves Arsenal.esp: 5

* DLCThievesDen.esp: 6

* FCOM_RealSwords.esp: 34

* Mart's Monster Mod - Hunting & Crafting.esp: 1

* bgBalancingEVCore.esp: 6

 

=== Reweigh: Ingredients

Ingredients set to maximum weight of 0.100000

* Ingredients Reweighed: 525

* Oblivion.esm: 108

* Cobl Main.esm: 176

* Oscuro's_Oblivion_Overhaul.esm: 40

* Mart's Monster Mod.esm: 35

* Better Cities Resources.esm: 110

* DLCVileLair.esp: 1

* DLCMehrunesRazor.esp: 1

* Mart's Monster Mod - Gems & Gem Dust.esp: 15

* Mart's Monster Mod - Diverse WaterLife.esp: 32

* VaultsofCyrodiilBC.esp: 2

* DeadlyReflex 6 - Combat Moves.esp: 5

 

=== Reweigh: Potions (Maximum)

Potions set to maximum weight of 0.100000

* Potions Reweighed: 289

* Oblivion.esm: 211

* Francesco's Leveled Creatures-Items Mod.esm: 22

* Cobl Main.esm: 5

* Oscuro's_Oblivion_Overhaul.esm: 33

* Better Cities Resources.esm: 5

* Enhanced Economy.esp: 1

* DLCMehrunesRazor.esp: 2

* DLCThievesDen.esp: 6

* Mart's Monster Mod - Diverse WaterLife.esp: 4

 

=== Reweigh: Potions (Minimum)

Potions set to minimum weight of 1.000000

* Potions Reweighed: 342

* Oblivion.esm: 235

* Francesco's Leveled Creatures-Items Mod.esm: 22

* Cobl Main.esm: 15

* Oscuro's_Oblivion_Overhaul.esm: 38

* Better Cities Resources.esm: 6

* Enhanced Economy.esp: 1

* DLCMehrunesRazor.esp: 2

* Thieves Arsenal.esp: 2

* DLCThievesDen.esp: 6

* Mart's Monster Mod - Diverse WaterLife.esp: 4

* bgBalancingEVCore.esp: 5

* bgMagicEV.esp: 6

 

=== Reweigh: Staffs

Staffs set to maximum weight of 1.000000

* Staffs Reweighed: 291

* Oblivion.esm: 228

* Cobl Main.esm: 14

* Oscuro's_Oblivion_Overhaul.esm: 15

* Artifacts.esm: 6

* Better Cities Resources.esm: 2

* Fran_Lv30Item_Maltz.esp: 2

* Enhanced Economy.esp: 2

* Oblivion WarCry EV.esp: 18

* SM_EnchantStaff.esp: 2

* SupremeMagicka.esp: 1

* UnnecessaryViolence.esp: 1

 

=== Right Hand Rings

* Rings fixed: 26

* Cobl Main.esm: 1

* Kvatch Rebuilt.esm: 1

* DeadlyReflex 6 - Combat Moves.esp: 24

 

=== Set Sound Attenuation Levels

* Sounds Modified: 1260

* Oblivion.esm: 1075

* All Natural Base.esm: 22

* Cobl Main.esm: 1

* Oscuro's_Oblivion_Overhaul.esm: 25

* Mart's Monster Mod.esm: 39

* FCOM_Convergence.esm: 1

* Better Cities Resources.esm: 6

* Fran_Lv30Item_Maltz.esp: 1

* DLCHorseArmor.esp: 1

* DLCOrrery.esp: 4

* Thieves Arsenal.esp: 1

* Oblivion WarCry EV.esp: 45

* VaultsofCyrodiilBC.esp: 1

* DLCBattlehornCastle.esp: 1

* DLCFrostcrag.esp: 11

* Knights.esp: 21

* RenGuardOverhaul.esp: 1

* SupremeMagicka.esp: 3

* DeadlyReflex 6 - Combat Moves.esp: 1

 

=== Set Sound Attenuation Levels: Nirnroots Only

* Sounds Modified: 0

 

= Tweak Names

* Armor: 3407

* Oblivion.esm: 994

* Francesco's Leveled Creatures-Items Mod.esm: 53

* Francesco's Optional New Items Add-On.esm: 533

* Oscuro's_Oblivion_Overhaul.esm: 709

* Mart's Monster Mod.esm: 147

* Enhanced Daedric Invasion.esm: 6

* FCOM_Convergence.esm: 60

* Artifacts.esm: 257

* Kvatch Rebuilt.esm: 5

* Better Cities Resources.esm: 49

* Unofficial Shivering Isles Patch.esp: 1

* Fran Armor Add-on.esp: 65

* Fran_Lv30Item_Maltz.esp: 17

* Enhanced Economy.esp: 1

* DLCVileLair.esp: 6

* DLCMehrunesRazor.esp: 20

* Thieves Arsenal.esp: 2

* DLCThievesDen.esp: 18

* Bob's Armory Oblivion.esp: 49

* Oblivion WarCry EV.esp: 222

* FCOM_RealSwords.esp: 5

* Mart's Monster Mod - Zombies for Body Meshes.esp: 1

* Mart's Monster Mod - Hunting & Crafting.esp: 72

* VaultsofCyrodiilBC.esp: 15

* DLCBattlehornCastle.esp: 9

* Knights.esp: 63

* JQ-Fighters_Guild_United.esp: 6

* bgMagicEV.esp: 22

* Clothes: 1010

* Oblivion.esm: 238

* Francesco's Leveled Creatures-Items Mod.esm: 10

* Francesco's Optional New Items Add-On.esm: 63

* Cobl Main.esm: 6

* Oscuro's_Oblivion_Overhaul.esm: 234

* Mart's Monster Mod.esm: 14

* Enhanced Daedric Invasion.esm: 1

* FCOM_Convergence.esm: 3

* Artifacts.esm: 107

* Kvatch Rebuilt.esm: 2

* Better Cities Resources.esm: 70

* Unofficial Oblivion Patch.esp: 1

* Enhanced Economy.esp: 5

* DLCVileLair.esp: 1

* DLCMehrunesRazor.esp: 21

* Thieves Arsenal.esp: 39

* DLCThievesDen.esp: 5

* Oblivion WarCry EV.esp: 4

* FCOM_RealSwords.esp: 2

* Mart's Monster Mod - Hunting & Crafting.esp: 11

* VaultsofCyrodiilBC.esp: 2

* JQ-Fighters_Guild_United.esp: 2

* bgBalancingEVCore.esp: 25

* bgMagicEV.esp: 3

* SupremeMagicka.esp: 15

* bgBalancingEVLAMEAddition.esp: 4

* UnnecessaryViolence.esp: 5

* DeadlyReflex 6 - Combat Moves.esp: 117

* Lore Friendly Names: Dwarven -> Dwemer: 164

* Oblivion.esm: 21

* Francesco's Leveled Creatures-Items Mod.esm: 18

* Francesco's Optional New Items Add-On.esm: 12

* Cobl Main.esm: 16

* Oscuro's_Oblivion_Overhaul.esm: 6

* Mart's Monster Mod.esm: 7

* Artifacts.esm: 39

* Better Cities Resources.esm: 16

* Enhanced Economy.esp: 1

* DLCOrrery.esp: 7

* Oblivion WarCry EV.esp: 21

* Notes and Scrolls: 950

* Oblivion.esm: 607

* Cobl Main.esm: 4

* Oscuro's_Oblivion_Overhaul.esm: 57

* Enhanced Daedric Invasion.esm: 1

* Artifacts.esm: 4

* Kvatch Rebuilt.esm: 8

* Better Cities Resources.esm: 47

* DLCHorseArmor.esp: 1

* SM Plugin Refurbish - HorseArmor.esp: 1

* DLCOrrery.esp: 2

* DLCVileLair.esp: 8

* DLCMehrunesRazor.esp: 9

* Thieves Arsenal.esp: 17

* DLCThievesDen.esp: 6

* VaultsofCyrodiilBC.esp: 4

* DLCBattlehornCastle.esp: 16

* DLCFrostcrag.esp: 5

* Knights.esp: 3

* bgMagicEV.esp: 149

* SupremeMagicka.esp: 1

* Potions: 409

* Oblivion.esm: 253

* Francesco's Leveled Creatures-Items Mod.esm: 22

* Cobl Main.esm: 38

* Oscuro's_Oblivion_Overhaul.esm: 38

* Artifacts.esm: 3

* Kvatch Rebuilt.esm: 1

* Better Cities Resources.esm: 18

* Enhanced Economy.esp: 3

* DLCMehrunesRazor.esp: 2

* Thieves Arsenal.esp: 1

* DLCThievesDen.esp: 6

* Mart's Monster Mod - Diverse WaterLife.esp: 4

* VaultsofCyrodiilBC.esp: 1

* DLCBattlehornCastle.esp: 7

* DLCFrostcrag.esp: 1

* bgBalancingEVCore.esp: 5

* bgMagicEV.esp: 6

* Spells: 424

* Oblivion.esm: 27

* bgMagicEV.esp: 397

* Weapons: 4150

* Oblivion.esm: 1447

* Francesco's Leveled Creatures-Items Mod.esm: 180

* Francesco's Optional New Items Add-On.esm: 683

* Cobl Main.esm: 125

* Oscuro's_Oblivion_Overhaul.esm: 391

* Mart's Monster Mod.esm: 94

* FCOM_Convergence.esm: 6

* Artifacts.esm: 316

* Kvatch Rebuilt.esm: 2

* Better Cities Resources.esm: 118

* Fran_Lv30Item_Maltz.esp: 13

* Enhanced Economy.esp: 6

* ScreenControls.esp: 8

* DLCVileLair.esp: 7

* Lair_mobs.esp: 7

* DLCMehrunesRazor.esp: 19

* DLCMehrunesRazor - Unofficial Patch.esp: 1

* Mehrunes_mobs.esp: 19

* Thieves Arsenal.esp: 15

* DLCThievesDen.esp: 9

* Thievesden_mobs.esp: 2

* Bob's Armory Oblivion.esp: 65

* FCOM_BobsArmory.esp: 2

* Loth's Blunt Weapons for Npcs.esp: 144

* Oblivion WarCry EV.esp: 125

* FCOM_RealSwords.esp: 235

* Mart's Monster Mod - Hunting & Crafting.esp: 1

* VaultsofCyrodiilBC.esp: 11

* DLCBattlehornCastle.esp: 9

* Battlehorn_mobs.esp: 6

* Knights.esp: 44

* SM_EnchantStaff.esp: 2

* bgBalancingEVCore.esp: 6

* bgMagicEV.esp: 22

* SupremeMagicka.esp: 2

* bgBalancingEVLAMEAddition.esp: 1

* UnnecessaryViolence.esp: 5

* DeadlyReflex 6 - Combat Moves.esp: 2

 

= Cobl Catalogs

* Ingredients Cataloged: 594

* Effects Cataloged: 94

 

= Race Records

=== Source Mods

* Oscuro's_Oblivion_Overhaul.esp

* bgBalancingEVCore.esp

* bgBalancingEVOptionalSeamReducerHighElfFix.esp

 

=== Merged

* HighElf

 

=== Eyes/Hair Sorted

* Argonian

* Aureal

* Breton

* DarkElf

* HiddenElf

* HighElf

* Imperial

* Khajiit

* Mazken

* Nord

* Ohmes

* OhmesTT

* Orc

* Redguard

* SeaElf

* Seducer

* WoodElf

* Xivilaibg

 

=== Eye Meshes Filtered

. ~~None~~

 

=== Eyes/Hair Assigned for NPCs

* Artifacts.esm: 2

* Better Cities Resources.esm: 173

* bgBalancingEVLAMEAddition.esp: 2

* bgMagicEV.esp: 3

* Cobl Main.esm: 1

* DLCBattlehornCastle.esp: 12

* DLCFrostcrag.esp: 1

* DLCMehrunesRazor.esp: 29

* DLCOrrery.esp: 4

* DLCSpellTomes.esp: 1

* DLCThievesDen.esp: 1

* DLCVileLair.esp: 2

* Enhanced Daedric Invasion.esm: 18

* FCOM_Convergence.esm: 1

* FCOM_Convergence.esp: 8

* FCOM_FrancescosNamedBosses.esp: 119

* Francesco's Leveled Creatures-Items Mod.esm: 36

* Francesco's Optional Chance of Stronger Bosses.esp: 53

* Francesco's Optional Chance of Stronger Enemies.esp: 92

* Knights.esp: 24

* Kvatch Rebuilt.esm: 20

* Mart's Monster Mod.esm: 598

* Oblivion WarCry EV.esp: 24

* Oblivion.esm: 823

* Oscuro's_Oblivion_Overhaul.esm: 140

* SupremeMagicka.esp: 2

* Thieves Arsenal.esp: 18

* UnnecessaryViolence.esp: 1

* VaultsofCyrodiilBC.esp: 3

 

= SEWorld Tests

===Quests Patched: 2

 

= Leveled Lists

 

=== Delevelers/Relevelers

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* Unofficial Shivering Isles Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* FCOM_FrancescosItemsAddOn.esp [ADR]

* DLCMehrunesRazor - Unofficial Patch.esp [ADR]

* DLCSpellTomes.esp [AR]

* DLCThievesDen - Unofficial Patch.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* FCOM_SaferRoads.esp [ADR]

* FCOM_LessRats.esp [ADR]

* Mart's Monster Mod - Less Bone Loot.esp [ADR]

* FCOM_HungersUnitySI.esp [AR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* MMM-Cobl.esp [AD]

* FCOM_Knights.esp [ADR]

* Item interchange - Placement for FCOM.esp [ADR]

* bgMagicEV.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* bgMagicEVAddEnVar.esp [AR]

 

=== Merged Creature Lists

* AMMLL3BanditBossLvl100

* FCOM_FrancescosNamedBosses.esp

* FCOM_Convergence.esp [ADR]

* AMMLL3MarauderBossLvl100

* FCOM_FrancescosNamedBosses.esp

* FCOM_Convergence.esp [ADR]

* AMMNPCSpecialBanditStr

* FCOM_FrancescosNamedBosses.esp

* FCOM_Convergence.esp [ADR]

* AMMNPCSpecialMarauderStr

* FCOM_FrancescosNamedBosses.esp

* FCOM_Convergence.esp [ADR]

* FranLL0CreaBeastLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaBeastLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaBeastLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaConjuDaedaLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaConjuDaedaLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaConjuDaedaLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedraLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedraLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedraLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedricBLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedricBLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedricBLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedricBLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedricBLev16

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev18

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev21

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev18

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev21

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMelLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMelLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMelLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMelLev15

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMisLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMisLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMisLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMisLev15

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicELev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicELev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicELev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicELev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicNLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicNLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicNLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicNLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMelLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMelLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMelLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMelLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMisLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMisLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMisLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMisLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadBoneLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadBoneLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadBoneLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadBoneLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadBoneLev17

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadEtherLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadEtherLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadEtherLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadEtherLev18

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadLev18

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadZombLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadZombLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadZombLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaVampBeastLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestMountainLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestMountainLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestMountainLev07

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestMountainLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestMountainLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHighlandsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHighlandsLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHighlandsLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHighlandsLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHillsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHillsLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHillsLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsLev15

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsSnowLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsSnowLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsSnowLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadPlainsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadPlainsLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadRainforestLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadRainforestLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadRainforestLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadSwampLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadSwampLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadValleyLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildFarmlandsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildFarmlandsLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestLev03

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestMountainLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestMountainLev03

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestMountainLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestMountainLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestMountainLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHighlandsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHighlandsLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHighlandsLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHighlandsLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHillsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHillsLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHillsLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHillsLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildMountainsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildMountainsLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildMountainsLev15

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildMountainsSnowLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildMountainsSnowLev18

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildPlainsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildPlainsLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildRainforestLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildRainforestLev03

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildRainforestLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildRainforestLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildSwampLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildSwampLev03

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildSwampLev07

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildSwampLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildSwampLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildValleyLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildValleyLev03

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL1CreaBeastLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaBeastLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaBeastLev09

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaBeastLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaBeastLev16

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev14

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev22

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev15

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev22

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev24

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev09

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev13

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev16

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev19

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev22

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev11

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev14

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev21

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev24

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev11

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev14

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev21

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev24

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinLev10

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinLev15

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinLev20

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMelLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMelLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMelLev10

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMelLev15

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMelLev20

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMisLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMisLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMisLev10

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMisLev15

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMisLev20

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev11

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev13

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev17

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev21

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicNLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicNLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicNLev09

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicNLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicNLev16

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaQuest01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaQuest02

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaRat

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMelLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMelLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMelLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMelLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMelLev17

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMisLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMisLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMisLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMisLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMisLev17

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev17

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev19

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadEtherLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadEtherLev11

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadEtherLev14

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadEtherLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadEtherLev23

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev04

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev11

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev15

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev23

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadZombLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadZombLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadZombLev10

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadZombLev16

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaVampBeastLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaVampBeastLev04

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaVampBeastLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaVampBeastLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCBanditBBow

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCBanditMelee

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCBanditMissile

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCBanditWizard

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCConjurer

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCMarauderBattlemage

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCMarauderMelee

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCMarauderMissile

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCNecromancer

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCVampire

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCVeyondShaman

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCVeyondTribesman

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest02

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest03

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest04

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest07

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest08

* Francesco's Optional Chance of More Enemies.esp

* FranLL2RoadGuard

* Francesco's Optional Leveled Guards.esp

* FranSELL0CreaAtronachFleshLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaAtronachFleshLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaAtronachFleshLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaBaliwogDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaBaliwogDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraDemLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraManLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraManLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlDemLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlManLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlManLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMaLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMaLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMaLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMiLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMiLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMiLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMaLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMaLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMaLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMiLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMiLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMiLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaHungerLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaHungerLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaHungerLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonDemLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonDemLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonManLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonManLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShamblesLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShamblesLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShamblesLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineDemLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineManLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineManLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineManLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaSkeletonLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaSkeletonLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaSkeletonLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaSkeletonLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessDemLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessManLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessManLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL1CreaAtronachFleshLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaAtronachFleshLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaAtronachFleshLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaAtronachFleshLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaAtronachFleshLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaBaliwogDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaBaliwogDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaBaliwogDemLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraDemLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraDemLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraDemLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraManLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraManLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraManLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraManLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlDemLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlDemLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlDemLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlManLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlManLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlManLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlManLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMaLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMaLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMaLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMaLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMaLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMiLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMiLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMiLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMiLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMiLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMaLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMaLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMaLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMaLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMaLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMiLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMiLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMiLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMiLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMiLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaHungerLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaHungerLev06

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaHungerLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaHungerLev16

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaHungerLev21

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaQuest01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonDemLev09

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonDemLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonDemLev19

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonManLev09

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonManLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonManLev19

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShamblesLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShamblesLev09

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShamblesLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShamblesLev20

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev04

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev21

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev04

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev21

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaSkeletonLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaSkeletonLev05

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaSkeletonLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaSkeletonLev12

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaSkeletonLev17

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev04

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev21

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev04

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev21

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCHereticLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCHereticLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCHereticLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCHereticLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCHereticLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCKnightOfOrderLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCKnightOfOrderLev05

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCKnightOfOrderLev10

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCKnightOfOrderLev15

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCKnightOfOrderLev20

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCZealotLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCZealotLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCZealotLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCZealotLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCZealotLev23

* Francesco's Optional Chance of More Enemies.esp

* LL0Dremora0ChurlMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora1CaitiffMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora2KynvalMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora3KynreeveMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora4KynmarcherMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora5MarkynazMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora6ValkynazMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Goblin100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Goblin2Skirmisher100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Goblin3Berserker100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Goblin5Warlord

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NuissanceBeast100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Skeleton100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Skeleton2Guardian100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Skeleton3Hero100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Skeleton4Champion100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0VampireBeast100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0ZombieDreadVariant

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0ZombieHeadlessVariant

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0ZombieVariant

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1BanditBossLvl100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1BanditBossLvl100FCOM

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1BanditCampMagic

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1BanditWizard100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1BanditWizard25

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1BanditWizard50

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1BanditWizard75

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Conjurer100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Conjurer25

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Conjurer50

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Conjurer75

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1ConjurerBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* FCOM_FrancescosNamedBosses.esp

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Daedra100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1Daedra100at20

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1DaedraBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1DaedraLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1DaedricBeast100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1DaedricBeastLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1DaedricBeastOlivionGate100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1Goblin100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1GoblinBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1GoblinLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1GoblinMelee100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1MythicEnemy100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1MythicEnemyBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1MythicNature100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1MythicNatureWet100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1Necromancer100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Necromancer25

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Necromancer50

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Necromancer75

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1NecromancerBoss100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* FCOM_FrancescosNamedBosses.esp

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1RoadHighlands

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_SaferRoads.esp [ADR]

* LL1RoadHills

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_SaferRoads.esp [ADR]

* LL1RoadMountains

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_SaferRoads.esp [ADR]

* LL1RoadMountainsSnow

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_SaferRoads.esp [ADR]

* LL1RoadPlains

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_SaferRoads.esp [ADR]

* LL1RoadSwamp

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_SaferRoads.esp [ADR]

* LL1SkeletonMelee100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1SkeletonMissile100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1Undead100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadBones100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadBonesBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadEthereal100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadEthereal100Undercroft

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadEtherealLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadZombie100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadZombieLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1VampireBossLvl100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessFarmlands

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessForest

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessForestMountain

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessHighlands

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessHills

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessMountains

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessMountainsSnow

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessPlains

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessRainforest

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessSwamp

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessValley

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MG10UndeadBossLvl100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MG14LeveledUndead

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MQ12MiscarSkeleton

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MQ12MiscarSkeletonBoss

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MQ12MiscarSkeletonBossAttack

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MQ12MiscarSkeletonEndBossAttack

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MS27AyleidBonesLvl100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MS27LL1Undead100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MS27LL1UndeadBones100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* SE03GrummiteShaman100

* Francesco's Optional Leveled Quests-SI only.esp

* SE03LL1KnightOfOrder100

* Francesco's Optional Leveled Quests-SI only.esp

* SE03LLGrummiteList01

* Francesco's Optional Leveled Quests-SI only.esp

* SE03LLGrummiteList01Group

* Francesco's Optional Leveled Quests-SI only.esp

* SE03LLGrummiteList02Resonator

* Francesco's Optional Leveled Quests-SI only.esp

* SE03LLGrummiteList03GnarlRoom

* Francesco's Optional Leveled Quests-SI only.esp

* SE04FelldewElytra

* Francesco's Optional Leveled Quests-SI only.esp

* SE08LL1KnightOfOrderBattle

* Francesco's Optional Leveled Quests-SI only.esp

* SE08LL1KnightOfOrderInitial

* Francesco's Optional Leveled Quests-SI only.esp

* SE08WalkToPassWallList

* Francesco's Optional Leveled Quests-SI only.esp

* SE09LL1AtronachFlesh100

* Francesco's Optional Leveled Quests-SI only.esp

* SE09LL1AtronachFleshBOSS100

* Francesco's Optional Leveled Quests-SI only.esp

* SE09LLCreatures100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLBrellach04aKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLBrellach04bKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLBrellach05bKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLKnightOfOrder100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLKnightSentry100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLPinnacle04aKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLPinnacle04bKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLPinnacle05bKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl01

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl01Ordered

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl02

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl02Ordered

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl03

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl03Ordered

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl04

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl04Follower

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl04Ordered

* Francesco's Optional Leveled Quests-SI only.esp

* SE13LL1KnightOfOrderRespawn100

* Francesco's Optional Leveled Quests-SI only.esp

* SE14ElytraAttackList

* Francesco's Optional Leveled Quests-SI only.esp

* SE14GnarlAttackList

* Francesco's Optional Leveled Quests-SI only.esp

* SE14GrummiteAttackList

* Francesco's Optional Leveled Quests-SI only.esp

* SE14HungerAttackList

* Francesco's Optional Leveled Quests-SI only.esp

* SE14ScalonAttackList

* Francesco's Optional Leveled Quests-SI only.esp

* SELL1AtronachFlesh100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1AtronachFleshLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1BaliwogDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1BaliwogDementia50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1BaliwogDementiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1BaliwogMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1BaliwogManiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1ElytraDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1ElytraDementiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1ElytraMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1ElytraManiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1GnarlDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GnarlDementiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1GnarlMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GnarlManiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1GrummiteArcherDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GrummiteArcherDementiaGroup100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GrummiteArcherMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GrummiteDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GrummiteDementiaGroup100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GrummiteDementiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1GrummiteMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GrummiteManiaGroup100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GrummiteManiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1HereticBossLvl100

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1HereticMage100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1Hunger100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1HungerLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1ScalonBaliwogDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1ScalonBaliwogDementiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1ScalonBaliwogMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1ScalonBaliwogManiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1Shambles100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1ShamblesLvlBoss100

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1SkeletonLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1ZealotBossLvl100

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1ZealotMage100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2Heretic100

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Enemies.esp

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2NaturalDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2NaturalMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2NaturalMania50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2ShorelineDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2ShorelineMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2Undead100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2WaterDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2WaterMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2WildernessDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2WildernessMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2Zealot100

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Enemies.esp

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2Zealot50

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Enemies.esp

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SEMilchar02cPatrolTList

* Francesco's Optional Leveled Quests-SI only.esp

* SEMilchar02cPatrolTList02

* Francesco's Optional Leveled Quests-SI only.esp

* SEMilchar02cPatrolTList03

* Francesco's Optional Leveled Quests-SI only.esp

* TG11LL1Undead100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

 

=== Merged Item Lists

* AAGoblinLoot

* Mart's Monster Mod - Less Bone Loot.esp [ADR]

* MMM-Cobl.esp [AD]

* AAGoblinWarlordLoot

* Mart's Monster Mod - Less Bone Loot.esp [ADR]

* Item interchange - Placement for FCOM.esp [ADR]

* AdventurerWarriorHelm

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* AdventurerWarriorShield

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* Dark09SkeletonShield100

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOMAMMWeapSkeleton100

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOMLegendLSwordValtieri

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* FGNPCWeapon0MagicClaymoreLvl100

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FranLL0Armor07VendorHBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorHCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorHGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorHGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorHHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorHShield

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLShield

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHShield

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLShield

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor15LGreaves

* Francesco's Optional New Items Add-On.esm

* Fran Armor Add-on.esp

* FranLL0ArmorSpecialArchmageBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialArchmageCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialArchmageGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialArchmageGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialArchmageHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialBraidedBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialBraidedGloves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialBraidedGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialBraidedHood

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialBraidedTunic

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinHelm

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinMace

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniHelm

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniShield

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleHelm

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleShield

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilHelm

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilShield

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialOrcishHelmClosed

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialPegasusHelm

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialPegasusShield

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialPegasusSword

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialRWearBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialRWearGloves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialRWearGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialRWearHood

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialRWearTunic

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialScythe

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialSephAxe

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialSephShield

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarGauntelts

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarSword

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidShield

* Francesco's Optional New Items Add-On.esm

* FranLLA0AddOnWeapAxe1h25

* Fran_Lv30Item_Maltz.esp

* FranLLA0AddOnWeapDagger25

* Fran_Lv30Item_Maltz.esp

* FranSCL00CrArmorSkeleton1ShieldRust

* Francesco's Optional New Items Add-On.esm

* FranSCL00CrArmorSkeleton2ShieldRust

* Francesco's Optional New Items Add-On.esm

* FranSCL00CrWeapSkeleton1BowRust

* Francesco's Optional New Items Add-On.esm

* FranSCL00CrWeapSkeleton1Rust

* Francesco's Optional New Items Add-On.esm

* FranSCL00CrWeapSkeleton2Rust

* Francesco's Optional New Items Add-On.esm

* FranSCL00CrWeapSkeleton3Rust

* Francesco's Optional New Items Add-On.esm

* FranSCL0CrArmorNPCZombieCuirass

* Francesco's Optional New Items Add-On.esm

* FranSCL0CrArmorNPCZombieGreaves

* Francesco's Optional New Items Add-On.esm

* FranSCL0CrArmorNPCZombieShield

* Francesco's Optional New Items Add-On.esm

* FranSCL0CrWeapNPCZombie

* Francesco's Optional New Items Add-On.esm

* LL0Book1Cheap50

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL0Book2Common50

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL0Book3Valuable50

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL0Book4Rare50

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL0CrArmorGoblin1Shield25

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrArmorGoblin2SkirmisherShield50

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrArmorGoblin3BerserkerShield25

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrArmorGoblin5WarlordShield100

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrArmorSkeletonGuardianShield100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrArmorSkeletonShield100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapDremora6ValkynazBow100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapGoblin100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapGoblin2Skirmisher100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_BobsArmory.esp [ADR]

* LL0CrWeapGoblin3Berserker100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapGoblin4Shaman100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapGoblin5Warlord100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapMinotaur100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapMinotaurLord100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapSkeleton100

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0CrWeapSkeleton2Guardian100

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0CrWeapSkeleton3Hero100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0CrWeapSkeleton4Champion100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0CrWeapSkeletonArcherBow100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0FoodLowerClass100

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0FoodLowerClass75

* Cobl Glue.esp

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0FoodLowerClassSame75

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0FoodMiddleClass100

* Cobl Glue.esp

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0FoodMiddleClass75

* Cobl Glue.esp

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0FoodMiddleClassSame75

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0FoodUpperClass100

* Cobl Glue.esp

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0FoodUpperClass75

* Cobl Glue.esp

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0FoodUpperClassSame75

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0GoldChange100

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0GoldChange50

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0GoldLeveled10

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0GoldLeveled100

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0GoldLeveled25

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0GoldLeveled50

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0GoldLeveled75

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0Ingredients0Food25

* Item interchange - Placement for FCOM.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL0Ingredients0Food50

* Item interchange - Placement for FCOM.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL0Ingredients2Uncommon100

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0Ingredients2Uncommon25

* Item interchange - Placement for FCOM.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL0Ingredients2Uncommon75

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0Ingredients3Rare100

* MMM-Cobl.esp [AD]

* LL0Ingredients3Rare50

* MMM-Cobl.esp [AD]

* LL0Ingredients3Rare75

* MMM-Cobl.esp [AD]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL0Loot02Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot04Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot06Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot08Gold100

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot10Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot12Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot14Gold100

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot16Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot18Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot20Gold100

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot22Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot24Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot26Gold100

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot28Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot30Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0LootArmorHeavy1Iron100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootArmorHeavy2Steel100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootArmorHeavy3Dwarven100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootArmorHeavy4Orcish100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootArmorHeavy5Ebony100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* LL0LootArmorHeavy6Daedric100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* LL0LootArmorLight3Chain100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* LL0LootArmorLight6Glass100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* LL0LootGems10

