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cant load Multiple Masters=1?


tawatabak

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i added the line BAllowMultipleMasters=1

into my creationkit.ini

but i still cant load more masterfiles like the dlcs when i try modding with ck

am i missing something?

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[General]

 

bAllowMultipleMasterLoads=1

 

 

 

that goest into CreationKitCustom.ini (and you'll have to make it yourself, there isn't one by default)

 

goes with the rest of CK ini files in fallout4 folder.

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  • 1 month later...
  • 3 weeks later...

Why the hell can't it be the default setting who does mods that don't have multiple masters :tongue:

Doesn't work in CreationKitCustom.ini for me

I created a txt, renamed it with that exact name and just put that line in and nothing, didn't work when I restarted CK :tongue:

Edited by Halstrom
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