fadingsignal Posted April 30, 2016 Share Posted April 30, 2016 As usual, I cannot reproduce this problem, but I'm getting lots of reports (both here and on Bethesda.net) that meshes are suddenly invisible. People can craft tents, but when they're placed they're just not there. Same with my West Tek Goggles, people can't find the new schematic mesh, and if added via console, the goggles are invisible when equipped. Does anyone know if there are some INI settings that need to be changed/removed/added/whatever since the 1.5 update? The plugins themselves are apparently active, since people are able to obtain the items via console. Thanks! Link to comment Share on other sites More sharing options...
TrickyVein Posted April 30, 2016 Share Posted April 30, 2016 Any mods and meshes that I've made since the update have not been rendered invisible on unusable. What has changed is the the way that the game loads plugins in plugins.txt, if you weren't opting in to any of the betas. Link to comment Share on other sites More sharing options...
Ethreon Posted April 30, 2016 Share Posted April 30, 2016 Well what I did was to change paths for all nif files to exclude meshes\, though that was probably wrong from the get-go. Other than that, seems to be an issue with the new update. Link to comment Share on other sites More sharing options...
hlp Posted April 30, 2016 Share Posted April 30, 2016 No changes that I know of. But if people made changes to the base files and not the custom versions, their changes have been overwriten. Link to comment Share on other sites More sharing options...
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