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGems100

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGems25

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGems50

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGems75A

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGoldSilverNuggets10

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGoldSilverNuggets100

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGoldSilverNuggets25

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGoldSilverNuggets50

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGoldSilverNuggets75

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootIngredientConjurer10

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootIngredientConjurer100

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootIngredientMythic25

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootIngredientNecromancer10

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootIngredientOblivion10

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootIngredientOblivion25

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootIngredientTomb100

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootIngredientTomb25

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootIngredientVampire10

* FCOM_Convergence.esp [ADR]

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootJewelry10

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootJewelry25

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootJewelry50

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootMicroTreasure15

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0LootRing100

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootRing25

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootRing50

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootSoulGemsEmpty10

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootSoulGemsFilled10

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootSoulGemsFilled75

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootWeapon0Magic2Steel100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon0Magic3Silver100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon0Magic4Dwarven100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon0Magic5Elven100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon0Magic6Glass100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon0Magic7Ebony100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon1Iron100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon2Steel100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon3Silver100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon4Dwarven100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon5Elven100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon6Glass100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon7Ebony100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon8Daedric100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBootsLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100dwarvenFCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100ironFCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100orcishFCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100steelFCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirassLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntletLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreavesLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmetLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at22FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShieldLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBootsLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at22FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at28FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirassLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntletsLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreavesLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmetLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShieldLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCClothingMagicCombat100FCOM

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCClothingRobeMiddle

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCGoldMiddleClass

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0NPCGoldNobleClass

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0NPCGoldUpperClass

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0NPCJewelryNoble100

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0NPCJewelryUpperClass100

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0NPCWeapon0MagicBattleaxe100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicBow100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicClaymore100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeapon0MagicClaymore100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicClaymoreLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeapon0MagicDagger100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicMace100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicWaraxe100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeapon0MagicWaraxe100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicWaraxeLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeapon0MagicWarhammer100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeapon0MagicWarhammer100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicWarhammerLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxeLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxeLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxeLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponBow100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBowLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponClaymore100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymoreLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponClaymoreLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponDagger100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongswordLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongswordLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponMace100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMaceLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMaceLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMaceLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortswordLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortswordLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* LL0NPCWeaponWaraxe100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWaraxe100FCOM

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWaraxe100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxeLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWaraxeLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWaraxeLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWarhammer100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWarhammer100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammerLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWarhammerLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWarhammerLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponZMace100Lvl20Breton

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0NPCWeaponZShortsword100Lvl20

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0NPCWeaponZShortsword100Lvl20FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NuggetGold50

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0NuggetGold75

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0NuggetSilver50

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0NuggetSilver75

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL1LootArmor100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic05

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic10

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic25

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic75

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavy05

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavy100

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic05

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic10

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic25

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic75

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLight10

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLight100

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLight25

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLight75

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic05

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic10

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic25

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic75

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootScroll1Novice100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1LootScroll2Apprentice100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1LootScroll3Journeyman100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1LootScroll4Expert100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1LootScroll5Master100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1LootWeapon10

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootWeapon100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootWeapon25

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootWeapon50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootWeapon75

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootWeaponBlunt75

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1NPCPotionsMagic3Strong

* FCOM_Convergence.esm [ADR]

* Cobl Glue.esp

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1NPCScroll1Novice100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1NPCScroll2Apprentice100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1NPCScroll3Journeyman100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1NPCScroll4Expert100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1NPCScroll5Master100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1NPCScrollCombatRanged1Novice100

* DLCSpellTomes.esp [AR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1NPCScrollCombatRanged2Apprentice100

* DLCSpellTomes.esp [AR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1NPCScrollCombatRanged3Journeyman100

* DLCSpellTomes.esp [AR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1NPCScrollCombatRanged4Expert100

* DLCSpellTomes.esp [AR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL2LootJewelryMagic10

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL2LootJewelryMagic25

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL2LootPotionsMagic50

* FCOM_Convergence.esm [ADR]

* Cobl Glue.esp

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL2NPCJewelryMagic25

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL2NPCPotionsMagic25

* FCOM_Convergence.esm [ADR]

* Cobl Glue.esp

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL2NPCPotionsMagic50

* FCOM_Convergence.esm [ADR]

* Cobl Glue.esp

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* OOOCreatureIngredHunger75

* FCOM_HungersUnitySI.esp [AR]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientConjurer100

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientConjurer25

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientConjurer50

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientMythic100

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientMythic25

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientNecromancer100

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientNecromancer25

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientNecromancer50

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientTomb100

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientTomb50

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientVampire100

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientVampire25

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredients0Food100

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredients2Uncommon100

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredients2Uncommon25

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredients2Uncommon50

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOWeaponDarkBrotherhoodArrows100

* OOO 1.32-Cobl.esp [AD]

* OOOWeaponDarkBrotherhoodArrowsLow100

* OOO 1.32-Cobl.esp [AD]

* OOOWeaponSlaveTraderArgonianArrows100

* OOO 1.32-Cobl.esp [AD]

* SELL0GnarlAmber20

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0GnarlAmber50

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0GrummiteMadnessOre25

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0GrummiteMadnessOre40

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0LootAmber25

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0LootAmber50

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0LootMadnessOre25

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0LootMadnessOre50

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0MadnessOreDeposit

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0PCRewardDarkSeducerArmorLvl100

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0PCRewardDarkSeducerHelmetLvl100

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0PCRewardGoldenSaintArmorLvl100

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0PCRewardGoldenSaintHelmetLvl100

* Francesco's Optional Leveled Quests-SI only.esp

* SQ02LL0NPCWeapon0MagicClaymoreLvl100

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* SQ03CorricksRewardLeveled

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* SkeletonDeadLoot

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* ValenIngredient25

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* VendorArmorHeavyBoots

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyCuirass

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyGauntlets

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyGreaves

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyHelm

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyHelmPackFCOM

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyShield

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightBoots

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightCuirass

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightGauntlets

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightGreaves

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightHelm

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightHelmPackFCOM

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* VendorArmorLightShield

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorClothingMiddle

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* VendorEnchantedArmor

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorEnchantedClothing

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorIngredientsFood

* Cobl Glue.esp

* Item interchange - Placement for FCOM.esp [ADR]

* VendorScroll1Novice

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* VendorScroll2Apprentice

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* VendorWeaponBlade

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorWeaponBlunt

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* cobEatMeatRaw

* Cobl Filter Late MERGE ONLY.esp

* cobViWeapEnchSteelLongsword

* Item interchange - Extraction.esp

 

=== Merged Spell Lists

* LL0DamageHealthMajor100

* SupremeMagicka.esp

* bgMagicEVAddEnVar.esp [AR]

* LL0DamageHealthMajorLvl100

* SupremeMagicka.esp

* bgMagicEVAddEnVar.esp [AR]

* LL0DamageHealthMinor100

* SupremeMagicka.esp

* bgMagicEVAddEnVar.esp [AR]

* LL0DamageHealthMinorLvl100

* SupremeMagicka.esp

* bgMagicEVAddEnVar.esp [AR]

* LL0DestructionTargetMajor100

* SupremeMagicka.esp

* bgMagicEVAddEnVar.esp [AR]

* LL0DestructionTargetMajorLvl100

* SupremeMagicka.esp

* bgMagicEVAddEnVar.esp [AR]

 

=== Empty Creature Sublists

* EDILL0FightersGuildChampion100

* EDILL0FightersGuildVolunteer100

* EDILL0ImpLegionArcher100

* EDILL0ImpLegionBattlemage100

* EDILL0ImpLegionCaptain100

* EDILL0ImpLegionColonel100

* EDILL0ImpLegionGeneral100

* EDILL0ImpLegionSoldier100

* EDILL0MagesGuildMaster100

* EDILL0MagesGuildVolunteer100

* EDILL0PartisanBanditBoss100

* EDILL0PartisanBanditMelee100

* EDILL0PartisanBanditMissile100

* EDILL0PartisanBanditWizard100

* EDILL0PartisanMage100

* EDILL0PartisanMarauderBoss100

* EDILL0PartisanMarauderMage100

* EDILL0PartisanMarauderMelee100

* EDILL0PartisanMarauderMissile100

* EDILL0PartisanMelee100

* EDILL0PartisanMissile100

* EDILL1FightersGuild100

* EDILL1ImpLegionGrunt100

* EDILL1ImpLegionOfficer100

* EDILL1MagesGuild100

* EDILL1PartisanBanditGrunt100

* EDILL1PartisanGrunt100

* EDILL1PartisanMarauderGrunt100

* EDILL2ImpLegion100

* EDILL2PartisanBandit100

* EDILL2PartisanMarauder100

* EDILL3ImpLegion100

* EDILL3Partisan100

* FranLL0CreaQuest01

* FranLL0CreaQuest02

* FranLL0NPCZQuest01

* FranLL0NPCZQuest02

* FranLL0NPCZQuest03

* FranLL0NPCZQuest04

* FranLL0NPCZQuest05

* FranLL0NPCZQuest06

* FranLL0NPCZQuest07

* FranLL0NPCZQuest08

* FranLLB1ArcCreaQuest01

* FranLLB1ArcCreaQuest02

* FranLLB1ArcNPCQuest01

* FranLLB1ArcNPCQuest02

* FranLLB1ArcNPCQuest03

* FranLLB1ArcNPCQuest04

* FranLLB1ArcNPCQuest05

* FranLLB1ArcNPCQuest06

* FranLLB1ArcNPCQuest07

* FranLLB1ArcNPCQuest08

 

=== Empty Creature Sublists Removed

* EDILL1FightersGuild100

* EDILL1ImpLegionGrunt100

* EDILL1ImpLegionOfficer100

* EDILL1MagesGuild100

* EDILL1PartisanBanditGrunt100

* EDILL1PartisanGrunt100

* EDILL1PartisanMarauderGrunt100

* EDILL2ImpLegion100

* EDILL2PartisanBandit100

* EDILL2PartisanMarauder100

* EDILL3ImpLegion100

* EDILL3Partisan100

* EDILL4TamrielDefender100

* FranLL1CreaQuest01

* FranLL1CreaQuest02

* FranLL1NPCZQuest01

* FranLL1NPCZQuest02

* FranLL1NPCZQuest03

* FranLL1NPCZQuest04

* FranLL1NPCZQuest05

* FranLL1NPCZQuest06

* FranLL1NPCZQuest07

* FranLL1NPCZQuest08

* FranLLB1ArcCreaQuest01

* FranLLB1ArcCreaQuest02

* FranLLB1ArcNPCQuest01

* FranLLB1ArcNPCQuest02

* FranLLB1ArcNPCQuest03

* FranLLB1ArcNPCQuest04

* FranLLB1ArcNPCQuest05

* FranLLB1ArcNPCQuest06

* FranLLB1ArcNPCQuest07

* FranLLB1ArcNPCQuest08

 

=== Empty Item Sublists

* cobViIngrBirchConk

* cobViIngrBlueberry

* cobViIngrBoarTusks

* cobViIngrCantaloupe

* cobViIngrCatFur

* cobViIngrCatMeat

* cobViIngrCatWhiskers

* cobViIngrCherryTomato

* cobViIngrCucumber

* cobViIngrDeerHeart

* cobViIngrDeerTeeth

* cobViIngrDeerTestes

* cobViIngrEelFlesh

* cobViIngrEggPlant

* cobViIngrElderScampSkin

* cobViIngrFireWolfMeat

* cobViIngrFrostGiantHeart

* cobViIngrFrostImpGall

* cobViIngrGoatHorn

* cobViIngrGrapeFruit

* cobViIngrGreaterClannfearClaws

* cobViIngrGreaterDaedrothTeeth

* cobViIngrGreaterDreughWax

* cobViIngrGreenTomato

* cobViIngrHeartRot

* cobViIngrHerringFillet

* cobViIngrHorseHeart

* cobViIngrIceWolfMeat

* cobViIngrKnightSpines

* cobViIngrLilyoftheValleyNectar

* cobViIngrmango

* cobViIngrMinnowFin

* cobViIngrMinotaurEyeballJuice

* cobViIngrMinotaurSpleen

* cobViIngrOgreBoneMarrow

* cobViIngrOgreSkin

* cobViIngrPeach

* cobViIngrPepper

* cobViIngrPerchScales

* cobViIngrPikeScales

* cobViIngrPineapple

* cobViIngrPineCanker

* cobViIngrPitcherPlantIngr

* cobViIngrRamHorn

* cobViIngrRustGill

* cobViIngrSilverLeaf

* cobViIngrSquash

* cobViIngrSunflowerSeeds

* cobViIngrTangerine

* cobViIngrTrollBoneMarrow

* cobViIngrTrollSinew

* cobViIngrValerian

* cobViLootCollectibleCards25

* cobViLootRuneSkulls100

* cobViLootSurvivalItems25

* cobViLootTorch25

* cobViMiscBedroll

* cobViMiscWaterFlask

* cobViRescHouseHlaaluWine

* cobViRescHouseRedoranWine

* cobViRescHouseTelvanniWine

* cobViRescQConMoldyStuff

* cobViResctrfarEnchArrowDaedric

* cobViResctrfarEnchArrowEbony

* cobViResctrfarEnchArrowElven

* cobViResctrfarEnchArrowGlass

* cobViResctrfarEnchArrowIron

* cobViResctrfarEnchArrowSteel

* cobViResctrfarEnchBattleAxeDwarven

* cobViResctrfarEnchBattleAxeEbony

* cobViResctrfarEnchBattleAxeElven

* cobViResctrfarEnchBattleAxeGlass

* cobViResctrfarEnchBattleAxeIron

* cobViResctrfarEnchBattleAxeSteel

* cobViResctrfarEnchBowDaedric

* cobViResctrfarEnchBowEbony

* cobViResctrfarEnchBowElven

* cobViResctrfarEnchBowGlass

* cobViResctrfarEnchBowIron

* cobViResctrfarEnchBowSteel

* cobViResctrfarEnchClaymoreDwarven

* cobViResctrfarEnchClaymoreIron

* cobViResctrfarEnchDaggerDaedric

* cobViResctrfarEnchDaggerEbony

* cobViResctrfarEnchDaggerElven

* cobViResctrfarEnchDaggerGlass

* cobViResctrfarEnchDaggerIron

* cobViResctrfarEnchMaceDaedric

* cobViResctrfarEnchMaceEbony

* cobViResctrfarEnchMaceElven

* cobViResctrfarEnchMaceGlass

* cobViResctrfarEnchMaceIron

* cobViResctrfarEnchShortswordEbony

* cobViResctrfarEnchShortswordElven

* cobViResctrfarEnchShortswordGlass

* cobViResctrfarEnchShortswordIron

* cobViResctrfarEnchShortswordSteel

* cobViResctrfarEnchWarAxeDaedric

* cobViResctrfarEnchWarAxeDwarven

* cobViResctrfarEnchWarAxeEbony

* cobViResctrfarEnchWarAxeElven

* cobViResctrfarEnchWarAxeGlass

* cobViResctrfarEnchWarAxeIron

* cobViResctrfarEnchWarAxeSteel

* cobViResctrfarEnchWarhammerEbony

* cobViResctrfarEnchWarhammerElven

* cobViResctrfarEnchWarhammerGlass

* cobViResctrfarEnchWarhammerIron

* cobViUndef57

* cobViUndef58

* cobViUndef59

* FranLLF11QuestWeapon0Lev10TwoHandedLvl

* FranLLF1QuestWeapon0Lev20BluntLvl

* FranLLF1QuestWeapon0Lev20LongbladeLvl

* LL0LootArrow3SilverAbsorbMagic75

 

=== Empty Item Sublists Removed

* AAGoblinCookLoot

* AAGoblinShamanLoot

* BANChorrolVendorBakeryFood

* BANICMarketSeedsLeveled

* BANICTunnelEmpSmuggledHerbs

* cobViArrowEnchDaedric

* cobViArrowEnchEbony

* cobViArrowEnchElven

* cobViArrowEnchGlass

* cobViArrowEnchIron

* cobViArrowEnchSteel

* cobViLootBossBonusItems100

* cobViLootBossBonusItemsWBooks100

* cobViLootDeerIngredients

* cobViLootHorseDrop

* cobViLootLL0Ingredients4RareMonster100

* cobViLootSurvivalItems25

* cobViVendMMPRoamingTraderAlcohol

* cobViVendMMPRoamingTraderFlora

* cobViVendMMPRoamingTraderFood

* cobViWeapEnchDaedricBow

* cobViWeapEnchDaedricDagger

* cobViWeapEnchDaedricMace

* cobViWeapEnchDaedricWarAxe

* cobViWeapEnchDwarvenBattleAxe

* cobViWeapEnchDwarvenClaymore

* cobViWeapEnchDwarvenWarAxe

* cobViWeapEnchEbonyBattleAxe

* cobViWeapEnchEbonyBow

* cobViWeapEnchEbonyDagger

* cobViWeapEnchEbonyMace

* cobViWeapEnchEbonyShortsword

* cobViWeapEnchEbonyWarAxe

* cobViWeapEnchEbonyWarhammer

* cobViWeapEnchElvenBattleAxe

* cobViWeapEnchElvenBow

* cobViWeapEnchElvenDagger

* cobViWeapEnchElvenMace

* cobViWeapEnchElvenShortsword

* cobViWeapEnchElvenWarAxe

* cobViWeapEnchElvenWarhammer

* cobViWeapEnchGlassBattleAxe

* cobViWeapEnchGlassBow

* cobViWeapEnchGlassDagger

* cobViWeapEnchGlassMace

* cobViWeapEnchGlassShortsword

* cobViWeapEnchGlassWarAxe

* cobViWeapEnchGlassWarhammer

* cobViWeapEnchIronBattleAxe

* cobViWeapEnchIronBow

* cobViWeapEnchIronClaymore

* cobViWeapEnchIronDagger

* cobViWeapEnchIronMace

* cobViWeapEnchIronShortsword

* cobViWeapEnchIronWarAxe

* cobViWeapEnchIronWarhammer

* cobViWeapEnchSteelBattleAxe

* cobViWeapEnchSteelBow

* cobViWeapEnchSteelShortsword

* cobViWeapEnchSteelWarAxe

* FranLL0LootLev08SoGemsEmpty

* FranLL0LootLev08SoGemsFilled

* FranLLF2QuestWeapLev10BossCombTwoHandedLvl

* FranLLF2QuestWeapLev16BossCombLongBladeLvl

* FranLLF2QuestWeapLev20BossCombBluntLvl

* FranLLF2QuestWeapLev20BossCombLongBladeLvl

* LL0FoodLowerClass100

* LL0FoodLowerClass75

* LL0FoodLowerClassSame75

* LL0FoodMiddleClass100

* LL0FoodMiddleClass75

* LL0FoodMiddleClassSame75

* LL0FoodUpperClass100

* LL0FoodUpperClass75

* LL0FoodUpperClassSame75

* LL0Ingredients0Food100

* LL0Ingredients0Food25

* LL0Ingredients0Food50

* LL0Ingredients0Food75

* LL0Ingredients0FoodSame75

* LL0Ingredients1Common100

* LL0Ingredients1Common25

* LL0Ingredients1Common50

* LL0Ingredients1Common75

* LL0Ingredients1CommonSame75

* LL0Ingredients2Uncommon100

* LL0Ingredients2Uncommon25

* LL0Ingredients2Uncommon50

* LL0Ingredients2Uncommon75

* LL0Ingredients2UncommonSame75

* LL0Ingredients4RareMonster10

* LL0Ingredients4RareMonster100

* LL0Ingredients4RareMonster25

* LL0Ingredients4RareMonster50

* LL0Ingredients4RareMonster75

* LL0LootIngredientConjurer10

* LL0LootIngredientConjurer100

* LL0LootIngredientConjurerDEL

* LL0LootIngredientMythic25

* LL0LootIngredientNecromancer10

* LL0LootSoulGemsEmpty100Pack

* LL0LootSoulGemsFilled100Pack

* LL0LootSoulGemsFilled25a

* LL1LootArrow0Magic10

* LL1LootArrow0Magic100

* LL1LootArrow0Magic25

* LL1LootArrow0Magic50

* LL1LootArrow0Magic75

* LL1NPCArrowMagic100

* OOOArgonianSmugglerIngredients100

* OOOLootIngredientConjurer100

* OOOLootIngredientConjurer25

* OOOLootIngredientConjurer50

* OOOLootIngredientMythic100

* OOOLootIngredientMythic25

* OOOLootIngredientNecromancer100

* OOOLootIngredientNecromancer25

* OOOLootIngredientNecromancer50

* OOOLootIngredients0Food100

* OOOLootIngredients1Common100

* OOOLootIngredients1Common25

* OOOLootIngredients1Common50

* OOOLootIngredients2Uncommon100

* OOOLootIngredients2Uncommon25

* OOOLootIngredients2Uncommon50

* OOOLootSoulGemsEmpty25

* OOOLootSoulGemsEmpty50

* OOOLootSoulGemsFilled25

* OOOLootSoulGemsFilled50

* ValenIngredient25

* VendorIngredientsCreature

* VendorIngredientsFlora

* VendorIngredientsFood

* VendorIngredientsFoodNoAlcohol

 

= Contents Checker

 

=== LVLI

* cobEatMeatRaw

. Better Imperial City.esp: 001D0E

. Better Imperial City.esp: 001D0F

. Better Imperial City.esp: 001D10

* cobEatVeggies

. Better Imperial City.esp: 00AE79

* cobViIngrWyvernHeart

. Francesco's Leveled Creatures-Items Mod.esm: 00FC45

* cobViIngrWyvernScales

. Francesco's Leveled Creatures-Items Mod.esm: 00FC46

* LL0LootIngredientTomb100

. Cobl Main.esm: 007BD9

* LL0LootIngredientTomb25

. Cobl Main.esm: 007BD9

* LL0LootIngredientVampire10

. Cobl Main.esm: 007BD9

* LL0Ingredients2Uncommon75

. Cobl Main.esm: 0066B0

 

=== LVLC

* AMMLL3BanditBossLvl100Fran

. FCOM_Convergence.esp: 005C1E

. FCOM_Convergence.esp: 0065F0

. FCOM_Convergence.esp: 0065F1

. FCOM_Convergence.esp: 009C01

* AMMLL3MarauderBossLvl100Fran

. FCOM_Convergence.esp: 006AE2

. FCOM_Convergence.esp: 006AE3

. FCOM_Convergence.esp: 006AE4

. FCOM_Convergence.esp: 009C03

* LL1NecromancerBoss100Fran

. FCOM_Convergence.esp: 006ADE

. FCOM_Convergence.esp: 006ADF

. FCOM_Convergence.esp: 006AE0

. FCOM_Convergence.esp: 009C07

 

=== CREA

* CreatureLichKing

. Cobl Main.esm: 0042E6

* CreatureLichDeep

. Cobl Main.esm: 0042E6

* CreatureElementalWaterLesser

. Cobl Main.esm: 007BD8

* CreatureWraithPained

. Cobl Main.esm: 0042E7

* CreatureWraithPainedWeapon

. Cobl Main.esm: 0042E7

* CreatureSprigganx

. Cobl Main.esm: 00587E

* CreatureSpriggany

. Cobl Main.esm: 00587E

* CreatureLichx

. Cobl Main.esm: 0042E6

* CreatureLichy

. Cobl Main.esm: 0042E6

* CreatureLichNetherx

. Cobl Main.esm: 0042E6

* CreatureLichNethery

. Cobl Main.esm: 0042E6

* CreatureWraith0Fadedx

. Cobl Main.esm: 0042E7

* CreatureWraith0Fadedy

. Cobl Main.esm: 0042E7

* CreatureWraith0FadedWeaponx

. Cobl Main.esm: 0042E7

* CreatureWraith0FadedWeapony

. Cobl Main.esm: 0042E7

* CreatureWraith1x

. Cobl Main.esm: 0042E7

* CreatureWraith1y

. Cobl Main.esm: 0042E7

* CreatureWraith1Weaponx

. Cobl Main.esm: 0042E7

* CreatureWraith1Weapony

. Cobl Main.esm: 0042E7

* CreatureWraith2Gloomx

. Cobl Main.esm: 0042E7

* CreatureWraith2Gloomy

. Cobl Main.esm: 0042E7

* CreatureWraith2GloomWeaponx

. Cobl Main.esm: 0042E7

* CreatureWraith2GloomWeapony

. Cobl Main.esm: 0042E7

* CreatureSprigganw

. Cobl Main.esm: 00587E

* CreatureSprigganz

. Cobl Main.esm: 00587E

* CreatureLichw

. Cobl Main.esm: 0042E6

* CreatureLichz

. Cobl Main.esm: 0042E6

* CreatureLichNetherw

. Cobl Main.esm: 0042E6

* CreatureLichNetherz

. Cobl Main.esm: 0042E6

* CreatureWraith0Fadedw

. Cobl Main.esm: 0042E7

* CreatureWraith0Fadedz

. Cobl Main.esm: 0042E7

* CreatureWraith0FadedWeaponw

. Cobl Main.esm: 0042E7

* CreatureWraith0FadedWeaponz

. Cobl Main.esm: 0042E7

* CreatureWraith1w

. Cobl Main.esm: 0042E7

* CreatureWraith1z

. Cobl Main.esm: 0042E7

* CreatureWraith1Weaponw

. Cobl Main.esm: 0042E7

* CreatureWraith1Weaponz

. Cobl Main.esm: 0042E7

* CreatureWraith2Gloomw

. Cobl Main.esm: 0042E7

* CreatureWraith2Gloomz

. Cobl Main.esm: 0042E7

* CreatureWraith2GloomWeaponw

. Cobl Main.esm: 0042E7

* CreatureWraith2GloomWeaponz

. Cobl Main.esm: 0042E7

* CreatureNightWraith0Faded

. Cobl Main.esm: 0042E7

* CreatureNightWraith1

. Cobl Main.esm: 0042E7

* CreatureNightWraith2Gloom

. Cobl Main.esm: 0042E7

* CreatureNightLichNether

. Cobl Main.esm: 0042E6

* CreatureNightLich

. Cobl Main.esm: 0042E6

* CreatureElementalWater

. Cobl Main.esm: 007BD8

* CreatureLichLord

. Cobl Main.esm: 0042E6

* CreatureElementalWaterGreat

. Cobl Main.esm: 007BD8

* CreatureGolemIronLesser

. Cobl Main.esm: 007BD6

* CreatureGolemWaterLesser

. Cobl Main.esm: 007BD8

* CreatureGolemIronGreater

. Cobl Main.esm: 007BD6

* CreatureGolemWaterGreater

. Cobl Main.esm: 007BD8

* CreatureGolemWaterAncient

. Cobl Main.esm: 007BD8

* MSWraithSpectralSailor

. Cobl Main.esm: 0042E7

* TG03LlathasaWraith0Faded

. Cobl Main.esm: 0042E7

* TG03LlathasaWraith1

. Cobl Main.esm: 0042E7

* TG03LlathasaWraith2Gloom

. Cobl Main.esm: 0042E7

* CreatureWraith2GloomWeapon

. Cobl Main.esm: 0042E7

* CreatureLich

. Cobl Main.esm: 0042E6

* CreatureWraith0Faded

. Cobl Main.esm: 0042E7

* CreatureSpriggan

. Cobl Main.esm: 00587E

* ICArenaSpriggan

. Cobl Main.esm: 00587E

* CreatureWraith0FadedWeapon

. Cobl Main.esm: 0042E7

* CreatureWraith2Gloom

. Cobl Main.esm: 0042E7

* CreatureLichNether

. Cobl Main.esm: 0042E6

* LichErandurVangaril

. Cobl Main.esm: 0042E6

* WrathofSithis3

. Cobl Main.esm: 0042E7

* WrathofSithis1

. Cobl Main.esm: 0042E7

* WrathofSithis2

. Cobl Main.esm: 0042E7

* UndercroftWraith0Faded

. Cobl Main.esm: 0042E7

* UndercroftWraith1

. Cobl Main.esm: 0042E7

* UndercroftWraith2Gloom

. Cobl Main.esm: 0042E7

* MS02LorgrentheLich

. Cobl Main.esm: 0042E6

* MQ12LichKing

. Cobl Main.esm: 0042E6

* CreatureWraith1

. Cobl Main.esm: 0042E7

* CreatureWraith1Weapon

. Cobl Main.esm: 0042E7

 

{{CSS:wtxt_sand_small.css}}

 

 

 

P.S. I am doing this right before going to sleep so please don't expect a reply to your reply for about 8-10 hrs

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Hi,

 

I'am far from being an Expert on FCOM, but I've managed to find 2 Errors in your bashed Patch.

Quote from original FCOM Thread on Bethesda Forums:

 

Import Factions - All FCOM mods and UOP checked. Exception: Oscuro's_Oblivion_Overhaul.esp

Import Relations - All FCOM mods and UOP checked. Exceptions: Oscuro's_Oblivion_Overhaul.esm and Oscuro's_Oblivion_Overhaul.esp

 

Not sure if this causing your trouble, but maybe it would be a good Idea to go through that Thread again after you have had a good nights sleep :)

 

Good Luck

Alfred

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Hi Alfred,

 

I totally ignored that section since it looked like it was just bashed tag suggestions and BOSS already helps with that. I fixed what you pointed out though and removed OOO.esp from Import Factions and OOO.esm and OOO.esp from Import Relations

I am still getting the same problems, but hopefully the game, when I am able to play it, will be less buggy and/crashy. Thanks a lot.

