Maharg67 Posted May 2, 2016 Share Posted May 2, 2016 The request is for a mod to be used after the player character leaves Vault 111. The idea would be then to start turning the vault into a settlement. I would like some feedback on how this might be done. Link to comment Share on other sites More sharing options...
Interknet Posted May 2, 2016 Share Posted May 2, 2016 I think you can do it in the same way that other settlements work... though I hear some people have mentioned that settlements and interiors might be buggy? I've only done Mystic Pines as a settlement, and from what I've changed I think you could very well do it with easy honestly. Since CK is new, I think I'm the first to have managed to get a my settlement mod to work like other settlements, so it might be some time before someone starts working on Vault 111 unless you are planning to? What I'm curious about is how attackers would be handled and if settlers will be able to get inside the vault. Link to comment Share on other sites More sharing options...
seekingthesun Posted May 3, 2016 Share Posted May 3, 2016 Search the nexus site, there's already many mods that do just that Link to comment Share on other sites More sharing options...
Maharg67 Posted May 5, 2016 Author Share Posted May 5, 2016 Thanks for the feedback. Will check out relevant mods in nexus. Link to comment Share on other sites More sharing options...
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