yruapita Posted April 28, 2016 Share Posted April 28, 2016 Just getting back into modding after a few years since Skyrim and I could use some help with the Geck Set-up. Anyone KNOW how to fix / turn of the Warnings. I get 472 Total Warnings just loading the Fallout4.esm, then it goes up to 667 when I view Sanctuaryext in the render window. I'm not able nor inclined to fix any of these issues that ethesda has left in,even if it's possible, which if I remember from the previous versions of the GECK it isn't. With the Warnings window continually popping up after each time I close it, it is stealing the mouse focus and making it near impossible to do anything within the render window. There is an elipsis button for a set-up menu but it doesn't make any sense to me nor does it seem to prevent the Warnings window from opening...Any help would be Much appreciated... Link to comment Share on other sites More sharing options...
GoodfellowGoodspring Posted April 29, 2016 Share Posted April 29, 2016 At least warnings aren't displayed in popup warning boxes anymore. It seems that Bethesda's solution to warnings at startup will always be 'ignore thats normal'. Link to comment Share on other sites More sharing options...
Vormina Posted April 30, 2016 Share Posted April 30, 2016 If you don't close it and just move it behind your other windows it doesn't pop back into the foreground. Link to comment Share on other sites More sharing options...
yruapita Posted April 30, 2016 Author Share Posted April 30, 2016 If you don't close it and just move it behind your other windows it doesn't pop back into the foreground.No, not with what I'm doing... I'm editing in an exterior area and I nedd to move away from the initial spot the render window starts with, Cambridge Labs, so the geck start filling in the buildings etc... (slowly) as i pan across the ground, then the warning window opens again to display the new warning encountered as the new area is filled....his can't be the way it works at Bethesda, thed still be on fallout 2.... At least warnings aren't displayed in popup warning boxes anymore. It seems that Bethesda's solution to warnings at startup will always be 'ignore thats normal'.Uhh, that is exactly what is happening, a large(comparitivly) window pops open and shows all the warnings, again taking the mouse focus and preventing me from using the geck untill i take the mouse focus back... Link to comment Share on other sites More sharing options...
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