 

Here is the new version of the bashed patch

 

 

= Bashed Patch, 0.esp ==============================#

{{CONTENTS=1}}

 

= Overview

 

=== Date/Time

* 7/11/2011 8:54:08 AM

* Elapsed Time: 0:07:45.677

 

=== Active Mods

* 00 Oblivion.esm

* 01 You Are Here.esm

* 02 All Natural Base.esm [Version 1.3.1]

* 03 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]

* 04 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]

* 05 Cobl Main.esm [Version 1.72]

* 06 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]

* 07 Mart's Monster Mod.esm [Version 3.7b3p3]

* 08 Enhanced Daedric Invasion.esm

* 09 FCOM_Convergence.esm [Version 0.9.9MB3]

* 0A Artifacts.esm [Version 1.1]

* 0B Kvatch Rebuilt.esm

* 0C Better Cities Resources.esm [Version 4.9.5]

* 0D Progress.esm [Version 2.2]

* 0E HorseCombatMaster.esm

* 0F UnnecessaryViolence.esm

* 10 ScreenEffects.esm

* ++ HrmnsOblivionScriptOptimizationv1.0.esp

* 11 Unofficial Oblivion Patch.esp [Version 3.3.5]

* 12 DLCShiveringIsles.esp

* 13 Unofficial Shivering Isles Patch.esp [Version 1.4.2]

* 14 SM Plugin Refurbish - SI.esp [Version 1.30]

* 15 Better Cities .esp [Version 4.7.0]

* 16 Francesco's Optional Chance of Stronger Bosses.esp

* 17 Francesco's Optional Chance of Stronger Enemies.esp

* 18 Francesco's Optional Chance of More Enemies.esp

* 19 Francesco's Optional Leveled Quests-SI only.esp

* 1A Francesco's Optional Leveled Guards.esp

* ++ FCOM_Francescos.esp [Version 0.9.9]

* ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]

* 1B FCOM_FrancescosNamedBosses.esp [Version 0.9.9]

* 1C Fran Armor Add-on.esp

* 1D Fran_Lv30Item_Maltz.esp

* 1E All Natural.esp [Version 1.3.1]

* 1F All Natural - SI.esp [Version 1.3]

* ++ All Natural - MMM Patch.esp [Version 1.3]

* ++ Improved Water.esp

* ++ Symphony of Violence.esp

* 20 Soundscaper.esp

* 21 PowerAttack Voicemod.esp [Version v1.32]

* 22 PowerAttack Voicemod - The Shivering Isles.esp [Version v1.32]

* 23 All Natural - Real Lights.esp [Version 1.3]

* 24 WindowLightingSystem.esp

* ++ Item interchange - Extraction.esp [Version 0.76]

* 25 wd purse of wonders.esp

* 26 Enhanced Economy.esp [Version 5.3]

* 27 ScreenControls.esp

* 28 DLCHorseArmor.esp

* 29 DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6]

* 2A SM Plugin Refurbish - HorseArmor.esp [Version 1.11]

* 2B DLCOrrery.esp

* 2C DLCOrrery - Unofficial Patch.esp [Version 1.0.4]

* 2D SM Plugin Refurbish - Orrery.esp [Version 1.11]

* 2E DLCVileLair.esp

* 2F DLCVileLair - Unofficial Patch.esp [Version 1.0.6]

* ++ SM Plugin Refurbish - VileLair.esp [Version 1.21]

* 30 Lair_mobs.esp

* 31 DLCMehrunesRazor.esp

* 32 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5]

* 33 Mehrunes_mobs.esp

* 34 SM Plugin Refurbish - MehrunesRazor.esp [Version 1.30]

* 35 DLCSpellTomes.esp

* ++ DLCSpellTomes - Unofficial Patch.esp [Version 1.0.1]

* 36 Thieves Arsenal.esp

* ++ Thieves_Arsenal_Patch_033010.esp

* 37 DLCThievesDen.esp

* 38 DLCThievesDen - Unofficial Patch.esp [Version 1.0.9]

* 39 SM Plugin Refurbish - ThievesDen.esp [Version 1.30]

* 3A Thievesden_mobs.esp

* ++ MMM_Runeskull_Rebalance_BETA2.esp [Version Beta]

* 3B Cobl Glue.esp [Version 1.72]

* 3C Cobl Si.esp [Version 1.63]

* 3D Bob's Armory Oblivion.esp

* 3E FCOM_BobsArmory.esp [Version 0.9.9]

* 3F Loth's Blunt Weapons for Npcs.esp

* ++ FCOM_LothsBluntWeapons.esp [Version 0.9.9]

* 40 Oblivion WarCry EV.esp [Version 1.09]

* 41 FCOM_WarCry.esp [Version 0.9.9MB5]

* 42 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]

* 43 OMOBS_SI.esp [Version 2.0]

* 44 OOO 1.32-Cobl.esp [Version 1.72]

* 45 FCOM_Convergence.esp [Version 0.9.9Mb3]

* ++ FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]

* 46 FCOM_RealSwords.esp [Version 0.9.9]

* 47 FCOM_DurabilityAndDamage.esp [Version 0.9.9]

* 48 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]

* ++ FCOM_SaferRoads.esp [Version 0.9.9]

* ++ FCOM_LessRats.esp [Version 0.9.9]

* ++ Mart's Monster Mod - Looting NPCs & Creatures.esp [Version 3.7b3p3]

* ++ Mart's Monster Mod - Less Bone Loot.esp [Version 3.7b3p3]

* 49 Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3]

* 4A Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]

* 4B Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

* 4C Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.7b3p3]

* 4D Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]

* 4E Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]

* 4F Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3]

* ++ Mart's Monster Mod - Slof Horses Complete.esp [Version 3.7b3p3]

* ++ FCOM_DiverseGuardUnity.esp [Version 0.9.9]

* ++ FCOM_BobsGuardUnity.esp [Version 0.9.9]

* ++ FCOM_HungersUnitySI.esp [Version 0.9.9]

* 50 FCOM_FriendlierFactions.esp [Version 0.9.9]

* 51 FCOM_MoreRandomSpawns.esp [Version 0.9.9]

* 52 FCOM_MoreRandomItems.esp [Version 0.9.9]

* ++ Mart's Monster Mod - Shivering Isles.esp [Version 3.7b3p3]

* ++ FineWeapons for OOO.esp

* 53 RustyItems for OOO.esp

* 54 OOO-WaterFish.esp [Version 1.34]

* ++ MMM-Cobl.esp [Version 1.73]

* 55 EVE_StockEquipmentReplacer4FCOM.esp

* 56 Artifacts.esp [Version 1.1]

* 57 Kvatch Rebuilt.esp

* ++ Kvatch Rebuilt - OOO Compatibility.esp

* 58 Kvatch Rebuilt - Leveled Guards - FCOM.esp

* 59 Kvatch Rebuilt Weather Patch.esp

* 5A VaultsofCyrodiilBC.esp

* 5B DLCBattlehornCastle.esp

* 5C DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.5]

* 5D Battlehorn_mobs.esp

* 5E DLCFrostcrag.esp

* 5F DLCFrostcrag - Unofficial Patch.esp [Version 1.0.5]

* 60 SM Plugin Refurbish - FrostCrag.esp [Version 1.2]

* 61 Knights.esp

* 62 Knights - Unofficial Patch.esp [Version 1.1]

* 63 EVE_KnightsoftheNine.esp

* ++ SM Plugin Refurbish - Knights.esp [Version 1.06]

* ++ FCOM_Knights.esp [Version 0.9.9Mb3]

* 64 Enhanced Daedric Invasion.esp

* ++ FCOM_EnhancedDaedricInvasion.esp [Version 0.9.9]

* 65 JQ-Fighters_Guild_United.esp

* ++ FCOM_FighterGUnited.esp

* ++ FCOM_UnofficialFranArmorAddon.esp [Version 0.9.9]

* ++ Visually Realistic Deadly Lava.esp

* 66 HUD Status Bars.esp [Version 4.2.1]

* 67 EVE_ShiveringIslesEasterEggs.esp

* 68 Quest Award Leveling SI.esp

* 69 Quest Award Leveller.esp [Version 2.0.1]

* 6A Quest Award Leveller - Vile Lair.esp [Version 2.1.0]

* ++ Quest Award Leveller - Mehrunes Razor.esp [Version 2.1.0]

* 6B SM_EnchantStaff.esp [Version 0.90]

* 6C RenGuardOverhaul.esp

* 6D Deadly Reflex 6 - Timed Block with no damage or durability changes.esp

* 6E Mounted_Spellcasting_Deadly_Reflex_Compatible.esp

* 6F nGCD.esp

* 70 nGCD Oghma Infinium.esp

* ++ nGCD Skeleton Key.esp

* 71 ProgressMBSP.esp [Version 2.0]

* 72 ProgressSBSP.esp [Version 1.0]

* 73 ProgressRBSP.esp [Version 1.0]

* 74 ProgressRacial.esp

* 75 ProgressArmorer.esp [Version 1.0]

* 76 ProgressMercantile.esp [Version 1.11]

* ++ Item interchange - Placement for FCOM.esp [Version 0.76]

* ++ Item interchange - Placement for Frostcrag.esp [Version 0.78]

* 77 bgBalancingEVCore.esp [Version 10.52EV-D]

* 78 bgMagicEV.esp [Version 1.7EV]

* 79 SupremeMagicka.esp [Version 0.90b]

* 7A SM_ShiveringIsles.esp [Version 0.90]

* ++ SM_DLCSpellTome.esp [Version 0.90]

* ++ SM_OOO.esp [Version 0.90]

* ++ SM_MMM.esp [Version 0.90]

* ++ SM_COBL.esp [Version 0.90]

* ++ SM_Scrolls.esp [Version 0.90]

* ++ SM_SigilStone.esp [Version 0.90]

* ++ bgMagicSpellTomes_for_WryeBash.esp [Version 1.68EV]

* ++ bgMagicItemSigil.esp [Version 1.68EV]

* 7B bgMagicBonus.esp [Version 1.7EV]

* ++ bgMagicEVAddEnVar.esp [Version 1.68EV]

* 7C bgMagicEVPaperChase.esp [Version 1.68EV]

* 7D bgMagicAlchemy.esp [Version 1.57]

* 7E bgMagicPotionNumberSoulGemValue.esp [Version 1.68UV]

* ++ bgMagicEV_Conjuration_for_Supreme_Magicka.esp [Version 1.5]

* ++ bgBalancingEVOptionalClasses.esp [Version 9.0EV-U]

* ++ bgBalancingEVOptionalMoreEyes.esp [Version 10]

* 7F bgBalancingEVOptionalNPCDiversity, Beautification.esp [Version 10.0EV-D]

* ++ bgBalancingEVOptionalFCOMAdditions.esp [Version 10.]

* 80 bgBalancingOptionalNPCDiversityKvatchRebuilt, for Wrye Bash.esp [Version 9.0EV-D]

* 81 bgBalancingEVLAMEAddition.esp [Version 10.51EV-D]

* ++ bgBalancingEVLAMEGlue.esp [Version 10.0EV-D1.62EV]

* 82 bgBalancingEVOptionalNPCDiversityLAME.esp [Version 10.5EV-D]

* ++ bgBalancingEVOptionalSeamReducerHighElfFix.esp [Version 10.0EV-D]

* 83 Better Cities Full.esp [Version 4.9.5]

* 84 Better Cities - VWD of the IC.esp [Version 4.7.0]

* 85 Better Imperial City.esp [Version 4.9.5]

* 86 Better Cities - All Natural.esp [Version 4.9.5]

* 87 Better Cities - COBL.esp [Version 2.1]

* ++ Better Cities - Open Better Cities.esp [Version 4.9.5]

* 88 Francesco's 10 days respawn time - 1-20 day lenght rescale.esp

* 89 bgMagicEVShader.esp [Version 1.7EV]

* ++ bgMagicShaderLifeDetect.esp [Version 1.68]

* 8A bgMagicLightningbolt.esp

* 8B FCOM_Archery.esp [Version 0.9.9]

* 8C UnnecessaryViolence.esp

* 8D DeadlyReflex 6 - Combat Moves.esp

* ++ SM_DeadlyReflex.esp [Version 0.90]

* ++ Cobl Filter Late MERGE ONLY.esp [Version 1.53]

* 8E Cobl Silent Equip Misc.esp [Version 01]

* 8F Bag of Holding.esp [Version 1.5.0]

 

= Import Actors

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Francesco's Optional Leveled Guards.esp

* DLCThievesDen.esp

* DLCThievesDen - Unofficial Patch.esp

* Oblivion WarCry EV.esp

* FCOM_WarCry.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* FCOM_DiverseGuardUnity.esp

* Mart's Monster Mod - Shivering Isles.esp

* DLCFrostcrag - Unofficial Patch.esp

* Knights - Unofficial Patch.esp

* RenGuardOverhaul.esp

* bgBalancingEVOptionalFCOMAdditions.esp

 

=== Modified Records

* CREA: 261

* NPC_: 1064

 

= Import Actors: AIPackages

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* DLCOrrery.esp

* DLCThievesDen.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Slof Horses Complete.esp

* Mart's Monster Mod - Shivering Isles.esp

* Kvatch Rebuilt.esp

* Knights.esp

* Knights - Unofficial Patch.esp

* Better Cities - Open Better Cities.esp

 

=== AI Package Lists Changed: 113

* Oblivion.esm: 90

* Mart's Monster Mod.esm: 23

 

= Import Actors: Death Items

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Oblivion WarCry EV.esp

* FCOM_WarCry.esp

* FCOM_Convergence.esp

 

=== Modified Records

* CREA: 77

* NPC_: 2

 

= Import Actors: Spells

=== Source Mods

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* FCOM_DiverseGuardUnity.esp

 

=== Spell Lists Changed: 439

* Oblivion.esm: 400

* Oscuro's_Oblivion_Overhaul.esm: 4

* Mart's Monster Mod.esm: 35

 

= Import Cells

=== Source Mods

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* All Natural.esp

* All Natural - SI.esp

* DLCHorseArmor - Unofficial Patch.esp

* DLCThievesDen.esp

* DLCThievesDen - Unofficial Patch.esp

* DLCFrostcrag.esp

* DLCFrostcrag - Unofficial Patch.esp

* Better Cities Full.esp

* Better Imperial City.esp

* Better Cities - All Natural.esp

* All Natural - Indoor Weather Filter For Mods.esp

 

=== Cells/Worlds Patched

* Oblivion.esm: 626

* Kvatch Rebuilt.esm: 57

* Better Cities Resources.esm: 191

* DLCBattlehornCastle.esp: 1

* Knights.esp: 1

 

= Import Factions

=== Source Mods/Files

* Mart's Monster Mod.esm

* FCOM_Convergence.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* FCOM_Convergence.esp

* FCOM_HungersUnitySI.esp

* Mart's Monster Mod - Shivering Isles.esp

* DLCFrostcrag.esp

* Knights.esp

* Knights - Unofficial Patch.esp

* FCOM_Knights.esp

 

=== Refactioned Actors

* CREA: 43

* NPC_: 28

 

= Import Graphics

=== Source Mods

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm

* All Natural - Real Lights.esp

* DLCVileLair - Unofficial Patch.esp

* Oblivion WarCry EV.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Slof Horses Complete.esp

* FCOM_HungersUnitySI.esp

* Mart's Monster Mod - Shivering Isles.esp

* RustyItems for OOO.esp

* EVE_StockEquipmentReplacer4FCOM.esp

* EVE_KnightsoftheNine.esp

* SupremeMagicka.esp

* bgMagicEVShader.esp

* DeadlyReflex 6 - Combat Moves.esp

 

=== Modified Records

* AMMO: 7

* ARMO: 2

* CREA: 170

* EFSH: 1

* LIGH: 1

* MGEF: 19

* MISC: 22

* WEAP: 107

 

= Import Inventory

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Fran Armor Add-on.esp

* DLCMehrunesRazor - Unofficial Patch.esp

* Oblivion WarCry EV.esp

* FCOM_WarCry.esp

* Oscuro's_Oblivion_Overhaul.esp

* OOO 1.32-Cobl.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Hunting & Crafting.esp

* FCOM_DiverseGuardUnity.esp

* FCOM_HungersUnitySI.esp

* Mart's Monster Mod - Shivering Isles.esp

* MMM-Cobl.esp

* Kvatch Rebuilt.esp

* JQ-Fighters_Guild_United.esp

* Item interchange - Placement for FCOM.esp

* Item interchange - Placement for Frostcrag.esp

 

=== Inventories Changed: 1849

* Oblivion.esm: 1017

* Oscuro's_Oblivion_Overhaul.esm: 143

* Mart's Monster Mod.esm: 173

* Enhanced Daedric Invasion.esm: 50

* Better Cities Resources.esm: 32

* Francesco's Optional Chance of Stronger Enemies.esp: 343

* Thieves Arsenal.esp: 7

* DLCThievesDen.esp: 12

* DLCBattlehornCastle.esp: 17

* DLCFrostcrag.esp: 1

* Knights.esp: 54

 

= Import NPC Faces

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* bgBalancingEVOptionalNPCDiversity, Beautification.esp

* bgBalancingEVOptionalFCOMAdditions.esp

* bgBalancingOptionalNPCDiversityKvatchRebuilt, for Wrye Bash.esp

* bgBalancingEVOptionalNPCDiversityLAME.esp

 

=== Faces Patched: 255

 

= Import Names

=== Source Mods/Files

* Oblivion.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Slof Horses Complete.esp

* Mart's Monster Mod - Shivering Isles.esp

* bgMagicEV.esp

* SupremeMagicka.esp

* Guard_Names.csv

* OOO_Potion_Names.csv

* Random_NPC_Alternate_Names.csv

* Random_NPC_Names.csv

* Rational_Names.csv

 

=== Renamed Items

* ALCH: 248

* AMMO: 117

* APPA: 21

* ARMO: 211

* BOOK: 592

* CLOT: 203

* CONT: 1

* CREA: 20

* EYES: 2

* FACT: 1

* INGR: 33

* LIGH: 14

* MISC: 117

* NPC_: 657

* SGST: 175

* SLGM: 20

* SPEL: 459

* WEAP: 561

 

= Import Relations

=== Source Mods/Files

* Mart's Monster Mod.esm

* FCOM_Convergence.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* FCOM_Convergence.esp

* FCOM_FriendlierFactions.esp

* Mart's Monster Mod - Shivering Isles.esp

* Knights.esp

* Knights - Unofficial Patch.esp

* FCOM_Knights.esp

 

=== Modified Factions: 10

 

= Import Scripts

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* All Natural - MMM Patch.esp

* All Natural - Real Lights.esp

* wd purse of wonders.esp

* DLCHorseArmor.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Hunting & Crafting.esp

* Mart's Monster Mod - Slof Horses Complete.esp

* FCOM_DiverseGuardUnity.esp

* Mart's Monster Mod - Shivering Isles.esp

 

=== Modified Records

* CONT: 1

* CREA: 30

* INGR: 75

* LIGH: 24

* MISC: 20

* NPC_: 217

* WEAP: 9

 

= Tweak Actors

 

===As Intended: Boars

* 44 Boars Tweaked

* Oblivion.esm: 5

* Oscuro's_Oblivion_Overhaul.esm: 21

* Mart's Monster Mod.esm: 11

* Kvatch Rebuilt.esm: 1

* Better Cities Resources.esm: 4

* DLCThievesDen.esp: 1

* bgMagicEV.esp: 1

 

===As Intended: Imps

* 45 Imps Tweaked

* Oblivion.esm: 4

* Oscuro's_Oblivion_Overhaul.esm: 24

* Mart's Monster Mod.esm: 13

* Kvatch Rebuilt.esm: 1

* Thieves Arsenal.esp: 1

* DLCFrostcrag.esp: 1

* bgMagicEV.esp: 1

 

===Bigger Nords and Orcs

* 5 Races tweaked.

* Oblivion.esm: 2

* Mart's Monster Mod.esm: 1

* Better Cities Resources.esm: 1

* Thieves Arsenal.esp: 1

 

===MAO Skeleton Setter

* 7173 Skeletons Tweaked

* Oblivion.esm: 2481

* Francesco's Leveled Creatures-Items Mod.esm: 380

* Cobl Main.esm: 1

* Oscuro's_Oblivion_Overhaul.esm: 1111

* Mart's Monster Mod.esm: 1218

* Enhanced Daedric Invasion.esm: 183

* FCOM_Convergence.esm: 3

* Artifacts.esm: 8

* Kvatch Rebuilt.esm: 72

* Better Cities Resources.esm: 470

* Francesco's Optional Chance of Stronger Bosses.esp: 144

* Francesco's Optional Chance of Stronger Enemies.esp: 343

* Francesco's Optional Leveled Guards.esp: 15

* FCOM_FrancescosNamedBosses.esp: 371

* DLCOrrery.esp: 5

* DLCVileLair.esp: 3

* DLCMehrunesRazor.esp: 63

* DLCSpellTomes.esp: 1

* Thieves Arsenal.esp: 24

* DLCThievesDen.esp: 9

* Oblivion WarCry EV.esp: 37

* FCOM_Convergence.esp: 36

* Mart's Monster Mod - Hunting & Crafting.esp: 1

* VaultsofCyrodiilBC.esp: 34

* DLCBattlehornCastle.esp: 19

* DLCFrostcrag.esp: 1

* Knights.esp: 61

* bgMagicEV.esp: 10

* SupremeMagicka.esp: 2

* bgBalancingEVLAMEAddition.esp: 66

* UnnecessaryViolence.esp: 1

 

===No Bloody Creatures

* 786 Creatures Tweaked

* Oblivion.esm: 155

* Francesco's Leveled Creatures-Items Mod.esm: 8

* Oscuro's_Oblivion_Overhaul.esm: 78

* Mart's Monster Mod.esm: 487

* FCOM_Convergence.esm: 2

* Better Cities Resources.esm: 1

* Unofficial Oblivion Patch.esp: 4

* Thieves Arsenal.esp: 1

* DLCThievesDen.esp: 4

* Oblivion WarCry EV.esp: 22

* FCOM_WarCry.esp: 7

* DLCBattlehornCastle.esp: 1

* DLCFrostcrag.esp: 3

* Knights.esp: 1

* bgMagicEV.esp: 7

* SupremeMagicka.esp: 5

 

===Quite Feet

* 1113 Creatures Tweaked

* Oblivion.esm: 88

* Francesco's Leveled Creatures-Items Mod.esm: 4

* Cobl Main.esm: 1

* Oscuro's_Oblivion_Overhaul.esm: 385

* Mart's Monster Mod.esm: 494

* Enhanced Daedric Invasion.esm: 9

* FCOM_Convergence.esm: 1

* Kvatch Rebuilt.esm: 21

* Better Cities Resources.esm: 21

* Unofficial Oblivion Patch.esp: 12

* DLCHorseArmor.esp: 1

* Thieves Arsenal.esp: 3

* DLCThievesDen.esp: 1

* Oblivion WarCry EV.esp: 51

* FCOM_Convergence.esp: 2

* VaultsofCyrodiilBC.esp: 1

* DLCFrostcrag.esp: 4

* Knights.esp: 3

* bgMagicEV.esp: 8

* SupremeMagicka.esp: 1

* bgMagicEVPaperChase.esp: 2

 

===RWalk for Female NPCs

* 2813 NPCs Tweaked

* Oblivion.esm: 777

* Francesco's Leveled Creatures-Items Mod.esm: 189

* Oscuro's_Oblivion_Overhaul.esm: 593

* Mart's Monster Mod.esm: 539

* Enhanced Daedric Invasion.esm: 30

* Artifacts.esm: 5

* Kvatch Rebuilt.esm: 11

* Better Cities Resources.esm: 144

* Francesco's Optional Chance of Stronger Bosses.esp: 69

* Francesco's Optional Chance of Stronger Enemies.esp: 165

* FCOM_FrancescosNamedBosses.esp: 177

* DLCOrrery.esp: 2

* DLCMehrunesRazor.esp: 12

* Thieves Arsenal.esp: 5

* DLCThievesDen.esp: 2

* Oblivion WarCry EV.esp: 7

* FCOM_Convergence.esp: 18

* VaultsofCyrodiilBC.esp: 2

* DLCBattlehornCastle.esp: 4

* DLCFrostcrag.esp: 1

* Knights.esp: 13

* bgMagicEV.esp: 6

* bgBalancingEVLAMEAddition.esp: 42

 

===Redguard FGTS Patcher

* 433 Redguard NPCs Tweaked

* Oblivion.esm: 134

* Francesco's Leveled Creatures-Items Mod.esm: 37

* Oscuro's_Oblivion_Overhaul.esm: 21

* Mart's Monster Mod.esm: 75

* Enhanced Daedric Invasion.esm: 14

* Kvatch Rebuilt.esm: 3

* Better Cities Resources.esm: 39

* Francesco's Optional Chance of Stronger Bosses.esp: 18

* Francesco's Optional Chance of Stronger Enemies.esp: 27

* FCOM_FrancescosNamedBosses.esp: 44

* DLCOrrery.esp: 2

* Thieves Arsenal.esp: 2

* DLCThievesDen.esp: 2

* Oblivion WarCry EV.esp: 1

* DLCBattlehornCastle.esp: 4

* Knights.esp: 10

 

===SWalk for Female NPCs

* 2813 NPCs Tweaked

* Oblivion.esm: 777

* Francesco's Leveled Creatures-Items Mod.esm: 189

* Oscuro's_Oblivion_Overhaul.esm: 593

* Mart's Monster Mod.esm: 539

* Enhanced Daedric Invasion.esm: 30

* Artifacts.esm: 5

* Kvatch Rebuilt.esm: 11

* Better Cities Resources.esm: 144

* Francesco's Optional Chance of Stronger Bosses.esp: 69

* Francesco's Optional Chance of Stronger Enemies.esp: 165

* FCOM_FrancescosNamedBosses.esp: 177

* DLCOrrery.esp: 2

* DLCMehrunesRazor.esp: 12

* Thieves Arsenal.esp: 5

* DLCThievesDen.esp: 2

* Oblivion WarCry EV.esp: 7

* FCOM_Convergence.esp: 18

* VaultsofCyrodiilBC.esp: 2

* DLCBattlehornCastle.esp: 4

* DLCFrostcrag.esp: 1

* Knights.esp: 13

* bgMagicEV.esp: 6

* bgBalancingEVLAMEAddition.esp: 42

 

===VadersApp's Oblivion Real Bodies

* 0 Skeletons Tweaked

 

===Vanilla Beast Skeleton

* 1 Skeletons Tweaked

* Oblivion.esm: 1

 

= Import Stats

=== Source Mods/Files

* Francesco's Leveled Creatures-Items Mod.esm

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Lair_mobs.esp

* Mehrunes_mobs.esp

* Thievesden_mobs.esp

* Oblivion WarCry EV.esp

* FCOM_WarCry.esp

* Oscuro's_Oblivion_Overhaul.esp

* OMOBS_SI.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Hunting & Crafting.esp

* Mart's Monster Mod - Shivering Isles.esp

* Battlehorn_mobs.esp

* FCOM_Archery.esp

 

=== Modified Stats

* Sigil Stones: 255

* Mart's Monster Mod.esm: 255

* Misc: 19

* Oblivion.esm: 19

* Armors: 9

* Oblivion.esm: 8

* Oscuro's_Oblivion_Overhaul.esm: 1

* Weapons: 15

* Oblivion.esm: 15

 

= Globals

* Crime: Force Jail set to: 1000.00

* Thieves Guild: Quest Attacking Penalty set to: 100.00

* Thieves Guild: Quest Killing Penalty set to: 250.00

* Thieves Guild: Quest Stealing Penalty set to: 100.00

* Timescale set to: 1.00

 

= Tweak Settings

* Actor Strength Encumbrance Multiplier: 1

* AI: Max Active Actors: 20

* AI: Max Dead Actors: [x 1]

* AI: Max Smile Distance: No Smiles

* Arrow: Litter Count: [15]

* Arrow: Litter Time: 1 Minute

* Arrow: Recovery from Actor: [50%]

* Arrow: Speed: x 1.2

* Bounty: Attack: 300

* Bounty: Horse Theft: 100

* Bounty: Theft: 1/4

* Camera: Chase Distance: x 1.5

* Camera: Chase Tightness: x 1.5

* Camera: PC Death Time: 15 Seconds

* Cell Respawn Time: 1 Day

* Combat: Alchemy: Allow

* Combat: Max Actors: [10]

* Combat: Max Ally Hits: 3

* Combat: Maximum Armor Rating: 50

* Combat: Recharge Weapons: [Allow]

* Combat: Repair: Allow

* Companions: Max Number: 2

* Compass: Disable: Quests

* Compass: POI Recognition: x 0.25

* Cost Multiplier: Enchantment: [10]

* Cost Multiplier: Recharge: 0.1

* Cost Multiplier: Repair: 0.1

* Cost Multiplier: Spell Making: [3]

* Crime Alarm Distance: 6000

* Crime: Pickpocketing Fine: 5

* Crime: Trespass Fine: 1

* Essential NPC Unconsciousness: [10 Seconds]

* Fatigue from Running/Encumbrance: x 1.5

* Greeting Distance: 100

* Horse Turning Speed: x 1.5

* Inventory Quantity Prompt: 1

* Jump Higher: x 1.1

* Leveled Item Max level difference: 1

* Magic: Bolt Speed: x 1.2

* Magic: Chameleon Refraction: Zero

* Magic: Max NPC Summons: 1

* Magic: Max Player Summons: [1]

* Master of Mercantile extra gold amount: 300

* Msg: Equip Misc. Item: [None]

* No NPC Blood

* Training Max: 1

* UOP Vampire Aging and Face Fix.esp

* Warning: Exterior Distance to Hostiles: 10

* Warning: Interior Distance to Hostiles: 10

 

= Tweak Clothes

* Gloves Show Rings: 2

* Max Weight Amulets: [0.00]: 154

* Max Weight Hoods: [0.20]: 98

* Max Weight Rings: [0.00]: 271

* Robes Show Amulets: 142

* Robes Show Pants: 173

* Unlimited Amulets: 160

* Unlimited Rings: 282

 

= Tweak Assorted

 

=== Playable Armor

* Armor pieces set as playable: 242

* Oblivion.esm: 88

* Francesco's Leveled Creatures-Items Mod.esm: 3

* Oscuro's_Oblivion_Overhaul.esm: 17

* Mart's Monster Mod.esm: 60

* FCOM_Convergence.esm: 15

* Artifacts.esm: 1

* Oblivion WarCry EV.esp: 57

* Mart's Monster Mod - Zombies for Body Meshes.esp: 1

 

=== Playable Clothes

* Clothes set as playable: 67

* Oblivion.esm: 1

* Oscuro's_Oblivion_Overhaul.esm: 1

* FCOM_Convergence.esm: 1

* Better Cities Resources.esm: 8

* Unofficial Oblivion Patch.esp: 1

* Thieves Arsenal.esp: 2

* Oblivion WarCry EV.esp: 3

* bgBalancingEVLAMEAddition.esp: 1

* DeadlyReflex 6 - Combat Moves.esp: 49

 

=== Armor Shows Amulets

* Armor Pieces Tweaked: 520

* Oblivion.esm: 171

* Francesco's Leveled Creatures-Items Mod.esm: 11

* Francesco's Optional New Items Add-On.esm: 41

* Oscuro's_Oblivion_Overhaul.esm: 117

* Mart's Monster Mod.esm: 23

* Enhanced Daedric Invasion.esm: 1

* FCOM_Convergence.esm: 4

* Artifacts.esm: 48

* Kvatch Rebuilt.esm: 5

* Better Cities Resources.esm: 5

* Fran Armor Add-on.esp: 10

* Enhanced Economy.esp: 1

* DLCVileLair.esp: 6

* DLCMehrunesRazor.esp: 5

* Oblivion WarCry EV.esp: 46

* Mart's Monster Mod - Zombies for Body Meshes.esp: 1

* Mart's Monster Mod - Hunting & Crafting.esp: 4

* VaultsofCyrodiilBC.esp: 8

* Knights.esp: 11

* bgMagicEV.esp: 2

 

=== Armor Shows Rings

* Armor Pieces Tweaked: 372

* Oblivion.esm: 151

* Francesco's Leveled Creatures-Items Mod.esm: 6

* Francesco's Optional New Items Add-On.esm: 27

* Oscuro's_Oblivion_Overhaul.esm: 81

* Mart's Monster Mod.esm: 8

* Enhanced Daedric Invasion.esm: 1

* FCOM_Convergence.esm: 5

* Artifacts.esm: 31

* Better Cities Resources.esm: 3

* Fran Armor Add-on.esp: 8

* DLCMehrunesRazor.esp: 5

* DLCThievesDen.esp: 8

* Oblivion WarCry EV.esp: 20

* Mart's Monster Mod - Hunting & Crafting.esp: 2

* VaultsofCyrodiilBC.esp: 1

* Knights.esp: 10

* JQ-Fighters_Guild_United.esp: 1

* bgMagicEV.esp: 4

 

=== Bow Reach Fix

* Bows fixed: 0

 

=== Clothing Shows Amulets

* Clothing Pieces Tweaked: 53

* Oblivion.esm: 42

* Oscuro's_Oblivion_Overhaul.esm: 1

* Mart's Monster Mod.esm: 1

* Artifacts.esm: 1

* Better Cities Resources.esm: 4

* Thieves Arsenal.esp: 1

* Oblivion WarCry EV.esp: 3

 

=== Clothing Shows Rings

* Clothing Pieces Tweaked: 6

* Oblivion.esm: 2

* Unofficial Oblivion Patch.esp: 1

* DeadlyReflex 6 - Combat Moves.esp: 3

 

=== DarNified Books

* Books DarNified: 1003

* Oblivion.esm: 293

* Cobl Main.esm: 218

* Oscuro's_Oblivion_Overhaul.esm: 74

* Artifacts.esm: 3

* Kvatch Rebuilt.esm: 8

* Better Cities Resources.esm: 80

* Unofficial Shivering Isles Patch.esp: 2

* PowerAttack Voicemod.esp: 1

* PowerAttack Voicemod - The Shivering Isles.esp: 1

* Enhanced Economy.esp: 3

* DLCVileLair.esp: 2

* DLCMehrunesRazor.esp: 5

* DLCSpellTomes.esp: 286

* Thieves Arsenal.esp: 1

* Mart's Monster Mod - Gems & Gem Dust.esp: 1

* Mart's Monster Mod - Hunting & Crafting.esp: 4

* VaultsofCyrodiilBC.esp: 2

* Knights.esp: 11

* bgBalancingEVCore.esp: 1

* SupremeMagicka.esp: 7

* Default Icons: 0

 

=== Disable Wind

* Winds Disabled: 415

* Oblivion.esm: 36

* All Natural Base.esm: 374

* Thieves Arsenal.esp: 2

* Knights.esp: 3

 

=== Faction crime Gold Multiplier Fix

* Factions fixed: 125

* Oblivion.esm: 125

 

=== Harvest Chance

* Harvest Chances Changed: 164

* Oblivion.esm: 155

* Cobl Main.esm: 2

* Better Cities Resources.esm: 2

* DLCVileLair.esp: 1

* VaultsofCyrodiilBC.esp: 1

* DLCFrostcrag.esp: 3

 

=== Magic: Script Effect Silencer

Script Effect silenced.

