NordicRunes Posted May 1, 2016 Share Posted May 1, 2016 Why do some clothes have their own body mesh included in the .nif?I want to make skin-thight armors for the arms, but there is clipping with the body mesh of the torso outfit.So, why include it, and maybe, how can I fix my clipping without breaking anything mesh-wise? Link to comment Share on other sites More sharing options...
mac2636 Posted May 2, 2016 Share Posted May 2, 2016 I use it so it replaces the default mesh to avoid clipping. By including a ref mesh and using zap sliders you can almost completely eliminate clipping (except around the neck area sometimes). Link to comment Share on other sites More sharing options...
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