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Any tutorials for Making working Weps / armor?


Lazt78

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Also if goto the file section and search on word tutorial will get a bunch of interesting ones .. mike has a good video on how to create new meshes and get into the game, for melee wpn but can be made to work for guns also trick is selecting right base mod. have fun

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used the 1st one from above on meshes by Mike to get my FNV bolt pistols into the CK .. have not tried in the game yet as still have to redo ammo and other odds and ends and then see how the attachment thingee works so can get scopes on them. Had to convert from nif to obj and then use bodyslide to get back to nif (as convert option in nifskope didn't take/work). Still not 100% on how it finally worked but after 6 tries it did. So the method he lays out does work at least to the CK. After try for the bolters will see if can write something up on the how .... nice thing is after got 1 working could use it as the template for the rest and some other nifs have to go into assembly line work for pistols (as long as only what the 3 attachments set up in base mesh used).

 

Anyone else found that the meshes for weapons from skyrim can be brought right into the CK for fo4??? Had some weapons did over there and for the heck of it just brought into CK to see what happen and they showed up (no changing to BSTrishapes) .. yet to see what happens in the game

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