 

=== No Light Fade Value Fix

* Lights with fade values added: 64

* Oblivion.esm: 64

 

=== No Light Flicker

* Lights unflickered: 1034

* Oblivion.esm: 578

* Francesco's Optional New Items Add-On.esm: 13

* Cobl Main.esm: 1

* Oscuro's_Oblivion_Overhaul.esm: 24

* Mart's Monster Mod.esm: 2

* Artifacts.esm: 7

* Kvatch Rebuilt.esm: 2

* Better Cities Resources.esm: 104

* Unofficial Oblivion Patch.esp: 1

* All Natural - Real Lights.esp: 229

* DLCOrrery.esp: 4

* DLCVileLair.esp: 9

* DLCMehrunesRazor.esp: 2

* Thieves Arsenal.esp: 47

* Oblivion WarCry EV.esp: 1

* DLCFrostcrag.esp: 3

* Knights.esp: 4

* bgMagicEV.esp: 1

* SupremeMagicka.esp: 1

* DeadlyReflex 6 - Combat Moves.esp: 1

 

=== Set Enchantment Number of Uses

* Enchantments set: 880

* Oblivion.esm: 549

* Francesco's Optional New Items Add-On.esm: 3

* Cobl Main.esm: 66

* Oscuro's_Oblivion_Overhaul.esm: 78

* Mart's Monster Mod.esm: 2

* FCOM_Convergence.esm: 3

* Artifacts.esm: 3

* Kvatch Rebuilt.esm: 2

* Better Cities Resources.esm: 26

* Fran_Lv30Item_Maltz.esp: 2

* DLCVileLair.esp: 7

* DLCMehrunesRazor.esp: 4

* Thieves Arsenal.esp: 8

* DLCThievesDen.esp: 7

* Oblivion WarCry EV.esp: 54

* FCOM_RealSwords.esp: 6

* VaultsofCyrodiilBC.esp: 3

* DLCBattlehornCastle.esp: 6

* Knights.esp: 29

* bgBalancingEVCore.esp: 6

* bgMagicEV.esp: 11

* SupremeMagicka.esp: 4

* bgBalancingEVLAMEAddition.esp: 1

 

=== Nvidia Fog Fix

* Oblivion.esm: 267

* You Are Here.esm: 1

* All Natural Base.esm: 1

* Francesco's Leveled Creatures-Items Mod.esm: 1

* Oscuro's_Oblivion_Overhaul.esm: 1

* Enhanced Daedric Invasion.esm: 1

* Kvatch Rebuilt.esm: 6

* ScreenEffects.esm: 1

* Unofficial Shivering Isles Patch.esp: 1

* PowerAttack Voicemod.esp: 1

* PowerAttack Voicemod - The Shivering Isles.esp: 1

* Enhanced Economy.esp: 1

* DLCHorseArmor.esp: 1

* DLCVileLair - Unofficial Patch.esp: 1

* Thieves Arsenal.esp: 12

* DLCThievesDen.esp: 2

* Oblivion WarCry EV.esp: 1

* Mart's Monster Mod - Dungeons of MMM.esp: 1

* DLCBattlehornCastle.esp: 1

* Knights.esp: 3

* RenGuardOverhaul.esp: 1

* ProgressRBSP.esp: 1

* bgMagicEV.esp: 1

* SupremeMagicka.esp: 1

* DeadlyReflex 6 - Combat Moves.esp: 1

* Bag of Holding.esp: 1

 

=== Reweigh: Arrows

Arrows set to maximum weight of 0.000000

* Arrows Reweighed: 268

* Oblivion.esm: 128

* Cobl Main.esm: 16

* Oscuro's_Oblivion_Overhaul.esm: 29

* Mart's Monster Mod.esm: 11

* Artifacts.esm: 11

* Kvatch Rebuilt.esm: 1

* Better Cities Resources.esm: 20

* Thieves Arsenal.esp: 5

* DLCThievesDen.esp: 6

* FCOM_RealSwords.esp: 34

* Mart's Monster Mod - Hunting & Crafting.esp: 1

* bgBalancingEVCore.esp: 6

 

=== Reweigh: Ingredients

Ingredients set to maximum weight of 0.100000

* Ingredients Reweighed: 525

* Oblivion.esm: 108

* Cobl Main.esm: 176

* Oscuro's_Oblivion_Overhaul.esm: 40

* Mart's Monster Mod.esm: 35

* Better Cities Resources.esm: 110

* DLCVileLair.esp: 1

* DLCMehrunesRazor.esp: 1

* Mart's Monster Mod - Gems & Gem Dust.esp: 15

* Mart's Monster Mod - Diverse WaterLife.esp: 32

* VaultsofCyrodiilBC.esp: 2

* DeadlyReflex 6 - Combat Moves.esp: 5

 

=== Reweigh: Potions (Maximum)

Potions set to maximum weight of 0.100000

* Potions Reweighed: 289

* Oblivion.esm: 211

* Francesco's Leveled Creatures-Items Mod.esm: 22

* Cobl Main.esm: 5

* Oscuro's_Oblivion_Overhaul.esm: 33

* Better Cities Resources.esm: 5

* Enhanced Economy.esp: 1

* DLCMehrunesRazor.esp: 2

* DLCThievesDen.esp: 6

* Mart's Monster Mod - Diverse WaterLife.esp: 4

 

=== Reweigh: Potions (Minimum)

Potions set to minimum weight of 1.000000

* Potions Reweighed: 342

* Oblivion.esm: 235

* Francesco's Leveled Creatures-Items Mod.esm: 22

* Cobl Main.esm: 15

* Oscuro's_Oblivion_Overhaul.esm: 38

* Better Cities Resources.esm: 6

* Enhanced Economy.esp: 1

* DLCMehrunesRazor.esp: 2

* Thieves Arsenal.esp: 2

* DLCThievesDen.esp: 6

* Mart's Monster Mod - Diverse WaterLife.esp: 4

* bgBalancingEVCore.esp: 5

* bgMagicEV.esp: 6

 

=== Reweigh: Staffs

Staffs set to maximum weight of 1.000000

* Staffs Reweighed: 291

* Oblivion.esm: 228

* Cobl Main.esm: 14

* Oscuro's_Oblivion_Overhaul.esm: 15

* Artifacts.esm: 6

* Better Cities Resources.esm: 2

* Fran_Lv30Item_Maltz.esp: 2

* Enhanced Economy.esp: 2

* Oblivion WarCry EV.esp: 18

* SM_EnchantStaff.esp: 2

* SupremeMagicka.esp: 1

* UnnecessaryViolence.esp: 1

 

=== Right Hand Rings

* Rings fixed: 26

* Cobl Main.esm: 1

* Kvatch Rebuilt.esm: 1

* DeadlyReflex 6 - Combat Moves.esp: 24

 

=== Set Sound Attenuation Levels

* Sounds Modified: 1260

* Oblivion.esm: 1075

* All Natural Base.esm: 22

* Cobl Main.esm: 1

* Oscuro's_Oblivion_Overhaul.esm: 25

* Mart's Monster Mod.esm: 39

* FCOM_Convergence.esm: 1

* Better Cities Resources.esm: 6

* Fran_Lv30Item_Maltz.esp: 1

* DLCHorseArmor.esp: 1

* DLCOrrery.esp: 4

* Thieves Arsenal.esp: 1

* Oblivion WarCry EV.esp: 45

* VaultsofCyrodiilBC.esp: 1

* DLCBattlehornCastle.esp: 1

* DLCFrostcrag.esp: 11

* Knights.esp: 21

* RenGuardOverhaul.esp: 1

* SupremeMagicka.esp: 3

* DeadlyReflex 6 - Combat Moves.esp: 1

 

=== Set Sound Attenuation Levels: Nirnroots Only

* Sounds Modified: 0

 

= Tweak Names

* Armor: 3407

* Oblivion.esm: 994

* Francesco's Leveled Creatures-Items Mod.esm: 53

* Francesco's Optional New Items Add-On.esm: 533

* Oscuro's_Oblivion_Overhaul.esm: 709

* Mart's Monster Mod.esm: 147

* Enhanced Daedric Invasion.esm: 6

* FCOM_Convergence.esm: 60

* Artifacts.esm: 257

* Kvatch Rebuilt.esm: 5

* Better Cities Resources.esm: 49

* Unofficial Shivering Isles Patch.esp: 1

* Fran Armor Add-on.esp: 65

* Fran_Lv30Item_Maltz.esp: 17

* Enhanced Economy.esp: 1

* DLCVileLair.esp: 6

* DLCMehrunesRazor.esp: 20

* Thieves Arsenal.esp: 2

* DLCThievesDen.esp: 18

* Bob's Armory Oblivion.esp: 49

* Oblivion WarCry EV.esp: 222

* FCOM_RealSwords.esp: 5

* Mart's Monster Mod - Zombies for Body Meshes.esp: 1

* Mart's Monster Mod - Hunting & Crafting.esp: 72

* VaultsofCyrodiilBC.esp: 15

* DLCBattlehornCastle.esp: 9

* Knights.esp: 63

* JQ-Fighters_Guild_United.esp: 6

* bgMagicEV.esp: 22

* Clothes: 1010

* Oblivion.esm: 238

* Francesco's Leveled Creatures-Items Mod.esm: 10

* Francesco's Optional New Items Add-On.esm: 63

* Cobl Main.esm: 6

* Oscuro's_Oblivion_Overhaul.esm: 234

* Mart's Monster Mod.esm: 14

* Enhanced Daedric Invasion.esm: 1

* FCOM_Convergence.esm: 3

* Artifacts.esm: 107

* Kvatch Rebuilt.esm: 2

* Better Cities Resources.esm: 70

* Unofficial Oblivion Patch.esp: 1

* Enhanced Economy.esp: 5

* DLCVileLair.esp: 1

* DLCMehrunesRazor.esp: 21

* Thieves Arsenal.esp: 39

* DLCThievesDen.esp: 5

* Oblivion WarCry EV.esp: 4

* FCOM_RealSwords.esp: 2

* Mart's Monster Mod - Hunting & Crafting.esp: 11

* VaultsofCyrodiilBC.esp: 2

* JQ-Fighters_Guild_United.esp: 2

* bgBalancingEVCore.esp: 25

* bgMagicEV.esp: 3

* SupremeMagicka.esp: 15

* bgBalancingEVLAMEAddition.esp: 4

* UnnecessaryViolence.esp: 5

* DeadlyReflex 6 - Combat Moves.esp: 117

* Lore Friendly Names: Dwarven -> Dwemer: 164

* Oblivion.esm: 21

* Francesco's Leveled Creatures-Items Mod.esm: 18

* Francesco's Optional New Items Add-On.esm: 12

* Cobl Main.esm: 16

* Oscuro's_Oblivion_Overhaul.esm: 6

* Mart's Monster Mod.esm: 7

* Artifacts.esm: 39

* Better Cities Resources.esm: 16

* Enhanced Economy.esp: 1

* DLCOrrery.esp: 7

* Oblivion WarCry EV.esp: 21

* Notes and Scrolls: 950

* Oblivion.esm: 607

* Cobl Main.esm: 4

* Oscuro's_Oblivion_Overhaul.esm: 57

* Enhanced Daedric Invasion.esm: 1

* Artifacts.esm: 4

* Kvatch Rebuilt.esm: 8

* Better Cities Resources.esm: 47

* DLCHorseArmor.esp: 1

* SM Plugin Refurbish - HorseArmor.esp: 1

* DLCOrrery.esp: 2

* DLCVileLair.esp: 8

* DLCMehrunesRazor.esp: 9

* Thieves Arsenal.esp: 17

* DLCThievesDen.esp: 6

* VaultsofCyrodiilBC.esp: 4

* DLCBattlehornCastle.esp: 16

* DLCFrostcrag.esp: 5

* Knights.esp: 3

* bgMagicEV.esp: 149

* SupremeMagicka.esp: 1

* Potions: 409

* Oblivion.esm: 253

* Francesco's Leveled Creatures-Items Mod.esm: 22

* Cobl Main.esm: 38

* Oscuro's_Oblivion_Overhaul.esm: 38

* Artifacts.esm: 3

* Kvatch Rebuilt.esm: 1

* Better Cities Resources.esm: 18

* Enhanced Economy.esp: 3

* DLCMehrunesRazor.esp: 2

* Thieves Arsenal.esp: 1

* DLCThievesDen.esp: 6

* Mart's Monster Mod - Diverse WaterLife.esp: 4

* VaultsofCyrodiilBC.esp: 1

* DLCBattlehornCastle.esp: 7

* DLCFrostcrag.esp: 1

* bgBalancingEVCore.esp: 5

* bgMagicEV.esp: 6

* Spells: 424

* Oblivion.esm: 27

* bgMagicEV.esp: 397

* Weapons: 4150

* Oblivion.esm: 1447

* Francesco's Leveled Creatures-Items Mod.esm: 180

* Francesco's Optional New Items Add-On.esm: 683

* Cobl Main.esm: 125

* Oscuro's_Oblivion_Overhaul.esm: 391

* Mart's Monster Mod.esm: 94

* FCOM_Convergence.esm: 6

* Artifacts.esm: 316

* Kvatch Rebuilt.esm: 2

* Better Cities Resources.esm: 118

* Fran_Lv30Item_Maltz.esp: 13

* Enhanced Economy.esp: 6

* ScreenControls.esp: 8

* DLCVileLair.esp: 7

* Lair_mobs.esp: 7

* DLCMehrunesRazor.esp: 19

* DLCMehrunesRazor - Unofficial Patch.esp: 1

* Mehrunes_mobs.esp: 19

* Thieves Arsenal.esp: 15

* DLCThievesDen.esp: 9

* Thievesden_mobs.esp: 2

* Bob's Armory Oblivion.esp: 65

* FCOM_BobsArmory.esp: 2

* Loth's Blunt Weapons for Npcs.esp: 144

* Oblivion WarCry EV.esp: 125

* FCOM_RealSwords.esp: 235

* Mart's Monster Mod - Hunting & Crafting.esp: 1

* VaultsofCyrodiilBC.esp: 11

* DLCBattlehornCastle.esp: 9

* Battlehorn_mobs.esp: 6

* Knights.esp: 44

* SM_EnchantStaff.esp: 2

* bgBalancingEVCore.esp: 6

* bgMagicEV.esp: 22

* SupremeMagicka.esp: 2

* bgBalancingEVLAMEAddition.esp: 1

* UnnecessaryViolence.esp: 5

* DeadlyReflex 6 - Combat Moves.esp: 2

 

= Cobl Catalogs

* Ingredients Cataloged: 594

* Effects Cataloged: 94

 

= Race Records

=== Source Mods

* Oscuro's_Oblivion_Overhaul.esp

* bgBalancingEVCore.esp

* bgBalancingEVOptionalSeamReducerHighElfFix.esp

 

=== Merged

* HighElf

 

=== Eyes/Hair Sorted

* Argonian

* Aureal

* Breton

* DarkElf

* HiddenElf

* HighElf

* Imperial

* Khajiit

* Mazken

* Nord

* Ohmes

* OhmesTT

* Orc

* Redguard

* SeaElf

* Seducer

* WoodElf

* Xivilaibg

 

=== Eye Meshes Filtered

. ~~None~~

 

=== Eyes/Hair Assigned for NPCs

* Artifacts.esm: 2

* Better Cities Resources.esm: 173

* bgBalancingEVLAMEAddition.esp: 2

* bgMagicEV.esp: 3

* Cobl Main.esm: 1

* DLCBattlehornCastle.esp: 12

* DLCFrostcrag.esp: 1

* DLCMehrunesRazor.esp: 29

* DLCOrrery.esp: 4

* DLCSpellTomes.esp: 1

* DLCThievesDen.esp: 1

* DLCVileLair.esp: 2

* Enhanced Daedric Invasion.esm: 18

* FCOM_Convergence.esm: 1

* FCOM_Convergence.esp: 8

* FCOM_FrancescosNamedBosses.esp: 119

* Francesco's Leveled Creatures-Items Mod.esm: 36

* Francesco's Optional Chance of Stronger Bosses.esp: 53

* Francesco's Optional Chance of Stronger Enemies.esp: 92

* Knights.esp: 24

* Kvatch Rebuilt.esm: 20

* Mart's Monster Mod.esm: 598

* Oblivion WarCry EV.esp: 24

* Oblivion.esm: 823

* Oscuro's_Oblivion_Overhaul.esm: 140

* SupremeMagicka.esp: 2

* Thieves Arsenal.esp: 18

* UnnecessaryViolence.esp: 1

* VaultsofCyrodiilBC.esp: 3

 

= SEWorld Tests

===Quests Patched: 2

 

= Leveled Lists

 

=== Delevelers/Relevelers

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* Unofficial Shivering Isles Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* FCOM_FrancescosItemsAddOn.esp [ADR]

* DLCMehrunesRazor - Unofficial Patch.esp [ADR]

* DLCSpellTomes.esp [AR]

* DLCThievesDen - Unofficial Patch.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* FCOM_SaferRoads.esp [ADR]

* FCOM_LessRats.esp [ADR]

* Mart's Monster Mod - Less Bone Loot.esp [ADR]

* FCOM_HungersUnitySI.esp [AR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* MMM-Cobl.esp [AD]

* FCOM_Knights.esp [ADR]

* Item interchange - Placement for FCOM.esp [ADR]

* bgMagicEV.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* bgMagicEVAddEnVar.esp [AR]

 

=== Merged Creature Lists

* AMMLL3BanditBossLvl100

* FCOM_FrancescosNamedBosses.esp

* FCOM_Convergence.esp [ADR]

* AMMLL3MarauderBossLvl100

* FCOM_FrancescosNamedBosses.esp

* FCOM_Convergence.esp [ADR]

* AMMNPCSpecialBanditStr

* FCOM_FrancescosNamedBosses.esp

* FCOM_Convergence.esp [ADR]

* AMMNPCSpecialMarauderStr

* FCOM_FrancescosNamedBosses.esp

* FCOM_Convergence.esp [ADR]

* FranLL0CreaBeastLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaBeastLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaBeastLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaConjuDaedaLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaConjuDaedaLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaConjuDaedaLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedraLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedraLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedraLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedricBLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedricBLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedricBLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedricBLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedricBLev16

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev18

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev21

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev18

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev21

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMelLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMelLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMelLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMelLev15

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMisLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMisLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMisLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMisLev15

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicELev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicELev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicELev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicELev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicNLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicNLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicNLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicNLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMelLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMelLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMelLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMelLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMisLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMisLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMisLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMisLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadBoneLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadBoneLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadBoneLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadBoneLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadBoneLev17

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadEtherLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadEtherLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadEtherLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadEtherLev18

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadLev18

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadZombLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadZombLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadZombLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaVampBeastLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestMountainLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestMountainLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestMountainLev07

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestMountainLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestMountainLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHighlandsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHighlandsLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHighlandsLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHighlandsLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHillsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHillsLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHillsLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsLev15

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsSnowLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsSnowLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsSnowLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadPlainsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadPlainsLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadRainforestLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadRainforestLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadRainforestLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadSwampLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadSwampLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadValleyLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildFarmlandsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildFarmlandsLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestLev03

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestMountainLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestMountainLev03

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestMountainLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestMountainLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestMountainLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHighlandsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHighlandsLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHighlandsLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHighlandsLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHillsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHillsLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHillsLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHillsLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildMountainsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildMountainsLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildMountainsLev15

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildMountainsSnowLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildMountainsSnowLev18

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildPlainsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildPlainsLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildRainforestLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildRainforestLev03

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildRainforestLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildRainforestLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildSwampLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildSwampLev03

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildSwampLev07

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildSwampLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildSwampLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildValleyLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildValleyLev03

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL1CreaBeastLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaBeastLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaBeastLev09

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaBeastLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaBeastLev16

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev14

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev22

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev15

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev22

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev24

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev09

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev13

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev16

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev19

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev22

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev11

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev14

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev21

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev24

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev11

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev14

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev21

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev24

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinLev10

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinLev15

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinLev20

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMelLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMelLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMelLev10

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMelLev15

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMelLev20

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMisLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMisLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMisLev10

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMisLev15

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMisLev20

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev11

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev13

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev17

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev21

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicNLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicNLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicNLev09

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicNLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicNLev16

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaQuest01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaQuest02

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaRat

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMelLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMelLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMelLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMelLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMelLev17

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMisLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMisLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMisLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMisLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMisLev17

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev17

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev19

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadEtherLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadEtherLev11

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadEtherLev14

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadEtherLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadEtherLev23

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev04

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev11

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev15

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev23

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadZombLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadZombLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadZombLev10

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadZombLev16

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaVampBeastLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaVampBeastLev04

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaVampBeastLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaVampBeastLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCBanditBBow

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCBanditMelee

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCBanditMissile

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCBanditWizard

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCConjurer

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCMarauderBattlemage

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCMarauderMelee

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCMarauderMissile

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCNecromancer

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCVampire

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCVeyondShaman

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCVeyondTribesman

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest02

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest03

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest04

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest07

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest08

* Francesco's Optional Chance of More Enemies.esp

* FranLL2RoadGuard

* Francesco's Optional Leveled Guards.esp

* FranSELL0CreaAtronachFleshLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaAtronachFleshLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaAtronachFleshLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaBaliwogDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaBaliwogDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraDemLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraManLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraManLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlDemLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlManLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlManLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMaLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMaLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMaLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMiLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMiLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMiLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMaLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMaLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMaLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMiLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMiLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMiLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaHungerLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaHungerLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaHungerLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonDemLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonDemLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonManLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonManLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShamblesLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShamblesLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShamblesLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineDemLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineManLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineManLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineManLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaSkeletonLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaSkeletonLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaSkeletonLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaSkeletonLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessDemLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessManLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessManLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL1CreaAtronachFleshLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaAtronachFleshLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaAtronachFleshLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaAtronachFleshLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaAtronachFleshLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaBaliwogDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaBaliwogDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaBaliwogDemLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraDemLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraDemLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraDemLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraManLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraManLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraManLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraManLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlDemLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlDemLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlDemLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlManLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlManLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlManLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlManLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMaLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMaLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMaLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMaLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMaLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMiLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMiLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMiLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMiLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMiLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMaLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMaLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMaLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMaLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMaLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMiLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMiLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMiLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMiLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMiLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaHungerLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaHungerLev06

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaHungerLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaHungerLev16

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaHungerLev21

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaQuest01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonDemLev09

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonDemLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonDemLev19

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonManLev09

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonManLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonManLev19

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShamblesLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShamblesLev09

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShamblesLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShamblesLev20

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev04

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev21

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev04

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev21

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaSkeletonLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaSkeletonLev05

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaSkeletonLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaSkeletonLev12

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaSkeletonLev17

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev04

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev21

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev04

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev21

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCHereticLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCHereticLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCHereticLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCHereticLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCHereticLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCKnightOfOrderLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCKnightOfOrderLev05

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCKnightOfOrderLev10

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCKnightOfOrderLev15

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCKnightOfOrderLev20

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCZealotLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCZealotLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCZealotLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCZealotLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCZealotLev23

* Francesco's Optional Chance of More Enemies.esp

* LL0Dremora0ChurlMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora1CaitiffMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora2KynvalMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora3KynreeveMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora4KynmarcherMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora5MarkynazMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora6ValkynazMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Goblin100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Goblin2Skirmisher100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Goblin3Berserker100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Goblin5Warlord

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NuissanceBeast100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Skeleton100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Skeleton2Guardian100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Skeleton3Hero100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Skeleton4Champion100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0VampireBeast100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0ZombieDreadVariant

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0ZombieHeadlessVariant

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0ZombieVariant

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1BanditBossLvl100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1BanditBossLvl100FCOM

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1BanditCampMagic

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1BanditWizard100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1BanditWizard25

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1BanditWizard50

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1BanditWizard75

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Conjurer100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Conjurer25

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Conjurer50

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Conjurer75

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1ConjurerBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* FCOM_FrancescosNamedBosses.esp

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Daedra100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1Daedra100at20

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1DaedraBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1DaedraLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1DaedricBeast100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1DaedricBeastLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1DaedricBeastOlivionGate100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1Goblin100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1GoblinBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1GoblinLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1GoblinMelee100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1MythicEnemy100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1MythicEnemyBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1MythicNature100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1MythicNatureWet100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1Necromancer100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Necromancer25

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Necromancer50

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Necromancer75

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1NecromancerBoss100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* FCOM_FrancescosNamedBosses.esp

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1RoadHighlands

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_SaferRoads.esp [ADR]

* LL1RoadHills

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_SaferRoads.esp [ADR]

* LL1RoadMountains

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_SaferRoads.esp [ADR]

* LL1RoadMountainsSnow

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_SaferRoads.esp [ADR]

* LL1RoadPlains

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_SaferRoads.esp [ADR]

* LL1RoadSwamp

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_SaferRoads.esp [ADR]

* LL1SkeletonMelee100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1SkeletonMissile100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1Undead100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadBones100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadBonesBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadEthereal100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadEthereal100Undercroft

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadEtherealLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadZombie100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadZombieLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1VampireBossLvl100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessFarmlands

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessForest

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessForestMountain

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessHighlands

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessHills

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessMountains

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessMountainsSnow

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessPlains

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessRainforest

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessSwamp

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessValley

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MG10UndeadBossLvl100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MG14LeveledUndead

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MQ12MiscarSkeleton

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MQ12MiscarSkeletonBoss

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MQ12MiscarSkeletonBossAttack

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MQ12MiscarSkeletonEndBossAttack

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MS27AyleidBonesLvl100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MS27LL1Undead100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MS27LL1UndeadBones100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* SE03GrummiteShaman100

* Francesco's Optional Leveled Quests-SI only.esp

* SE03LL1KnightOfOrder100

* Francesco's Optional Leveled Quests-SI only.esp

* SE03LLGrummiteList01

* Francesco's Optional Leveled Quests-SI only.esp

* SE03LLGrummiteList01Group

* Francesco's Optional Leveled Quests-SI only.esp

* SE03LLGrummiteList02Resonator

* Francesco's Optional Leveled Quests-SI only.esp

* SE03LLGrummiteList03GnarlRoom

* Francesco's Optional Leveled Quests-SI only.esp

* SE04FelldewElytra

* Francesco's Optional Leveled Quests-SI only.esp

* SE08LL1KnightOfOrderBattle

* Francesco's Optional Leveled Quests-SI only.esp

* SE08LL1KnightOfOrderInitial

* Francesco's Optional Leveled Quests-SI only.esp

* SE08WalkToPassWallList

* Francesco's Optional Leveled Quests-SI only.esp

* SE09LL1AtronachFlesh100

* Francesco's Optional Leveled Quests-SI only.esp

* SE09LL1AtronachFleshBOSS100

* Francesco's Optional Leveled Quests-SI only.esp

* SE09LLCreatures100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLBrellach04aKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLBrellach04bKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLBrellach05bKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLKnightOfOrder100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLKnightSentry100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLPinnacle04aKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLPinnacle04bKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLPinnacle05bKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl01

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl01Ordered

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl02

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl02Ordered

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl03

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl03Ordered

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl04

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl04Follower

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl04Ordered

* Francesco's Optional Leveled Quests-SI only.esp

* SE13LL1KnightOfOrderRespawn100

* Francesco's Optional Leveled Quests-SI only.esp

* SE14ElytraAttackList

* Francesco's Optional Leveled Quests-SI only.esp

* SE14GnarlAttackList

* Francesco's Optional Leveled Quests-SI only.esp

* SE14GrummiteAttackList

* Francesco's Optional Leveled Quests-SI only.esp

* SE14HungerAttackList

* Francesco's Optional Leveled Quests-SI only.esp

* SE14ScalonAttackList

* Francesco's Optional Leveled Quests-SI only.esp

* SELL1AtronachFlesh100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1AtronachFleshLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1BaliwogDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1BaliwogDementia50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1BaliwogDementiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1BaliwogMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1BaliwogManiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1ElytraDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1ElytraDementiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1ElytraMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1ElytraManiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1GnarlDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GnarlDementiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1GnarlMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GnarlManiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1GrummiteArcherDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GrummiteArcherDementiaGroup100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GrummiteArcherMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GrummiteDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GrummiteDementiaGroup100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GrummiteDementiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1GrummiteMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GrummiteManiaGroup100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1GrummiteManiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1HereticBossLvl100

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1HereticMage100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1Hunger100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1HungerLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1ScalonBaliwogDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1ScalonBaliwogDementiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1ScalonBaliwogMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1ScalonBaliwogManiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1Shambles100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1ShamblesLvlBoss100

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1SkeletonLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1ZealotBossLvl100

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL1ZealotMage100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2Heretic100

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Enemies.esp

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2NaturalDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2NaturalMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2NaturalMania50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2ShorelineDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2ShorelineMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2Undead100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2WaterDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2WaterMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2WildernessDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2WildernessMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2Zealot100

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Enemies.esp

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SELL2Zealot50

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Enemies.esp

* Mart's Monster Mod - Shivering Isles.esp [ADR]

* SEMilchar02cPatrolTList

* Francesco's Optional Leveled Quests-SI only.esp

* SEMilchar02cPatrolTList02

* Francesco's Optional Leveled Quests-SI only.esp

* SEMilchar02cPatrolTList03

* Francesco's Optional Leveled Quests-SI only.esp

* TG11LL1Undead100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

 

=== Merged Item Lists

* AAGoblinLoot

* Mart's Monster Mod - Less Bone Loot.esp [ADR]

* MMM-Cobl.esp [AD]

* AAGoblinWarlordLoot

* Mart's Monster Mod - Less Bone Loot.esp [ADR]

* Item interchange - Placement for FCOM.esp [ADR]

* AdventurerWarriorHelm

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* AdventurerWarriorShield

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* Dark09SkeletonShield100

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOMAMMWeapSkeleton100

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOMLegendLSwordValtieri

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* FGNPCWeapon0MagicClaymoreLvl100

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FranLL0Armor07VendorHBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorHCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorHGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorHGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorHHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorHShield

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLShield

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHShield

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLShield

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor15LGreaves

* Francesco's Optional New Items Add-On.esm

* Fran Armor Add-on.esp

* FranLL0ArmorSpecialArchmageBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialArchmageCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialArchmageGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialArchmageGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialArchmageHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialBraidedBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialBraidedGloves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialBraidedGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialBraidedHood

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialBraidedTunic

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinHelm

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinMace

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniHelm

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniShield

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleHelm

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleShield

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilHelm

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilShield

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialOrcishHelmClosed

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialPegasusHelm

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialPegasusShield

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialPegasusSword

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialRWearBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialRWearGloves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialRWearGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialRWearHood

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialRWearTunic

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialScythe

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialSephAxe

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialSephShield

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarGauntelts

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarSword

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidShield

* Francesco's Optional New Items Add-On.esm

* FranLLA0AddOnWeapAxe1h25

* Fran_Lv30Item_Maltz.esp

* FranLLA0AddOnWeapDagger25

* Fran_Lv30Item_Maltz.esp

* FranSCL00CrArmorSkeleton1ShieldRust

* Francesco's Optional New Items Add-On.esm

* FranSCL00CrArmorSkeleton2ShieldRust

* Francesco's Optional New Items Add-On.esm

* FranSCL00CrWeapSkeleton1BowRust

* Francesco's Optional New Items Add-On.esm

* FranSCL00CrWeapSkeleton1Rust

* Francesco's Optional New Items Add-On.esm

* FranSCL00CrWeapSkeleton2Rust

* Francesco's Optional New Items Add-On.esm

* FranSCL00CrWeapSkeleton3Rust

* Francesco's Optional New Items Add-On.esm

* FranSCL0CrArmorNPCZombieCuirass

* Francesco's Optional New Items Add-On.esm

* FranSCL0CrArmorNPCZombieGreaves

* Francesco's Optional New Items Add-On.esm

* FranSCL0CrArmorNPCZombieShield

* Francesco's Optional New Items Add-On.esm

* FranSCL0CrWeapNPCZombie

* Francesco's Optional New Items Add-On.esm

* LL0Book1Cheap50

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL0Book2Common50

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL0Book3Valuable50

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL0Book4Rare50

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL0CrArmorGoblin1Shield25

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrArmorGoblin2SkirmisherShield50

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrArmorGoblin3BerserkerShield25

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrArmorGoblin5WarlordShield100

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrArmorSkeletonGuardianShield100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrArmorSkeletonShield100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapDremora6ValkynazBow100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapGoblin100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapGoblin2Skirmisher100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_BobsArmory.esp [ADR]

* LL0CrWeapGoblin3Berserker100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapGoblin4Shaman100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapGoblin5Warlord100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapMinotaur100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapMinotaurLord100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapSkeleton100

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0CrWeapSkeleton2Guardian100

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0CrWeapSkeleton3Hero100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0CrWeapSkeleton4Champion100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0CrWeapSkeletonArcherBow100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0FoodLowerClass100

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0FoodLowerClass75

* Cobl Glue.esp

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0FoodLowerClassSame75

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0FoodMiddleClass100

* Cobl Glue.esp

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0FoodMiddleClass75

* Cobl Glue.esp

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0FoodMiddleClassSame75

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0FoodUpperClass100

* Cobl Glue.esp

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0FoodUpperClass75

* Cobl Glue.esp

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0FoodUpperClassSame75

* Mart's Monster Mod - Diverse WaterLife.esp

* Item interchange - Placement for FCOM.esp [ADR]

* LL0GoldChange100

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0GoldChange50

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0GoldLeveled10

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0GoldLeveled100

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0GoldLeveled25

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0GoldLeveled50

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0GoldLeveled75

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0Ingredients0Food25

* Item interchange - Placement for FCOM.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL0Ingredients0Food50

* Item interchange - Placement for FCOM.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL0Ingredients2Uncommon100

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0Ingredients2Uncommon25

* Item interchange - Placement for FCOM.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL0Ingredients2Uncommon75

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0Ingredients3Rare100

* MMM-Cobl.esp [AD]

* LL0Ingredients3Rare50

* MMM-Cobl.esp [AD]

* LL0Ingredients3Rare75

* MMM-Cobl.esp [AD]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL0Loot02Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot04Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot06Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot08Gold100

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot10Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot12Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot14Gold100

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot16Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot18Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot20Gold100

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot22Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot24Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot26Gold100

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot28Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0Loot30Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0LootArmorHeavy1Iron100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootArmorHeavy2Steel100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootArmorHeavy3Dwarven100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootArmorHeavy4Orcish100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootArmorHeavy5Ebony100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* LL0LootArmorHeavy6Daedric100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* LL0LootArmorLight3Chain100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* LL0LootArmorLight6Glass100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* LL0LootGems10

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGems100

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGems25

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGems50

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGems75A

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGoldSilverNuggets10

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGoldSilverNuggets100

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGoldSilverNuggets25

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGoldSilverNuggets50

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootGoldSilverNuggets75

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootIngredientConjurer10

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootIngredientConjurer100

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootIngredientMythic25

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootIngredientNecromancer10

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootIngredientOblivion10

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootIngredientOblivion25

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootIngredientTomb100

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootIngredientTomb25

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootIngredientVampire10

* FCOM_Convergence.esp [ADR]

* MMM-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* LL0LootJewelry10

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootJewelry25

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootJewelry50

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootMicroTreasure15

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0LootRing100

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootRing25

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootRing50

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootSoulGemsEmpty10

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootSoulGemsFilled10

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootSoulGemsFilled75

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0LootWeapon0Magic2Steel100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon0Magic3Silver100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon0Magic4Dwarven100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon0Magic5Elven100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon0Magic6Glass100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon0Magic7Ebony100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon1Iron100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon2Steel100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon3Silver100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon4Dwarven100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon5Elven100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon6Glass100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon7Ebony100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon8Daedric100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBootsLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100dwarvenFCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100ironFCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100orcishFCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100steelFCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirassLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntletLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreavesLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmetLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at22FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShieldLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBootsLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at22FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at28FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirassLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntletsLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreavesLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmetLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShieldLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCClothingMagicCombat100FCOM

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCClothingRobeMiddle

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCGoldMiddleClass

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0NPCGoldNobleClass

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0NPCGoldUpperClass

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* MMM-Cobl.esp [AD]

* LL0NPCJewelryNoble100

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0NPCJewelryUpperClass100

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0NPCWeapon0MagicBattleaxe100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicBow100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicClaymore100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeapon0MagicClaymore100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicClaymoreLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeapon0MagicDagger100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicMace100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicWaraxe100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeapon0MagicWaraxe100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicWaraxeLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeapon0MagicWarhammer100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeapon0MagicWarhammer100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicWarhammerLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxeLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxeLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxeLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponBow100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBowLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponClaymore100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymoreLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponClaymoreLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponDagger100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongswordLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongswordLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponMace100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMaceLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMaceLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMaceLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortswordLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortswordLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* LL0NPCWeaponWaraxe100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWaraxe100FCOM

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWaraxe100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxeLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWaraxeLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWaraxeLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWarhammer100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWarhammer100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammerLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWarhammerLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* FCOM_LothsBluntWeapons.esp [AR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWarhammerLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponZMace100Lvl20Breton

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0NPCWeaponZShortsword100Lvl20

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0NPCWeaponZShortsword100Lvl20FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NuggetGold50

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0NuggetGold75

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0NuggetSilver50

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL0NuggetSilver75

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL1LootArmor100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic05

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic10

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic25

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic75

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavy05

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavy100

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic05

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic10

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic25

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic75

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLight10

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLight100

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLight25

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLight75

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic05

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic10

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic25

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic75

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootScroll1Novice100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1LootScroll2Apprentice100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1LootScroll3Journeyman100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1LootScroll4Expert100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1LootScroll5Master100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1LootWeapon10

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootWeapon100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootWeapon25

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootWeapon50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootWeapon75

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootWeaponBlunt75

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1NPCPotionsMagic3Strong

* FCOM_Convergence.esm [ADR]

* Cobl Glue.esp

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1NPCScroll1Novice100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1NPCScroll2Apprentice100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1NPCScroll3Journeyman100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1NPCScroll4Expert100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1NPCScroll5Master100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1NPCScrollCombatRanged1Novice100

* DLCSpellTomes.esp [AR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1NPCScrollCombatRanged2Apprentice100

* DLCSpellTomes.esp [AR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1NPCScrollCombatRanged3Journeyman100

* DLCSpellTomes.esp [AR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL1NPCScrollCombatRanged4Expert100

* DLCSpellTomes.esp [AR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* LL2LootJewelryMagic10

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL2LootJewelryMagic25

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL2LootPotionsMagic50

* FCOM_Convergence.esm [ADR]

* Cobl Glue.esp

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL2NPCJewelryMagic25

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* LL2NPCPotionsMagic25

* FCOM_Convergence.esm [ADR]

* Cobl Glue.esp

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL2NPCPotionsMagic50

* FCOM_Convergence.esm [ADR]

* Cobl Glue.esp

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* OOOCreatureIngredHunger75

* FCOM_HungersUnitySI.esp [AR]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientConjurer100

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientConjurer25

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientConjurer50

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientMythic100

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientMythic25

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientNecromancer100

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientNecromancer25

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientNecromancer50

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientTomb100

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientTomb50

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientVampire100

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredientVampire25

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredients0Food100

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredients2Uncommon100

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredients2Uncommon25

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOLootIngredients2Uncommon50

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* OOOWeaponDarkBrotherhoodArrows100

* OOO 1.32-Cobl.esp [AD]

* OOOWeaponDarkBrotherhoodArrowsLow100

* OOO 1.32-Cobl.esp [AD]

* OOOWeaponSlaveTraderArgonianArrows100

* OOO 1.32-Cobl.esp [AD]

* SELL0GnarlAmber20

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0GnarlAmber50

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0GrummiteMadnessOre25

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0GrummiteMadnessOre40

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0LootAmber25

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0LootAmber50

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0LootMadnessOre25

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0LootMadnessOre50

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0MadnessOreDeposit

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0PCRewardDarkSeducerArmorLvl100

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0PCRewardDarkSeducerHelmetLvl100

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0PCRewardGoldenSaintArmorLvl100

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0PCRewardGoldenSaintHelmetLvl100

* Francesco's Optional Leveled Quests-SI only.esp

* SQ02LL0NPCWeapon0MagicClaymoreLvl100

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* SQ03CorricksRewardLeveled

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* SkeletonDeadLoot

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* Mart's Monster Mod - Gems & Gem Dust.esp

* ValenIngredient25

* OOO 1.32-Cobl.esp [AD]

* Item interchange - Placement for FCOM.esp [ADR]

* VendorArmorHeavyBoots

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyCuirass

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyGauntlets

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyGreaves

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyHelm

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyHelmPackFCOM

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyShield

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightBoots

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightCuirass

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightGauntlets

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightGreaves

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightHelm

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightHelmPackFCOM

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* VendorArmorLightShield

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorClothingMiddle

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* VendorEnchantedArmor

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorEnchantedClothing

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorIngredientsFood

* Cobl Glue.esp

* Item interchange - Placement for FCOM.esp [ADR]

* VendorScroll1Novice

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* VendorScroll2Apprentice

* FCOM_Convergence.esp [ADR]

* bgMagicSpellTomes_for_WryeBash.esp [AR]

* VendorWeaponBlade

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorWeaponBlunt

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* cobEatMeatRaw

* Cobl Filter Late MERGE ONLY.esp

* cobViWeapEnchSteelLongsword

* Item interchange - Extraction.esp

 

=== Merged Spell Lists

* LL0DamageHealthMajor100

* SupremeMagicka.esp

* bgMagicEVAddEnVar.esp [AR]

* LL0DamageHealthMajorLvl100

* SupremeMagicka.esp

* bgMagicEVAddEnVar.esp [AR]

* LL0DamageHealthMinor100

* SupremeMagicka.esp

* bgMagicEVAddEnVar.esp [AR]

* LL0DamageHealthMinorLvl100

* SupremeMagicka.esp

* bgMagicEVAddEnVar.esp [AR]

* LL0DestructionTargetMajor100

* SupremeMagicka.esp

* bgMagicEVAddEnVar.esp [AR]

* LL0DestructionTargetMajorLvl100

* SupremeMagicka.esp

* bgMagicEVAddEnVar.esp [AR]

 

=== Empty Creature Sublists

* EDILL0FightersGuildChampion100

* EDILL0FightersGuildVolunteer100

* EDILL0ImpLegionArcher100

* EDILL0ImpLegionBattlemage100

* EDILL0ImpLegionCaptain100

* EDILL0ImpLegionColonel100

* EDILL0ImpLegionGeneral100

* EDILL0ImpLegionSoldier100

* EDILL0MagesGuildMaster100

* EDILL0MagesGuildVolunteer100

* EDILL0PartisanBanditBoss100

* EDILL0PartisanBanditMelee100

* EDILL0PartisanBanditMissile100

* EDILL0PartisanBanditWizard100

* EDILL0PartisanMage100

* EDILL0PartisanMarauderBoss100

* EDILL0PartisanMarauderMage100

* EDILL0PartisanMarauderMelee100

* EDILL0PartisanMarauderMissile100

* EDILL0PartisanMelee100

* EDILL0PartisanMissile100

* EDILL1FightersGuild100

* EDILL1ImpLegionGrunt100

* EDILL1ImpLegionOfficer100

* EDILL1MagesGuild100

* EDILL1PartisanBanditGrunt100

* EDILL1PartisanGrunt100

* EDILL1PartisanMarauderGrunt100

* EDILL2ImpLegion100

* EDILL2PartisanBandit100

* EDILL2PartisanMarauder100

* EDILL3ImpLegion100

* EDILL3Partisan100

* FranLL0CreaQuest01

* FranLL0CreaQuest02

* FranLL0NPCZQuest01

* FranLL0NPCZQuest02

* FranLL0NPCZQuest03

* FranLL0NPCZQuest04

* FranLL0NPCZQuest05

* FranLL0NPCZQuest06

* FranLL0NPCZQuest07

* FranLL0NPCZQuest08

* FranLLB1ArcCreaQuest01

* FranLLB1ArcCreaQuest02

* FranLLB1ArcNPCQuest01

* FranLLB1ArcNPCQuest02

* FranLLB1ArcNPCQuest03

* FranLLB1ArcNPCQuest04

* FranLLB1ArcNPCQuest05

* FranLLB1ArcNPCQuest06

* FranLLB1ArcNPCQuest07

* FranLLB1ArcNPCQuest08

 

=== Empty Creature Sublists Removed

* EDILL1FightersGuild100

* EDILL1ImpLegionGrunt100

* EDILL1ImpLegionOfficer100

* EDILL1MagesGuild100

* EDILL1PartisanBanditGrunt100

* EDILL1PartisanGrunt100

* EDILL1PartisanMarauderGrunt100

* EDILL2ImpLegion100

* EDILL2PartisanBandit100

* EDILL2PartisanMarauder100

* EDILL3ImpLegion100

* EDILL3Partisan100

* EDILL4TamrielDefender100

* FranLL1CreaQuest01

* FranLL1CreaQuest02

* FranLL1NPCZQuest01

* FranLL1NPCZQuest02

* FranLL1NPCZQuest03

* FranLL1NPCZQuest04

* FranLL1NPCZQuest05

* FranLL1NPCZQuest06

* FranLL1NPCZQuest07

* FranLL1NPCZQuest08

* FranLLB1ArcCreaQuest01

* FranLLB1ArcCreaQuest02

* FranLLB1ArcNPCQuest01

* FranLLB1ArcNPCQuest02

* FranLLB1ArcNPCQuest03

* FranLLB1ArcNPCQuest04

* FranLLB1ArcNPCQuest05

* FranLLB1ArcNPCQuest06

* FranLLB1ArcNPCQuest07

* FranLLB1ArcNPCQuest08

 

=== Empty Item Sublists

* cobViIngrBirchConk

* cobViIngrBlueberry

* cobViIngrBoarTusks

* cobViIngrCantaloupe

* cobViIngrCatFur

* cobViIngrCatMeat

* cobViIngrCatWhiskers

* cobViIngrCherryTomato

* cobViIngrCucumber

* cobViIngrDeerHeart

* cobViIngrDeerTeeth

* cobViIngrDeerTestes

* cobViIngrEelFlesh

* cobViIngrEggPlant

* cobViIngrElderScampSkin

* cobViIngrFireWolfMeat

* cobViIngrFrostGiantHeart

* cobViIngrFrostImpGall

* cobViIngrGoatHorn

* cobViIngrGrapeFruit

* cobViIngrGreaterClannfearClaws

* cobViIngrGreaterDaedrothTeeth

* cobViIngrGreaterDreughWax

* cobViIngrGreenTomato

* cobViIngrHeartRot

* cobViIngrHerringFillet

* cobViIngrHorseHeart

* cobViIngrIceWolfMeat

* cobViIngrKnightSpines

* cobViIngrLilyoftheValleyNectar

* cobViIngrmango

* cobViIngrMinnowFin

* cobViIngrMinotaurEyeballJuice

* cobViIngrMinotaurSpleen

* cobViIngrOgreBoneMarrow

* cobViIngrOgreSkin

* cobViIngrPeach

* cobViIngrPepper

* cobViIngrPerchScales

* cobViIngrPikeScales

* cobViIngrPineapple

* cobViIngrPineCanker

* cobViIngrPitcherPlantIngr

* cobViIngrRamHorn

* cobViIngrRustGill

* cobViIngrSilverLeaf

* cobViIngrSquash

* cobViIngrSunflowerSeeds

* cobViIngrTangerine

* cobViIngrTrollBoneMarrow

* cobViIngrTrollSinew

* cobViIngrValerian

* cobViLootCollectibleCards25

* cobViLootRuneSkulls100

* cobViLootSurvivalItems25

* cobViLootTorch25

* cobViMiscBedroll

* cobViMiscWaterFlask

* cobViRescHouseHlaaluWine

* cobViRescHouseRedoranWine

* cobViRescHouseTelvanniWine

* cobViRescQConMoldyStuff

* cobViResctrfarEnchArrowDaedric

* cobViResctrfarEnchArrowEbony

* cobViResctrfarEnchArrowElven

* cobViResctrfarEnchArrowGlass

* cobViResctrfarEnchArrowIron

* cobViResctrfarEnchArrowSteel

* cobViResctrfarEnchBattleAxeDwarven

* cobViResctrfarEnchBattleAxeEbony

* cobViResctrfarEnchBattleAxeElven

* cobViResctrfarEnchBattleAxeGlass

* cobViResctrfarEnchBattleAxeIron

* cobViResctrfarEnchBattleAxeSteel

* cobViResctrfarEnchBowDaedric

* cobViResctrfarEnchBowEbony

* cobViResctrfarEnchBowElven

* cobViResctrfarEnchBowGlass

* cobViResctrfarEnchBowIron

* cobViResctrfarEnchBowSteel

* cobViResctrfarEnchClaymoreDwarven

* cobViResctrfarEnchClaymoreIron

* cobViResctrfarEnchDaggerDaedric

* cobViResctrfarEnchDaggerEbony

* cobViResctrfarEnchDaggerElven

* cobViResctrfarEnchDaggerGlass

* cobViResctrfarEnchDaggerIron

* cobViResctrfarEnchMaceDaedric

* cobViResctrfarEnchMaceEbony

* cobViResctrfarEnchMaceElven

* cobViResctrfarEnchMaceGlass

* cobViResctrfarEnchMaceIron

* cobViResctrfarEnchShortswordEbony

* cobViResctrfarEnchShortswordElven

* cobViResctrfarEnchShortswordGlass

* cobViResctrfarEnchShortswordIron

* cobViResctrfarEnchShortswordSteel

* cobViResctrfarEnchWarAxeDaedric

* cobViResctrfarEnchWarAxeDwarven

* cobViResctrfarEnchWarAxeEbony

* cobViResctrfarEnchWarAxeElven

* cobViResctrfarEnchWarAxeGlass

* cobViResctrfarEnchWarAxeIron

* cobViResctrfarEnchWarAxeSteel

* cobViResctrfarEnchWarhammerEbony

* cobViResctrfarEnchWarhammerElven

* cobViResctrfarEnchWarhammerGlass

* cobViResctrfarEnchWarhammerIron

* cobViUndef57

* cobViUndef58

* cobViUndef59

* FranLLF11QuestWeapon0Lev10TwoHandedLvl

* FranLLF1QuestWeapon0Lev20BluntLvl

* FranLLF1QuestWeapon0Lev20LongbladeLvl

* LL0LootArrow3SilverAbsorbMagic75

 

=== Empty Item Sublists Removed

* AAGoblinCookLoot

* AAGoblinShamanLoot

* BANChorrolVendorBakeryFood

* BANICMarketSeedsLeveled

* BANICTunnelEmpSmuggledHerbs

* cobViArrowEnchDaedric

* cobViArrowEnchEbony

* cobViArrowEnchElven

* cobViArrowEnchGlass

* cobViArrowEnchIron

* cobViArrowEnchSteel

* cobViLootBossBonusItems100

* cobViLootBossBonusItemsWBooks100

* cobViLootDeerIngredients

* cobViLootHorseDrop

* cobViLootLL0Ingredients4RareMonster100

* cobViLootSurvivalItems25

* cobViVendMMPRoamingTraderAlcohol

* cobViVendMMPRoamingTraderFlora

* cobViVendMMPRoamingTraderFood

* cobViWeapEnchDaedricBow

* cobViWeapEnchDaedricDagger

* cobViWeapEnchDaedricMace

* cobViWeapEnchDaedricWarAxe

* cobViWeapEnchDwarvenBattleAxe

* cobViWeapEnchDwarvenClaymore

* cobViWeapEnchDwarvenWarAxe

* cobViWeapEnchEbonyBattleAxe

* cobViWeapEnchEbonyBow

* cobViWeapEnchEbonyDagger

* cobViWeapEnchEbonyMace

* cobViWeapEnchEbonyShortsword

* cobViWeapEnchEbonyWarAxe

* cobViWeapEnchEbonyWarhammer

* cobViWeapEnchElvenBattleAxe

* cobViWeapEnchElvenBow

* cobViWeapEnchElvenDagger

* cobViWeapEnchElvenMace

* cobViWeapEnchElvenShortsword

* cobViWeapEnchElvenWarAxe

* cobViWeapEnchElvenWarhammer

* cobViWeapEnchGlassBattleAxe

* cobViWeapEnchGlassBow

* cobViWeapEnchGlassDagger

* cobViWeapEnchGlassMace

* cobViWeapEnchGlassShortsword

* cobViWeapEnchGlassWarAxe

* cobViWeapEnchGlassWarhammer

* cobViWeapEnchIronBattleAxe

* cobViWeapEnchIronBow

* cobViWeapEnchIronClaymore

* cobViWeapEnchIronDagger

* cobViWeapEnchIronMace

* cobViWeapEnchIronShortsword

* cobViWeapEnchIronWarAxe

* cobViWeapEnchIronWarhammer

* cobViWeapEnchSteelBattleAxe

* cobViWeapEnchSteelBow

* cobViWeapEnchSteelShortsword

* cobViWeapEnchSteelWarAxe

* FranLL0LootLev08SoGemsEmpty

* FranLL0LootLev08SoGemsFilled

* FranLLF2QuestWeapLev10BossCombTwoHandedLvl

* FranLLF2QuestWeapLev16BossCombLongBladeLvl

* FranLLF2QuestWeapLev20BossCombBluntLvl

* FranLLF2QuestWeapLev20BossCombLongBladeLvl

* LL0FoodLowerClass100

* LL0FoodLowerClass75

* LL0FoodLowerClassSame75

* LL0FoodMiddleClass100

* LL0FoodMiddleClass75

* LL0FoodMiddleClassSame75

* LL0FoodUpperClass100

* LL0FoodUpperClass75

* LL0FoodUpperClassSame75

* LL0Ingredients0Food100

* LL0Ingredients0Food25

* LL0Ingredients0Food50

* LL0Ingredients0Food75

* LL0Ingredients0FoodSame75

* LL0Ingredients1Common100

* LL0Ingredients1Common25

* LL0Ingredients1Common50

* LL0Ingredients1Common75

* LL0Ingredients1CommonSame75

* LL0Ingredients2Uncommon100

* LL0Ingredients2Uncommon25

* LL0Ingredients2Uncommon50

* LL0Ingredients2Uncommon75

* LL0Ingredients2UncommonSame75

* LL0Ingredients4RareMonster10

* LL0Ingredients4RareMonster100

* LL0Ingredients4RareMonster25

* LL0Ingredients4RareMonster50

* LL0Ingredients4RareMonster75

* LL0LootIngredientConjurer10

* LL0LootIngredientConjurer100

* LL0LootIngredientConjurerDEL

* LL0LootIngredientMythic25

* LL0LootIngredientNecromancer10

* LL0LootSoulGemsEmpty100Pack

* LL0LootSoulGemsFilled100Pack

* LL0LootSoulGemsFilled25a

* LL1LootArrow0Magic10

* LL1LootArrow0Magic100

* LL1LootArrow0Magic25

* LL1LootArrow0Magic50

* LL1LootArrow0Magic75

* LL1NPCArrowMagic100

* OOOArgonianSmugglerIngredients100

* OOOLootIngredientConjurer100

* OOOLootIngredientConjurer25

* OOOLootIngredientConjurer50

* OOOLootIngredientMythic100

* OOOLootIngredientMythic25

* OOOLootIngredientNecromancer100

* OOOLootIngredientNecromancer25

* OOOLootIngredientNecromancer50

* OOOLootIngredients0Food100

* OOOLootIngredients1Common100

* OOOLootIngredients1Common25

* OOOLootIngredients1Common50

* OOOLootIngredients2Uncommon100

* OOOLootIngredients2Uncommon25

* OOOLootIngredients2Uncommon50

* OOOLootSoulGemsEmpty25

* OOOLootSoulGemsEmpty50

* OOOLootSoulGemsFilled25

* OOOLootSoulGemsFilled50

* ValenIngredient25

* VendorIngredientsCreature

* VendorIngredientsFlora

* VendorIngredientsFood

* VendorIngredientsFoodNoAlcohol

 

= Contents Checker

 

=== LVLI

* cobEatMeatRaw

. Better Imperial City.esp: 001D0E

. Better Imperial City.esp: 001D0F

. Better Imperial City.esp: 001D10

* cobEatVeggies

. Better Imperial City.esp: 00AE79

* cobViIngrWyvernHeart

. Francesco's Leveled Creatures-Items Mod.esm: 00FC45

* cobViIngrWyvernScales

. Francesco's Leveled Creatures-Items Mod.esm: 00FC46

* LL0LootIngredientTomb100

. Cobl Main.esm: 007BD9

* LL0LootIngredientTomb25

. Cobl Main.esm: 007BD9

* LL0LootIngredientVampire10

. Cobl Main.esm: 007BD9

* LL0Ingredients2Uncommon75

. Cobl Main.esm: 0066B0

 

=== LVLC

* AMMLL3BanditBossLvl100Fran

. FCOM_Convergence.esp: 005C1E

. FCOM_Convergence.esp: 0065F0

. FCOM_Convergence.esp: 0065F1

. FCOM_Convergence.esp: 009C01

* AMMLL3MarauderBossLvl100Fran

. FCOM_Convergence.esp: 006AE2

. FCOM_Convergence.esp: 006AE3

. FCOM_Convergence.esp: 006AE4

. FCOM_Convergence.esp: 009C03

* LL1NecromancerBoss100Fran

. FCOM_Convergence.esp: 006ADE

. FCOM_Convergence.esp: 006ADF

. FCOM_Convergence.esp: 006AE0

. FCOM_Convergence.esp: 009C07

 

=== CREA

* CreatureLichKing

. Cobl Main.esm: 0042E6

* CreatureLichDeep

. Cobl Main.esm: 0042E6

* CreatureElementalWaterLesser

. Cobl Main.esm: 007BD8

* CreatureWraithPained

. Cobl Main.esm: 0042E7

* CreatureWraithPainedWeapon

. Cobl Main.esm: 0042E7

* CreatureSprigganx

. Cobl Main.esm: 00587E

* CreatureSpriggany

. Cobl Main.esm: 00587E

* CreatureLichx

. Cobl Main.esm: 0042E6

* CreatureLichy

. Cobl Main.esm: 0042E6

* CreatureLichNetherx

. Cobl Main.esm: 0042E6

* CreatureLichNethery

. Cobl Main.esm: 0042E6

* CreatureWraith0Fadedx

. Cobl Main.esm: 0042E7

* CreatureWraith0Fadedy

. Cobl Main.esm: 0042E7

* CreatureWraith0FadedWeaponx

. Cobl Main.esm: 0042E7

* CreatureWraith0FadedWeapony

. Cobl Main.esm: 0042E7

* CreatureWraith1x

. Cobl Main.esm: 0042E7

* CreatureWraith1y

. Cobl Main.esm: 0042E7

* CreatureWraith1Weaponx

. Cobl Main.esm: 0042E7

* CreatureWraith1Weapony

. Cobl Main.esm: 0042E7

* CreatureWraith2Gloomx

. Cobl Main.esm: 0042E7

* CreatureWraith2Gloomy

. Cobl Main.esm: 0042E7

* CreatureWraith2GloomWeaponx

. Cobl Main.esm: 0042E7

* CreatureWraith2GloomWeapony

. Cobl Main.esm: 0042E7

* CreatureSprigganw

. Cobl Main.esm: 00587E

* CreatureSprigganz

. Cobl Main.esm: 00587E

* CreatureLichw

. Cobl Main.esm: 0042E6

* CreatureLichz

. Cobl Main.esm: 0042E6

* CreatureLichNetherw

. Cobl Main.esm: 0042E6

* CreatureLichNetherz

. Cobl Main.esm: 0042E6

* CreatureWraith0Fadedw

. Cobl Main.esm: 0042E7

* CreatureWraith0Fadedz

. Cobl Main.esm: 0042E7

* CreatureWraith0FadedWeaponw

. Cobl Main.esm: 0042E7

* CreatureWraith0FadedWeaponz

. Cobl Main.esm: 0042E7

* CreatureWraith1w

. Cobl Main.esm: 0042E7

* CreatureWraith1z

. Cobl Main.esm: 0042E7

* CreatureWraith1Weaponw

. Cobl Main.esm: 0042E7

* CreatureWraith1Weaponz

. Cobl Main.esm: 0042E7

* CreatureWraith2Gloomw

. Cobl Main.esm: 0042E7

* CreatureWraith2Gloomz

. Cobl Main.esm: 0042E7

* CreatureWraith2GloomWeaponw

. Cobl Main.esm: 0042E7

* CreatureWraith2GloomWeaponz

. Cobl Main.esm: 0042E7

* CreatureNightWraith0Faded

. Cobl Main.esm: 0042E7

* CreatureNightWraith1

. Cobl Main.esm: 0042E7

* CreatureNightWraith2Gloom

. Cobl Main.esm: 0042E7

* CreatureNightLichNether

. Cobl Main.esm: 0042E6

* CreatureNightLich

. Cobl Main.esm: 0042E6

* CreatureElementalWater

. Cobl Main.esm: 007BD8

* CreatureLichLord

. Cobl Main.esm: 0042E6

* CreatureElementalWaterGreat

. Cobl Main.esm: 007BD8

* CreatureGolemIronLesser

. Cobl Main.esm: 007BD6

* CreatureGolemWaterLesser

. Cobl Main.esm: 007BD8

* CreatureGolemIronGreater

. Cobl Main.esm: 007BD6

* CreatureGolemWaterGreater

. Cobl Main.esm: 007BD8

* CreatureGolemWaterAncient

. Cobl Main.esm: 007BD8

* MSWraithSpectralSailor

. Cobl Main.esm: 0042E7

* TG03LlathasaWraith0Faded

. Cobl Main.esm: 0042E7

* TG03LlathasaWraith1

. Cobl Main.esm: 0042E7

* TG03LlathasaWraith2Gloom

. Cobl Main.esm: 0042E7

* CreatureWraith2GloomWeapon

. Cobl Main.esm: 0042E7

* CreatureLich

. Cobl Main.esm: 0042E6

* CreatureWraith0Faded

. Cobl Main.esm: 0042E7

* CreatureSpriggan

. Cobl Main.esm: 00587E

* ICArenaSpriggan

. Cobl Main.esm: 00587E

* CreatureWraith0FadedWeapon

. Cobl Main.esm: 0042E7

* CreatureWraith2Gloom

. Cobl Main.esm: 0042E7

* CreatureLichNether

. Cobl Main.esm: 0042E6

* LichErandurVangaril

. Cobl Main.esm: 0042E6

* WrathofSithis3

. Cobl Main.esm: 0042E7

* WrathofSithis1

. Cobl Main.esm: 0042E7

* WrathofSithis2

. Cobl Main.esm: 0042E7

* UndercroftWraith0Faded

. Cobl Main.esm: 0042E7

* UndercroftWraith1

. Cobl Main.esm: 0042E7

* UndercroftWraith2Gloom

. Cobl Main.esm: 0042E7

* MS02LorgrentheLich

. Cobl Main.esm: 0042E6

* MQ12LichKing

. Cobl Main.esm: 0042E6

* CreatureWraith1

. Cobl Main.esm: 0042E7

* CreatureWraith1Weapon

. Cobl Main.esm: 0042E7

 

{{CSS:wtxt_sand_small.css}}

 

 

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Hm, I hope somebody with more expertise will check this out :)

Ah, maybe one thing to try: In the tweak sections, looks like you are using a lot of them.

For testing purposes rebuild the Patch without all those tweaks and check if the Game loads.

Lots of those things in the tweaks section are already changed by FCOM, maybe this is the cause.

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Do you have Mayo's Animation Overhaul installed? If no you should not be using the tweak.

Do you have Real Walk by Mur Zuk installed? If no you should not be using the tweak.

Do you have Sexy Walk by Mur Zuk installed? If no you should not be using the tweak.

Do you have Better Redguards installed? If no you should not be using the tweak.

Do you have Real Bodies by Vanderapps installed? If no you should not be using the tweak.

 

I think it's clear where your problem lies.

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Just a guess:

 

Disable Soundscape and try, its prone to crash without help from Oblivion Stutter Remover or WeOCPS because of a "known" bug when using EAX, or disabling after use.

 

Here are direct links to the files:

 

OSR: http://www.tesnexus....ad.php?id=76030 then http://www.tesnexus....ad.php?id=78643

 

WeOCPS: http://www.tesnexus....ad.php?id=39874

WeOCPS will ding and jot down a log when a crash happens or is detected and prevented, if not a fix, could be useful finding the trouble.

Edited by MOTOSXORPIO
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@Alfred

I realized after reading your post and looking up my problems online that I was just stupidly activating all the tweaks. I researched some more and found a good guide to understanding wrye bash

http://www.tesnexus.com/downloads/file.php?id=35230

this pictorial guide really helped me understand a bit more about how wrye bash works

I am now just testing my game by slowly activating each feature of the bashed patch, (like import actors and import scripts) and testing to see if a new game will load

thanks for pointing me in the right direction

 

@Hickory

In fact I have none of those features installed. That's what you get for blindly activating all those feature. I thought they were options for more feature like you get when installing omods :facepalm:

Hopefully I now have just the most useful tweaks active, which i will post in the log at the end of this post

 

@motosxorpio

I actually have both OSR and WeOCPS installed. In fact every time the game crashed I heard the ding but just thought it was the Windows Error Report or something. Thanks for telling me about the log, I never knew that WeOCPS was logging my crashes

I am going to try to figure out what the log means but I am including it below in case anyone with knowledge about WeOCPS can maybe guide me in the right direction

 

 

Tue Jul 05 00:47:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd2144 ecx=00000058 edx=0000006c esi=1bbd2144 edi=00dd3608 esp=0018f764 ebp=00000058

 

Tue Jul 05 00:47:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd20e4 ecx=00000058 edx=0000006c esi=1bbd20e4 edi=00dd3608 esp=0018f764 ebp=00000058

 

Tue Jul 05 00:47:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd2084 ecx=00000058 edx=0000006c esi=1bbd2084 edi=00dd3608 esp=0018f764 ebp=00000058

 

Tue Jul 05 00:47:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1ea4 ecx=00000058 edx=0000006c esi=1bbd1ea4 edi=00dd3608 esp=0018f764 ebp=00000058

 

Tue Jul 05 00:47:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1e44 ecx=00000058 edx=0000006c esi=1bbd1e44 edi=00dd3608 esp=0018f764 ebp=00000058

 

Tue Jul 05 00:47:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1de4 ecx=00000058 edx=0000006c esi=1bbd1de4 edi=00dd3608 esp=0018f764 ebp=00000058

 

Tue Jul 05 00:47:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1d84 ecx=00000058 edx=0000006c esi=1bbd1d84 edi=00dd3608 esp=0018f764 ebp=00000058

 

Tue Jul 05 00:47:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1d24 ecx=00000058 edx=0000006c esi=1bbd1d24 edi=00dd3608 esp=0018f764 ebp=00000058

 

Tue Jul 05 00:47:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1c64 ecx=00000058 edx=0000006c esi=1bbd1c64 edi=00dd3608 esp=0018f764 ebp=00000058

 

Tue Jul 05 00:47:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1c04 ecx=00000058 edx=0000006c esi=1bbd1c04 edi=00dd3608 esp=0018f764 ebp=00000058

 

Tue Jul 05 00:47:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1ba4 ecx=00000058 edx=0000006c esi=1bbd1ba4 edi=00dd3608 esp=0018f764 ebp=00000058

 

Tue Jul 05 00:47:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1b44 ecx=00000058 edx=0000006c esi=1bbd1b44 edi=00dd3608 esp=0018f764 ebp=00000058

 

Tue Jul 05 00:47:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1a84 ecx=00000058 edx=0000006c esi=1bbd1a84 edi=00dd3608 esp=0018f764 ebp=00000058

 

Tue Jul 05 00:47:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1a24 ecx=00000058 edx=0000006c esi=1bbd1a24 edi=00dd3608 esp=0018f764 ebp=00000058

 

Tue Jul 05 00:47:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd19c4 ecx=00000058 edx=0000006c esi=1bbd19c4 edi=00dd3608 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:02:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd2060 ecx=00000058 edx=0000006c esi=1bbd2060 edi=00d93608 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:02:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd2000 ecx=00000058 edx=0000006c esi=1bbd2000 edi=00d93608 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:02:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1fa0 ecx=00000058 edx=0000006c esi=1bbd1fa0 edi=00d93608 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:02:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1dc0 ecx=00000058 edx=0000006c esi=1bbd1dc0 edi=00d93608 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:02:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1d60 ecx=00000058 edx=0000006c esi=1bbd1d60 edi=00d93608 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:02:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1d00 ecx=00000058 edx=0000006c esi=1bbd1d00 edi=00d93608 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:02:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1ca0 ecx=00000058 edx=0000006c esi=1bbd1ca0 edi=00d93608 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:02:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1c40 ecx=00000058 edx=0000006c esi=1bbd1c40 edi=00d93608 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:02:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1b80 ecx=00000058 edx=0000006c esi=1bbd1b80 edi=00d93608 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:02:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1b20 ecx=00000058 edx=0000006c esi=1bbd1b20 edi=00d93608 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:02:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1ac0 ecx=00000058 edx=0000006c esi=1bbd1ac0 edi=00d93608 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:02:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1a60 ecx=00000058 edx=0000006c esi=1bbd1a60 edi=00d93608 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:02:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd19a0 ecx=00000058 edx=0000006c esi=1bbd19a0 edi=00d93608 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:02:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1940 ecx=00000058 edx=0000006c esi=1bbd1940 edi=00d93608 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:02:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd18e0 ecx=00000058 edx=0000006c esi=1bbd18e0 edi=00d93608 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:07:09 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1ff0 ecx=00000058 edx=00000074 esi=1bbd1ff0 edi=00eb3580 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:07:09 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1f90 ecx=00000058 edx=00000074 esi=1bbd1f90 edi=00eb3580 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:07:09 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1f30 ecx=00000058 edx=00000074 esi=1bbd1f30 edi=00eb3580 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:07:09 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1d50 ecx=00000058 edx=00000074 esi=1bbd1d50 edi=00eb3580 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:07:09 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1cf0 ecx=00000058 edx=00000074 esi=1bbd1cf0 edi=00eb3580 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:07:09 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1c90 ecx=00000058 edx=00000074 esi=1bbd1c90 edi=00eb3580 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:07:09 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1c30 ecx=00000058 edx=00000074 esi=1bbd1c30 edi=00eb3580 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:07:09 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1bd0 ecx=00000058 edx=00000074 esi=1bbd1bd0 edi=00eb3580 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:07:09 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1b10 ecx=00000058 edx=00000074 esi=1bbd1b10 edi=00eb3580 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:07:09 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1ab0 ecx=00000058 edx=00000074 esi=1bbd1ab0 edi=00eb3580 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:07:09 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1a50 ecx=00000058 edx=00000074 esi=1bbd1a50 edi=00eb3580 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:07:09 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd19f0 ecx=00000058 edx=00000074 esi=1bbd19f0 edi=00eb3580 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:07:09 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1930 ecx=00000058 edx=00000074 esi=1bbd1930 edi=00eb3580 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:07:09 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd18d0 ecx=00000058 edx=00000074 esi=1bbd18d0 edi=00eb3580 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:07:09 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bbd1870 ecx=00000058 edx=00000074 esi=1bbd1870 edi=00eb3580 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:41:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bc17be4 ecx=00000058 edx=00000074 esi=1bc17be4 edi=00c66e70 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:41:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bc17b84 ecx=00000058 edx=00000074 esi=1bc17b84 edi=00c66e70 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:41:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bc17b24 ecx=00000058 edx=00000074 esi=1bc17b24 edi=00c66e70 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:41:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bc17944 ecx=00000058 edx=00000074 esi=1bc17944 edi=00c66e70 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:41:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bc178e4 ecx=00000058 edx=00000074 esi=1bc178e4 edi=00c66e70 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:41:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bc17884 ecx=00000058 edx=00000074 esi=1bc17884 edi=00c66e70 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:41:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bc17824 ecx=00000058 edx=00000074 esi=1bc17824 edi=00c66e70 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:41:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bc177c4 ecx=00000058 edx=00000074 esi=1bc177c4 edi=00c66e70 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:41:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bc17704 ecx=00000058 edx=00000074 esi=1bc17704 edi=00c66e70 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:41:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bc176a4 ecx=00000058 edx=00000074 esi=1bc176a4 edi=00c66e70 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:41:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bc17644 ecx=00000058 edx=00000074 esi=1bc17644 edi=00c66e70 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:41:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bc175e4 ecx=00000058 edx=00000074 esi=1bc175e4 edi=00c66e70 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:41:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bc17524 ecx=00000058 edx=00000074 esi=1bc17524 edi=00c66e70 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:41:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bc174c4 ecx=00000058 edx=00000074 esi=1bc174c4 edi=00c66e70 esp=0018f764 ebp=00000058

 

Tue Jul 05 01:41:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x0001e232 (eip: 0x0041e232, BaseExtraList::GetExtraData). Invalid _THIS_ pointer: 0x00000058 (vtbl: 0xffffffff)

eax=00000014 ebx=1bc17464 ecx=00000058 edx=00000074 esi=1bc17464 edi=00c66e70 esp=0018f764 ebp=00000058

 

Tue Jul 05 15:53:17 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x92490012 is faulty!

eax=2ba47278 ebx=00b02020 ecx=00b02020 edx=d4924924 esi=92490006 edi=d4924924 esp=0018cf68 ebp=0018d52c

 

Tue Jul 05 15:54:32 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x56be790a is faulty!

eax=2bd07c40 ebx=00b02020 ecx=00b02020 edx=82aa2a82 esi=56be78fe edi=82aa2a82 esp=0018cf68 ebp=1ed02518

 

Tue Jul 05 15:54:32 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0xabbfaaf2 is faulty!

eax=2db0c004 ebx=00b02020 ecx=00b02020 edx=00000100 esi=abbfaae6 edi=00000100 esp=0ff1f754 ebp=1ed07cc0

 

Thu Jul 07 18:43:10 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2d54ecf8 is faulty!

eax=0554ecd0 ebx=00000008 ecx=0554ecd0 edx=00000000 esi=18112ec4 edi=0554ece8 esp=0018cf70 ebp=0018d4e4

 

Thu Jul 07 18:43:10 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x2d54ecfc is faulty!

eax=00000000 ebx=00000008 ecx=2d54ecf8 edx=00b32b80 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=0554ecd0

 

Thu Jul 07 19:25:11 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2dbf4830 is faulty!

eax=05bf4810 ebx=00000008 ecx=05bf4810 edx=00000000 esi=18112ec4 edi=05bf4818 esp=0018cf68 ebp=0018d52c

 

Thu Jul 07 19:25:11 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x2dbf4834 is faulty!

eax=00000000 ebx=00000008 ecx=2dbf4830 edx=00b32b80 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05bf4818

 

Thu Jul 07 19:25:46 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2dbf3c20 is faulty!

eax=05bf3c00 ebx=00000008 ecx=05bf3c00 edx=00000000 esi=18112ec4 edi=05bf3c08 esp=0018cf68 ebp=0018d52c

 

Thu Jul 07 19:25:46 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x2dbf3c24 is faulty!

eax=00000000 ebx=00000008 ecx=2dbf3c20 edx=00b32b80 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05bf3c08

 

Thu Jul 07 20:33:01 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2dbdcdc0 is faulty!

eax=05bdcda0 ebx=00000008 ecx=05bdcda0 edx=00000000 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05bdcd90

 

Thu Jul 07 20:33:02 2011 OCPS build 2009-03-28 prevented crash at offset 0x0000261b (eip: 0x0040261b, sub_402600). Link to 0x2dbdcdc0 is faulty!

eax=05bdcd80 ebx=18112ec4 ecx=18112ec4 edx=2dbdcdc0 esi=00b02020 edi=05bdcd80 esp=0018cfa0 ebp=0018d52c

 

Thu Jul 07 20:36:19 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2da75670 is faulty!

eax=05a75658 ebx=00000008 ecx=05a75658 edx=00000000 esi=18112ec4 edi=05a75660 esp=0018cf68 ebp=0018d52c

 

Thu Jul 07 20:36:19 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x2da75674 is faulty!

eax=00000000 ebx=00000008 ecx=2da75670 edx=00b32b80 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05a75660

 

Thu Jul 07 20:36:38 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x05a743c0 is faulty!

eax=05a73bc8 ebx=00000008 ecx=05a73bc8 edx=00000000 esi=18112ec4 edi=00000000 esp=0018f5d8 ebp=00000000

 

Thu Jul 07 20:36:38 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x05a743c4 is faulty!

eax=00000000 ebx=00000008 ecx=05a743c0 edx=00b32b80 esi=18112ec4 edi=0635451c esp=0018f5d8 ebp=00000000

 

Thu Jul 07 20:38:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2db904c8 is faulty!

eax=05b904d0 ebx=00000008 ecx=05b904d0 edx=00000000 esi=18112ec4 edi=05b904d8 esp=0018cf68 ebp=0018d52c

 

Thu Jul 07 20:38:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x2db904cc is faulty!

eax=00000000 ebx=00000008 ecx=2db904c8 edx=00b32b80 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05b904d8

 

Thu Jul 07 20:38:33 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x05b8dbc8 is faulty!

eax=05b8cfb0 ebx=00000008 ecx=05b8cfb0 edx=00000000 esi=18112ec4 edi=06348fb4 esp=0018f5d8 ebp=00000000

 

Thu Jul 07 20:38:33 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x05b8dbcc is faulty!

eax=00000000 ebx=00000008 ecx=05b8dbc8 edx=00b32b80 esi=18112ec4 edi=00000000 esp=0018f5d8 ebp=00000000

 

Thu Jul 07 20:39:41 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2dbc6098 is faulty!

eax=05bc60a0 ebx=00000008 ecx=05bc60a0 edx=00000000 esi=18112ec4 edi=05bc60a8 esp=0018cf68 ebp=0018d52c

 

Thu Jul 07 20:39:41 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x2dbc609c is faulty!

eax=00000000 ebx=00000008 ecx=2dbc6098 edx=00b32b80 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05bc60a8

 

Thu Jul 07 21:29:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2dbe53a8 is faulty!

eax=05be5340 ebx=00000008 ecx=05be5340 edx=00000000 esi=18112ec4 edi=05be5348 esp=0018cf68 ebp=0018d52c

 

Thu Jul 07 21:29:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x2dbe53ac is faulty!

eax=00000000 ebx=00000008 ecx=2dbe53a8 edx=00b32b80 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05be5348

 

Thu Jul 07 22:27:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2dbeb5d0 is faulty!

eax=05beb5b8 ebx=00000008 ecx=05beb5b8 edx=00000000 esi=18112ec4 edi=05beb5c0 esp=0018cf68 ebp=0018d52c

 

Thu Jul 07 22:27:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x2dbeb5d4 is faulty!

eax=00000000 ebx=00000008 ecx=2dbeb5d0 edx=000005ae esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05beb5c0

 

Thu Jul 07 22:29:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2dbf0ce0 is faulty!

eax=05bf0ce8 ebx=00000008 ecx=05bf0ce8 edx=00000000 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05bf0cd0

 

Thu Jul 07 22:29:23 2011 OCPS build 2009-03-28 prevented crash at offset 0x0000261b (eip: 0x0040261b, sub_402600). Link to 0x2dbf0ce0 is faulty!

eax=05bf0cc8 ebx=18112ec4 ecx=18112ec4 edx=2dbf0ce0 esi=00b02020 edi=05bf0cc8 esp=0018cfa0 ebp=0018d52c

 

Thu Jul 07 22:46:19 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2dbf1d00 is faulty!

eax=05bf1ce8 ebx=00000008 ecx=05bf1ce8 edx=00000000 esi=18112ec4 edi=05bf1ce0 esp=0018cf70 ebp=0018d4e4

 

Thu Jul 07 22:46:19 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x2dbf1d04 is faulty!

eax=00000000 ebx=00000008 ecx=2dbf1d00 edx=00b32b80 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05bf1ce8

 

Sun Jul 10 16:23:53 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0xbefeffff is faulty!

eax=2dbef668 ebx=00000008 ecx=2dbef668 edx=00000000 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05bef670

 

Sun Jul 10 16:23:53 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0xbeff0003 is faulty!

eax=00000000 ebx=00000008 ecx=befeffff edx=00b32b80 esi=18112ec4 edi=2b03f9b4 esp=0ecbfcc0 ebp=00000000

 

Sun Jul 10 16:27:53 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0xaa8fe254 is faulty!

eax=2dbe9c18 ebx=00000008 ecx=2dbe9c18 edx=00000000 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05be9c00

 

Sun Jul 10 16:27:53 2011 OCPS build 2009-03-28 prevented crash at offset 0x0000261b (eip: 0x0040261b, sub_402600). Link to 0xaa8fe254 is faulty!

eax=05be9bf8 ebx=18112ec4 ecx=18112ec4 edx=aa8fe254 esi=00b02020 edi=05be9bf8 esp=0018cfa0 ebp=0018d52c

 

Sun Jul 10 17:43:22 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x820300c1 is faulty!

eax=29b554e4 ebx=00b02020 ecx=00b02020 edx=db1a2b58 esi=820300b5 edi=db1a2b58 esp=0018cf68 ebp=0018d52c

 

Sun Jul 10 17:46:16 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2dbc9e50 is faulty!

eax=05bc9e38 ebx=00000008 ecx=05bc9e38 edx=00000000 esi=18112ec4 edi=05bc9e40 esp=0018cf68 ebp=0018d52c

 

Sun Jul 10 17:46:16 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x2dbc9e54 is faulty!

eax=00000000 ebx=00000008 ecx=2dbc9e50 edx=00b32b80 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05bc9e40

 

Sun Jul 10 17:46:32 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x05bc8118 is faulty!

eax=05bc7df8 ebx=00000008 ecx=05bc7df8 edx=00000000 esi=18112ec4 edi=06343840 esp=0018f5d8 ebp=00000000

 

Sun Jul 10 17:46:32 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x05bc811c is faulty!

eax=00000000 ebx=00000008 ecx=05bc8118 edx=00b32b80 esi=18112ec4 edi=00000000 esp=0018f5d8 ebp=00000000

 

Sun Jul 10 17:59:09 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x3deb58a3 is faulty!

eax=29b76ee4 ebx=00b02020 ecx=00b02020 edx=00000100 esi=3deb5897 edi=00000100 esp=0018cf68 ebp=0018d52c

 

Sun Jul 10 18:01:31 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2dbe5d98 is faulty!

eax=05be5da0 ebx=00000008 ecx=05be5da0 edx=00000000 esi=18112ec4 edi=05be5da8 esp=0018cf68 ebp=0018d52c

 

Sun Jul 10 18:01:31 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x2dbe5d9c is faulty!

eax=00000000 ebx=00000008 ecx=2dbe5d98 edx=042cf3a0 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05be5da8

 

Sun Jul 10 18:14:06 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x82620c32 is faulty!

eax=29cd2f08 ebx=00b02020 ecx=00b02020 edx=24e27425 esi=82620c26 edi=24e27425 esp=0018cf68 ebp=0018d52c

 

Sun Jul 10 18:14:07 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x62e97bb8 is faulty!

eax=1cd342a8 ebx=0b4bcdf9 ecx=00b02020 edx=8646e6e7 esi=62e97bac edi=8646e6e7 esp=0ffbf778 ebp=002e2f58

 

Sun Jul 10 18:14:07 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0xbb9bb74b is faulty!

eax=281f10a9 ebx=00b02020 ecx=00b02020 edx=54579bb9 esi=bb9bb73f edi=54579bb9 esp=0ffbf74c ebp=1cd342d4

 

Sun Jul 10 19:21:41 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2dbf20a0 is faulty!

eax=05bf20b0 ebx=00000008 ecx=05bf20b0 edx=00000000 esi=18112ec4 edi=18b6e71c esp=0018cf70 ebp=0018d4e4

 

Sun Jul 10 19:21:41 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x2dbf20a4 is faulty!

eax=00000000 ebx=00000008 ecx=2dbf20a0 edx=044df3a0 esi=18112ec4 edi=05bf20b0 esp=0018cf70 ebp=0018d4e4

 

Sun Jul 10 20:39:13 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2dbd1228 is faulty!

eax=05bd1218 ebx=00000008 ecx=05bd1218 edx=00000000 esi=18112ec4 edi=18b6e71c esp=0018cf70 ebp=0018d4e4

 

Sun Jul 10 20:39:13 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x2dbd122c is faulty!

eax=00000000 ebx=00000008 ecx=2dbd1228 edx=042cf388 esi=18112ec4 edi=05bd1218 esp=0018cf70 ebp=0018d4e4

 

Sun Jul 10 23:31:46 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x0000002f is faulty!

eax=221cfcb0 ebx=00000014 ecx=00b02020 edx=c64b9880 esi=00000023 edi=c64b9880 esp=0018f3b8 ebp=04612ea8

 

Mon Jul 11 00:32:03 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x0332001e is faulty!

eax=2fd2a108 ebx=00b02020 ecx=00b02020 edx=10020001 esi=03320012 edi=10020001 esp=0018ea60 ebp=0018f024

 

Mon Jul 11 00:32:39 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x5555a88c is faulty!

eax=30cb9f14 ebx=00b02020 ecx=00b02020 edx=663f78dd esi=5555a880 edi=663f78dd esp=0018ea60 ebp=23cb9f1c

 

Mon Jul 11 00:32:39 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x8bf6ea80 is faulty!

eax=29481c1b ebx=00b02020 ecx=00b02020 edx=9d6d3de9 esi=8bf6ea74 edi=9d6d3de9 esp=0018ea60 ebp=23cb9f1c

 

Mon Jul 11 00:32:39 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x7261684f is faulty!

eax=23cb9f44 ebx=0c736568 ecx=00b02020 edx=65746361 esi=72616843 edi=65746361 esp=1094f6f0 ebp=00202ea0

 

Mon Jul 11 01:26:45 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0xba000223 is faulty!

eax=29e4b9e4 ebx=00b02020 ecx=00b02020 edx=efb71732 esi=ba000217 edi=efb71732 esp=0018cf68 ebp=0018d52c

 

Mon Jul 11 08:55:43 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x739f848b is faulty!

eax=28a934a0 ebx=00b02020 ecx=00b02020 edx=f6b3e8ab esi=739f847f edi=f6b3e8ab esp=0018ea60 ebp=1da06d18

 

Mon Jul 11 09:43:46 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x693fa72a is faulty!

eax=182c53d8 ebx=08f67fdc ecx=00b02020 edx=5efd76ea esi=693fa71e edi=5efd76ea esp=1022f6cc ebp=04862ee8

 

Mon Jul 11 14:37:14 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x8ebd6306 is faulty!

eax=29cdf09c ebx=00b02020 ecx=00b02020 edx=819f965f esi=8ebd62fa edi=819f965f esp=0018cf68 ebp=0018d52c

 

Mon Jul 11 14:38:04 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2dbaa130 is faulty!

eax=05baa138 ebx=00000008 ecx=05baa138 edx=00000000 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05baa140

 

Mon Jul 11 14:38:04 2011 OCPS build 2009-03-28 prevented crash at offset 0x0000261b (eip: 0x0040261b, sub_402600). Link to 0x2dbaa130 is faulty!

eax=05baa120 ebx=18112ec4 ecx=18112ec4 edx=2dbaa130 esi=00b02020 edi=05baa120 esp=0018cfa0 ebp=0018d52c

 

Mon Jul 11 14:50:37 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x799f7dcb is faulty!

eax=2bae6de0 ebx=00b02020 ecx=00b02020 edx=3500e057 esi=799f7dbf edi=3500e057 esp=0018d448 ebp=1ead36ac

 

Mon Jul 11 14:50:38 2011 OCPS build 2009-03-28 prevented crash at offset 0x0058131a (eip: 0x0098131a, unknown_libname_12). Wrong parameters (to: 0x077bc9d0, from: 0x1eae6db8, called from: 0x000005e3)!

eax=000005e8 ebx=1117dd58 ecx=0000017a edx=00000000 esi=1eae6db8 edi=077bc9d0 esp=1038f208 ebp=1038f234

 

Mon Jul 11 14:52:10 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0xf5af2d2d is faulty!

eax=2dbd1ae8 ebx=00000008 ecx=2dbd1ae8 edx=00000000 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05bd1ad0

 

Mon Jul 11 14:52:10 2011 OCPS build 2009-03-28 prevented crash at offset 0x0000261b (eip: 0x0040261b, sub_402600). Link to 0xf5af2d2d is faulty!

eax=05bd1b00 ebx=18112ec4 ecx=18112ec4 edx=f5af2d2d esi=00b02020 edi=05bd1b00 esp=0018cfa0 ebp=0018d52c

 

Mon Jul 11 14:54:58 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0xffffffff is faulty!

eax=2dbd43c0 ebx=00000008 ecx=2dbd43c0 edx=00000000 esi=18112ec4 edi=0018d4e4 esp=0018d43c ebp=05bd4370

 

Mon Jul 11 14:54:58 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x00000003 is faulty!

eax=00000000 ebx=00000008 ecx=ffffffff edx=00b32b80 esi=18112ec4 edi=18b6e57c esp=0018cf70 ebp=0018d4e4

 

Mon Jul 11 14:55:58 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x7070fc35 is faulty!

eax=2dbbeb40 ebx=00000008 ecx=2dbbeb40 edx=00000000 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05bbeb28

 

Mon Jul 11 14:55:58 2011 OCPS build 2009-03-28 prevented crash at offset 0x0000261b (eip: 0x0040261b, sub_402600). Link to 0x7070fc35 is faulty!

eax=05bbeb38 ebx=18112ec4 ecx=18112ec4 edx=7070fc35 esi=00b02020 edi=05bbeb38 esp=0018cfa0 ebp=0018d52c

 

Mon Jul 11 14:59:18 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0xbf55dc82 is faulty!

eax=2dbc03f8 ebx=00000008 ecx=2dbc03f8 edx=00000000 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05bc03e8

 

Mon Jul 11 14:59:18 2011 OCPS build 2009-03-28 prevented crash at offset 0x0000261b (eip: 0x0040261b, sub_402600). Link to 0xbf55dc82 is faulty!

eax=05bc0418 ebx=18112ec4 ecx=18112ec4 edx=bf55dc82 esi=00b02020 edi=05bc0418 esp=0018cfa0 ebp=0018d52c

 

Mon Jul 11 15:00:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0xc28be0e4 is faulty!

eax=2dbbfea8 ebx=00000008 ecx=2dbbfea8 edx=00000000 esi=18112ec4 edi=0018d4e4 esp=0018d43c ebp=05bbfe58

 

Mon Jul 11 15:00:15 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0xc28be0e8 is faulty!

eax=00000000 ebx=00000008 ecx=c28be0e4 edx=00b32b80 esi=18112ec4 edi=18b6e57c esp=0018cf70 ebp=0018d4e4

 

Mon Jul 11 21:17:03 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x677b84e7 is faulty!

eax=29bd3670 ebx=00b02020 ecx=00b02020 edx=55d5f541 esi=677b84db edi=55d5f541 esp=0018cf68 ebp=0018d52c

 

Mon Jul 11 21:32:38 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x6db90659 is faulty!

eax=29efa9c8 ebx=00b02020 ecx=00b02020 edx=88360492 esi=6db9064d edi=88360492 esp=0018cf68 ebp=0018d52c

 

Mon Jul 11 21:39:52 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2dbd6278 is faulty!

eax=05bd6260 ebx=00000008 ecx=05bd6260 edx=00000000 esi=18112ec4 edi=05bd6268 esp=0018cf68 ebp=0018d52c

 

Mon Jul 11 21:39:52 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x2dbd627c is faulty!

eax=00000000 ebx=00000008 ecx=2dbd6278 edx=0444c500 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05bd6268

 

Mon Jul 11 21:59:12 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0xafbbaebb is faulty!

eax=2dbe2bc8 ebx=00000008 ecx=2dbe2bc8 edx=00000000 esi=18112ec4 edi=0018d4e4 esp=0018d43c ebp=05be2b78

 

Mon Jul 11 21:59:12 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0xafbbaebf is faulty!

eax=00000000 ebx=00000008 ecx=afbbaebb edx=00000341 esi=18112ec4 edi=18b6e57c esp=0018cf70 ebp=0018d4e4

 

Mon Jul 11 21:59:33 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x05bdc7c8 is faulty!

eax=05bdbff8 ebx=00000008 ecx=05bdbff8 edx=00000000 esi=18112ec4 edi=00000000 esp=0018f5d8 ebp=00000000

 

Mon Jul 11 21:59:33 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x05bdc7cc is faulty!

eax=00000000 ebx=00000008 ecx=05bdc7c8 edx=00b32b80 esi=18112ec4 edi=0634ec0c esp=0018f5d8 ebp=00000000

 

Mon Jul 11 22:27:24 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0x2dbef380 is faulty!

eax=05bef360 ebx=00000008 ecx=05bef360 edx=00000000 esi=18112ec4 edi=05bef368 esp=0018cf68 ebp=0018d52c

 

Mon Jul 11 22:27:24 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0x2dbef384 is faulty!

eax=00000000 ebx=00000008 ecx=2dbef380 edx=00b32b80 esi=18112ec4 edi=0018d50c esp=0018cf4c ebp=05bef368

 

Mon Jul 11 22:45:04 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x5fb991e6 is faulty!

eax=29e013a0 ebx=00b02020 ecx=00b02020 edx=55555505 esi=5fb991da edi=55555505 esp=0018cf68 ebp=0018d52c

 

Mon Jul 11 22:51:21 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0x66666672 is faulty!

eax=2bee64bc ebx=00b02020 ecx=00b02020 edx=7bff7bff esi=66666666 edi=7bff7bff esp=0018cf68 ebp=0018d52c

 

Mon Jul 11 23:08:55 2011 OCPS build 2009-03-28 prevented crash at offset 0x000016a2 (eip: 0x004016a2, sub_401690). Link to 0xc3efb00b is faulty!

eax=29c67f34 ebx=00b02020 ecx=00b02020 edx=22e25295 esi=c3efafff edi=22e25295 esp=0018cf68 ebp=0018d52c

 

Mon Jul 11 23:14:42 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#2) Link to 0xf1bfbb61 is faulty!

eax=2dbfcd00 ebx=00000008 ecx=2dbfcd00 edx=00000000 esi=18112ec4 edi=0018d4e4 esp=0018d43c ebp=05bfccb0

 

Mon Jul 11 23:14:42 2011 OCPS build 2009-03-28 prevented crash at offset 0x000025b5 (eip: 0x004025b5, MemoryHeap::MemoryProblem). (#1) Link to 0xf1bfbb65 is faulty!

eax=00000000 ebx=00000008 ecx=f1bfbb61 edx=00b32b80 esi=18112ec4 edi=18b6e57c esp=0018cf70 ebp=0018d4e4

 

 

 

Finally I am slowly testing my bashed patch by adding features and right now I have everything except import patches activated since importing all the patches causes a ctd

I have found for certain that activating "item interchange - extraction.esp" in import patches is definitely causing a crash, so have for now chosen not to import it

a little more testing of the rest of the patches and I can finally start a new game :dance:

I will update again once I finish testing

 

Here is my current Bashed patch with all options except import patches(only a few of them are selected) activated

 

 

= Bashed Patch, 0.esp ==============================#

{{CONTENTS=1}}

 

= Overview

 

=== Date/Time

* 7/12/2011 1:10:18 PM

* Elapsed Time: 0:04:24.767

 

=== Active Mods

* 00 Oblivion.esm

* 01 You Are Here.esm

* 02 All Natural Base.esm [Version 1.3.1]

* 03 Francesco's Leveled Creatures-Items Mod.esm [Version 4.5bSI]

* 04 Francesco's Optional New Items Add-On.esm [Version 4.5bSI]

* 05 Cobl Main.esm [Version 1.72]

* 06 Oscuro's_Oblivion_Overhaul.esm [Version 1.34]

* 07 Mart's Monster Mod.esm [Version 3.7b3p3]

* 08 Enhanced Daedric Invasion.esm

* 09 FCOM_Convergence.esm [Version 0.9.9MB3]

* 0A Armamentarium.esm [Version 1.35]

* 0B Artifacts.esm [Version 1.1]

* 0C Kvatch Rebuilt.esm

* 0D Better Cities Resources.esm [Version 4.9.5]

* 0E Progress.esm [Version 2.2]

* 0F HorseCombatMaster.esm

* 10 UnnecessaryViolence.esm

* 11 ScreenEffects.esm

* 12 Unofficial Oblivion Patch.esp [Version 3.3.5]

* 13 DLCShiveringIsles.esp

* 14 Unofficial Shivering Isles Patch.esp [Version 1.4.2]

* 15 SM Plugin Refurbish - SI.esp [Version 1.30]

* 16 Better Cities .esp [Version 4.7.0]

* 17 Francesco's Optional Chance of Stronger Bosses.esp

* 18 Francesco's Optional Chance of Stronger Enemies.esp

* 19 Francesco's Optional Chance of More Enemies.esp

* 1A Francesco's Optional Leveled Quests-SI only.esp

* 1B Francesco's Optional Leveled Guards.esp

* ++ FCOM_Francescos.esp [Version 0.9.9]

* ++ FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]

* 1C FCOM_FrancescosNamedBosses.esp [Version 0.9.9]

* 1D Fran Armor Add-on.esp

* 1E Fran_Lv30Item_Maltz.esp

* 1F All Natural.esp [Version 1.3.1]

* 20 All Natural - SI.esp [Version 1.3]

* ++ All Natural - MMM Patch.esp [Version 1.3]

* ++ Improved Water.esp

* ++ Symphony of Violence.esp

* 21 Soundscaper.esp

* 22 PowerAttack Voicemod.esp [Version v1.32]

* 23 PowerAttack Voicemod - The Shivering Isles.esp [Version v1.32]

* 24 All Natural - Real Lights.esp [Version 1.3]

* 25 WindowLightingSystem.esp

* 26 wd purse of wonders.esp

* 27 Enhanced Economy.esp [Version 5.3]

* 28 ScreenControls.esp

* 29 DLCHorseArmor.esp

* 2A DLCHorseArmor - Unofficial Patch.esp [Version 1.0.6]

* 2B SM Plugin Refurbish - HorseArmor.esp [Version 1.11]

* 2C DLCOrrery.esp

* 2D DLCOrrery - Unofficial Patch.esp [Version 1.0.4]

* 2E SM Plugin Refurbish - Orrery.esp [Version 1.11]

* 2F DLCVileLair.esp

* 30 DLCVileLair - Unofficial Patch.esp [Version 1.0.6]

* ++ SM Plugin Refurbish - VileLair.esp [Version 1.21]

* 31 Lair_mobs.esp

* 32 DLCMehrunesRazor.esp

* 33 DLCMehrunesRazor - Unofficial Patch.esp [Version 1.0.5]

* 34 Mehrunes_mobs.esp

* 35 SM Plugin Refurbish - MehrunesRazor.esp [Version 1.30]

* 36 DLCSpellTomes.esp

* 37 Thieves Arsenal.esp

* 38 DLCThievesDen.esp

* 39 DLCThievesDen - Unofficial Patch.esp [Version 1.0.9]

* 3A SM Plugin Refurbish - ThievesDen.esp [Version 1.30]

* 3B Thievesden_mobs.esp

* 3C Cobl Glue.esp [Version 1.72]

* 3D Cobl Si.esp [Version 1.63]

* 3E Bob's Armory Oblivion.esp

* 3F FCOM_BobsArmory.esp [Version 0.9.9]

* 40 Loth's Blunt Weapons for Npcs.esp

* 41 Oblivion WarCry EV.esp [Version 1.09]

* 42 FCOM_WarCry.esp [Version 0.9.9MB5]

* 43 Oscuro's_Oblivion_Overhaul.esp [Version 1.34]

* 44 ArmamentariumArtifacts.esp [Version 1.35]

* 45 OOO 1.32-Cobl.esp [Version 1.72]

* 46 FCOM_Convergence.esp [Version 0.9.9Mb3]

* 47 FCOM_RealSwords.esp [Version 0.9.9]

* 48 FCOM_DurabilityAndDamage.esp [Version 0.9.9]

* 49 Mart's Monster Mod - More Wilderness Life.esp [Version 3.7b3p3]

* 4A Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.7b3p3]

* 4B Mart's Monster Mod - Safer Quest Locations.esp [Version 3.7b3p3]

* 4C Mart's Monster Mod - Dungeons of MMM.esp [Version 3.7b3p3]

* 4D Mart's Monster Mod - Hunting & Crafting.esp [Version 3.7b3p3]

* 4E Mart's Monster Mod - Farm Animals.esp [Version 3.7b3p3]

* 4F Mart's Monster Mod - Diverse WaterLife.esp [Version 3.7b3p3f]

* 50 FCOM_MoreRandomSpawns.esp [Version 0.9.9]

* 51 FCOM_MoreRandomItems.esp [Version 0.9.9]

* 52 OOO-WaterFish.esp [Version 1.34]

* 53 Artifacts.esp [Version 1.1]

* 54 Kvatch Rebuilt.esp

* 55 Kvatch Rebuilt - Leveled Guards - FCOM.esp

* 56 Kvatch Rebuilt Weather Patch.esp

* 57 VaultsofCyrodiilBC.esp

* 58 DLCBattlehornCastle.esp

* 59 DLCBattlehornCastle - Unofficial Patch.esp [Version 1.0.5]

* 5A Battlehorn_mobs.esp

* 5B DLCFrostcrag.esp

* 5C DLCFrostcrag - Unofficial Patch.esp [Version 1.0.5]

* 5D SM Plugin Refurbish - FrostCrag.esp [Version 1.2]

* 5E Knights.esp

* 5F Knights - Unofficial Patch.esp [Version 1.1]

* 60 Enhanced Daedric Invasion.esp

* 61 JQ-Fighters_Guild_United.esp

* 62 HUD Status Bars.esp [Version 4.2.1]

* 63 EVE_ShiveringIslesEasterEggs.esp

* 64 Quest Award Leveling SI.esp

* 65 Quest Award Leveller.esp [Version 2.0.1]

* 66 Quest Award Leveller - Vile Lair.esp [Version 2.1.0]

* 67 SM_EnchantStaff.esp [Version 0.90]

* 68 RenGuardOverhaul.esp

* 69 Deadly Reflex 6 - Timed Block with no damage or durability changes.esp

* 6A Mounted_Spellcasting_Deadly_Reflex_Compatible.esp

* 6B nGCD.esp

* 6C nGCD Oghma Infinium.esp

* 6D ProgressMBSP.esp [Version 2.0]

* 6E ProgressSBSP.esp [Version 1.0]

* 6F ProgressRBSP.esp [Version 1.0]

* 70 ProgressRacial.esp

* 71 ProgressArmorer.esp [Version 1.0]

* 72 ProgressMercantile.esp [Version 1.11]

* 73 bgBalancingEVCore.esp [Version 10.52EV-D]

* 74 bgMagicEV.esp [Version 1.7EV]

* 75 SupremeMagicka.esp [Version 0.90b]

* 76 SM_ShiveringIsles.esp [Version 0.90]

* 77 bgMagicBonus.esp [Version 1.7EV]

* 78 bgMagicEVPaperChase.esp [Version 1.68EV]

* 79 bgMagicAlchemy.esp [Version 1.57]

* 7A bgMagicPotionNumberSoulGemValue.esp [Version 1.68UV]

* 7B bgBalancingOptionalNPCDiversityKvatchRebuilt, for Wrye Bash.esp [Version 9.0EV-D]

* 7C bgBalancingEVLAMEAddition.esp [Version 10.51EV-D]

* 7D Better Cities Full.esp [Version 4.9.5]

* 7E Better Cities - VWD of the IC.esp [Version 4.7.0]

* 7F Better Imperial City.esp [Version 4.9.5]

* 80 Better Cities - All Natural.esp [Version 4.9.5]

* 81 Better Cities - COBL.esp [Version 2.1]

* 82 Francesco's 10 days respawn time - 1-20 day lenght rescale.esp

* 83 bgMagicLightningbolt.esp

* 84 UnnecessaryViolence.esp

* 85 DeadlyReflex 6 - Combat Moves.esp

* 86 Cobl Silent Equip Misc.esp [Version 01]

 

= Import Actors

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Francesco's Optional Leveled Guards.esp

* DLCThievesDen.esp

* DLCThievesDen - Unofficial Patch.esp

* Oblivion WarCry EV.esp

* FCOM_WarCry.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* FCOM_DiverseGuardUnity.esp

* Mart's Monster Mod - Shivering Isles.esp

* DLCFrostcrag - Unofficial Patch.esp

* Knights - Unofficial Patch.esp

* RenGuardOverhaul.esp

* bgBalancingEVOptionalFCOMAdditions.esp

 

=== Modified Records

* CREA: 180

* NPC_: 661

 

= Import Actors: AIPackages

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* DLCOrrery.esp

* DLCThievesDen.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Slof Horses Complete.esp

* Mart's Monster Mod - Shivering Isles.esp

* Kvatch Rebuilt.esp

* Knights.esp

* Knights - Unofficial Patch.esp

* Better Cities - Open Better Cities.esp

 

=== AI Package Lists Changed: 263

* Oblivion.esm: 263

 

= Import Actors: Death Items

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Oblivion WarCry EV.esp

* FCOM_WarCry.esp

* FCOM_Convergence.esp

 

=== Modified Records

* CREA: 77

* NPC_: 2

 

= Import Actors: Spells

=== Source Mods

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* FCOM_DiverseGuardUnity.esp

 

=== Spell Lists Changed: 33

* Oblivion.esm: 32

* Oscuro's_Oblivion_Overhaul.esm: 1

 

= Import Cells

=== Source Mods

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* All Natural.esp

* All Natural - SI.esp

* DLCHorseArmor - Unofficial Patch.esp

* DLCThievesDen.esp

* DLCThievesDen - Unofficial Patch.esp

* DLCFrostcrag.esp

* DLCFrostcrag - Unofficial Patch.esp

* Better Cities Full.esp

* Better Imperial City.esp

* Better Cities - All Natural.esp

* All Natural - Indoor Weather Filter For Mods.esp

 

=== Cells/Worlds Patched

* Oblivion.esm: 626

* Kvatch Rebuilt.esm: 57

* Better Cities Resources.esm: 191

* DLCBattlehornCastle.esp: 1

* Knights.esp: 1

 

= Import Factions

=== Source Mods/Files

* Mart's Monster Mod.esm

* FCOM_Convergence.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* FCOM_Convergence.esp

* FCOM_HungersUnitySI.esp

* Mart's Monster Mod - Shivering Isles.esp

* DLCFrostcrag.esp

* Knights.esp

* Knights - Unofficial Patch.esp

* FCOM_Knights.esp

 

=== Refactioned Actors

* CREA: 148

* NPC_: 8

 

= Import Graphics

=== Source Mods

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm

* All Natural - Real Lights.esp

* DLCVileLair - Unofficial Patch.esp

* Oblivion WarCry EV.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Slof Horses Complete.esp

* FCOM_HungersUnitySI.esp

* Mart's Monster Mod - Shivering Isles.esp

* RustyItems for OOO.esp

* EVE_StockEquipmentReplacer4FCOM.esp

* EVE_KnightsoftheNine.esp

* SupremeMagicka.esp

* bgMagicEVShader.esp

* DeadlyReflex 6 - Combat Moves.esp

 

=== Modified Records

* AMMO: 6

* ARMO: 166

* CLOT: 43

* CREA: 165

* LIGH: 1

* MGEF: 50

* MISC: 1

* WEAP: 6

 

= Import Inventory

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Fran Armor Add-on.esp

* DLCMehrunesRazor - Unofficial Patch.esp

* Oblivion WarCry EV.esp

* FCOM_WarCry.esp

* Oscuro's_Oblivion_Overhaul.esp

* OOO 1.32-Cobl.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Hunting & Crafting.esp

* Kvatch Rebuilt.esp

* JQ-Fighters_Guild_United.esp

 

=== Inventories Changed: 633

* Oblivion.esm: 594

* Oscuro's_Oblivion_Overhaul.esm: 39

 

= Import NPC Faces

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* bgBalancingEVOptionalNPCDiversity, Beautification.esp

* bgBalancingEVOptionalFCOMAdditions.esp

* bgBalancingOptionalNPCDiversityKvatchRebuilt, for Wrye Bash.esp

* bgBalancingEVOptionalNPCDiversityLAME.esp

 

=== Faces Patched: 1673

 

= Import Names

=== Source Mods/Files

* Oblivion.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Slof Horses Complete.esp

* Mart's Monster Mod - Shivering Isles.esp

* bgMagicEV.esp

* SupremeMagicka.esp

* Guard_Names.csv

* OOO_Potion_Names.csv

* Random_NPC_Names.csv

* Rational_Names.csv

 

=== Renamed Items

* ALCH: 248

* AMMO: 117

* APPA: 21

* ARMO: 210

* BOOK: 592

* CLOT: 203

* CONT: 1

* CREA: 23

* EYES: 2

* FACT: 1

* INGR: 33

* LIGH: 14

* MISC: 117

* NPC_: 533

* SGST: 150

* SLGM: 20

* SPEL: 437

* WEAP: 522

 

= Import Relations

=== Source Mods/Files

* Mart's Monster Mod.esm

* FCOM_Convergence.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* FCOM_Convergence.esp

* FCOM_FriendlierFactions.esp

* Mart's Monster Mod - Shivering Isles.esp

* Knights.esp

* Knights - Unofficial Patch.esp

* FCOM_Knights.esp

 

=== Modified Factions: 51

 

= Import Scripts

=== Source Mods

* Francesco's Leveled Creatures-Items Mod.esm

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* All Natural - MMM Patch.esp

* All Natural - Real Lights.esp

* wd purse of wonders.esp

* DLCHorseArmor.esp

* Oscuro's_Oblivion_Overhaul.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Hunting & Crafting.esp

* Mart's Monster Mod - Slof Horses Complete.esp

* FCOM_DiverseGuardUnity.esp

* Mart's Monster Mod - Shivering Isles.esp

 

=== Modified Records

* CONT: 1

* CREA: 24

* INGR: 75

* LIGH: 24

* NPC_: 167

 

= Import Stats

=== Source Mods/Files

* Francesco's Leveled Creatures-Items Mod.esm

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm

* Unofficial Oblivion Patch.esp

* Unofficial Shivering Isles Patch.esp

* Lair_mobs.esp

* Mehrunes_mobs.esp

* Thievesden_mobs.esp

* Oblivion WarCry EV.esp

* FCOM_WarCry.esp

* Oscuro's_Oblivion_Overhaul.esp

* OMOBS_SI.esp

* FCOM_Convergence.esp

* Mart's Monster Mod - Hunting & Crafting.esp

* Mart's Monster Mod - Shivering Isles.esp

* Battlehorn_mobs.esp

* FCOM_Archery.esp

 

=== Modified Stats

* Armors: 8

* Oblivion.esm: 8

* Ammo: 157

* Oblivion.esm: 127

* Oscuro's_Oblivion_Overhaul.esm: 30

* Weapons: 1058

* Oblivion.esm: 1054

* Oscuro's_Oblivion_Overhaul.esm: 4

 

= Tweak Settings

* UOP Vampire Aging and Face Fix.esp

 

= Tweak Assorted

 

=== Bow Reach Fix

* Bows fixed: 0

 

=== DarNified Books

* Books DarNified: 1009

* Oblivion.esm: 293

* Cobl Main.esm: 218

* Oscuro's_Oblivion_Overhaul.esm: 74

* Artifacts.esm: 3

* Kvatch Rebuilt.esm: 8

* Better Cities Resources.esm: 80

* Unofficial Shivering Isles Patch.esp: 2

* PowerAttack Voicemod.esp: 1

* PowerAttack Voicemod - The Shivering Isles.esp: 1

* Enhanced Economy.esp: 3

* DLCVileLair.esp: 2

* DLCMehrunesRazor.esp: 5

* DLCSpellTomes.esp: 286

* Thieves Arsenal.esp: 1

* ArmamentariumArtifacts.esp: 7

* Mart's Monster Mod - Hunting & Crafting.esp: 4

* VaultsofCyrodiilBC.esp: 2

* Knights.esp: 11

* bgBalancingEVCore.esp: 1

* SupremeMagicka.esp: 7

 

=== Nvidia Fog Fix

* Oblivion.esm: 267

* You Are Here.esm: 1

* All Natural Base.esm: 1

* Francesco's Leveled Creatures-Items Mod.esm: 1

* Oscuro's_Oblivion_Overhaul.esm: 1

* Enhanced Daedric Invasion.esm: 1

* Armamentarium.esm: 1

* Kvatch Rebuilt.esm: 6

* ScreenEffects.esm: 1

* Unofficial Shivering Isles Patch.esp: 1

* PowerAttack Voicemod.esp: 1

* PowerAttack Voicemod - The Shivering Isles.esp: 1

* Enhanced Economy.esp: 1

* DLCHorseArmor.esp: 1

* DLCVileLair - Unofficial Patch.esp: 1

* Thieves Arsenal.esp: 12

* DLCThievesDen.esp: 2

* Oblivion WarCry EV.esp: 1

* Mart's Monster Mod - Dungeons of MMM.esp: 1

* DLCBattlehornCastle.esp: 1

* Knights.esp: 3

* RenGuardOverhaul.esp: 1

* ProgressRBSP.esp: 1

* bgMagicEV.esp: 1

* SupremeMagicka.esp: 1

* DeadlyReflex 6 - Combat Moves.esp: 1

 

= Cobl Catalogs

* Ingredients Cataloged: 579

* Effects Cataloged: 93

 

= Race Records

=== Source Mods

* Oscuro's_Oblivion_Overhaul.esp

* bgBalancingEVCore.esp

 

=== Merged

. ~~None~~

 

=== Eyes/Hair Sorted

* Argonian

* Aureal

* Breton

* DarkElf

* HiddenElf

* HighElf

* Imperial

* Khajiit

* Mazken

* Nord

* Ohmes

* OhmesTT

* Orc

* Redguard

* SeaElf

* Seducer

* WoodElf

* Xivilaibg

 

=== Eye Meshes Filtered

. ~~None~~

 

=== Eyes/Hair Assigned for NPCs

* Artifacts.esm: 2

* Better Cities Resources.esm: 173

* bgBalancingEVLAMEAddition.esp: 2

* bgMagicEV.esp: 3

* Cobl Main.esm: 1

* DLCBattlehornCastle.esp: 12

* DLCFrostcrag.esp: 1

* DLCMehrunesRazor.esp: 29

* DLCOrrery.esp: 4

* DLCSpellTomes.esp: 1

* DLCThievesDen.esp: 1

* DLCVileLair.esp: 2

* Enhanced Daedric Invasion.esm: 18

* FCOM_Convergence.esm: 1

* FCOM_Convergence.esp: 8

* FCOM_FrancescosNamedBosses.esp: 119

* Francesco's Leveled Creatures-Items Mod.esm: 36

* Francesco's Optional Chance of Stronger Bosses.esp: 53

* Francesco's Optional Chance of Stronger Enemies.esp: 92

* Knights.esp: 24

* Kvatch Rebuilt.esm: 20

* Mart's Monster Mod.esm: 598

* Oblivion WarCry EV.esp: 24

* Oblivion.esm: 801

* Oscuro's_Oblivion_Overhaul.esm: 139

* SupremeMagicka.esp: 2

* Thieves Arsenal.esp: 18

* UnnecessaryViolence.esp: 1

* VaultsofCyrodiilBC.esp: 3

 

= SEWorld Tests

===Quests Patched: 1

 

= Leveled Lists

 

=== Delevelers/Relevelers

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* Armamentarium.esm [AR]

* Unofficial Oblivion Patch.esp [ADR]

* Unofficial Shivering Isles Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* FCOM_FrancescosItemsAddOn.esp [ADR]

* DLCMehrunesRazor - Unofficial Patch.esp [ADR]

* DLCSpellTomes.esp [AR]

* DLCThievesDen - Unofficial Patch.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* bgMagicEV.esp [ADR]

 

=== Merged Creature Lists

* AMMLL3BanditBossLvl100

* FCOM_FrancescosNamedBosses.esp

* FCOM_Convergence.esp [ADR]

* AMMLL3MarauderBossLvl100

* FCOM_FrancescosNamedBosses.esp

* FCOM_Convergence.esp [ADR]

* AMMNPCSpecialBanditStr

* FCOM_FrancescosNamedBosses.esp

* FCOM_Convergence.esp [ADR]

* AMMNPCSpecialMarauderStr

* FCOM_FrancescosNamedBosses.esp

* FCOM_Convergence.esp [ADR]

* FranLL0CreaBeastLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaBeastLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaBeastLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaConjuDaedaLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaConjuDaedaLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaConjuDaedaLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedraLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedraLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedraLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedricBLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedricBLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedricBLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedricBLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDaedricBLev16

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev18

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremArcherLev21

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev18

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaDremoraLev21

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMelLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMelLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMelLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMelLev15

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMisLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMisLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMisLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaGoblinMisLev15

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicELev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicELev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicELev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicELev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicNLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicNLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicNLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaMythicNLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMelLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMelLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMelLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMelLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMisLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMisLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMisLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaSkeletonMisLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadBoneLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadBoneLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadBoneLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadBoneLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadBoneLev17

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadEtherLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadEtherLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadEtherLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadEtherLev18

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadLev18

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadZombLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadZombLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaUndeadZombLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0CreaVampBeastLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestMountainLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestMountainLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestMountainLev07

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestMountainLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadForestMountainLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHighlandsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHighlandsLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHighlandsLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHighlandsLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHillsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHillsLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadHillsLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsLev15

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsSnowLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsSnowLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadMountainsSnowLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadPlainsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadPlainsLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadRainforestLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadRainforestLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadRainforestLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadSwampLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadSwampLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0RoadValleyLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildFarmlandsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildFarmlandsLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestLev03

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestMountainLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestMountainLev03

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestMountainLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestMountainLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildForestMountainLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHighlandsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHighlandsLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHighlandsLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHighlandsLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHillsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHillsLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHillsLev10

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildHillsLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildMountainsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildMountainsLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildMountainsLev15

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildMountainsSnowLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildMountainsSnowLev18

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildPlainsLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildPlainsLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildRainforestLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildRainforestLev03

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildRainforestLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildRainforestLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildSwampLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildSwampLev03

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildSwampLev07

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildSwampLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildSwampLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildValleyLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL0WildValleyLev03

* Francesco's Optional Chance of Stronger Enemies.esp

* FranLL1CreaBeastLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaBeastLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaBeastLev09

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaBeastLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaBeastLev16

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev14

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaConjuDaedaLev22

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev15

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev22

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedraLev24

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev09

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev13

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev16

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev19

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDaedricBLev22

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev11

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev14

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev21

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremArcherLev24

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev11

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev14

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev21

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaDremoraLev24

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinLev10

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinLev15

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinLev20

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMelLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMelLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMelLev10

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMelLev15

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMelLev20

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMisLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMisLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMisLev10

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMisLev15

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaGoblinMisLev20

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev11

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev13

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev17

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicELev21

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicNLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicNLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicNLev09

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicNLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaMythicNLev16

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaQuest01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaQuest02

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaRat

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMelLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMelLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMelLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMelLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMelLev17

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMisLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMisLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMisLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMisLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaSkeletonMisLev17

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev12

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev17

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadBoneLev19

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadEtherLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadEtherLev11

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadEtherLev14

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadEtherLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadEtherLev23

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev04

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev11

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev15

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev18

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadLev23

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadZombLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadZombLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadZombLev10

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaUndeadZombLev16

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaVampBeastLev01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaVampBeastLev04

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaVampBeastLev06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1CreaVampBeastLev08

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCBanditBBow

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCBanditMelee

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCBanditMissile

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCBanditWizard

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCConjurer

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCMarauderBattlemage

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCMarauderMelee

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCMarauderMissile

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCNecromancer

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCVampire

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCVeyondShaman

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCVeyondTribesman

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest01

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest02

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest03

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest04

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest05

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest06

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest07

* Francesco's Optional Chance of More Enemies.esp

* FranLL1NPCZQuest08

* Francesco's Optional Chance of More Enemies.esp

* FranLL2RoadGuard

* Francesco's Optional Leveled Guards.esp

* FranSELL0CreaAtronachFleshLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaAtronachFleshLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaAtronachFleshLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaBaliwogDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaBaliwogDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraDemLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraManLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaElytraManLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlDemLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlManLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGnarlManLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMaLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMaLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMaLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMiLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMiLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteDemMiLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMaLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMaLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMaLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMiLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMiLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaGrummiteManMiLev13

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaHungerLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaHungerLev06

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaHungerLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonDemLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonDemLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonManLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaScalonManLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShamblesLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShamblesLev09

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShamblesLev14

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineDemLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineManLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineManLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaShorelineManLev11

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaSkeletonLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaSkeletonLev05

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaSkeletonLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaSkeletonLev12

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessDemLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessDemLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessDemLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessManLev01

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessManLev04

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL0CreaWildernessManLev08

* Francesco's Optional Chance of Stronger Enemies.esp

* FranSELL1CreaAtronachFleshLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaAtronachFleshLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaAtronachFleshLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaAtronachFleshLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaAtronachFleshLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaBaliwogDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaBaliwogDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaBaliwogDemLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraDemLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraDemLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraDemLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraManLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraManLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraManLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaElytraManLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlDemLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlDemLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlDemLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlManLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlManLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlManLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGnarlManLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMaLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMaLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMaLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMaLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMaLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMiLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMiLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMiLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMiLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteDemMiLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMaLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMaLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMaLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMaLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMaLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMiLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMiLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMiLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMiLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaGrummiteManMiLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaHungerLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaHungerLev06

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaHungerLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaHungerLev16

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaHungerLev21

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaQuest01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonDemLev09

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonDemLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonDemLev19

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonManLev09

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonManLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaScalonManLev19

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShamblesLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShamblesLev09

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShamblesLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShamblesLev20

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev04

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineDemLev21

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev04

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaShorelineManLev21

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaSkeletonLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaSkeletonLev05

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaSkeletonLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaSkeletonLev12

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaSkeletonLev17

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev04

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessDemLev21

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev04

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev11

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev14

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1CreaWildernessManLev21

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCHereticLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCHereticLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCHereticLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCHereticLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCHereticLev23

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCKnightOfOrderLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCKnightOfOrderLev05

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCKnightOfOrderLev10

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCKnightOfOrderLev15

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCKnightOfOrderLev20

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCZealotLev01

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCZealotLev08

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCZealotLev13

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCZealotLev18

* Francesco's Optional Chance of More Enemies.esp

* FranSELL1NPCZealotLev23

* Francesco's Optional Chance of More Enemies.esp

* LL0Dremora0ChurlMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora1CaitiffMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora2KynvalMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora3KynreeveMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora4KynmarcherMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora5MarkynazMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Dremora6ValkynazMage100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL0Goblin100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Goblin2Skirmisher100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Goblin3Berserker100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Goblin5Warlord

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NuissanceBeast100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Skeleton100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Skeleton2Guardian100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Skeleton3Hero100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0Skeleton4Champion100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0VampireBeast100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0ZombieDreadVariant

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0ZombieHeadlessVariant

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0ZombieVariant

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1BanditBossLvl100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1BanditBossLvl100FCOM

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1BanditCampMagic

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1BanditWizard100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1BanditWizard25

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1BanditWizard50

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1BanditWizard75

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Conjurer100

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Conjurer25

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Conjurer50

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Conjurer75

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1ConjurerBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* FCOM_FrancescosNamedBosses.esp

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Daedra100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1Daedra100at20

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1DaedraBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1DaedraLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1DaedricBeast100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1DaedricBeastLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1DaedricBeastOlivionGate100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1Goblin100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1GoblinBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1GoblinLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1GoblinMelee100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1MythicEnemy100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1MythicEnemyBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1MythicNature100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1MythicNatureWet100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1Necromancer100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Necromancer25

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Necromancer50

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1Necromancer75

* FCOM_Convergence.esp [ADR]

* bgBalancingEVLAMEAddition.esp

* LL1NecromancerBoss100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* FCOM_FrancescosNamedBosses.esp

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1RoadHighlands

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1RoadHills

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1RoadMountains

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1RoadMountainsSnow

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1RoadPlains

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1RoadSwamp

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1SkeletonMelee100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1SkeletonMissile100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1Undead100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadBones100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadBonesBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadBossLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadEthereal100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadEthereal100Undercroft

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadEtherealLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadZombie100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1UndeadZombieLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1VampireBossLvl100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessFarmlands

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessForest

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessForestMountain

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessHighlands

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessHills

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessMountains

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessMountainsSnow

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessPlains

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessRainforest

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessSwamp

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1WildernessValley

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MG10UndeadBossLvl100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MG14LeveledUndead

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MQ12MiscarSkeleton

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MQ12MiscarSkeletonBoss

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MQ12MiscarSkeletonBossAttack

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MQ12MiscarSkeletonEndBossAttack

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MS27AyleidBonesLvl100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MS27LL1Undead100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* MS27LL1UndeadBones100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* SE03GrummiteShaman100

* Francesco's Optional Leveled Quests-SI only.esp

* SE03LL1KnightOfOrder100

* Francesco's Optional Leveled Quests-SI only.esp

* SE03LLGrummiteList01

* Francesco's Optional Leveled Quests-SI only.esp

* SE03LLGrummiteList01Group

* Francesco's Optional Leveled Quests-SI only.esp

* SE03LLGrummiteList02Resonator

* Francesco's Optional Leveled Quests-SI only.esp

* SE03LLGrummiteList03GnarlRoom

* Francesco's Optional Leveled Quests-SI only.esp

* SE04FelldewElytra

* Francesco's Optional Leveled Quests-SI only.esp

* SE08LL1KnightOfOrderBattle

* Francesco's Optional Leveled Quests-SI only.esp

* SE08LL1KnightOfOrderInitial

* Francesco's Optional Leveled Quests-SI only.esp

* SE08WalkToPassWallList

* Francesco's Optional Leveled Quests-SI only.esp

* SE09LL1AtronachFlesh100

* Francesco's Optional Leveled Quests-SI only.esp

* SE09LL1AtronachFleshBOSS100

* Francesco's Optional Leveled Quests-SI only.esp

* SE09LLCreatures100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLBrellach04aKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLBrellach04bKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLBrellach05bKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLKnightOfOrder100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLKnightSentry100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLPinnacle04aKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLPinnacle04bKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE10LLPinnacle05bKnight100

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl01

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl01Ordered

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl02

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl02Ordered

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl03

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl03Ordered

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl04

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl04Follower

* Francesco's Optional Leveled Quests-SI only.esp

* SE12LL1Gnarl04Ordered

* Francesco's Optional Leveled Quests-SI only.esp

* SE13LL1KnightOfOrderRespawn100

* Francesco's Optional Leveled Quests-SI only.esp

* SE14ElytraAttackList

* Francesco's Optional Leveled Quests-SI only.esp

* SE14GnarlAttackList

* Francesco's Optional Leveled Quests-SI only.esp

* SE14GrummiteAttackList

* Francesco's Optional Leveled Quests-SI only.esp

* SE14HungerAttackList

* Francesco's Optional Leveled Quests-SI only.esp

* SE14ScalonAttackList

* Francesco's Optional Leveled Quests-SI only.esp

* SELL1AtronachFlesh100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1AtronachFleshLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1BaliwogDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1BaliwogDementia50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1BaliwogDementiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1BaliwogMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1BaliwogManiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1ElytraDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1ElytraDementiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1ElytraMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1ElytraManiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1GnarlDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1GnarlDementiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1GnarlMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1GnarlManiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1GrummiteArcherDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1GrummiteArcherDementiaGroup100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1GrummiteArcherMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1GrummiteDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1GrummiteDementiaGroup100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1GrummiteDementiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1GrummiteMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1GrummiteManiaGroup100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1GrummiteManiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1HereticBossLvl100

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1HereticMage100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1Hunger100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1HungerLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1ScalonBaliwogDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1ScalonBaliwogDementiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1ScalonBaliwogMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1ScalonBaliwogManiaLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1Shambles100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL1ShamblesLvlBoss100

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1SkeletonLvlBoss100

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1ZealotBossLvl100

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Bosses.esp

* SELL1ZealotMage100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL2Heretic100

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Enemies.esp

* SELL2NaturalDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL2NaturalMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL2NaturalMania50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL2ShorelineDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL2ShorelineMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL2Undead100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL2WaterDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL2WaterMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL2WildernessDementia100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL2WildernessMania100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Mart's Monster Mod.esm [ADR]

* SELL2Zealot100

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Enemies.esp

* SELL2Zealot50

* Mart's Monster Mod.esm [ADR]

* Francesco's Optional Chance of Stronger Enemies.esp

* SEMilchar02cPatrolTList

* Francesco's Optional Leveled Quests-SI only.esp

* SEMilchar02cPatrolTList02

* Francesco's Optional Leveled Quests-SI only.esp

* SEMilchar02cPatrolTList03

* Francesco's Optional Leveled Quests-SI only.esp

* TG11LL1Undead100

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

 

=== Merged Item Lists

* AdventurerWarriorHelm

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* Armamentarium.esm [AR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* AdventurerWarriorShield

* Oscuro's_Oblivion_Overhaul.esm

* Mart's Monster Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* Armamentarium.esm [AR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* Dark09SkeletonShield100

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOMAMMWeapSkeleton100

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOMLegendLSwordValtieri

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* FGNPCWeapon0MagicClaymoreLvl100

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FranLL0Armor07VendorHBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorHCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorHGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorHGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorHHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorHShield

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor07VendorLShield

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorHShield

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor11VendorLShield

* Francesco's Optional New Items Add-On.esm

* FranLL0Armor15LGreaves

* Francesco's Optional New Items Add-On.esm

* Fran Armor Add-on.esp

* FranLL0ArmorSpecialArchmageBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialArchmageCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialArchmageGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialArchmageGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialArchmageHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialBraidedBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialBraidedGloves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialBraidedGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialBraidedHood

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialBraidedTunic

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinHelm

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDarkPaladinMace

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniHelm

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDraKniShield

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleHelm

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialDragonScaleShield

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilHelm

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialGMithrilShield

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialOrcishHelmClosed

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialPegasusHelm

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialPegasusShield

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialPegasusSword

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialRWearBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialRWearGloves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialRWearGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialRWearHood

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialRWearTunic

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialScythe

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialSephAxe

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialSephShield

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarGauntelts

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialTemplarSword

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidBoots

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidCuirass

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidGauntlets

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidGreaves

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidHelmet

* Francesco's Optional New Items Add-On.esm

* FranLL0ArmorSpecialVoidShield

* Francesco's Optional New Items Add-On.esm

* FranLLA0AddOnWeapAxe1h25

* Fran_Lv30Item_Maltz.esp

* FranLLA0AddOnWeapDagger25

* Fran_Lv30Item_Maltz.esp

* FranSCL00CrArmorSkeleton1ShieldRust

* Francesco's Optional New Items Add-On.esm

* FranSCL00CrArmorSkeleton2ShieldRust

* Francesco's Optional New Items Add-On.esm

* FranSCL00CrWeapSkeleton1BowRust

* Francesco's Optional New Items Add-On.esm

* FranSCL00CrWeapSkeleton1Rust

* Francesco's Optional New Items Add-On.esm

* FranSCL00CrWeapSkeleton2Rust

* Francesco's Optional New Items Add-On.esm

* FranSCL00CrWeapSkeleton3Rust

* Francesco's Optional New Items Add-On.esm

* FranSCL0CrArmorNPCZombieCuirass

* Francesco's Optional New Items Add-On.esm

* FranSCL0CrArmorNPCZombieGreaves

* Francesco's Optional New Items Add-On.esm

* FranSCL0CrArmorNPCZombieShield

* Francesco's Optional New Items Add-On.esm

* FranSCL0CrWeapNPCZombie

* Francesco's Optional New Items Add-On.esm

* LL0Book1Cheap50

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Book2Common50

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Book3Valuable50

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Book4Rare50

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0CrArmorGoblin1Shield25

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrArmorGoblin2SkirmisherShield50

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrArmorGoblin3BerserkerShield25

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrArmorGoblin5WarlordShield100

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrArmorSkeletonGuardianShield100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrArmorSkeletonShield100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapDremora6ValkynazBow100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapGoblin100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapGoblin2Skirmisher100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_BobsArmory.esp [ADR]

* LL0CrWeapGoblin3Berserker100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapGoblin4Shaman100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapGoblin5Warlord100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapMinotaur100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapMinotaurLord100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0CrWeapSkeleton100

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0CrWeapSkeleton2Guardian100

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0CrWeapSkeleton3Hero100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0CrWeapSkeleton4Champion100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0CrWeapSkeletonArcherBow100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0FoodLowerClass75

* Cobl Glue.esp

* Mart's Monster Mod - Diverse WaterLife.esp

* LL0FoodMiddleClass100

* Cobl Glue.esp

* Mart's Monster Mod - Diverse WaterLife.esp

* LL0FoodMiddleClass75

* Cobl Glue.esp

* Mart's Monster Mod - Diverse WaterLife.esp

* LL0FoodUpperClass100

* Cobl Glue.esp

* Mart's Monster Mod - Diverse WaterLife.esp

* LL0FoodUpperClass75

* Cobl Glue.esp

* Mart's Monster Mod - Diverse WaterLife.esp

* LL0GoldChange100

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0GoldChange50

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Loot02Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Loot04Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Loot06Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Loot08Gold100

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Loot10Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Loot12Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Loot14Gold100

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Loot16Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Loot18Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Loot20Gold100

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Loot22Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Loot24Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Loot26Gold100

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Loot28Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0Loot30Gold100

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0LootArmorHeavy1Iron100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootArmorHeavy2Steel100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootArmorHeavy3Dwarven100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootArmorHeavy4Orcish100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootArmorHeavy5Ebony100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* LL0LootArmorHeavy6Daedric100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* LL0LootArmorLight3Chain100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* LL0LootArmorLight6Glass100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* LL0LootMicroTreasure15

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon0Magic2Steel100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon0Magic3Silver100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon0Magic4Dwarven100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon0Magic5Elven100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon0Magic6Glass100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon0Magic7Ebony100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* LL0LootWeapon1Iron100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon2Steel100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon3Silver100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon4Dwarven100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon5Elven100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon6Glass100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon7Ebony100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0LootWeapon8Daedric100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBoots100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyBootsLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100dwarvenFCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100ironFCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100orcishFCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirass100steelFCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyCuirassLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntlet100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGauntletLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreaves100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyGreavesLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmet100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyHelmetLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at22FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShield100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorHeavyShieldLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBoots100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightBootsLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at22FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at28FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirass100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightCuirassLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntlets100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGauntletsLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreaves100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightGreavesLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmet100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightHelmetLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShield100at30FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCArmorLightShieldLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCClothingMagicCombat100FCOM

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCClothingRobeMiddle

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCGoldMiddleClass

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0NPCGoldNobleClass

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0NPCGoldUpperClass

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeapon0MagicBattleaxe100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicBow100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicClaymore100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeapon0MagicClaymore100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicClaymoreLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeapon0MagicDagger100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicMace100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicWaraxe100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeapon0MagicWaraxe100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicWaraxeLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeapon0MagicWarhammer100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeapon0MagicWarhammer100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeapon0MagicWarhammerLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxe100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxeLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxeLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBattleaxeLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponBow100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBow100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponBowLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponClaymore100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymore100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponClaymoreLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponClaymoreLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponDagger100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongsword100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongswordLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponLongswordLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponMace100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMace100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMaceLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMaceLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponMaceLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortsword100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortswordLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponShortswordLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* LL0NPCWeaponWaraxe100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWaraxe100FCOM

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWaraxe100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxe100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWaraxeLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWaraxeLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWaraxeLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWarhammer100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWarhammer100at10FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at12FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at16FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at18FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at24FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at29FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammer100at35FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponWarhammerLesserLvl100

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWarhammerLvl100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_Francescos.esp [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Loth's Blunt Weapons for Npcs.esp

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL0NPCWeaponWarhammerLvl100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* LL0NPCWeaponZMace100Lvl20Breton

* FCOM_Francescos.esp [ADR]

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0NPCWeaponZShortsword100Lvl20

* FCOM_Convergence.esp [ADR]

* FCOM_RealSwords.esp [ADR]

* LL0NPCWeaponZShortsword100Lvl20FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmor100FCOM

* FCOM_Francescos.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic05

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic10

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic25

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorAllMagic75

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavy05

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavy100

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic05

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic10

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic25

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorHeavyMagic75

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLight10

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLight100

* FCOM_Francescos.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLight25

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLight75

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic05

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic10

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic25

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootArmorLightMagic75

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* FCOM_Convergence.esm [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootScroll1Novice100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootScroll2Apprentice100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootScroll3Journeyman100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootScroll4Expert100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootScroll5Master100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootWeapon10

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootWeapon100

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootWeapon25

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootWeapon50

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootWeapon75

* Francesco's Leveled Creatures-Items Mod.esm [ADR]

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1LootWeaponBlunt75

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1NPCPotionsMagic3Strong

* FCOM_Convergence.esm [ADR]

* Cobl Glue.esp

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1NPCScroll1Novice100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1NPCScroll2Apprentice100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1NPCScroll3Journeyman100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1NPCScroll4Expert100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL1NPCScroll5Master100

* Oscuro's_Oblivion_Overhaul.esm

* DLCSpellTomes.esp [AR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL2LootPotionsMagic50

* FCOM_Convergence.esm [ADR]

* Cobl Glue.esp

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL2NPCPotionsMagic25

* FCOM_Convergence.esm [ADR]

* Cobl Glue.esp

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* LL2NPCPotionsMagic50

* FCOM_Convergence.esm [ADR]

* Cobl Glue.esp

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* OOOLootIngredientConjurer100

* OOO 1.32-Cobl.esp [AD]

* OOOLootIngredientConjurer25

* OOO 1.32-Cobl.esp [AD]

* OOOLootIngredientConjurer50

* OOO 1.32-Cobl.esp [AD]

* OOOLootIngredientMythic100

* OOO 1.32-Cobl.esp [AD]

* OOOLootIngredientNecromancer100

* OOO 1.32-Cobl.esp [AD]

* OOOLootIngredientNecromancer25

* OOO 1.32-Cobl.esp [AD]

* OOOLootIngredientNecromancer50

* OOO 1.32-Cobl.esp [AD]

* OOOLootIngredientTomb100

* OOO 1.32-Cobl.esp [AD]

* OOOLootIngredientTomb50

* OOO 1.32-Cobl.esp [AD]

* OOOLootIngredientVampire100

* OOO 1.32-Cobl.esp [AD]

* OOOLootIngredientVampire25

* OOO 1.32-Cobl.esp [AD]

* OOOWeaponDarkBrotherhoodArrows100

* OOO 1.32-Cobl.esp [AD]

* OOOWeaponDarkBrotherhoodArrowsLow100

* OOO 1.32-Cobl.esp [AD]

* OOOWeaponSlaveTraderArgonianArrows100

* OOO 1.32-Cobl.esp [AD]

* SELL0GnarlAmber20

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0GnarlAmber50

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0GrummiteMadnessOre25

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0GrummiteMadnessOre40

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0LootAmber25

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0LootAmber50

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0LootMadnessOre25

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0LootMadnessOre50

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0MadnessOreDeposit

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0PCRewardDarkSeducerArmorLvl100

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0PCRewardDarkSeducerHelmetLvl100

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0PCRewardGoldenSaintArmorLvl100

* Francesco's Optional Leveled Quests-SI only.esp

* SELL0PCRewardGoldenSaintHelmetLvl100

* Francesco's Optional Leveled Quests-SI only.esp

* SQ02LL0NPCWeapon0MagicClaymoreLvl100

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* SkeletonDeadLoot

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* OOO 1.32-Cobl.esp [AD]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyBoots

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyCuirass

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyGauntlets

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyGreaves

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyHelm

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyHelmPackFCOM

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorHeavyShield

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightBoots

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightCuirass

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightGauntlets

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightGreaves

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightHelm

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorArmorLightHelmPackFCOM

* FCOM_BobsArmory.esp [ADR]

* FCOM_WarCry.esp [ADR]

* VendorArmorLightShield

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorEnchantedArmor

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorEnchantedClothing

* FCOM_WarCry.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorIngredientsFood

* Cobl Glue.esp

* VendorWeaponBlade

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Bob's Armory Oblivion.esp

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

* VendorWeaponBlunt

* Oscuro's_Oblivion_Overhaul.esm

* FCOM_Convergence.esm [ADR]

* Unofficial Oblivion Patch.esp [ADR]

* FCOM_BobsArmory.esp [ADR]

* Oblivion WarCry EV.esp [ADR]

* FCOM_WarCry.esp [ADR]

* Oscuro's_Oblivion_Overhaul.esp [ADR]

* FCOM_Convergence.esp [ADR]

 

=== Merged Spell Lists

* LL0DamageHealthMajor100

* SupremeMagicka.esp

* LL0DamageHealthMajorLvl100

* SupremeMagicka.esp

* LL0DamageHealthMinor100

* SupremeMagicka.esp

* LL0DamageHealthMinorLvl100

* SupremeMagicka.esp

* LL0DestructionTargetMajor100

* SupremeMagicka.esp

* LL0DestructionTargetMajorLvl100

* SupremeMagicka.esp

 

=== Empty Creature Sublists

* EDILL0FightersGuildChampion100

* EDILL0FightersGuildVolunteer100

* EDILL0ImpLegionArcher100

* EDILL0ImpLegionBattlemage100

* EDILL0ImpLegionCaptain100

* EDILL0ImpLegionColonel100

* EDILL0ImpLegionGeneral100

* EDILL0ImpLegionSoldier100

* EDILL0MagesGuildMaster100

* EDILL0MagesGuildVolunteer100

* EDILL0PartisanBanditBoss100

* EDILL0PartisanBanditMelee100

* EDILL0PartisanBanditMissile100

* EDILL0PartisanBanditWizard100

* EDILL0PartisanMage100

* EDILL0PartisanMarauderBoss100

* EDILL0PartisanMarauderMage100

* EDILL0PartisanMarauderMelee100

* EDILL0PartisanMarauderMissile100

* EDILL0PartisanMelee100

* EDILL0PartisanMissile100

* EDILL1FightersGuild100

* EDILL1ImpLegionGrunt100

* EDILL1ImpLegionOfficer100

* EDILL1MagesGuild100

* EDILL1PartisanBanditGrunt100

* EDILL1PartisanGrunt100

* EDILL1PartisanMarauderGrunt100

* EDILL2ImpLegion100

* EDILL2PartisanBandit100

* EDILL2PartisanMarauder100

* EDILL3ImpLegion100

* EDILL3Partisan100

* FranLL0CreaQuest01

* FranLL0CreaQuest02

* FranLL0NPCZQuest01

* FranLL0NPCZQuest02

* FranLL0NPCZQuest03

* FranLL0NPCZQuest04

* FranLL0NPCZQuest05

* FranLL0NPCZQuest06

* FranLL0NPCZQuest07

* FranLL0NPCZQuest08

* FranLLB1ArcCreaQuest01

* FranLLB1ArcCreaQuest02

* FranLLB1ArcNPCQuest01

* FranLLB1ArcNPCQuest02

* FranLLB1ArcNPCQuest03

* FranLLB1ArcNPCQuest04

* FranLLB1ArcNPCQuest05

* FranLLB1ArcNPCQuest06

* FranLLB1ArcNPCQuest07

* FranLLB1ArcNPCQuest08

 

=== Empty Creature Sublists Removed

* EDILL1FightersGuild100

* EDILL1ImpLegionGrunt100

* EDILL1ImpLegionOfficer100

* EDILL1MagesGuild100

* EDILL1PartisanBanditGrunt100

* EDILL1PartisanGrunt100

* EDILL1PartisanMarauderGrunt100

* EDILL2ImpLegion100

* EDILL2PartisanBandit100

* EDILL2PartisanMarauder100

* EDILL3ImpLegion100

* EDILL3Partisan100

* EDILL4TamrielDefender100

* FranLL1CreaQuest01

* FranLL1CreaQuest02

* FranLL1NPCZQuest01

* FranLL1NPCZQuest02

* FranLL1NPCZQuest03

* FranLL1NPCZQuest04

* FranLL1NPCZQuest05

* FranLL1NPCZQuest06

* FranLL1NPCZQuest07

* FranLL1NPCZQuest08

* FranLLB1ArcCreaQuest01

* FranLLB1ArcCreaQuest02

* FranLLB1ArcNPCQuest01

* FranLLB1ArcNPCQuest02

* FranLLB1ArcNPCQuest03

* FranLLB1ArcNPCQuest04

* FranLLB1ArcNPCQuest05

* FranLLB1ArcNPCQuest06

* FranLLB1ArcNPCQuest07

* FranLLB1ArcNPCQuest08

 

=== Empty Item Sublists

* cobViLootCollectibleCards25

* cobViLootLibraryBooks25

* cobViLootSurvivalItems25

* cobViLootTorch25

* cobViMiscBedroll

* cobViMiscWaterFlask

* cobViResctrfarEnchLongswordSteel

* FranLLF11QuestWeapon0Lev10TwoHandedLvl

* FranLLF1QuestWeapon0Lev20BluntLvl

* FranLLF1QuestWeapon0Lev20LongbladeLvl

* LL0LootArrow3SilverAbsorbMagic75

 

=== Empty Item Sublists Removed

* cobViLootBossBonusItems100

* cobViLootBossBonusItemsWBooks100

* cobViLootSurvivalItems25

* cobViWeapEnchSteelLongsword

* FranLLF2QuestWeapLev10BossCombTwoHandedLvl

* FranLLF2QuestWeapLev16BossCombLongBladeLvl

* FranLLF2QuestWeapLev20BossCombBluntLvl

* FranLLF2QuestWeapLev20BossCombLongBladeLvl

* LL1LootArrow0Magic10

* LL1LootArrow0Magic100

* LL1LootArrow0Magic25

* LL1LootArrow0Magic50

* LL1LootArrow0Magic75

* LL1NPCArrowMagic100

 

= Contents Checker

 

=== LVLC

* AMMLL3BanditBossLvl100Fran

. FCOM_Convergence.esp: 005C1E

. FCOM_Convergence.esp: 0065F0

. FCOM_Convergence.esp: 0065F1

. FCOM_Convergence.esp: 009C01

* AMMLL3MarauderBossLvl100Fran

. FCOM_Convergence.esp: 006AE2

. FCOM_Convergence.esp: 006AE3

. FCOM_Convergence.esp: 006AE4

. FCOM_Convergence.esp: 009C03

* LL1NecromancerBoss100Fran

. FCOM_Convergence.esp: 006ADE

. FCOM_Convergence.esp: 006ADF

. FCOM_Convergence.esp: 006AE0

. FCOM_Convergence.esp: 009C07

 

{{CSS:wtxt_sand_small.css}}

 

 

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Item interchange - extraction.esp is a filter for mods and *must* be deactivated and merged, else your game will crash. It must also be placed correctly in your load order, so be sure to run BOSS before rebuilding your bashed patch, and always have BOSS update the masterlist.

 

When you rebuild your Bashed Patch always go through each item one by one, especially in the merge patches section and only check mods that you have installed. If you rebuild a patch that was built with a previously installed mod that is no longer installed, it is possible for Wrye Bash to add that now non-existent plugin to the patch, thereby making it a master and consequently crashing your game. It cannot be stressed enough that the Bashed Patch cannot be built by simply checking every option and hoping for the best. It is also good practice to not use tweaks at all when troubleshooting.

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Item interchange - extraction.esp is a filter for mods and *must* be deactivated and merged, else your game will crash. It must also be placed correctly in your load order, so be sure to run BOSS before rebuilding your bashed patch, and always have BOSS update the masterlist.

 

When you rebuild your Bashed Patch always go through each item one by one, especially in the merge patches section and only check mods that you have installed. If you rebuild a patch that was built with a previously installed mod that is no longer installed, it is possible for Wrye Bash to add that now non-existent plugin to the patch, thereby making it a master and consequently crashing your game. It cannot be stressed enough that the Bashed Patch cannot be built by simply checking every option and hoping for the best. It is also good practice to not use tweaks at all when troubleshooting.

 

I actually did read about item interchange while installing it (i believe with the better cities mod) so i had it and the other filter esps deactivated. i also merged their components into the import sections. But I never read anything that clearly said not to import item interchange - extraction.esp in the import patches section, so i had it selected along with all the other mods, after making sure that none were missing their master esps of course

So it is a fact that you should not have item interchange - extraction.esp activated in the import patches section?

also what about item interchange - placement for fcom.esp and item interchange - placement for frostcrag.esp and cobl late filter merge only.esp? should all three also be deactivated in import patches section of the bashed patch?

All four of the above mentioned mod are clearly deactivated in the load order but i am confused about their status in the bashed patch

 

Also I just found out about the rebuild patch (cbash) option

it seems to be almost 5x faster than the regular rebuild patch option so I am curious if it has any drawback since almost all the information about bashed patch that i have found just said to use the normal rebuild patch option

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All of those need to be checked off (active) in the Merge Patches section but deactivated in the main Wrye Bash window.

 

CBash is much faster, has more merging functions but is currently having many bugs investigated and tested. For now, unless you are willing to be effectively a beta tester, I would stick with the Python version.

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